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Revision 1.9 - (hide annotations) (download)
Tue May 7 12:48:17 2002 UTC (21 years, 11 months ago) by zero
Branch: MAIN
Changes since 1.8: +1 -1 lines
*** empty log message ***

1 zero 1.1 #####################################################################
2    
3 zero 1.8 MAME_VERSION = -DMAME_VERSION=60
4 zero 1.1
5     # set this to mame, mess or the destination you want to build
6 zero 1.8 # TARGET = mame
7     # TARGET = mess
8     # TARGET = neomame
9     # TARGET = cpmame
10     # TARGET = mmsnd
11     # example for a tiny compile
12     # TARGET = tiny
13 zero 1.1 ifeq ($(TARGET),)
14     TARGET = mame
15     endif
16    
17     # select compiler
18     USE_GCC = 1
19     # USE_VC = 1
20    
21 zero 1.8 # uncomment next line to include the debugger
22 zero 1.1 # DEBUG = 1
23    
24     # uncomment next line to include the symbols for symify
25     # SYMBOLS = 1
26    
27 zero 1.8 # uncomment next line to generate a link map for exception handling in windows
28 zero 1.1 # MAP = 1
29    
30     # uncomment next line to use Assembler 68000 engine
31     X86_ASM_68000 = 1
32    
33     # uncomment next line to use Assembler 68020 engine
34     # X86_ASM_68020 = 1
35    
36 zero 1.8 # uncomment next line to use cygwin compiler
37     # COMPILESYSTEM_CYGWIN = 1
38    
39 zero 1.1 # uncomment next line to support 32bpp
40     SUPPORT_32BPP = -DSUPPORT_32BPP
41    
42     # uncomment next line to support extra folder
43     EXTRA_FOLDER = -DEXTRA_FOLDER
44    
45     # build MAME32JP
46     MAME32JP = -DMAME32JP
47    
48     # uncomment next line to support disable blurring filter
49     NFILTER = -DNFILTER
50    
51     # uncomment next line to support game selection by a joystick
52     JOYGUI = -DJOYGUI
53    
54     # uncomment next line to support stretch to fullscreen
55     FSSTRETCH = -DFSSTRETCH
56    
57     # language
58     JAPANESE = 1
59     # ENGLISH = 1
60    
61     # build console version
62     # BUILD_CONSOLE = -DBUILD_CONSOLE
63    
64     # use fast (register) calling convention (for VC).
65     # USE_FASTCALL = -DFASTCALL
66    
67     # uncomment next line to generate help files
68     # HELP = 1
69    
70     #####################################################################
71     # PLEASE DO NOT CHANGE THE FOLLOWING SETTINGS!
72    
73     # if compiler is not selected, GCC is used as the default.
74     ifndef USE_VC
75     ifndef USE_GCC
76     USE_GCC = 1
77     endif
78     endif
79    
80     # set this the operating system you're building for
81     OS = Win32
82    
83     # extension for executables
84     EXE = .exe
85    
86     # CPU core include paths
87     VPATH = src $(wildcard src/cpu/*)
88    
89     ifdef USE_GCC
90     USE_FASTCALL =
91     USE_VC =
92     endif
93    
94     # compiler, linker and assembler
95     ifdef IP4
96     INTEL = 1
97     endif
98    
99     ifdef USE_GCC
100     AR = @ar
101     CC = @gcc
102     LD = @gcc
103     ifdef JAPANESE
104     RC = @brcc32
105     RC2 = @windres
106     else
107     RC = @windres
108     endif
109     else
110     AR = @lib
111     ifdef INTEL
112     CC = @icl
113     else
114     CC = @cl
115     endif
116     LD = @link
117     RC = @rc
118     endif
119    
120     # assembler
121     ASM = @nasmw
122     ASMFLAGS = -f win32 $(SUPPORT_32BPP)
123    
124    
125     # utilities
126 zero 1.7 RM = @rm -f
127 zero 1.1 RMDIR = rd /S /Q
128 zero 1.9 MD = -mkdir -p
129 zero 1.1
130    
131     ifdef USE_GCC
132     WINDOWS_PROGRAM = -mwindows
133     CONSOLE_PROGRAM = -mconsole
134     else
135     WINDOWS_PROGRAM = -subsystem:windows
136     CONSOLE_PROGRAM = -subsystem:console
137     endif
138    
139     ifdef BUILD_CONSOLE
140     PROGRAM_TYPE = $(CONSOLE_PROGRAM)
141     else
142     PROGRAM_TYPE = $(WINDOWS_PROGRAM)
143     endif
144    
145     ifdef I686
146     P6OPT = ppro
147     else
148     P6OPT = notppro
149     endif
150    
151     ifdef JAPANESE
152     LANGUAGE = -DJAPANESE
153     ENGLISH =
154     SUFFIX = jp
155     else
156     LANGUAGE = -DENGLISH
157     JAPANESE =
158     SUFFIX = e
159     endif
160    
161     ifdef SYMBOLS
162     CPUTYPE = debug
163     COMPILETYPE = -DCOMPILETYPE=0
164     else
165     ifdef USE_GCC
166     ifdef K6
167     ARCH = -march=k6
168     CPUTYPE = k6
169     COMPILETYPE = -DCOMPILETYPE=4
170     else
171     ifdef I686
172     ARCH = -march=pentiumpro
173     CPUTYPE = ppro
174     COMPILETYPE = -DCOMPILETYPE=2
175     else
176     ARCH = -march=pentium
177     CPUTYPE = pentium
178     COMPILETYPE = -DCOMPILETYPE=1
179     endif
180     endif
181     else
182     ifdef I686
183     ARCH = -G6
184     ifdef INTEL
185     ARCH += -QxiM -QaxK
186     endif
187     CPUTYPE = vc_ppro
188     COMPILETYPE = -DCOMPILETYPE=12
189     else
190     ifdef IP4
191     ARCH = -G7 -QaxW
192     CPUTYPE = pentium4
193     COMPILETYPE = -DCOMPILETYPE=3
194     else
195     ARCH = -G5
196     ifdef INTEL
197     ARCH += -QaxM
198     endif
199     CPUTYPE = vc_pentium
200     COMPILETYPE = -DCOMPILETYPE=1
201     endif
202     endif
203     endif
204     endif
205    
206     NAME = $(TARGET)32$(SUFFIX)
207    
208     # build the targets in different object dirs, since mess changes
209     # some structures and thus they can't be linked against each other.
210     # cleantiny isn't needed anymore, because the tiny build has its
211     # own object directory too.
212 zero 1.8 OBJ = obj/$(CPUTYPE)
213 zero 1.1
214 zero 1.8 EMULATOR = exe/$(CPUTYPE)/$(NAME)$(EXE)
215 zero 1.1
216     #####################################################################
217     # check enviroment
218    
219     ifndef DX_INCPATH
220     nodxincpath:
221     @echo Path for DirectX include headers (DX_INCPATH) not defined.
222     endif
223    
224     ifndef DX_LIBPATH
225     nodxlibpath:
226     @echo Path for DirectX Libraries (DX_LIBPATH) not defined.
227     endif
228    
229     #####################################################################
230     # compiler
231    
232     #--------------------------------------------------------------------
233     # Preprocessor Definitions
234     #--------------------------------------------------------------------
235    
236     DEFS = \
237     -D_WIN32_IE=0x0400 \
238     -DWINVER=0x0400 \
239     -D_WIN32_WINNT=0x0400 \
240     -DDIRECTSOUND_VERSION=0x0300 \
241     -DDIRECTDRAW_VERSION=0x0300 \
242     -DDIRECTINPUT_VERSION=0x0500 \
243     -DWIN32 \
244     -D_WINDOWS \
245     -DM_PI=3.1415926534 \
246     -DPI=3.1415926534 \
247     -DCLIB_DECL=__cdecl \
248     -DDECL_SPEC=__cdecl \
249     -DPNG_SAVE_SUPPORT \
250     -DHAS_CPUS \
251     -DHAS_SOUND \
252     -DLSB_FIRST=1 \
253     $(MAME_VERSION) \
254     $(USE_FASTCALL) \
255     -DMAME_FIX \
256     -DMAME32_FIX \
257     $(MAME32JP) \
258     $(NFILTER) \
259     $(JOYGUI) \
260     $(FSSTRETCH) \
261     $(LANGUAGE) \
262     $(BUILD_CONSOLE) \
263     $(SUPPORT_32BPP) \
264     $(EXTRA_FOLDER)
265    
266     ifdef USE_GCC
267     DEFS += \
268     -DNONAMELESSUNION \
269     -DHMONITOR_DECLARED \
270     -D_LPCWAVEFORMATEX_DEFINED \
271     -UWINNT \
272     -D__int64='long long' \
273     -DINLINE='static __inline__' \
274     -Dasm=__asm__ \
275     -DX86_ASM
276     else
277     DEFS += \
278     -DINLINE='static __inline' \
279     -Dinline=__inline \
280     -D__inline__=__inline
281     endif
282    
283    
284     ifndef SYMBOLS
285     DEFS += -DNDEBUG
286     endif
287    
288     #--------------------------------------------------------------------
289     # Include path
290     #--------------------------------------------------------------------
291    
292     INCLUDES = \
293     -I. \
294     -Isrc \
295     -Isrc/includes \
296     -Isrc/Win32 \
297     -Isrc/Win32/Mame32UI \
298     -Isrc/cpu/m68000 \
299     -Isrc/zlib \
300     -I$(OBJ)/cpu/m68000 \
301     -I$(DX_INCPATH) \
302    
303     #--------------------------------------------------------------------
304     # C Compiler flags
305     #--------------------------------------------------------------------
306    
307     ifdef USE_GCC
308    
309     CFLAGS = $(INCLUDES) -mno-cygwin
310    
311     # multi threaded
312     CFLAGS +=
313    
314     ifdef SYMBOLS
315     CFLAGS += -d
316     endif
317    
318     ifdef SYMBOLS
319     CFLAGS += -O0 -Wall -Werror -Wno-unused -g
320     else
321     CFLAGS += $(ARCH) -O3 -s -static -malign-double \
322     -fomit-frame-pointer -fstrict-aliasing -ffast-math \
323     -Werror -Wall -Wno-sign-compare -Wunused \
324     -Wpointer-arith -Wbad-function-cast -Wcast-align \
325     -Waggregate-return -Wshadow -Wstrict-prototypes -Wundef
326     # try with gcc 3.0 -Wpadded -Wunreachable-code -Wdisabled-optimization
327     # -W had to remove because of the "missing initializer" warning
328     # -Wlarger-than-262144 \
329     # -Wcast-qual \
330     # -Wwrite-strings \
331     # -Wconversion \
332     # -Wmissing-prototypes \
333     # -Wmissing-declarations \
334     # -Wredundant-decls
335    
336     endif
337    
338     CFLAGSPEDANTIC = $(CFLAGS) -pedantic
339    
340     else
341    
342     CFLAGS = -W3 -nologo $(INCLUDES)
343    
344     # multi threaded
345     CFLAGS += -MT
346    
347     ifdef USE_FASTCALL
348     CFLAGS += -Gr
349     endif
350    
351     ifdef SYMBOLS
352     CFLAGS += -Zi -Od
353     else
354    
355     CFLAGS += -Ox $(ARCH) -Ob2
356     endif
357    
358     endif
359    
360     #####################################################################
361     # Resources
362    
363     RCDEFS = $(COMPILETYPE) $(BUILD_CONSOLE) -DNDEBUG $(MAME_VERSION) -D_WIN32
364    
365     RCDEFS += $(NFILTER) $(JOYGUI) $(FSSTRETCH)
366    
367     ifdef USE_GCC
368     ifdef JAPANESE
369     RCFLAGS = -r -I./Win32 -I$(INCLUDE)
370     else
371     RCDEFS += -D_WIN32_IE=0x0400
372     RCFLAGS = -O coff --include-dir src/Win32
373     endif
374     else
375     ifdef JAPANESE
376     RCFLAGS = -l 0x411 -I./Win32
377     else
378     RCFLAGS = -l 0x409 -I./Win32
379     endif
380     endif
381    
382     #####################################################################
383     # Linker
384    
385     ifdef USE_GCC
386     LIBS = \
387     -lkernel32 \
388     -luser32 \
389     -lgdi32 \
390     -lshell32 \
391     -lcomctl32 \
392     -lcomdlg32 \
393     -ladvapi32 \
394     -lwinmm \
395     -ldxguid \
396     -ldinput \
397     -lhtmlhelp
398    
399     LDFLAGS = -L$(DX_LIBPATH)
400    
401     ifndef SYMBOLS
402     #LDFLAGS = -s -Wl,--warn-common
403     LDFLAGS += -s
404     endif
405    
406     ifdef MAP
407     MAPFLAGS = -Wl,-M >$(NAME).map
408     else
409     MAPFLAGS =
410     endif
411    
412     else
413    
414     LIBS = \
415     kernel32.lib \
416     user32.lib \
417     gdi32.lib \
418     shell32.lib \
419     comctl32.lib \
420     comdlg32.lib \
421     advapi32.lib \
422     winmm.lib \
423     dxguid.lib \
424     dinput.lib \
425     htmlhelp.lib
426    
427     LDFLAGS = -libpath:$(DX_LIBPATH)
428    
429     LDFLAGS += -machine:x86 -nologo
430    
431     ifdef SYMBOLS
432     LDFLAGS += -debug:full
433     else
434     LDFLAGS += -release -incremental:no
435     endif
436    
437     ifdef MAP
438     LDFLAGS += -map
439     endif
440    
441     endif
442    
443     #####################################################################
444    
445     OBJDIRS = \
446     $(OBJ) \
447     $(OBJ)/cpu \
448     $(OBJ)/sound \
449     $(OBJ)/drivers \
450     $(OBJ)/machine \
451     $(OBJ)/vidhrdw \
452     $(OBJ)/sndhrdw \
453     $(OBJ)/patch \
454     $(OBJ)/zlib \
455     $(OBJ)/Win32 \
456     $(OBJ)/Win32/Mame32UI \
457     $(OBJ)/Win32/hlp
458    
459 zero 1.8 ifeq ($(TARGET),mmsnd)
460     OBJDIRS += $(OBJ)/mmsnd $(OBJ)/mmsnd/machine $(OBJ)/mmsnd/drivers $(OBJ)/mmsnd/sndhrdw
461     endif
462    
463 zero 1.1 #####################################################################
464    
465     all: maketree $(EMULATOR) extra
466     #all: update maketree $(EMULATOR) extra
467    
468     # include the various .mak files
469     include src/core.mak
470     include src/$(TARGET).mak
471     include src/rules.mak
472     include src/zlib/zlib.mak
473     include src/$(OS)/$(OS).mak
474    
475     ifdef USE_GCC
476     OSOBJS += $(OBJ)/Win32/portio.o
477     endif
478    
479     ifdef DEBUG
480     DBGDEFS = -DMAME_DEBUG
481     else
482     DBGDEFS =
483     DBGOBJS =
484     endif
485    
486 zero 1.8 ifdef COMPILESYSTEM_CYGWIN
487     CFLAGS += -mno-cygwin
488     LDFLAGS += -mno-cygwin
489     endif
490    
491     extra: $(TOOLS) $(HELPFILES)
492 zero 1.1
493     # combine the various definitions to one
494     CDEFS = $(DEFS) $(COREDEFS) $(CPUDEFS) $(SOUNDDEFS) $(ASMDEFS) $(DBGDEFS)
495    
496 zero 1.8 # primary target
497 zero 1.1 $(EMULATOR): $(OBJS) $(COREOBJS) $(OSOBJS) $(DRVLIBS) $(RES)
498     # always recompile the version string
499     ifdef USE_GCC
500     $(CC) $(CDEFS) $(CFLAGS) -o $(OBJ)/version.o -c src/version.c
501     else
502     $(CC) $(CDEFS) $(CFLAGS) -Fo$(OBJ)/version.o -c src/version.c
503     endif
504     @echo Linking $@...
505     ifdef USE_GCC
506     $(LD) $(LDFLAGS) $(PROGRAM_TYPE) $(OBJS) $(COREOBJS) $(OSOBJS) $(LIBS) $(DRVLIBS) $(RES) -o $@
507     else
508     $(LD) $(LDFLAGS) $(PROGRAM_TYPE) -out:$(EMULATOR) $(LIBS) $(COREOBJS) $(OBJS) $(OSOBJS) $(DRVLIBS) $(RES)
509     endif
510     ifndef SYMBOLS
511     # upx $(EMULATOR)
512     endif
513    
514 zero 1.8 romcmp$(EXE): $(OBJ)/romcmp.o $(OBJ)/unzip.o $(OBJ)/zlib.a
515 zero 1.1 @echo Linking $@...
516     ifdef USE_GCC
517 zero 1.8 $(LD) $(LDFLAGS) $(CONSOLE_PROGRAM) $^ $(OBJ)/zlib.a $(LIBS) -o $@
518 zero 1.1 else
519 zero 1.8 $(LD) $(LDFLAGS) $(CONSOLE_PROGRAM) $(OBJ)/zlib.a $(LIBS)$(OBJ)/Win32/dirent.o -out:$@ $^
520 zero 1.1 endif
521    
522 zero 1.8 hdcomp$(EXE): $(OBJ)/romcmp.o $(OBJ)/unzip.o $(OBJ)/zlib.a
523 zero 1.1 @echo Linking $@...
524     ifdef USE_GCC
525 zero 1.8 $(LD) $(LDFLAGS) $(CONSOLE_PROGRAM) $^ $(OBJ)/zlib.a $(LIBS) -o $@
526 zero 1.1 else
527 zero 1.8 $(LD) $(LDFLAGS) $(CONSOLE_PROGRAM) $(OBJ)/zlib.a $(LIBS) $(OBJ)/Win32/dirent.o -out:$@ $^
528 zero 1.1 endif
529    
530     #--------------------------------------------------------------------
531     # make list
532    
533     ifdef PERL
534     $(OBJ)/cpuintrf.o: src/cpuintrf.c rules.mak
535     $(PERL) src/makelist.pl
536     @echo Compiling $<...
537     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -c $< -o $@
538     endif
539    
540     #--------------------------------------------------------------------
541     # ASM source
542    
543     $(OBJ)/%.o: src/%.asm
544     @echo Assembling $<...
545     $(ASM) -o $@ $(ASMFLAGS) $(ASMDEFS) $<
546    
547     #--------------------------------------------------------------------
548     # C source
549    
550     $(OBJ)/%.o: src/%.c
551     @echo Compiling $<...
552     ifdef USE_GCC
553     ifdef JAPANESE
554     @sjisfix $< check
555     endif
556     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -c $< -o $@
557     ifdef JAPANESE
558     @sjisfix $< delete
559     endif
560     else
561     ifdef IP4
562     ifdef JAPANESE
563     @sjisfix $< check
564     endif
565     endif
566     $(CC) $(CDEFS) $(CFLAGS) -Fo$@ -c $<
567     ifdef IP4
568     ifdef JAPANESE
569     @sjisfix $< delete
570     endif
571     endif
572     endif
573    
574     #--------------------------------------------------------------------
575     # resource
576    
577     ifdef USE_GCC
578     $(OBJ)/Win32/%.o: src/Win32/%.rc
579     @echo Compiling resources $<...
580     ifdef JAPANESE
581     $(RC) $(RCDEFS) $(RCFLAGS) -Fosrc/Win32/mame32$(SUFFIX).res $<
582     $(RC2) -i src/Win32/mame32$(SUFFIX).res -o $@
583     else
584     $(RC) $(RCDEFS) $(RCFLAGS) -o $@ -i $<
585     endif
586     else
587     $(OBJ)/Win32/%.o: src/Win32/%.rc
588     @echo Compiling resources $<...
589     $(RC) $(RCDEFS) $(RCFLAGS) -Fo$@ $<
590     endif
591    
592     #--------------------------------------------------------------------
593     # 68000 C core
594    
595     # compile generated C files for the 68000 emulator
596     $(M68000_GENERATED_OBJS): $(OBJ)/cpu/m68000/m68kmake$(EXE)
597     @echo Compiling $(subst .o,.c,$@)...
598     ifdef USE_GCC
599     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -c $*.c -o $@
600     else
601     $(CC) $(CDEFS) $(CFLAGS) -Fo$@ -c $*.c
602     endif
603    
604     # additional rule, because m68kcpu.c includes the generated m68kops.h :-/
605     $(OBJ)/cpu/m68000/m68kcpu.o: $(OBJ)/cpu/m68000/m68kmake$(EXE)
606    
607     # generate C source files for the 68000 emulator
608     $(OBJ)/cpu/m68000/m68kmake$(EXE): src/cpu/m68000/m68kmake.c
609     @echo M68K make $<...
610     ifdef USE_GCC
611     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -DDOS -o $(OBJ)/cpu/m68000/m68kmake$(EXE) $<
612     else
613     $(CC) $(CDEFS) $(CFLAGS) -Fe$@ -Fo$(OBJ)/cpu/m68000 $<
614     endif
615     @echo Generating M68K source files...
616     $(OBJ)/cpu/m68000/m68kmake$(EXE) $(OBJ)/cpu/m68000 src/cpu/m68000/m68k_in.c
617    
618     #--------------------------------------------------------------------
619     # 68000 ASM core
620    
621     # generate asm source files for the 68000 emulator
622     $(OBJ)/cpu/m68000/68000.asm: src/cpu/m68000/make68k.c
623     @echo Compiling $<...
624     ifdef USE_GCC
625     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -O0 -DDOS -o $(OBJ)/cpu/m68000/make68k$(EXE) $<
626     else
627     $(CC) $(CDEFS) $(CFLAGS) -Fe$(OBJ)/cpu/m68000/make68k$(EXE) -Fo$(OBJ)/cpu/m68000 $<
628     endif
629     @echo Generating $@...
630     $(OBJ)/cpu/m68000/make68k$(EXE) $@ $(OBJ)/cpu/m68000/68000tab.asm 00 $(P6OPT)
631    
632     # generated asm files for the 68000 emulator
633     $(OBJ)/cpu/m68000/68000.o: $(OBJ)/cpu/m68000/68000.asm
634     @echo Assembling $<...
635     $(ASM) -o $@ $(ASMFLAGS) $(subst -D,-d,$(ASMDEFS)) $<
636    
637    
638     #--------------------------------------------------------------------
639     # 68020 ASM core
640    
641     # generate asm source files for the 68020 emulator
642     $(OBJ)/cpu/m68000/68020.asm: src/cpu/m68000/make68k.c
643     @echo Compiling $<...
644     ifdef USE_GCC
645     $(CC) $(CDEFS) $(CFLAGSPEDANTIC) -O0 -DDOS -o $(OBJ)/cpu/m68000/make68k(EXE) $<
646     else
647     $(CC) $(CDEFS) $(CFLAGS) -Fe$(OBJ)/cpu/m68000/make68k(EXE) -Fo$(OBJ)/cpu/m68000 $<
648     endif
649     @echo Generating $@...
650     $(OBJ)/cpu/m68000/make68k(EXE) $@ $(OBJ)/cpu/m68000/68020tab.asm 20 $(P6OPT)
651    
652     # generated asm files for the 68020 emulator
653     $(OBJ)/cpu/m68000/68020.o: $(OBJ)/cpu/m68000/68020.asm
654     @echo Assembling $<...
655     $(ASM) -o $@ $(ASMFLAGS) $(subst -D,-d,$(ASMDEFS)) $<
656    
657     #--------------------------------------------------------------------
658     # archiving object files
659    
660     $(OBJ)/%.a:
661     @echo Archiving $@...
662 zero 1.7 $(RM) $@
663 zero 1.1 ifdef USE_GCC
664     $(AR) cr $@ $^
665     else
666     $(AR) -nologo -out:$@ $^
667     endif
668    
669    
670     #####################################################################
671     # make rules
672    
673     makedir:
674     @echo make makedir is no longer necessary, just type make
675    
676     $(sort $(OBJDIRS)):
677 zero 1.8 $(MD) $@
678 zero 1.1
679     maketree2:
680     @echo Making object tree...
681    
682     maketree: maketree2 $(sort $(OBJDIRS))
683    
684     clean:
685     @echo Deleting object tree $(OBJ)...
686     $(RM) -r $(OBJ)
687     @echo Deleting $(EMULATOR)...
688     $(RM) $(EMULATOR)
689    
690     clean68k:
691     @echo Deleting 68k files...
692     $(RM) -r $(OBJ)/cpuintrf.o
693     $(RM) -r $(OBJ)/drivers/cps2.o
694     $(RM) -r $(OBJ)/cpu/m68000

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