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Revision 1.13 - (hide annotations) (download)
Fri May 24 09:53:11 2002 UTC (21 years, 10 months ago) by zero
Branch: MAIN
CVS Tags: ver0_60_5, HEAD
Changes since 1.12: +29 -10 lines
*** empty log message ***

1 zero 1.1 #####################################################################
2    
3 zero 1.8 MAME_VERSION = -DMAME_VERSION=60
4 zero 1.1
5     # set this to mame, mess or the destination you want to build
6 zero 1.8 # TARGET = mame
7     # TARGET = mess
8     # TARGET = neomame
9     # TARGET = cpmame
10     # TARGET = mmsnd
11     # example for a tiny compile
12     # TARGET = tiny
13 zero 1.1 ifeq ($(TARGET),)
14     TARGET = mame
15     endif
16    
17     # select compiler
18 zero 1.13 # USE_GCC = 1
19 zero 1.1 # USE_VC = 1
20    
21 zero 1.8 # uncomment next line to include the debugger
22 zero 1.1 # DEBUG = 1
23    
24     # uncomment next line to include the symbols for symify
25     # SYMBOLS = 1
26    
27 zero 1.8 # uncomment next line to generate a link map for exception handling in windows
28 zero 1.1 # MAP = 1
29    
30     # uncomment next line to use Assembler 68000 engine
31     X86_ASM_68000 = 1
32    
33     # uncomment next line to use Assembler 68020 engine
34     # X86_ASM_68020 = 1
35    
36 zero 1.8 # uncomment next line to use cygwin compiler
37     # COMPILESYSTEM_CYGWIN = 1
38    
39 zero 1.1 # uncomment next line to support 32bpp
40     SUPPORT_32BPP = -DSUPPORT_32BPP
41    
42     # uncomment next line to support extra folder
43     EXTRA_FOLDER = -DEXTRA_FOLDER
44    
45     # build MAME32JP
46     MAME32JP = -DMAME32JP
47    
48     # uncomment next line to support disable blurring filter
49 zero 1.12 # NFILTER = -DNFILTER
50 zero 1.1
51     # uncomment next line to support game selection by a joystick
52     JOYGUI = -DJOYGUI
53    
54     # uncomment next line to support stretch to fullscreen
55 zero 1.12 # FSSTRETCH = -DFSSTRETCH
56 zero 1.1
57     # language
58 zero 1.13 # JAPANESE = 1
59 zero 1.1 # ENGLISH = 1
60    
61     # build console version
62 zero 1.13 ifdef CONSOLE_MODE
63     BUILD_CONSOLE = -DBUILD_CONSOLE
64     endif
65 zero 1.1
66     # use fast (register) calling convention (for VC).
67     # USE_FASTCALL = -DFASTCALL
68    
69     # uncomment next line to generate help files
70     # HELP = 1
71    
72     #####################################################################
73     # PLEASE DO NOT CHANGE THE FOLLOWING SETTINGS!
74    
75     # if compiler is not selected, GCC is used as the default.
76 zero 1.13 ifdef IP4
77     INTEL = 1
78     USE_VC = 1
79     USE_GCC =
80     endif
81    
82     ifndef JAPANESE
83     ifndef ENGLISH
84     JAPANESE=1
85     endif
86     endif
87    
88 zero 1.1 ifndef USE_VC
89     ifndef USE_GCC
90     USE_GCC = 1
91     endif
92     endif
93    
94     # set this the operating system you're building for
95     OS = Win32
96    
97     # extension for executables
98     EXE = .exe
99    
100     # CPU core include paths
101     VPATH = src $(wildcard src/cpu/*)
102    
103     ifdef USE_GCC
104     USE_FASTCALL =
105     USE_VC =
106     endif
107    
108     # compiler, linker and assembler
109    
110     ifdef USE_GCC
111     AR = @ar
112     CC = @gcc
113     LD = @gcc
114     ifdef JAPANESE
115     RC = @brcc32
116     RC2 = @windres
117     else
118     RC = @windres
119     endif
120     else
121     AR = @lib
122     ifdef INTEL
123     CC = @icl
124     else
125     CC = @cl
126     endif
127     LD = @link
128     RC = @rc
129     endif
130    
131     # assembler
132     ASM = @nasmw
133     ASMFLAGS = -f win32 $(SUPPORT_32BPP)
134    
135    
136     # utilities
137 zero 1.7 RM = @rm -f
138 zero 1.1 RMDIR = rd /S /Q
139 zero 1.10 MD = -mkdir.exe -p
140 zero 1.1
141    
142     ifdef USE_GCC
143     WINDOWS_PROGRAM = -mwindows
144     CONSOLE_PROGRAM = -mconsole
145     else
146     WINDOWS_PROGRAM = -subsystem:windows
147     CONSOLE_PROGRAM = -subsystem:console
148     endif
149    
150     ifdef BUILD_CONSOLE
151     PROGRAM_TYPE = $(CONSOLE_PROGRAM)
152     else
153     PROGRAM_TYPE = $(WINDOWS_PROGRAM)
154     endif
155    
156     ifdef I686
157     P6OPT = ppro
158     else
159     P6OPT = notppro
160     endif
161    
162     ifdef JAPANESE
163     LANGUAGE = -DJAPANESE
164     ENGLISH =
165     else
166     LANGUAGE = -DENGLISH
167     JAPANESE =
168     endif
169 zero 1.13 SUFFIX = jp
170 zero 1.1
171     ifdef SYMBOLS
172     CPUTYPE = debug
173     COMPILETYPE = -DCOMPILETYPE=0
174     else
175     ifdef USE_GCC
176     ifdef K6
177     ARCH = -march=k6
178     CPUTYPE = k6
179     COMPILETYPE = -DCOMPILETYPE=4
180     else
181     ifdef I686
182     ARCH = -march=pentiumpro
183     CPUTYPE = ppro
184     COMPILETYPE = -DCOMPILETYPE=2
185     else
186     ARCH = -march=pentium
187     CPUTYPE = pentium
188     COMPILETYPE = -DCOMPILETYPE=1
189     endif
190     endif
191     else
192     ifdef I686
193     ARCH = -G6
194     ifdef INTEL
195     ARCH += -QxiM -QaxK
196     endif
197     CPUTYPE = vc_ppro
198     COMPILETYPE = -DCOMPILETYPE=12
199     else
200     ifdef IP4
201 zero 1.11 ARCH = -G7 -QxW
202 zero 1.1 CPUTYPE = pentium4
203     COMPILETYPE = -DCOMPILETYPE=3
204     else
205     ARCH = -G5
206     ifdef INTEL
207     ARCH += -QaxM
208     endif
209     CPUTYPE = vc_pentium
210     COMPILETYPE = -DCOMPILETYPE=1
211     endif
212     endif
213     endif
214     endif
215    
216     NAME = $(TARGET)32$(SUFFIX)
217    
218     # build the targets in different object dirs, since mess changes
219     # some structures and thus they can't be linked against each other.
220     # cleantiny isn't needed anymore, because the tiny build has its
221     # own object directory too.
222 zero 1.13 DIR_PREFIX1 = windows
223     DIR_PREFIX2 = japanese
224     ifdef CONSOLE_MODE
225     DIR_PREFIX1=console
226     endif
227     ifdef ENGLISH
228     DIR_PREFIX2 = english
229     endif
230 zero 1.1
231 zero 1.13 DIR_SUFFIX = $(DIR_PREFIX1)/$(DIR_PREFIX2)/$(CPUTYPE)
232     OBJ = obj/$(DIR_SUFFIX)
233     EXEDIR = exe/$(DIR_SUFFIX)
234 zero 1.10 EMULATOR = $(EXEDIR)/$(NAME)$(EXE)
235 zero 1.1
236     #####################################################################
237     # check enviroment
238    
239     ifndef DX_INCPATH
240     nodxincpath:
241     @echo Path for DirectX include headers (DX_INCPATH) not defined.
242     endif
243    
244     ifndef DX_LIBPATH
245     nodxlibpath:
246     @echo Path for DirectX Libraries (DX_LIBPATH) not defined.
247     endif
248    
249     #####################################################################
250     # compiler
251    
252     #--------------------------------------------------------------------
253     # Preprocessor Definitions
254     #--------------------------------------------------------------------
255    
256     DEFS = \
257     -D_WIN32_IE=0x0400 \
258     -DWINVER=0x0400 \
259     -D_WIN32_WINNT=0x0400 \
260     -DDIRECTSOUND_VERSION=0x0300 \
261     -DDIRECTDRAW_VERSION=0x0300 \
262     -DDIRECTINPUT_VERSION=0x0500 \
263     -DWIN32 \
264     -D_WINDOWS \
265     -DM_PI=3.1415926534 \
266     -DPI=3.1415926534 \
267     -DCLIB_DECL=__cdecl \
268     -DDECL_SPEC=__cdecl \
269     -DPNG_SAVE_SUPPORT \
270     -DHAS_CPUS \
271     -DHAS_SOUND \
272     -DLSB_FIRST=1 \
273     $(MAME_VERSION) \
274     $(USE_FASTCALL) \
275     -DMAME_FIX \
276     -DMAME32_FIX \
277     $(MAME32JP) \
278     $(NFILTER) \
279     $(JOYGUI) \
280     $(FSSTRETCH) \
281     $(LANGUAGE) \
282     $(BUILD_CONSOLE) \
283     $(SUPPORT_32BPP) \
284     $(EXTRA_FOLDER)
285    
286     ifdef USE_GCC
287     DEFS += \
288     -DNONAMELESSUNION \
289     -DHMONITOR_DECLARED \
290     -D_LPCWAVEFORMATEX_DEFINED \
291     -UWINNT \
292     -D__int64='long long' \
293     -DINLINE='static __inline__' \
294     -Dasm=__asm__ \
295     -DX86_ASM
296     else
297     DEFS += \
298     -DINLINE='static __inline' \
299     -Dinline=__inline \
300     -D__inline__=__inline
301     endif
302    
303    
304     ifndef SYMBOLS
305     DEFS += -DNDEBUG
306     endif
307    
308     #--------------------------------------------------------------------
309     # Include path
310     #--------------------------------------------------------------------
311    
312     INCLUDES = \
313     -I. \
314     -Isrc \
315     -Isrc/includes \
316     -Isrc/Win32 \
317     -Isrc/Win32/Mame32UI \
318     -Isrc/cpu/m68000 \
319     -Isrc/zlib \
320     -I$(OBJ)/cpu/m68000 \
321     -I$(DX_INCPATH) \
322    
323     #--------------------------------------------------------------------
324     # C Compiler flags
325     #--------------------------------------------------------------------
326    
327     ifdef USE_GCC
328    
329     CFLAGS = $(INCLUDES) -mno-cygwin
330    
331     # multi threaded
332     CFLAGS +=
333    
334     ifdef SYMBOLS
335     CFLAGS += -d
336     endif
337    
338     ifdef SYMBOLS
339     CFLAGS += -O0 -Wall -Werror -Wno-unused -g
340     else
341     CFLAGS += $(ARCH) -O3 -s -static -malign-double \
342     -fomit-frame-pointer -fstrict-aliasing -ffast-math \
343     -Werror -Wall -Wno-sign-compare -Wunused \
344     -Wpointer-arith -Wbad-function-cast -Wcast-align \
345     -Waggregate-return -Wshadow -Wstrict-prototypes -Wundef
346     # try with gcc 3.0 -Wpadded -Wunreachable-code -Wdisabled-optimization
347     # -W had to remove because of the "missing initializer" warning
348     # -Wlarger-than-262144 \
349     # -Wcast-qual \
350     # -Wwrite-strings \
351     # -Wconversion \
352     # -Wmissing-prototypes \
353     # -Wmissing-declarations \
354     # -Wredundant-decls
355    
356     endif
357    
358     CFLAGSPEDANTIC = $(CFLAGS) -pedantic
359    
360     else
361    
362     CFLAGS = -W3 -nologo $(INCLUDES)
363    
364     # multi threaded
365     CFLAGS += -MT
366    
367     ifdef USE_FASTCALL
368     CFLAGS += -Gr
369     endif
370    
371     ifdef SYMBOLS
372     CFLAGS += -Zi -Od
373     else
374    
375     CFLAGS += -Ox $(ARCH) -Ob2
376     endif
377    
378     endif
379    
380     #####################################################################
381     # Resources
382    
383     RCDEFS = $(COMPILETYPE) $(BUILD_CONSOLE) -DNDEBUG $(MAME_VERSION) -D_WIN32
384    
385     RCDEFS += $(NFILTER) $(JOYGUI) $(FSSTRETCH)
386    
387     ifdef USE_GCC
388     ifdef JAPANESE
389     RCFLAGS = -r -I./Win32 -I$(INCLUDE)
390     else
391     RCDEFS += -D_WIN32_IE=0x0400
392     RCFLAGS = -O coff --include-dir src/Win32
393     endif
394     else
395     ifdef JAPANESE
396     RCFLAGS = -l 0x411 -I./Win32
397     else
398     RCFLAGS = -l 0x409 -I./Win32
399     endif
400     endif
401    
402     #####################################################################
403     # Linker
404    
405     ifdef USE_GCC
406     LIBS = \
407     -lkernel32 \
408     -luser32 \
409     -lgdi32 \
410     -lshell32 \
411     -lcomctl32 \
412     -lcomdlg32 \
413     -ladvapi32 \
414     -lwinmm \
415     -ldxguid \
416     -ldinput \
417     -lhtmlhelp
418    
419     LDFLAGS = -L$(DX_LIBPATH)
420    
421     ifndef SYMBOLS
422     #LDFLAGS = -s -Wl,--warn-common
423     LDFLAGS += -s
424     endif
425    
426     ifdef MAP
427     MAPFLAGS = -Wl,-M >$(NAME).map
428     else
429     MAPFLAGS =
430     endif
431    
432     else
433    
434     LIBS = \
435     kernel32.lib \
436     user32.lib \
437     gdi32.lib \
438     shell32.lib \
439     comctl32.lib \
440     comdlg32.lib \
441     advapi32.lib \
442     winmm.lib \
443     dxguid.lib \
444     dinput.lib \
445     htmlhelp.lib
446    
447     LDFLAGS = -libpath:$(DX_LIBPATH)
448    
449     LDFLAGS += -machine:x86 -nologo
450    
451     ifdef SYMBOLS
452     LDFLAGS += -debug:full
453     else
454     LDFLAGS += -release -incremental:no
455     endif
456    
457     ifdef MAP
458     LDFLAGS += -map
459     endif
460    
461     endif
462    
463     #####################################################################
464    
465     OBJDIRS = \
466     $(OBJ) \
467     $(OBJ)/cpu \
468     $(OBJ)/sound \
469     $(OBJ)/drivers \
470     $(OBJ)/machine \
471     $(OBJ)/vidhrdw \
472     $(OBJ)/sndhrdw \
473     $(OBJ)/patch \
474     $(OBJ)/zlib \
475     $(OBJ)/Win32 \
476     $(OBJ)/Win32/Mame32UI \
477     $(OBJ)/Win32/hlp
478    
479 zero 1.8 ifeq ($(TARGET),mmsnd)
480     OBJDIRS += $(OBJ)/mmsnd $(OBJ)/mmsnd/machine $(OBJ)/mmsnd/drivers $(OBJ)/mmsnd/sndhrdw
481     endif
482    
483 zero 1.1 #####################################################################
484    
485     all: maketree $(EMULATOR) extra
486     #all: update maketree $(EMULATOR) extra
487    
488     # include the various .mak files
489     include src/core.mak
490     include src/$(TARGET).mak
491     include src/rules.mak
492     include src/zlib/zlib.mak
493     include src/$(OS)/$(OS).mak
494    
495     ifdef USE_GCC
496     OSOBJS += $(OBJ)/Win32/portio.o
497     endif
498    
499     ifdef DEBUG
500     DBGDEFS = -DMAME_DEBUG
501     else
502     DBGDEFS =
503     DBGOBJS =
504     endif
505    
506 zero 1.8 ifdef COMPILESYSTEM_CYGWIN
507     CFLAGS += -mno-cygwin
508     LDFLAGS += -mno-cygwin
509     endif
510    
511     extra: $(TOOLS) $(HELPFILES)
512 zero 1.1
513     # combine the various definitions to one
514     CDEFS = $(DEFS) $(COREDEFS) $(CPUDEFS) $(SOUNDDEFS) $(ASMDEFS) $(DBGDEFS)
515    
516 zero 1.8 # primary target
517 zero 1.1 $(EMULATOR): $(OBJS) $(COREOBJS) $(OSOBJS) $(DRVLIBS) $(RES)
518     # always recompile the version string
519     ifdef USE_GCC
520     $(CC) $(CDEFS) $(CFLAGS) -o $(OBJ)/version.o -c src/version.c
521     else
522     $(CC) $(CDEFS) $(CFLAGS) -Fo$(OBJ)/version.o -c src/version.c
523     endif
524     @echo Linking $@...
525 zero 1.10 $(MD) $(EXEDIR)
526 zero 1.1 ifdef USE_GCC
527     $(LD) $(LDFLAGS) $(PROGRAM_TYPE) $(OBJS) $(COREOBJS) $(OSOBJS) $(LIBS) $(DRVLIBS) $(RES) -o $@
528     else
529     $(LD) $(LDFLAGS) $(PROGRAM_TYPE) -out:$(EMULATOR) $(LIBS) $(COREOBJS) $(OBJS) $(OSOBJS) $(DRVLIBS) $(RES)
530     endif
531     ifndef SYMBOLS
532     # upx $(EMULATOR)
533     endif
534    
535 zero 1.8 romcmp$(EXE): $(OBJ)/romcmp.o $(OBJ)/unzip.o $(OBJ)/zlib.a
536 zero 1.1 @echo Linking $@...
537     ifdef USE_GCC
538 zero 1.8 $(LD) $(LDFLAGS) $(CONSOLE_PROGRAM) $^ $(OBJ)/zlib.a $(LIBS) -o $@
539 zero 1.1 else
540 zero 1.8 $(LD) $(LDFLAGS) $(CONSOLE_PROGRAM) $(OBJ)/zlib.a $(LIBS)$(OBJ)/Win32/dirent.o -out:$@ $^
541 zero 1.1 endif
542    
543 zero 1.8 hdcomp$(EXE): $(OBJ)/romcmp.o $(OBJ)/unzip.o $(OBJ)/zlib.a
544 zero 1.1 @echo Linking $@...
545     ifdef USE_GCC
546 zero 1.8 $(LD) $(LDFLAGS) $(CONSOLE_PROGRAM) $^ $(OBJ)/zlib.a $(LIBS) -o $@
547 zero 1.1 else
548 zero 1.8 $(LD) $(LDFLAGS) $(CONSOLE_PROGRAM) $(OBJ)/zlib.a $(LIBS) $(OBJ)/Win32/dirent.o -out:$@ $^
549 zero 1.1 endif
550    
551     #--------------------------------------------------------------------
552     # make list
553    
554     ifdef PERL
555     $(OBJ)/cpuintrf.o: src/cpuintrf.c rules.mak
556     $(PERL) src/makelist.pl
557     @echo Compiling $<...
558     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -c $< -o $@
559     endif
560    
561     #--------------------------------------------------------------------
562     # ASM source
563    
564     $(OBJ)/%.o: src/%.asm
565     @echo Assembling $<...
566     $(ASM) -o $@ $(ASMFLAGS) $(ASMDEFS) $<
567    
568     #--------------------------------------------------------------------
569     # C source
570    
571     $(OBJ)/%.o: src/%.c
572     @echo Compiling $<...
573     ifdef USE_GCC
574     ifdef JAPANESE
575     @sjisfix $< check
576     endif
577     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -c $< -o $@
578     ifdef JAPANESE
579     @sjisfix $< delete
580     endif
581     else
582     ifdef IP4
583     ifdef JAPANESE
584     @sjisfix $< check
585     endif
586     endif
587     $(CC) $(CDEFS) $(CFLAGS) -Fo$@ -c $<
588     ifdef IP4
589     ifdef JAPANESE
590     @sjisfix $< delete
591     endif
592     endif
593     endif
594    
595     #--------------------------------------------------------------------
596     # resource
597    
598     ifdef USE_GCC
599     $(OBJ)/Win32/%.o: src/Win32/%.rc
600     @echo Compiling resources $<...
601     ifdef JAPANESE
602     $(RC) $(RCDEFS) $(RCFLAGS) -Fosrc/Win32/mame32$(SUFFIX).res $<
603     $(RC2) -i src/Win32/mame32$(SUFFIX).res -o $@
604     else
605     $(RC) $(RCDEFS) $(RCFLAGS) -o $@ -i $<
606     endif
607     else
608     $(OBJ)/Win32/%.o: src/Win32/%.rc
609     @echo Compiling resources $<...
610     $(RC) $(RCDEFS) $(RCFLAGS) -Fo$@ $<
611     endif
612    
613     #--------------------------------------------------------------------
614     # 68000 C core
615    
616     # compile generated C files for the 68000 emulator
617     $(M68000_GENERATED_OBJS): $(OBJ)/cpu/m68000/m68kmake$(EXE)
618     @echo Compiling $(subst .o,.c,$@)...
619     ifdef USE_GCC
620     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -c $*.c -o $@
621     else
622     $(CC) $(CDEFS) $(CFLAGS) -Fo$@ -c $*.c
623     endif
624    
625     # additional rule, because m68kcpu.c includes the generated m68kops.h :-/
626     $(OBJ)/cpu/m68000/m68kcpu.o: $(OBJ)/cpu/m68000/m68kmake$(EXE)
627    
628     # generate C source files for the 68000 emulator
629     $(OBJ)/cpu/m68000/m68kmake$(EXE): src/cpu/m68000/m68kmake.c
630     @echo M68K make $<...
631     ifdef USE_GCC
632     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -DDOS -o $(OBJ)/cpu/m68000/m68kmake$(EXE) $<
633     else
634     $(CC) $(CDEFS) $(CFLAGS) -Fe$@ -Fo$(OBJ)/cpu/m68000 $<
635     endif
636     @echo Generating M68K source files...
637     $(OBJ)/cpu/m68000/m68kmake$(EXE) $(OBJ)/cpu/m68000 src/cpu/m68000/m68k_in.c
638    
639     #--------------------------------------------------------------------
640     # 68000 ASM core
641    
642     # generate asm source files for the 68000 emulator
643     $(OBJ)/cpu/m68000/68000.asm: src/cpu/m68000/make68k.c
644     @echo Compiling $<...
645     ifdef USE_GCC
646     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -O0 -DDOS -o $(OBJ)/cpu/m68000/make68k$(EXE) $<
647     else
648     $(CC) $(CDEFS) $(CFLAGS) -Fe$(OBJ)/cpu/m68000/make68k$(EXE) -Fo$(OBJ)/cpu/m68000 $<
649     endif
650     @echo Generating $@...
651     $(OBJ)/cpu/m68000/make68k$(EXE) $@ $(OBJ)/cpu/m68000/68000tab.asm 00 $(P6OPT)
652    
653     # generated asm files for the 68000 emulator
654     $(OBJ)/cpu/m68000/68000.o: $(OBJ)/cpu/m68000/68000.asm
655     @echo Assembling $<...
656     $(ASM) -o $@ $(ASMFLAGS) $(subst -D,-d,$(ASMDEFS)) $<
657    
658    
659     #--------------------------------------------------------------------
660     # 68020 ASM core
661    
662     # generate asm source files for the 68020 emulator
663     $(OBJ)/cpu/m68000/68020.asm: src/cpu/m68000/make68k.c
664     @echo Compiling $<...
665     ifdef USE_GCC
666     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -O0 -DDOS -o $(OBJ)/cpu/m68000/make68k(EXE) $<
667     else
668     $(CC) $(CDEFS) $(CFLAGS) -Fe$(OBJ)/cpu/m68000/make68k(EXE) -Fo$(OBJ)/cpu/m68000 $<
669     endif
670     @echo Generating $@...
671     $(OBJ)/cpu/m68000/make68k(EXE) $@ $(OBJ)/cpu/m68000/68020tab.asm 20 $(P6OPT)
672    
673     # generated asm files for the 68020 emulator
674     $(OBJ)/cpu/m68000/68020.o: $(OBJ)/cpu/m68000/68020.asm
675     @echo Assembling $<...
676     $(ASM) -o $@ $(ASMFLAGS) $(subst -D,-d,$(ASMDEFS)) $<
677    
678     #--------------------------------------------------------------------
679     # archiving object files
680    
681     $(OBJ)/%.a:
682     @echo Archiving $@...
683 zero 1.7 $(RM) $@
684 zero 1.1 ifdef USE_GCC
685     $(AR) cr $@ $^
686     else
687     $(AR) -nologo -out:$@ $^
688     endif
689    
690    
691     #####################################################################
692     # make rules
693    
694     makedir:
695     @echo make makedir is no longer necessary, just type make
696    
697     $(sort $(OBJDIRS)):
698 zero 1.8 $(MD) $@
699 zero 1.1
700     maketree2:
701     @echo Making object tree...
702    
703     maketree: maketree2 $(sort $(OBJDIRS))
704    
705     clean:
706     @echo Deleting object tree $(OBJ)...
707     $(RM) -r $(OBJ)
708     @echo Deleting $(EMULATOR)...
709     $(RM) $(EMULATOR)
710    
711     clean68k:
712     @echo Deleting 68k files...
713     $(RM) -r $(OBJ)/cpuintrf.o
714     $(RM) -r $(OBJ)/drivers/cps2.o
715     $(RM) -r $(OBJ)/cpu/m68000

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