| 1 |
/****************************************************************************** |
| 2 |
|
| 3 |
input.c |
| 4 |
|
| 5 |
Handle input from the user - keyboard, joystick, etc. |
| 6 |
|
| 7 |
******************************************************************************/ |
| 8 |
|
| 9 |
#include "driver.h" |
| 10 |
|
| 11 |
#include <time.h> |
| 12 |
#include <assert.h> |
| 13 |
|
| 14 |
/***************************************************************************/ |
| 15 |
/* Codes */ |
| 16 |
|
| 17 |
/* Subtype of codes */ |
| 18 |
#define CODE_TYPE_NONE 0U /* code not assigned */ |
| 19 |
#define CODE_TYPE_KEYBOARD 1U /* keyboard code */ |
| 20 |
#define CODE_TYPE_JOYSTICK 2U /* joystick code */ |
| 21 |
|
| 22 |
/* Informations for every input code */ |
| 23 |
struct code_info { |
| 24 |
int memory; /* boolean memory */ |
| 25 |
unsigned oscode; /* os dependant code */ |
| 26 |
unsigned type; /* subtype: CODE_TYPE_KEYBOARD or CODE_TYPE_JOYSTICK */ |
| 27 |
}; |
| 28 |
|
| 29 |
/* Main code table, generic KEYCODE_*, JOYCODE_* are indexes in this table */ |
| 30 |
static struct code_info* code_map; |
| 31 |
|
| 32 |
/* Size of the table */ |
| 33 |
static unsigned code_mac; |
| 34 |
|
| 35 |
/* Create the code table */ |
| 36 |
int code_init(void) |
| 37 |
{ |
| 38 |
unsigned i; |
| 39 |
|
| 40 |
assert( __code_key_first == 0 |
| 41 |
&& __code_key_last + 1 == __code_joy_first |
| 42 |
&& __code_joy_last + 1 == __code_max ); |
| 43 |
|
| 44 |
/* allocate */ |
| 45 |
code_map = (struct code_info*)malloc( __code_max * sizeof(struct code_info) ); |
| 46 |
if (!code_map) |
| 47 |
return -1; |
| 48 |
|
| 49 |
code_mac = 0; |
| 50 |
|
| 51 |
/* insert all known codes */ |
| 52 |
for(i=0;i<__code_max;++i) |
| 53 |
{ |
| 54 |
code_map[code_mac].memory = 0; |
| 55 |
code_map[code_mac].oscode = 0; /* not used */ |
| 56 |
|
| 57 |
if (__code_key_first <= i && i <= __code_key_last) |
| 58 |
code_map[code_mac].type = CODE_TYPE_KEYBOARD; |
| 59 |
else if (__code_joy_first <= i && i <= __code_joy_last) |
| 60 |
code_map[code_mac].type = CODE_TYPE_JOYSTICK; |
| 61 |
else { |
| 62 |
/* never happen */ |
| 63 |
assert(0); |
| 64 |
code_map[code_mac].type = CODE_TYPE_NONE; |
| 65 |
} |
| 66 |
++code_mac; |
| 67 |
} |
| 68 |
|
| 69 |
return 0; |
| 70 |
} |
| 71 |
|
| 72 |
/* Find the osd record of an oscode */ |
| 73 |
INLINE const struct KeyboardInfo* internal_oscode_find_keyboard(unsigned oscode) |
| 74 |
{ |
| 75 |
const struct KeyboardInfo *keyinfo; |
| 76 |
keyinfo = osd_get_key_list(); |
| 77 |
while (keyinfo->name) |
| 78 |
{ |
| 79 |
if (keyinfo->code == oscode) |
| 80 |
return keyinfo; |
| 81 |
++keyinfo; |
| 82 |
} |
| 83 |
return 0; |
| 84 |
} |
| 85 |
|
| 86 |
INLINE const struct JoystickInfo* internal_oscode_find_joystick(unsigned oscode) |
| 87 |
{ |
| 88 |
const struct JoystickInfo *joyinfo; |
| 89 |
joyinfo = osd_get_joy_list(); |
| 90 |
while (joyinfo->name) |
| 91 |
{ |
| 92 |
if (joyinfo->code == oscode) |
| 93 |
return joyinfo; |
| 94 |
++joyinfo; |
| 95 |
} |
| 96 |
return 0; |
| 97 |
} |
| 98 |
|
| 99 |
/* Find a oscode in the table */ |
| 100 |
static int internal_oscode_find(unsigned oscode, unsigned type) |
| 101 |
{ |
| 102 |
unsigned i; |
| 103 |
const struct KeyboardInfo *keyinfo; |
| 104 |
const struct JoystickInfo *joyinfo; |
| 105 |
|
| 106 |
/* Search in the main table for an oscode */ |
| 107 |
for(i=__code_max;i<code_mac;++i) |
| 108 |
if (code_map[i].type == type && code_map[i].oscode == oscode) |
| 109 |
return i; |
| 110 |
|
| 111 |
/* Search in the osd table for a standard code */ |
| 112 |
switch (type) |
| 113 |
{ |
| 114 |
case CODE_TYPE_KEYBOARD : |
| 115 |
keyinfo = internal_oscode_find_keyboard(oscode); |
| 116 |
if (keyinfo && keyinfo->standardcode != CODE_OTHER) |
| 117 |
return keyinfo->standardcode; |
| 118 |
break; |
| 119 |
case CODE_TYPE_JOYSTICK : |
| 120 |
joyinfo = internal_oscode_find_joystick(oscode); |
| 121 |
if (joyinfo && joyinfo->standardcode != CODE_OTHER) |
| 122 |
return joyinfo->standardcode; |
| 123 |
break; |
| 124 |
} |
| 125 |
|
| 126 |
/* oscode not found */ |
| 127 |
return CODE_NONE; |
| 128 |
} |
| 129 |
|
| 130 |
/* Add a new oscode in the table */ |
| 131 |
static int internal_oscode_add(unsigned oscode, unsigned type) |
| 132 |
{ |
| 133 |
struct code_info* new_code_map; |
| 134 |
new_code_map = realloc( code_map, (code_mac+1) * sizeof(struct code_info) ); |
| 135 |
if (new_code_map) |
| 136 |
{ |
| 137 |
code_map = new_code_map; |
| 138 |
code_map[code_mac].memory = 0; |
| 139 |
code_map[code_mac].oscode = oscode; |
| 140 |
code_map[code_mac].type = type; |
| 141 |
return code_mac++; |
| 142 |
} else { |
| 143 |
return CODE_NONE; |
| 144 |
} |
| 145 |
} |
| 146 |
|
| 147 |
/* Find the osd record of a standard code */ |
| 148 |
INLINE const struct KeyboardInfo* internal_code_find_keyboard(InputCode code) |
| 149 |
{ |
| 150 |
const struct KeyboardInfo *keyinfo; |
| 151 |
keyinfo = osd_get_key_list(); |
| 152 |
|
| 153 |
assert( code < code_mac ); |
| 154 |
|
| 155 |
if (code < __code_max) |
| 156 |
{ |
| 157 |
while (keyinfo->name) |
| 158 |
{ |
| 159 |
if (keyinfo->standardcode == code) |
| 160 |
return keyinfo; |
| 161 |
++keyinfo; |
| 162 |
} |
| 163 |
} else { |
| 164 |
while (keyinfo->name) |
| 165 |
{ |
| 166 |
if (keyinfo->standardcode == CODE_OTHER && keyinfo->code == code_map[code].oscode) |
| 167 |
return keyinfo; |
| 168 |
++keyinfo; |
| 169 |
} |
| 170 |
} |
| 171 |
return 0; |
| 172 |
} |
| 173 |
|
| 174 |
INLINE const struct JoystickInfo* internal_code_find_joystick(InputCode code) |
| 175 |
{ |
| 176 |
const struct JoystickInfo *joyinfo; |
| 177 |
joyinfo = osd_get_joy_list(); |
| 178 |
|
| 179 |
assert( code < code_mac ); |
| 180 |
|
| 181 |
if (code < __code_max) |
| 182 |
{ |
| 183 |
while (joyinfo->name) |
| 184 |
{ |
| 185 |
if (joyinfo->standardcode == code) |
| 186 |
return joyinfo; |
| 187 |
++joyinfo; |
| 188 |
} |
| 189 |
} else { |
| 190 |
while (joyinfo->name) |
| 191 |
{ |
| 192 |
if (joyinfo->standardcode == CODE_OTHER && joyinfo->code == code_map[code].oscode) |
| 193 |
return joyinfo; |
| 194 |
++joyinfo; |
| 195 |
} |
| 196 |
} |
| 197 |
return 0; |
| 198 |
} |
| 199 |
|
| 200 |
/* Check if a code is pressed */ |
| 201 |
static int internal_code_pressed(InputCode code) |
| 202 |
{ |
| 203 |
const struct KeyboardInfo *keyinfo; |
| 204 |
const struct JoystickInfo *joyinfo; |
| 205 |
|
| 206 |
assert( code < code_mac ); |
| 207 |
|
| 208 |
if (code < __code_max) |
| 209 |
{ |
| 210 |
switch (code_map[code].type) |
| 211 |
{ |
| 212 |
case CODE_TYPE_KEYBOARD : |
| 213 |
keyinfo = internal_code_find_keyboard(code); |
| 214 |
if (keyinfo) |
| 215 |
return osd_is_key_pressed(keyinfo->code); |
| 216 |
break; |
| 217 |
case CODE_TYPE_JOYSTICK : |
| 218 |
joyinfo = internal_code_find_joystick(code); |
| 219 |
if (joyinfo) |
| 220 |
return osd_is_joy_pressed(joyinfo->code); |
| 221 |
break; |
| 222 |
} |
| 223 |
} else { |
| 224 |
switch (code_map[code].type) |
| 225 |
{ |
| 226 |
case CODE_TYPE_KEYBOARD : |
| 227 |
return osd_is_key_pressed(code_map[code].oscode); |
| 228 |
case CODE_TYPE_JOYSTICK : |
| 229 |
return osd_is_joy_pressed(code_map[code].oscode); |
| 230 |
} |
| 231 |
} |
| 232 |
return 0; |
| 233 |
} |
| 234 |
|
| 235 |
/* Return the name of the code */ |
| 236 |
static const char* internal_code_name(InputCode code) |
| 237 |
{ |
| 238 |
const struct KeyboardInfo *keyinfo; |
| 239 |
const struct JoystickInfo *joyinfo; |
| 240 |
|
| 241 |
assert( code < code_mac ); |
| 242 |
|
| 243 |
switch (code_map[code].type) |
| 244 |
{ |
| 245 |
case CODE_TYPE_KEYBOARD : |
| 246 |
keyinfo = internal_code_find_keyboard(code); |
| 247 |
if (keyinfo) |
| 248 |
return keyinfo->name; |
| 249 |
break; |
| 250 |
case CODE_TYPE_JOYSTICK : |
| 251 |
joyinfo = internal_code_find_joystick(code); |
| 252 |
if (joyinfo) |
| 253 |
return joyinfo->name; |
| 254 |
break; |
| 255 |
} |
| 256 |
return "n/a"; |
| 257 |
} |
| 258 |
|
| 259 |
/* Update the code table */ |
| 260 |
static void internal_code_update(void) |
| 261 |
{ |
| 262 |
const struct KeyboardInfo *keyinfo; |
| 263 |
const struct JoystickInfo *joyinfo; |
| 264 |
|
| 265 |
/* add only oscode because all standard codes are already present */ |
| 266 |
|
| 267 |
keyinfo = osd_get_key_list(); |
| 268 |
while (keyinfo->name) |
| 269 |
{ |
| 270 |
if (keyinfo->standardcode == CODE_OTHER) |
| 271 |
if (internal_oscode_find(keyinfo->code,CODE_TYPE_KEYBOARD) == CODE_NONE) |
| 272 |
internal_oscode_add(keyinfo->code,CODE_TYPE_KEYBOARD); |
| 273 |
++keyinfo; |
| 274 |
} |
| 275 |
|
| 276 |
joyinfo = osd_get_joy_list(); |
| 277 |
while (joyinfo->name) |
| 278 |
{ |
| 279 |
if (joyinfo->standardcode == CODE_OTHER) |
| 280 |
if (internal_oscode_find(joyinfo->code,CODE_TYPE_JOYSTICK)==CODE_NONE) |
| 281 |
internal_oscode_add(joyinfo->code,CODE_TYPE_JOYSTICK); |
| 282 |
++joyinfo; |
| 283 |
} |
| 284 |
} |
| 285 |
|
| 286 |
/* Delete the code table */ |
| 287 |
void code_close(void) |
| 288 |
{ |
| 289 |
#if 0 |
| 290 |
int i; |
| 291 |
logerror("List of OS dependant input codes:\n"); |
| 292 |
for(i=__code_max;i<code_mac;++i) |
| 293 |
logerror("\tcode %d, oscode %d, %s, %s\n",i,code_map[i].oscode,code_map[i].type == CODE_TYPE_KEYBOARD ? "keyboard" : "joystick", internal_code_name(i)); |
| 294 |
#endif |
| 295 |
|
| 296 |
code_mac = 0; |
| 297 |
free(code_map); |
| 298 |
code_map = 0; |
| 299 |
} |
| 300 |
|
| 301 |
/***************************************************************************/ |
| 302 |
/* Save support */ |
| 303 |
|
| 304 |
/* Flags used for saving codes to file */ |
| 305 |
#define SAVECODE_FLAGS_TYPE_STANDARD 0x10000000 /* code */ |
| 306 |
#define SAVECODE_FLAGS_TYPE_KEYBOARD 0x20000000 /* keyboard oscode */ |
| 307 |
#define SAVECODE_FLAGS_TYPE_JOYSTICK 0x30000000 /* joystick oscode */ |
| 308 |
#define SAVECODE_FLAGS_TYPE_MASK 0xF0000000 |
| 309 |
|
| 310 |
/* Convert one key oscode to one standard code */ |
| 311 |
InputCode keyoscode_to_code(unsigned oscode) |
| 312 |
{ |
| 313 |
InputCode code; |
| 314 |
|
| 315 |
code = internal_oscode_find(oscode,CODE_TYPE_KEYBOARD); |
| 316 |
|
| 317 |
/* insert if missing */ |
| 318 |
if (code == CODE_NONE) |
| 319 |
code = internal_oscode_add(oscode,CODE_TYPE_KEYBOARD); |
| 320 |
|
| 321 |
return code; |
| 322 |
} |
| 323 |
|
| 324 |
/* Convert one joystick oscode to one code */ |
| 325 |
InputCode joyoscode_to_code(unsigned oscode) |
| 326 |
{ |
| 327 |
InputCode code = internal_oscode_find(oscode,CODE_TYPE_JOYSTICK); |
| 328 |
|
| 329 |
/* insert if missing */ |
| 330 |
if (code == CODE_NONE) |
| 331 |
code = internal_oscode_add(oscode,CODE_TYPE_JOYSTICK); |
| 332 |
|
| 333 |
return code; |
| 334 |
} |
| 335 |
|
| 336 |
/* Convert one saved code to one code */ |
| 337 |
InputCode savecode_to_code(unsigned savecode) |
| 338 |
{ |
| 339 |
unsigned type = savecode & SAVECODE_FLAGS_TYPE_MASK; |
| 340 |
InputCode code = savecode & ~SAVECODE_FLAGS_TYPE_MASK; |
| 341 |
|
| 342 |
switch (type) |
| 343 |
{ |
| 344 |
case SAVECODE_FLAGS_TYPE_STANDARD : |
| 345 |
return code; |
| 346 |
case SAVECODE_FLAGS_TYPE_KEYBOARD : |
| 347 |
return keyoscode_to_code(code); |
| 348 |
case SAVECODE_FLAGS_TYPE_JOYSTICK : |
| 349 |
return joyoscode_to_code(code); |
| 350 |
} |
| 351 |
|
| 352 |
/* never happen */ |
| 353 |
assert(0); |
| 354 |
return CODE_NONE; |
| 355 |
} |
| 356 |
|
| 357 |
/* Convert one code to one saved code */ |
| 358 |
unsigned code_to_savecode(InputCode code) |
| 359 |
{ |
| 360 |
if (code < __code_max || code >= code_mac) |
| 361 |
/* if greather than code_mac is a special CODE like CODE_OR */ |
| 362 |
return code | SAVECODE_FLAGS_TYPE_STANDARD; |
| 363 |
|
| 364 |
switch (code_map[code].type) |
| 365 |
{ |
| 366 |
case CODE_TYPE_KEYBOARD : return code_map[code].oscode | SAVECODE_FLAGS_TYPE_KEYBOARD; |
| 367 |
case CODE_TYPE_JOYSTICK : return code_map[code].oscode | SAVECODE_FLAGS_TYPE_JOYSTICK; |
| 368 |
} |
| 369 |
|
| 370 |
/* never happen */ |
| 371 |
assert(0); |
| 372 |
return 0; |
| 373 |
} |
| 374 |
|
| 375 |
/***************************************************************************/ |
| 376 |
/* Interface */ |
| 377 |
|
| 378 |
const char *code_name(InputCode code) |
| 379 |
{ |
| 380 |
if (code < code_mac) |
| 381 |
return internal_code_name(code); |
| 382 |
|
| 383 |
switch (code) |
| 384 |
{ |
| 385 |
#ifdef JAPANESE |
| 386 |
case CODE_NONE : return "����"; |
| 387 |
#else |
| 388 |
case CODE_NONE : return "None"; |
| 389 |
#endif |
| 390 |
case CODE_NOT : return "not"; |
| 391 |
case CODE_OR : return "or"; |
| 392 |
} |
| 393 |
|
| 394 |
#ifdef JAPANESE |
| 395 |
return "�g�p�s��"; |
| 396 |
#else |
| 397 |
return "n/a"; |
| 398 |
#endif |
| 399 |
} |
| 400 |
|
| 401 |
int code_pressed(InputCode code) |
| 402 |
{ |
| 403 |
int pressed; |
| 404 |
|
| 405 |
profiler_mark(PROFILER_INPUT); |
| 406 |
|
| 407 |
pressed = internal_code_pressed(code); |
| 408 |
|
| 409 |
profiler_mark(PROFILER_END); |
| 410 |
|
| 411 |
return pressed; |
| 412 |
} |
| 413 |
|
| 414 |
int code_pressed_memory(InputCode code) |
| 415 |
{ |
| 416 |
int pressed; |
| 417 |
|
| 418 |
profiler_mark(PROFILER_INPUT); |
| 419 |
|
| 420 |
pressed = internal_code_pressed(code); |
| 421 |
|
| 422 |
if (pressed) |
| 423 |
{ |
| 424 |
if (code_map[code].memory == 0) |
| 425 |
code_map[code].memory = 1; |
| 426 |
else |
| 427 |
pressed = 0; |
| 428 |
} else |
| 429 |
code_map[code].memory = 0; |
| 430 |
|
| 431 |
profiler_mark(PROFILER_END); |
| 432 |
|
| 433 |
return pressed; |
| 434 |
} |
| 435 |
|
| 436 |
/* Report the pressure only if isn't already signaled with one of the */ |
| 437 |
/* functions code_memory and code_memory_repeat */ |
| 438 |
static int code_pressed_not_memorized(InputCode code) |
| 439 |
{ |
| 440 |
int pressed; |
| 441 |
|
| 442 |
profiler_mark(PROFILER_INPUT); |
| 443 |
|
| 444 |
pressed = internal_code_pressed(code); |
| 445 |
|
| 446 |
if (pressed) |
| 447 |
{ |
| 448 |
if (code_map[code].memory != 0) |
| 449 |
pressed = 0; |
| 450 |
} else |
| 451 |
code_map[code].memory = 0; |
| 452 |
|
| 453 |
profiler_mark(PROFILER_END); |
| 454 |
|
| 455 |
return pressed; |
| 456 |
} |
| 457 |
|
| 458 |
int code_pressed_memory_repeat(InputCode code, int speed) |
| 459 |
{ |
| 460 |
static int counter; |
| 461 |
static int keydelay; |
| 462 |
int pressed; |
| 463 |
|
| 464 |
profiler_mark(PROFILER_INPUT); |
| 465 |
|
| 466 |
pressed = internal_code_pressed(code); |
| 467 |
|
| 468 |
if (pressed) |
| 469 |
{ |
| 470 |
if (code_map[code].memory == 0) |
| 471 |
{ |
| 472 |
code_map[code].memory = 1; |
| 473 |
keydelay = 3; |
| 474 |
counter = 0; |
| 475 |
} |
| 476 |
else if (++counter > keydelay * speed * Machine->drv->frames_per_second / 60) |
| 477 |
{ |
| 478 |
keydelay = 1; |
| 479 |
counter = 0; |
| 480 |
} else |
| 481 |
pressed = 0; |
| 482 |
} else |
| 483 |
code_map[code].memory = 0; |
| 484 |
|
| 485 |
profiler_mark(PROFILER_END); |
| 486 |
|
| 487 |
return pressed; |
| 488 |
} |
| 489 |
|
| 490 |
InputCode code_read_async(void) |
| 491 |
{ |
| 492 |
unsigned i; |
| 493 |
|
| 494 |
profiler_mark(PROFILER_INPUT); |
| 495 |
|
| 496 |
/* update the table */ |
| 497 |
internal_code_update(); |
| 498 |
|
| 499 |
for(i=0;i<code_mac;++i) |
| 500 |
if (code_pressed_memory(i)) |
| 501 |
return i; |
| 502 |
|
| 503 |
profiler_mark(PROFILER_END); |
| 504 |
|
| 505 |
return CODE_NONE; |
| 506 |
} |
| 507 |
|
| 508 |
/* returns the numerical value of a typed hex digit, or -1 if none */ |
| 509 |
INT8 code_read_hex_async(void) |
| 510 |
{ |
| 511 |
unsigned i; |
| 512 |
|
| 513 |
profiler_mark(PROFILER_INPUT); |
| 514 |
|
| 515 |
/* update the table */ |
| 516 |
internal_code_update(); |
| 517 |
|
| 518 |
for(i=0;i<code_mac;++i) |
| 519 |
if (code_pressed_memory(i)) |
| 520 |
{ |
| 521 |
if ((i >= KEYCODE_A) && (i <= KEYCODE_F)) |
| 522 |
return i - KEYCODE_A + 10; |
| 523 |
else if ((i >= KEYCODE_0) && (i <= KEYCODE_9)) |
| 524 |
return i - KEYCODE_0; |
| 525 |
else |
| 526 |
return -1; |
| 527 |
} |
| 528 |
|
| 529 |
profiler_mark(PROFILER_END); |
| 530 |
|
| 531 |
return -1; |
| 532 |
} |
| 533 |
|
| 534 |
/***************************************************************************/ |
| 535 |
/* Sequences */ |
| 536 |
|
| 537 |
void seq_set_0(InputSeq* a) |
| 538 |
{ |
| 539 |
int j; |
| 540 |
for(j=0;j<SEQ_MAX;++j) |
| 541 |
(*a)[j] = CODE_NONE; |
| 542 |
} |
| 543 |
|
| 544 |
void seq_set_1(InputSeq* a, InputCode code) |
| 545 |
{ |
| 546 |
int j; |
| 547 |
(*a)[0] = code; |
| 548 |
for(j=1;j<SEQ_MAX;++j) |
| 549 |
(*a)[j] = CODE_NONE; |
| 550 |
} |
| 551 |
|
| 552 |
void seq_set_2(InputSeq* a, InputCode code1, InputCode code2) |
| 553 |
{ |
| 554 |
int j; |
| 555 |
(*a)[0] = code1; |
| 556 |
(*a)[1] = code2; |
| 557 |
for(j=2;j<SEQ_MAX;++j) |
| 558 |
(*a)[j] = CODE_NONE; |
| 559 |
} |
| 560 |
|
| 561 |
void seq_set_3(InputSeq* a, InputCode code1, InputCode code2, InputCode code3) |
| 562 |
{ |
| 563 |
int j; |
| 564 |
(*a)[0] = code1; |
| 565 |
(*a)[1] = code2; |
| 566 |
(*a)[2] = code3; |
| 567 |
for(j=3;j<SEQ_MAX;++j) |
| 568 |
(*a)[j] = CODE_NONE; |
| 569 |
} |
| 570 |
|
| 571 |
void seq_copy(InputSeq* a, InputSeq* b) |
| 572 |
{ |
| 573 |
int j; |
| 574 |
for(j=0;j<SEQ_MAX;++j) |
| 575 |
(*a)[j] = (*b)[j]; |
| 576 |
} |
| 577 |
|
| 578 |
int seq_cmp(InputSeq* a, InputSeq* b) |
| 579 |
{ |
| 580 |
int j; |
| 581 |
for(j=0;j<SEQ_MAX;++j) |
| 582 |
if ((*a)[j] != (*b)[j]) |
| 583 |
return -1; |
| 584 |
return 0; |
| 585 |
} |
| 586 |
|
| 587 |
void seq_name(InputSeq* code, char* buffer, unsigned max) |
| 588 |
{ |
| 589 |
int j; |
| 590 |
char* dest = buffer; |
| 591 |
for(j=0;j<SEQ_MAX;++j) |
| 592 |
{ |
| 593 |
const char* name; |
| 594 |
|
| 595 |
if ((*code)[j]==CODE_NONE) |
| 596 |
break; |
| 597 |
|
| 598 |
if (j && 1 + 1 <= max) |
| 599 |
{ |
| 600 |
*dest = ' '; |
| 601 |
dest += 1; |
| 602 |
max -= 1; |
| 603 |
} |
| 604 |
|
| 605 |
name = code_name((*code)[j]); |
| 606 |
if (!name) |
| 607 |
break; |
| 608 |
|
| 609 |
if (strlen(name) + 1 <= max) |
| 610 |
{ |
| 611 |
strcpy(dest,name); |
| 612 |
dest += strlen(name); |
| 613 |
max -= strlen(name); |
| 614 |
} |
| 615 |
} |
| 616 |
|
| 617 |
if (dest == buffer && 4 + 1 <= max) |
| 618 |
#ifdef JAPANESE |
| 619 |
strcpy(dest,"����"); |
| 620 |
#else |
| 621 |
strcpy(dest,"None"); |
| 622 |
#endif |
| 623 |
else |
| 624 |
*dest = 0; |
| 625 |
} |
| 626 |
|
| 627 |
int seq_pressed(InputSeq* code) |
| 628 |
{ |
| 629 |
int j; |
| 630 |
int res = 1; |
| 631 |
int invert = 0; |
| 632 |
int count = 0; |
| 633 |
|
| 634 |
for(j=0;j<SEQ_MAX;++j) |
| 635 |
{ |
| 636 |
switch ((*code)[j]) |
| 637 |
{ |
| 638 |
case CODE_NONE : |
| 639 |
return res && count; |
| 640 |
case CODE_OR : |
| 641 |
if (res && count) |
| 642 |
return 1; |
| 643 |
res = 1; |
| 644 |
count = 0; |
| 645 |
break; |
| 646 |
case CODE_NOT : |
| 647 |
invert = !invert; |
| 648 |
break; |
| 649 |
default: |
| 650 |
if (res) |
| 651 |
{ |
| 652 |
int pressed = code_pressed_not_memorized((*code)[j]); |
| 653 |
if ((pressed != 0) == invert) |
| 654 |
res = 0; |
| 655 |
} |
| 656 |
invert = 0; |
| 657 |
++count; |
| 658 |
} |
| 659 |
} |
| 660 |
return res && count; |
| 661 |
} |
| 662 |
|
| 663 |
/* Static informations used in key/joy recording */ |
| 664 |
static InputCode record_seq[SEQ_MAX]; /* buffer for key recording */ |
| 665 |
static int record_count; /* number of key/joy press recorded */ |
| 666 |
static clock_t record_last; /* time of last key/joy press */ |
| 667 |
|
| 668 |
#define RECORD_TIME (CLOCKS_PER_SEC*2/3) /* max time between key press */ |
| 669 |
|
| 670 |
/* Start a sequence recording */ |
| 671 |
void seq_read_async_start(void) |
| 672 |
{ |
| 673 |
unsigned i; |
| 674 |
|
| 675 |
record_count = 0; |
| 676 |
record_last = clock(); |
| 677 |
|
| 678 |
/* reset code memory, otherwise this memory may interferes with the input memory */ |
| 679 |
for(i=0;i<code_mac;++i) |
| 680 |
code_map[i].memory = 1; |
| 681 |
} |
| 682 |
|
| 683 |
/* Check that almost one key/joy must be pressed */ |
| 684 |
static int seq_valid(InputSeq* seq) |
| 685 |
{ |
| 686 |
int j; |
| 687 |
int positive = 0; |
| 688 |
int pred_not = 0; |
| 689 |
int operand = 0; |
| 690 |
for(j=0;j<SEQ_MAX;++j) |
| 691 |
{ |
| 692 |
switch ((*seq)[j]) |
| 693 |
{ |
| 694 |
case CODE_NONE : |
| 695 |
break; |
| 696 |
case CODE_OR : |
| 697 |
if (!operand || !positive) |
| 698 |
return 0; |
| 699 |
pred_not = 0; |
| 700 |
positive = 0; |
| 701 |
operand = 0; |
| 702 |
break; |
| 703 |
case CODE_NOT : |
| 704 |
if (pred_not) |
| 705 |
return 0; |
| 706 |
pred_not = !pred_not; |
| 707 |
operand = 0; |
| 708 |
break; |
| 709 |
default: |
| 710 |
if (!pred_not) |
| 711 |
positive = 1; |
| 712 |
pred_not = 0; |
| 713 |
operand = 1; |
| 714 |
break; |
| 715 |
} |
| 716 |
} |
| 717 |
return positive && operand; |
| 718 |
} |
| 719 |
|
| 720 |
/* Record a key/joy sequence |
| 721 |
return <0 if more input is needed |
| 722 |
return ==0 if sequence succesfully recorded |
| 723 |
return >0 if aborted |
| 724 |
*/ |
| 725 |
int seq_read_async(InputSeq* seq, int first) |
| 726 |
{ |
| 727 |
InputCode newkey; |
| 728 |
|
| 729 |
if (input_ui_pressed(IPT_UI_CANCEL)) |
| 730 |
return 1; |
| 731 |
|
| 732 |
if (record_count == SEQ_MAX |
| 733 |
|| (record_count > 0 && clock() > record_last + RECORD_TIME)) { |
| 734 |
int k = 0; |
| 735 |
if (!first) |
| 736 |
{ |
| 737 |
/* search the first space free */ |
| 738 |
while (k < SEQ_MAX && (*seq)[k] != CODE_NONE) |
| 739 |
++k; |
| 740 |
} |
| 741 |
|
| 742 |
/* if no space restart */ |
| 743 |
if (k + record_count + (k!=0) > SEQ_MAX) |
| 744 |
k = 0; |
| 745 |
|
| 746 |
/* insert */ |
| 747 |
if (k + record_count + (k!=0) <= SEQ_MAX) |
| 748 |
{ |
| 749 |
int j; |
| 750 |
if (k!=0) |
| 751 |
(*seq)[k++] = CODE_OR; |
| 752 |
for(j=0;j<record_count;++j,++k) |
| 753 |
(*seq)[k] = record_seq[j]; |
| 754 |
} |
| 755 |
/* fill to end */ |
| 756 |
while (k < SEQ_MAX) |
| 757 |
{ |
| 758 |
(*seq)[k] = CODE_NONE; |
| 759 |
++k; |
| 760 |
} |
| 761 |
|
| 762 |
if (!seq_valid(seq)) |
| 763 |
seq_set_1(seq,CODE_NONE); |
| 764 |
|
| 765 |
return 0; |
| 766 |
} |
| 767 |
|
| 768 |
newkey = code_read_async(); |
| 769 |
|
| 770 |
if (newkey != CODE_NONE) |
| 771 |
{ |
| 772 |
/* if code is duplicate negate the code */ |
| 773 |
if (record_count && newkey == record_seq[record_count-1]) |
| 774 |
record_seq[record_count-1] = CODE_NOT; |
| 775 |
|
| 776 |
record_seq[record_count++] = newkey; |
| 777 |
record_last = clock(); |
| 778 |
} |
| 779 |
|
| 780 |
return -1; |
| 781 |
} |
| 782 |
|
| 783 |
/***************************************************************************/ |
| 784 |
/* input ui */ |
| 785 |
|
| 786 |
/* Static buffer for memory input */ |
| 787 |
struct ui_info { |
| 788 |
int memory; |
| 789 |
}; |
| 790 |
|
| 791 |
static struct ui_info ui_map[__ipt_max]; |
| 792 |
|
| 793 |
int input_ui_pressed(int code) |
| 794 |
{ |
| 795 |
int pressed; |
| 796 |
|
| 797 |
profiler_mark(PROFILER_INPUT); |
| 798 |
|
| 799 |
pressed = seq_pressed(input_port_type_seq(code)); |
| 800 |
|
| 801 |
if (pressed) |
| 802 |
{ |
| 803 |
if (ui_map[code].memory == 0) |
| 804 |
{ |
| 805 |
ui_map[code].memory = 1; |
| 806 |
} else |
| 807 |
pressed = 0; |
| 808 |
} else |
| 809 |
ui_map[code].memory = 0; |
| 810 |
|
| 811 |
profiler_mark(PROFILER_END); |
| 812 |
|
| 813 |
return pressed; |
| 814 |
} |
| 815 |
|
| 816 |
int input_ui_pressed_repeat(int code,int speed) |
| 817 |
{ |
| 818 |
static int counter,inputdelay; |
| 819 |
int pressed; |
| 820 |
|
| 821 |
profiler_mark(PROFILER_INPUT); |
| 822 |
|
| 823 |
pressed = seq_pressed(input_port_type_seq(code)); |
| 824 |
|
| 825 |
if (pressed) |
| 826 |
{ |
| 827 |
if (ui_map[code].memory == 0) |
| 828 |
{ |
| 829 |
ui_map[code].memory = 1; |
| 830 |
inputdelay = 3; |
| 831 |
counter = 0; |
| 832 |
} |
| 833 |
else if (++counter > inputdelay * speed * Machine->drv->frames_per_second / 60) |
| 834 |
{ |
| 835 |
inputdelay = 1; |
| 836 |
counter = 0; |
| 837 |
} else |
| 838 |
pressed = 0; |
| 839 |
} else |
| 840 |
ui_map[code].memory = 0; |
| 841 |
|
| 842 |
profiler_mark(PROFILER_END); |
| 843 |
|
| 844 |
return pressed; |
| 845 |
} |
| 846 |
|