| 1 |
// |
| 2 |
// AutoCoast: Automatic Coastline scenery generator for Flight Simulator |
| 3 |
// |
| 4 |
// Copyright (c) 2004, Takuya Murakami. All rights reserved. |
| 5 |
// |
| 6 |
// Redistribution and use in source and binary forms, with or without |
| 7 |
// modification, are permitted provided that the following conditions |
| 8 |
// are met: |
| 9 |
// |
| 10 |
// 1. Redistributions of source code must retain the above copyright |
| 11 |
// notice, this list of conditions and the following disclaimer. |
| 12 |
// |
| 13 |
// 2. Redistributions in binary form must reproduce the above copyright |
| 14 |
// notice, this list of conditions and the following disclaimer in the |
| 15 |
// documentation and/or other materials provided with the distribution. |
| 16 |
// |
| 17 |
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 18 |
// ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 19 |
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 20 |
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR |
| 21 |
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 22 |
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 23 |
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 24 |
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| 25 |
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| 26 |
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 27 |
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 28 |
|
| 29 |
// bbox.hpp : Bounding Box |
| 30 |
|
| 31 |
#ifndef _BBOX_HPP |
| 32 |
#define _BBOX_HPP |
| 33 |
|
| 34 |
extern "C" { |
| 35 |
#include "gpc.h" |
| 36 |
} |
| 37 |
|
| 38 |
static const int onUpperEdge = 0x1; |
| 39 |
static const int onRightEdge = 0x2; |
| 40 |
static const int onBottomEdge = 0x4; |
| 41 |
static const int onLeftEdge = 0x8; |
| 42 |
|
| 43 |
class BoundingBox |
| 44 |
{ |
| 45 |
public: |
| 46 |
double xmin, xmax; |
| 47 |
double ymin, ymax; |
| 48 |
|
| 49 |
BoundingBox(); |
| 50 |
|
| 51 |
gpc_polygon * createClipPolygon(void); |
| 52 |
void destroyClipPolygon(gpc_polygon *poly); |
| 53 |
|
| 54 |
void initialize(void); |
| 55 |
void setpoint(double x, double y); |
| 56 |
|
| 57 |
void extend(BoundingBox *target); |
| 58 |
|
| 59 |
bool isInbox(double x, double y); |
| 60 |
bool isCrossing(BoundingBox &target); |
| 61 |
bool compare(BoundingBox &target); |
| 62 |
|
| 63 |
int checkEdge(double x, double y); |
| 64 |
}; |
| 65 |
|
| 66 |
#endif |
| 67 |
|