| 1 |
#include "driver.h" |
| 2 |
#include <string.h> |
| 3 |
#include "audit.h" |
| 4 |
|
| 5 |
|
| 6 |
static tAuditRecord *gAudits = NULL; |
| 7 |
|
| 8 |
|
| 9 |
|
| 10 |
/* returns 1 if rom is defined in this set */ |
| 11 |
int RomInSet (const struct GameDriver *gamedrv, unsigned int crc) |
| 12 |
{ |
| 13 |
const struct RomModule *region, *rom; |
| 14 |
|
| 15 |
for (region = rom_first_region(gamedrv); region; region = rom_next_region(region)) |
| 16 |
for (rom = rom_first_file(region); rom; rom = rom_next_file(rom)) |
| 17 |
if (ROM_GETCRC(rom) == crc) |
| 18 |
return 1; |
| 19 |
|
| 20 |
return 0; |
| 21 |
} |
| 22 |
|
| 23 |
|
| 24 |
/* returns nonzero if romset is missing */ |
| 25 |
int RomsetMissing (int game) |
| 26 |
{ |
| 27 |
const struct GameDriver *gamedrv = drivers[game]; |
| 28 |
|
| 29 |
if (gamedrv->clone_of) |
| 30 |
{ |
| 31 |
tAuditRecord *aud; |
| 32 |
int count; |
| 33 |
int i; |
| 34 |
|
| 35 |
#if 1 |
| 36 |
int cloneRomsFound = 0; |
| 37 |
int uniqueRomsFound = 0; |
| 38 |
|
| 39 |
if ((count = AuditRomSet (game, &aud)) == 0) |
| 40 |
return 1; |
| 41 |
|
| 42 |
if (count == -1) return 0; |
| 43 |
|
| 44 |
/* count number of roms found that are unique to clone */ |
| 45 |
for (i = 0; i < count; i++) |
| 46 |
if (!RomInSet (gamedrv->clone_of, aud[i].expchecksum)) |
| 47 |
{ |
| 48 |
uniqueRomsFound++; |
| 49 |
if (aud[i].status != AUD_ROM_NOT_FOUND) |
| 50 |
cloneRomsFound++; |
| 51 |
} |
| 52 |
#else |
| 53 |
int cloneRomsFound = 0; |
| 54 |
|
| 55 |
if ((count = AuditRomSet (game, &aud)) == 0) |
| 56 |
return 1; |
| 57 |
|
| 58 |
if (count == -1) return 0; |
| 59 |
|
| 60 |
/* count number of roms found that are unique to clone */ |
| 61 |
for (i = 0; i < count; i++) |
| 62 |
if (aud[i].status != AUD_ROM_NOT_FOUND) |
| 63 |
if (!RomInSet (gamedrv->clone_of, aud[i].expchecksum)) |
| 64 |
cloneRomsFound++; |
| 65 |
#endif |
| 66 |
|
| 67 |
return !cloneRomsFound; |
| 68 |
} |
| 69 |
else |
| 70 |
return !osd_faccess (gamedrv->name, OSD_FILETYPE_ROM); |
| 71 |
} |
| 72 |
|
| 73 |
|
| 74 |
/* Fills in an audit record for each rom in the romset. Sets 'audit' to |
| 75 |
point to the list of audit records. Returns total number of roms |
| 76 |
in the romset (same as number of audit records), 0 if romset missing. */ |
| 77 |
int AuditRomSet (int game, tAuditRecord **audit) |
| 78 |
{ |
| 79 |
const struct RomModule *region, *rom, *chunk; |
| 80 |
const char *name; |
| 81 |
const struct GameDriver *gamedrv; |
| 82 |
|
| 83 |
int count = 0; |
| 84 |
tAuditRecord *aud; |
| 85 |
int err; |
| 86 |
|
| 87 |
if (!gAudits) |
| 88 |
gAudits = (tAuditRecord *)malloc (AUD_MAX_ROMS * sizeof (tAuditRecord)); |
| 89 |
|
| 90 |
if (gAudits) |
| 91 |
*audit = aud = gAudits; |
| 92 |
else |
| 93 |
return 0; |
| 94 |
|
| 95 |
|
| 96 |
gamedrv = drivers[game]; |
| 97 |
|
| 98 |
if (!gamedrv->rom) return -1; |
| 99 |
|
| 100 |
/* check for existence of romset */ |
| 101 |
if (!osd_faccess (gamedrv->name, OSD_FILETYPE_ROM)) |
| 102 |
{ |
| 103 |
/* if the game is a clone, check for parent */ |
| 104 |
if (gamedrv->clone_of == 0 || (gamedrv->clone_of->flags & NOT_A_DRIVER) || |
| 105 |
!osd_faccess(gamedrv->clone_of->name,OSD_FILETYPE_ROM)) |
| 106 |
return 0; |
| 107 |
} |
| 108 |
|
| 109 |
for (region = rom_first_region(gamedrv); region; region = rom_next_region(region)) |
| 110 |
for (rom = rom_first_file(region); rom; rom = rom_next_file(rom)) |
| 111 |
{ |
| 112 |
const struct GameDriver *drv; |
| 113 |
|
| 114 |
name = ROM_GETNAME(rom); |
| 115 |
strcpy (aud->rom, name); |
| 116 |
aud->explength = 0; |
| 117 |
aud->length = 0; |
| 118 |
aud->expchecksum = ROM_GETCRC(rom); |
| 119 |
/* NS981003: support for "load by CRC" */ |
| 120 |
aud->checksum = ROM_GETCRC(rom); |
| 121 |
count++; |
| 122 |
|
| 123 |
/* obtain CRC-32 and length of ROM file */ |
| 124 |
drv = gamedrv; |
| 125 |
do |
| 126 |
{ |
| 127 |
err = osd_fchecksum (drv->name, name, &aud->length, &aud->checksum); |
| 128 |
drv = drv->clone_of; |
| 129 |
} while (err && drv); |
| 130 |
|
| 131 |
/* spin through ROM_CONTINUEs, totaling length */ |
| 132 |
for (chunk = rom_first_chunk(rom); chunk; chunk = rom_next_chunk(chunk)) |
| 133 |
aud->explength += ROM_GETLENGTH(chunk); |
| 134 |
|
| 135 |
if (err) |
| 136 |
{ |
| 137 |
if (!aud->expchecksum) |
| 138 |
/* not found but it's not good anyway */ |
| 139 |
aud->status = AUD_NOT_AVAILABLE; |
| 140 |
else |
| 141 |
/* not found */ |
| 142 |
aud->status = AUD_ROM_NOT_FOUND; |
| 143 |
} |
| 144 |
/* all cases below assume the ROM was at least found */ |
| 145 |
else if (aud->explength != aud->length) |
| 146 |
aud->status = AUD_LENGTH_MISMATCH; |
| 147 |
else if (aud->checksum != aud->expchecksum) |
| 148 |
{ |
| 149 |
if (!aud->expchecksum) |
| 150 |
aud->status = AUD_ROM_NEED_DUMP; /* new case - found but not known to be dumped */ |
| 151 |
else if (aud->checksum == BADCRC (aud->expchecksum)) |
| 152 |
aud->status = AUD_ROM_NEED_REDUMP; |
| 153 |
else |
| 154 |
aud->status = AUD_BAD_CHECKSUM; |
| 155 |
} |
| 156 |
else |
| 157 |
aud->status = AUD_ROM_GOOD; |
| 158 |
|
| 159 |
aud++; |
| 160 |
} |
| 161 |
|
| 162 |
#ifdef MESS |
| 163 |
if (!count) |
| 164 |
return -1; |
| 165 |
else |
| 166 |
#endif |
| 167 |
return count; |
| 168 |
} |
| 169 |
|
| 170 |
|
| 171 |
/* Generic function for evaluating a romset. Some platforms may wish to |
| 172 |
call AuditRomSet() instead and implement their own reporting (like MacMAME). */ |
| 173 |
int VerifyRomSet (int game, verify_printf_proc verify_printf) |
| 174 |
{ |
| 175 |
tAuditRecord *aud; |
| 176 |
int count; |
| 177 |
int archive_status = 0; |
| 178 |
const struct GameDriver *gamedrv = drivers[game]; |
| 179 |
|
| 180 |
if ((count = AuditRomSet (game, &aud)) == 0) |
| 181 |
return NOTFOUND; |
| 182 |
|
| 183 |
if (count == -1) return CORRECT; |
| 184 |
|
| 185 |
#if 1 |
| 186 |
if (gamedrv->clone_of) |
| 187 |
{ |
| 188 |
int i; |
| 189 |
int cloneRomsFound = 0; |
| 190 |
int uniqueRomsFound = 0; |
| 191 |
|
| 192 |
/* count number of roms found that are unique to clone */ |
| 193 |
for (i = 0; i < count; i++) |
| 194 |
if (!RomInSet (gamedrv->clone_of, aud[i].expchecksum)) |
| 195 |
{ |
| 196 |
uniqueRomsFound++; |
| 197 |
if (aud[i].status != AUD_ROM_NOT_FOUND) |
| 198 |
cloneRomsFound++; |
| 199 |
} |
| 200 |
|
| 201 |
#ifndef MESS |
| 202 |
/* Different MESS systems can use the same ROMs */ |
| 203 |
if (uniqueRomsFound && !cloneRomsFound) |
| 204 |
return CLONE_NOTFOUND; |
| 205 |
#endif |
| 206 |
} |
| 207 |
#else |
| 208 |
if (gamedrv->clone_of) |
| 209 |
{ |
| 210 |
int i; |
| 211 |
int cloneRomsFound = 0; |
| 212 |
|
| 213 |
/* count number of roms found that are unique to clone */ |
| 214 |
for (i = 0; i < count; i++) |
| 215 |
if (aud[i].status != AUD_ROM_NOT_FOUND) |
| 216 |
if (!RomInSet (gamedrv->clone_of, aud[i].expchecksum)) |
| 217 |
cloneRomsFound++; |
| 218 |
|
| 219 |
#ifndef MESS |
| 220 |
/* Different MESS systems can use the same ROMs */ |
| 221 |
if (cloneRomsFound == 0) |
| 222 |
return CLONE_NOTFOUND; |
| 223 |
#endif |
| 224 |
} |
| 225 |
#endif |
| 226 |
|
| 227 |
while (count--) |
| 228 |
{ |
| 229 |
archive_status |= aud->status; |
| 230 |
|
| 231 |
#ifdef JAPANESE |
| 232 |
switch (aud->status) |
| 233 |
{ |
| 234 |
case AUD_ROM_NOT_FOUND: |
| 235 |
verify_printf("%-8s: %-12s %7d�o�C�g %08x ��������������\n", |
| 236 |
drivers[game]->name, aud->rom, aud->explength, aud->expchecksum); |
| 237 |
break; |
| 238 |
case AUD_NOT_AVAILABLE: |
| 239 |
verify_printf("%-8s: %-12s %7d�o�C�g �������������� - �_���v������������\n", |
| 240 |
drivers[game]->name, aud->rom, aud->explength); |
| 241 |
break; |
| 242 |
case AUD_ROM_NEED_DUMP: |
| 243 |
verify_printf("%-8s: %-12s %7d�o�C�g �������_���v��������������\n", |
| 244 |
drivers[game]->name, aud->rom, aud->explength); |
| 245 |
break; |
| 246 |
case AUD_BAD_CHECKSUM: |
| 247 |
verify_printf("%-8s: %-12s %7d�o�C�g %08x CRC����������: %08x\n", |
| 248 |
drivers[game]->name, aud->rom, aud->explength, aud->expchecksum,aud->checksum); |
| 249 |
break; |
| 250 |
case AUD_ROM_NEED_REDUMP: |
| 251 |
verify_printf("%-8s: %-12s %7d�o�C�g ���_���v������������\n", |
| 252 |
drivers[game]->name, aud->rom, aud->explength); |
| 253 |
break; |
| 254 |
case AUD_MEM_ERROR: |
| 255 |
verify_printf("ROM���������������������s�������������� %s\n", aud->rom); |
| 256 |
break; |
| 257 |
case AUD_LENGTH_MISMATCH: |
| 258 |
verify_printf("%-8s: %-12s %7d�o�C�g %08x �t�@�C���T�C�Y����������: %8d\n", |
| 259 |
drivers[game]->name, aud->rom, aud->explength, aud->expchecksum,aud->length); |
| 260 |
break; |
| 261 |
case AUD_ROM_GOOD: |
| 262 |
#if 0 |
| 263 |
/* if you want a full accounting of roms */ |
| 264 |
verify_printf("%-8s: %-12s %7d bytes %08x ROM����������\n", |
| 265 |
drivers[game]->name, aud->rom, aud->explength, aud->expchecksum); |
| 266 |
#endif |
| 267 |
break; |
| 268 |
} |
| 269 |
#else |
| 270 |
switch (aud->status) |
| 271 |
{ |
| 272 |
case AUD_ROM_NOT_FOUND: |
| 273 |
verify_printf ("%-8s: %-12s %7d bytes %08x NOT FOUND\n", |
| 274 |
drivers[game]->name, aud->rom, aud->explength, aud->expchecksum); |
| 275 |
break; |
| 276 |
case AUD_NOT_AVAILABLE: |
| 277 |
verify_printf ("%-8s: %-12s %7d bytes NOT FOUND - NO GOOD DUMP KNOWN\n", |
| 278 |
drivers[game]->name, aud->rom, aud->explength); |
| 279 |
break; |
| 280 |
case AUD_ROM_NEED_DUMP: |
| 281 |
verify_printf ("%-8s: %-12s %7d bytes NO GOOD DUMP KNOWN\n", |
| 282 |
drivers[game]->name, aud->rom, aud->explength); |
| 283 |
break; |
| 284 |
case AUD_BAD_CHECKSUM: |
| 285 |
verify_printf ("%-8s: %-12s %7d bytes %08x INCORRECT CHECKSUM: %08x\n", |
| 286 |
drivers[game]->name, aud->rom, aud->explength, aud->expchecksum,aud->checksum); |
| 287 |
break; |
| 288 |
case AUD_ROM_NEED_REDUMP: |
| 289 |
verify_printf ("%-8s: %-12s %7d bytes ROM NEEDS REDUMP\n", |
| 290 |
drivers[game]->name, aud->rom, aud->explength); |
| 291 |
break; |
| 292 |
case AUD_MEM_ERROR: |
| 293 |
verify_printf ("Out of memory reading ROM %s\n", aud->rom); |
| 294 |
break; |
| 295 |
case AUD_LENGTH_MISMATCH: |
| 296 |
verify_printf ("%-8s: %-12s %7d bytes %08x INCORRECT LENGTH: %8d\n", |
| 297 |
drivers[game]->name, aud->rom, aud->explength, aud->expchecksum,aud->length); |
| 298 |
break; |
| 299 |
case AUD_ROM_GOOD: |
| 300 |
#if 0 /* if you want a full accounting of roms */ |
| 301 |
verify_printf ("%-8s: %-12s %7d bytes %08x ROM GOOD\n", |
| 302 |
drivers[game]->name, aud->rom, aud->explength, aud->expchecksum); |
| 303 |
#endif |
| 304 |
break; |
| 305 |
} |
| 306 |
#endif |
| 307 |
aud++; |
| 308 |
} |
| 309 |
|
| 310 |
if (archive_status & (AUD_ROM_NOT_FOUND|AUD_BAD_CHECKSUM|AUD_MEM_ERROR|AUD_LENGTH_MISMATCH)) |
| 311 |
return INCORRECT; |
| 312 |
if (archive_status & (AUD_ROM_NEED_DUMP|AUD_ROM_NEED_REDUMP|AUD_NOT_AVAILABLE)) |
| 313 |
return BEST_AVAILABLE; |
| 314 |
|
| 315 |
return CORRECT; |
| 316 |
|
| 317 |
} |
| 318 |
|
| 319 |
|
| 320 |
static tMissingSample *gMissingSamples = NULL; |
| 321 |
|
| 322 |
/* Builds a list of every missing sample. Returns total number of missing |
| 323 |
samples, or -1 if no samples were found. Sets audit to point to the |
| 324 |
list of missing samples. */ |
| 325 |
int AuditSampleSet (int game, tMissingSample **audit) |
| 326 |
{ |
| 327 |
struct InternalMachineDriver drv; |
| 328 |
int skipfirst; |
| 329 |
void *f; |
| 330 |
const char **samplenames, *sharedname; |
| 331 |
int exist; |
| 332 |
static const struct GameDriver *gamedrv; |
| 333 |
int j; |
| 334 |
int count = 0; |
| 335 |
tMissingSample *aud; |
| 336 |
|
| 337 |
gamedrv = drivers[game]; |
| 338 |
expand_machine_driver(gamedrv->drv, &drv); |
| 339 |
|
| 340 |
samplenames = NULL; |
| 341 |
#if (HAS_SAMPLES || HAS_VLM5030) |
| 342 |
for( j = 0; drv.sound[j].sound_type && j < MAX_SOUND; j++ ) |
| 343 |
{ |
| 344 |
#if (HAS_SAMPLES) |
| 345 |
if( drv.sound[j].sound_type == SOUND_SAMPLES ) |
| 346 |
samplenames = ((struct Samplesinterface *)drv.sound[j].sound_interface)->samplenames; |
| 347 |
#endif |
| 348 |
} |
| 349 |
#endif |
| 350 |
/* does the game use samples at all? */ |
| 351 |
if (samplenames == 0 || samplenames[0] == 0) |
| 352 |
return 0; |
| 353 |
|
| 354 |
/* take care of shared samples */ |
| 355 |
if (samplenames[0][0] == '*') |
| 356 |
{ |
| 357 |
sharedname=samplenames[0]+1; |
| 358 |
skipfirst = 1; |
| 359 |
} |
| 360 |
else |
| 361 |
{ |
| 362 |
sharedname = NULL; |
| 363 |
skipfirst = 0; |
| 364 |
} |
| 365 |
|
| 366 |
/* do we have samples for this game? */ |
| 367 |
exist = osd_faccess (gamedrv->name, OSD_FILETYPE_SAMPLE); |
| 368 |
|
| 369 |
/* try shared samples */ |
| 370 |
if (!exist && skipfirst) |
| 371 |
exist = osd_faccess (sharedname, OSD_FILETYPE_SAMPLE); |
| 372 |
|
| 373 |
/* if still not found, we're done */ |
| 374 |
if (!exist) |
| 375 |
return -1; |
| 376 |
|
| 377 |
/* allocate missing samples list (if necessary) */ |
| 378 |
if (!gMissingSamples) |
| 379 |
gMissingSamples = (tMissingSample *)malloc (AUD_MAX_SAMPLES * sizeof (tMissingSample)); |
| 380 |
|
| 381 |
if (gMissingSamples) |
| 382 |
*audit = aud = gMissingSamples; |
| 383 |
else |
| 384 |
return 0; |
| 385 |
|
| 386 |
for (j = skipfirst; samplenames[j] != 0; j++) |
| 387 |
{ |
| 388 |
/* skip empty definitions */ |
| 389 |
if (strlen (samplenames[j]) == 0) |
| 390 |
continue; |
| 391 |
f = osd_fopen (gamedrv->name, samplenames[j], OSD_FILETYPE_SAMPLE, 0); |
| 392 |
if (f == NULL && skipfirst) |
| 393 |
f = osd_fopen (sharedname, samplenames[j], OSD_FILETYPE_SAMPLE, 0); |
| 394 |
|
| 395 |
if (f) |
| 396 |
osd_fclose(f); |
| 397 |
else |
| 398 |
{ |
| 399 |
strcpy (aud->name, samplenames[j]); |
| 400 |
count++; |
| 401 |
aud++; |
| 402 |
} |
| 403 |
} |
| 404 |
return count; |
| 405 |
} |
| 406 |
|
| 407 |
|
| 408 |
/* Generic function for evaluating a sampleset. Some platforms may wish to |
| 409 |
call AuditSampleSet() instead and implement their own reporting (like MacMAME). */ |
| 410 |
int VerifySampleSet (int game, verify_printf_proc verify_printf) |
| 411 |
{ |
| 412 |
tMissingSample *aud; |
| 413 |
int count; |
| 414 |
|
| 415 |
count = AuditSampleSet (game, &aud); |
| 416 |
if (count==-1) |
| 417 |
return NOTFOUND; |
| 418 |
else if (count==0) |
| 419 |
return CORRECT; |
| 420 |
|
| 421 |
/* list missing samples */ |
| 422 |
while (count--) |
| 423 |
{ |
| 424 |
#ifdef JAPANESE |
| 425 |
verify_printf ("%-8s: %s ��������������\n", drivers[game]->name, aud->name); |
| 426 |
#else |
| 427 |
verify_printf ("%-8s: %s NOT FOUND\n", drivers[game]->name, aud->name); |
| 428 |
#endif |
| 429 |
aud++; |
| 430 |
} |
| 431 |
|
| 432 |
return INCORRECT; |
| 433 |
} |