[Affelio-cvs 666] CVS update: affelio_farm/admin/skelton/affelio/extlib/Math/BigInt

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Tadashi Okoshi slash****@users*****
2005年 10月 25日 (火) 04:20:51 JST


Index: affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/Calc.pm
diff -u affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/Calc.pm:1.1.1.1 affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/Calc.pm:removed
--- affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/Calc.pm:1.1.1.1	Tue Oct 25 04:14:40 2005
+++ affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/Calc.pm	Tue Oct 25 04:20:51 2005
@@ -1,2102 +0,0 @@
-package Math::BigInt::Calc;
-
-use 5.005;
-use strict;
-# use warnings;	# dont use warnings for older Perls
-
-use vars qw/$VERSION/;
-
-$VERSION = '0.47';
-
-# Package to store unsigned big integers in decimal and do math with them
-
-# Internally the numbers are stored in an array with at least 1 element, no
-# leading zero parts (except the first) and in base 1eX where X is determined
-# automatically at loading time to be the maximum possible value
-
-# todo:
-# - fully remove funky $# stuff in div() (maybe - that code scares me...)
-
-# USE_MUL: due to problems on certain os (os390, posix-bc) "* 1e-5" is used
-# instead of "/ 1e5" at some places, (marked with USE_MUL). Other platforms
-# BS2000, some Crays need USE_DIV instead.
-# The BEGIN block is used to determine which of the two variants gives the
-# correct result.
-
-# Beware of things like:
-# $i = $i * $y + $car; $car = int($i / $MBASE); $i = $i % $MBASE;
-# This works on x86, but fails on ARM (SA1100, iPAQ) due to whoknows what
-# reasons. So, use this instead (slower, but correct):
-# $i = $i * $y + $car; $car = int($i / $MBASE); $i -= $MBASE * $car;
-
-##############################################################################
-# global constants, flags and accessory
-
-# announce that we are compatible with MBI v1.70 and up
-sub api_version () { 1; }
- 
-# constants for easier life
-my ($BASE,$BASE_LEN,$MBASE,$RBASE,$MAX_VAL,$BASE_LEN_SMALL);
-my ($AND_BITS,$XOR_BITS,$OR_BITS);
-my ($AND_MASK,$XOR_MASK,$OR_MASK);
-
-sub _base_len 
-  {
-  # set/get the BASE_LEN and assorted other, connected values
-  # used only be the testsuite, set is used only by the BEGIN block below
-  shift;
-
-  my $b = shift;
-  if (defined $b)
-    {
-    # find whether we can use mul or div or none in mul()/div()
-    # (in last case reduce BASE_LEN_SMALL)
-    $BASE_LEN_SMALL = $b+1;
-    my $caught = 0;
-    while (--$BASE_LEN_SMALL > 5)
-      {
-      $MBASE = int("1e".$BASE_LEN_SMALL);
-      $RBASE = abs('1e-'.$BASE_LEN_SMALL);		# see USE_MUL
-      $caught = 0;
-      $caught += 1 if (int($MBASE * $RBASE) != 1);	# should be 1
-      $caught += 2 if (int($MBASE / $MBASE) != 1);	# should be 1
-      last if $caught != 3;
-      }
-    # BASE_LEN is used for anything else than mul()/div()
-    $BASE_LEN = $BASE_LEN_SMALL;
-    $BASE_LEN = shift if (defined $_[0]);		# one more arg?
-    $BASE = int("1e".$BASE_LEN);
-
-    $MBASE = int("1e".$BASE_LEN_SMALL);
-    $RBASE = abs('1e-'.$BASE_LEN_SMALL);		# see USE_MUL
-    $MAX_VAL = $MBASE-1;
-   
-    # avoid redefinitions
- 
-    undef &_mul;
-    undef &_div;
-
-    # $caught & 1 != 0 => cannot use MUL
-    # $caught & 2 != 0 => cannot use DIV
-    # The parens around ($caught & 1) were important, indeed, if we would use
-    # & here.
-    if ($caught == 2)				# 2
-      {
-      # must USE_MUL since we cannot use DIV
-      *{_mul} = \&_mul_use_mul;
-      *{_div} = \&_div_use_mul;
-      }
-    else					# 0 or 1
-      {
-      # can USE_DIV instead
-      *{_mul} = \&_mul_use_div;
-      *{_div} = \&_div_use_div;
-      }
-    }
-  return $BASE_LEN unless wantarray;
-  return ($BASE_LEN, $AND_BITS, $XOR_BITS, $OR_BITS, $BASE_LEN_SMALL, $MAX_VAL, $BASE);
-  }
-
-sub _new
-  {
-  # (ref to string) return ref to num_array
-  # Convert a number from string format (without sign) to internal base
-  # 1ex format. Assumes normalized value as input.
-  my $il = length($_[1])-1;
-
-  # < BASE_LEN due len-1 above
-  return [ int($_[1]) ] if $il < $BASE_LEN;	# shortcut for short numbers
-
-  # this leaves '00000' instead of int 0 and will be corrected after any op
-  [ reverse(unpack("a" . ($il % $BASE_LEN+1) 
-    . ("a$BASE_LEN" x ($il / $BASE_LEN)), $_[1])) ];
-  }                                                                             
-
-BEGIN
-  {
-  # from Daniel Pfeiffer: determine largest group of digits that is precisely
-  # multipliable with itself plus carry
-  # Test now changed to expect the proper pattern, not a result off by 1 or 2
-  my ($e, $num) = 3;	# lowest value we will use is 3+1-1 = 3
-  do 
-    {
-    $num = ('9' x ++$e) + 0;
-    $num *= $num + 1.0;
-    } while ("$num" =~ /9{$e}0{$e}/);	# must be a certain pattern
-  $e--; 				# last test failed, so retract one step
-  # the limits below brush the problems with the test above under the rug:
-  # the test should be able to find the proper $e automatically
-  $e = 5 if $^O =~ /^uts/;	# UTS get's some special treatment
-  $e = 5 if $^O =~ /^unicos/;	# unicos is also problematic (6 seems to work
-				# there, but we play safe)
-  $e = 5 if $] < 5.006;		# cap, for older Perls
-  $e = 7 if $e > 7;		# cap, for VMS, OS/390 and other 64 bit systems
-				# 8 fails inside random testsuite, so take 7
-
-  __PACKAGE__->_base_len($e);	# set and store
-
-  use integer;
-  # find out how many bits _and, _or and _xor can take (old default = 16)
-  # I don't think anybody has yet 128 bit scalars, so let's play safe.
-  local $^W = 0;	# don't warn about 'nonportable number'
-  $AND_BITS = 15; $XOR_BITS = 15; $OR_BITS = 15;
-
-  # find max bits, we will not go higher than numberofbits that fit into $BASE
-  # to make _and etc simpler (and faster for smaller, slower for large numbers)
-  my $max = 16;
-  while (2 ** $max < $BASE) { $max++; }
-  {
-    no integer;
-    $max = 16 if $] < 5.006;	# older Perls might not take >16 too well
-  }
-  my ($x,$y,$z);
-  do {
-    $AND_BITS++;
-    $x = oct('0b' . '1' x $AND_BITS); $y = $x & $x;
-    $z = (2 ** $AND_BITS) - 1;
-    } while ($AND_BITS < $max && $x == $z && $y == $x);
-  $AND_BITS --;						# retreat one step
-  do {
-    $XOR_BITS++;
-    $x = oct('0b' . '1' x $XOR_BITS); $y = $x ^ 0;
-    $z = (2 ** $XOR_BITS) - 1;
-    } while ($XOR_BITS < $max && $x == $z && $y == $x);
-  $XOR_BITS --;						# retreat one step
-  do {
-    $OR_BITS++;
-    $x = oct('0b' . '1' x $OR_BITS); $y = $x | $x;
-    $z = (2 ** $OR_BITS) - 1;
-    } while ($OR_BITS < $max && $x == $z && $y == $x);
-  $OR_BITS --;						# retreat one step
-  
-  $AND_MASK = __PACKAGE__->_new( ( 2 ** $AND_BITS ));
-  $XOR_MASK = __PACKAGE__->_new( ( 2 ** $XOR_BITS ));
-  $OR_MASK = __PACKAGE__->_new( ( 2 ** $OR_BITS ));
-  }
-
-###############################################################################
-
-sub _zero
-  {
-  # create a zero
-  [ 0 ];
-  }
-
-sub _one
-  {
-  # create a one
-  [ 1 ];
-  }
-
-sub _two
-  {
-  # create a two (used internally for shifting)
-  [ 2 ];
-  }
-
-sub _ten
-  {
-  # create a 10 (used internally for shifting)
-  [ 10 ];
-  }
-
-sub _copy
-  {
-  # make a true copy
-  [ @{$_[1]} ];
-  }
-
-# catch and throw away
-sub import { }
-
-##############################################################################
-# convert back to string and number
-
-sub _str
-  {
-  # (ref to BINT) return num_str
-  # Convert number from internal base 100000 format to string format.
-  # internal format is always normalized (no leading zeros, "-0" => "+0")
-  my $ar = $_[1];
-
-  my $l = scalar @$ar;				# number of parts
-  if ($l < 1)					# should not happen
-    {
-    require Carp;
-    Carp::croak("$_[1] has no elements");
-    }
-
-  my $ret = "";
-  # handle first one different to strip leading zeros from it (there are no
-  # leading zero parts in internal representation)
-  $l --; $ret .= int($ar->[$l]); $l--;
-  # Interestingly, the pre-padd method uses more time
-  # the old grep variant takes longer (14 vs. 10 sec)
-  my $z = '0' x ($BASE_LEN-1);                            
-  while ($l >= 0)
-    {
-    $ret .= substr($z.$ar->[$l],-$BASE_LEN); # fastest way I could think of
-    $l--;
-    }
-  $ret;
-  }                                                                             
-
-sub _num
-  {
-  # Make a number (scalar int/float) from a BigInt object 
-  my $x = $_[1];
-
-  return 0+$x->[0] if scalar @$x == 1;  # below $BASE
-  my $fac = 1;
-  my $num = 0;
-  foreach (@$x)
-    {
-    $num += $fac*$_; $fac *= $BASE;
-    }
-  $num; 
-  }
-
-##############################################################################
-# actual math code
-
-sub _add
-  {
-  # (ref to int_num_array, ref to int_num_array)
-  # routine to add two base 1eX numbers
-  # stolen from Knuth Vol 2 Algorithm A pg 231
-  # there are separate routines to add and sub as per Knuth pg 233
-  # This routine clobbers up array x, but not y.
- 
-  my ($c,$x,$y) = @_;
-
-  return $x if (@$y == 1) && $y->[0] == 0;		# $x + 0 => $x
-  if ((@$x == 1) && $x->[0] == 0)			# 0 + $y => $y->copy
-    {
-    # twice as slow as $x = [ @$y ], but necc. to retain $x as ref :(
-    @$x = @$y; return $x;		
-    }
- 
-  # for each in Y, add Y to X and carry. If after that, something is left in
-  # X, foreach in X add carry to X and then return X, carry
-  # Trades one "$j++" for having to shift arrays
-  my $i; my $car = 0; my $j = 0;
-  for $i (@$y)
-    {
-    $x->[$j] -= $BASE if $car = (($x->[$j] += $i + $car) >= $BASE) ? 1 : 0;
-    $j++;
-    }
-  while ($car != 0)
-    {
-    $x->[$j] -= $BASE if $car = (($x->[$j] += $car) >= $BASE) ? 1 : 0; $j++;
-    }
-  $x;
-  }                                                                             
-
-sub _inc
-  {
-  # (ref to int_num_array, ref to int_num_array)
-  # Add 1 to $x, modify $x in place
-  my ($c,$x) = @_;
-
-  for my $i (@$x)
-    {
-    return $x if (($i += 1) < $BASE);		# early out
-    $i = 0;					# overflow, next
-    }
-  push @$x,1 if (($x->[-1] || 0) == 0);		# last overflowed, so extend
-  $x;
-  }                                                                             
-
-sub _dec
-  {
-  # (ref to int_num_array, ref to int_num_array)
-  # Sub 1 from $x, modify $x in place
-  my ($c,$x) = @_;
-
-  my $MAX = $BASE-1;				# since MAX_VAL based on MBASE
-  for my $i (@$x)
-    {
-    last if (($i -= 1) >= 0);			# early out
-    $i = $MAX;					# underflow, next
-    }
-  pop @$x if $x->[-1] == 0 && @$x > 1;		# last underflowed (but leave 0)
-  $x;
-  }                                                                             
-
-sub _sub
-  {
-  # (ref to int_num_array, ref to int_num_array, swap)
-  # subtract base 1eX numbers -- stolen from Knuth Vol 2 pg 232, $x > $y
-  # subtract Y from X by modifying x in place
-  my ($c,$sx,$sy,$s) = @_;
- 
-  my $car = 0; my $i; my $j = 0;
-  if (!$s)
-    {
-    for $i (@$sx)
-      {
-      last unless defined $sy->[$j] || $car;
-      $i += $BASE if $car = (($i -= ($sy->[$j] || 0) + $car) < 0); $j++;
-      }
-    # might leave leading zeros, so fix that
-    return __strip_zeros($sx);
-    }
-  for $i (@$sx)
-    {
-    # we can't do an early out if $x is < than $y, since we
-    # need to copy the high chunks from $y. Found by Bob Mathews.
-    #last unless defined $sy->[$j] || $car;
-    $sy->[$j] += $BASE
-     if $car = (($sy->[$j] = $i-($sy->[$j]||0) - $car) < 0);
-    $j++;
-    }
-  # might leave leading zeros, so fix that
-  __strip_zeros($sy);
-  }                                                                             
-
-sub _mul_use_mul
-  {
-  # (ref to int_num_array, ref to int_num_array)
-  # multiply two numbers in internal representation
-  # modifies first arg, second need not be different from first
-  my ($c,$xv,$yv) = @_;
-
-  if (@$yv == 1)
-    {
-    # shortcut for two very short numbers (improved by Nathan Zook)
-    # works also if xv and yv are the same reference, and handles also $x == 0
-    if (@$xv == 1)
-      {
-      if (($xv->[0] *= $yv->[0]) >= $MBASE)
-         {
-         $xv->[0] = $xv->[0] - ($xv->[1] = int($xv->[0] * $RBASE)) * $MBASE;
-         };
-      return $xv;
-      }
-    # $x * 0 => 0
-    if ($yv->[0] == 0)
-      {
-      @$xv = (0);
-      return $xv;
-      }
-    # multiply a large number a by a single element one, so speed up
-    my $y = $yv->[0]; my $car = 0;
-    foreach my $i (@$xv)
-      {
-      $i = $i * $y + $car; $car = int($i * $RBASE); $i -= $car * $MBASE;
-      }
-    push @$xv, $car if $car != 0;
-    return $xv;
-    }
-  # shortcut for result $x == 0 => result = 0
-  return $xv if ( ((@$xv == 1) && ($xv->[0] == 0)) ); 
-
-  # since multiplying $x with $x fails, make copy in this case
-  $yv = [@$xv] if $xv == $yv;	# same references?
-
-  my @prod = (); my ($prod,$car,$cty,$xi,$yi);
-
-  for $xi (@$xv)
-    {
-    $car = 0; $cty = 0;
-
-    # slow variant
-#    for $yi (@$yv)
-#      {
-#      $prod = $xi * $yi + ($prod[$cty] || 0) + $car;
-#      $prod[$cty++] =
-#       $prod - ($car = int($prod * RBASE)) * $MBASE;  # see USE_MUL
-#      }
-#    $prod[$cty] += $car if $car; # need really to check for 0?
-#    $xi = shift @prod;
-
-    # faster variant
-    # looping through this if $xi == 0 is silly - so optimize it away!
-    $xi = (shift @prod || 0), next if $xi == 0;
-    for $yi (@$yv)
-      {
-      $prod = $xi * $yi + ($prod[$cty] || 0) + $car;
-##     this is actually a tad slower
-##        $prod = $prod[$cty]; $prod += ($car + $xi * $yi);	# no ||0 here
-      $prod[$cty++] =
-       $prod - ($car = int($prod * $RBASE)) * $MBASE;  # see USE_MUL
-      }
-    $prod[$cty] += $car if $car; # need really to check for 0?
-    $xi = shift @prod || 0;	# || 0 makes v5.005_3 happy
-    }
-  push @$xv, @prod;
-  __strip_zeros($xv);
-  $xv;
-  }                                                                             
-
-sub _mul_use_div
-  {
-  # (ref to int_num_array, ref to int_num_array)
-  # multiply two numbers in internal representation
-  # modifies first arg, second need not be different from first
-  my ($c,$xv,$yv) = @_;
- 
-  if (@$yv == 1)
-    {
-    # shortcut for two small numbers, also handles $x == 0
-    if (@$xv == 1)
-      {
-      # shortcut for two very short numbers (improved by Nathan Zook)
-      # works also if xv and yv are the same reference, and handles also $x == 0
-      if (($xv->[0] *= $yv->[0]) >= $MBASE)
-          {
-          $xv->[0] =
-              $xv->[0] - ($xv->[1] = int($xv->[0] / $MBASE)) * $MBASE;
-          };
-      return $xv;
-      }
-    # $x * 0 => 0
-    if ($yv->[0] == 0)
-      {
-      @$xv = (0);
-      return $xv;
-      }
-    # multiply a large number a by a single element one, so speed up
-    my $y = $yv->[0]; my $car = 0;
-    foreach my $i (@$xv)
-      {
-      $i = $i * $y + $car; $car = int($i / $MBASE); $i -= $car * $MBASE;
-      }
-    push @$xv, $car if $car != 0;
-    return $xv;
-    }
-  # shortcut for result $x == 0 => result = 0
-  return $xv if ( ((@$xv == 1) && ($xv->[0] == 0)) ); 
-
-  # since multiplying $x with $x fails, make copy in this case
-  $yv = [@$xv] if $xv == $yv;	# same references?
-
-  my @prod = (); my ($prod,$car,$cty,$xi,$yi);
-  for $xi (@$xv)
-    {
-    $car = 0; $cty = 0;
-    # looping through this if $xi == 0 is silly - so optimize it away!
-    $xi = (shift @prod || 0), next if $xi == 0;
-    for $yi (@$yv)
-      {
-      $prod = $xi * $yi + ($prod[$cty] || 0) + $car;
-      $prod[$cty++] =
-       $prod - ($car = int($prod / $MBASE)) * $MBASE;
-      }
-    $prod[$cty] += $car if $car; # need really to check for 0?
-    $xi = shift @prod || 0;	# || 0 makes v5.005_3 happy
-    }
-  push @$xv, @prod;
-  __strip_zeros($xv);
-  $xv;
-  }                                                                             
-
-sub _div_use_mul
-  {
-  # ref to array, ref to array, modify first array and return remainder if 
-  # in list context
-
-  # see comments in _div_use_div() for more explanations
-
-  my ($c,$x,$yorg) = @_;
-  
-  # the general div algorithmn here is about O(N*N) and thus quite slow, so
-  # we first check for some special cases and use shortcuts to handle them.
-
-  # This works, because we store the numbers in a chunked format where each
-  # element contains 5..7 digits (depending on system).
-
-  # if both numbers have only one element:
-  if (@$x == 1 && @$yorg == 1)
-    {
-    # shortcut, $yorg and $x are two small numbers
-    if (wantarray)
-      {
-      my $r = [ $x->[0] % $yorg->[0] ];
-      $x->[0] = int($x->[0] / $yorg->[0]);
-      return ($x,$r); 
-      }
-    else
-      {
-      $x->[0] = int($x->[0] / $yorg->[0]);
-      return $x; 
-      }
-    }
-
-  # if x has more than one, but y has only one element:
-  if (@$yorg == 1)
-    {
-    my $rem;
-    $rem = _mod($c,[ @$x ],$yorg) if wantarray;
-
-    # shortcut, $y is < $BASE
-    my $j = scalar @$x; my $r = 0; 
-    my $y = $yorg->[0]; my $b;
-    while ($j-- > 0)
-      {
-      $b = $r * $MBASE + $x->[$j];
-      $x->[$j] = int($b/$y);
-      $r = $b % $y;
-      }
-    pop @$x if @$x > 1 && $x->[-1] == 0;	# splice up a leading zero 
-    return ($x,$rem) if wantarray;
-    return $x;
-    }
-
-  # now x and y have more than one element
-
-  # check whether y has more elements than x, if yet, the result will be 0
-  if (@$yorg > @$x)
-    {
-    my $rem;
-    $rem = [@$x] if wantarray;                  # make copy
-    splice (@$x,1);                             # keep ref to original array
-    $x->[0] = 0;                                # set to 0
-    return ($x,$rem) if wantarray;              # including remainder?
-    return $x;					# only x, which is [0] now
-    }
-  # check whether the numbers have the same number of elements, in that case
-  # the result will fit into one element and can be computed efficiently
-  if (@$yorg == @$x)
-    {
-    my $rem;
-    # if $yorg has more digits than $x (it's leading element is longer than
-    # the one from $x), the result will also be 0:
-    if (length(int($yorg->[-1])) > length(int($x->[-1])))
-      {
-      $rem = [@$x] if wantarray;		# make copy
-      splice (@$x,1);				# keep ref to org array
-      $x->[0] = 0;				# set to 0
-      return ($x,$rem) if wantarray;		# including remainder?
-      return $x;
-      }
-    # now calculate $x / $yorg
-    if (length(int($yorg->[-1])) == length(int($x->[-1])))
-      {
-      # same length, so make full compare
-
-      my $a = 0; my $j = scalar @$x - 1;
-      # manual way (abort if unequal, good for early ne)
-      while ($j >= 0)
-        {
-        last if ($a = $x->[$j] - $yorg->[$j]); $j--;
-        }
-      # $a contains the result of the compare between X and Y
-      # a < 0: x < y, a == 0: x == y, a > 0: x > y
-      if ($a <= 0)
-        {
-        $rem = [ 0 ];                   # a = 0 => x == y => rem 0
-        $rem = [@$x] if $a != 0;        # a < 0 => x < y => rem = x
-        splice(@$x,1);                  # keep single element
-        $x->[0] = 0;                    # if $a < 0
-        $x->[0] = 1 if $a == 0;         # $x == $y
-        return ($x,$rem) if wantarray;
-        return $x;
-        }
-      # $x >= $y, so proceed normally
-      }
-    }
-
-  # all other cases:
-
-  my $y = [ @$yorg ];				# always make copy to preserve
-
-  my ($car,$bar,$prd,$dd,$xi,$yi, @ q,$v2,$v1, @ d,$tmp,$q,$u2,$u1,$u0);
-
-  $car = $bar = $prd = 0;
-  if (($dd = int($MBASE/($y->[-1]+1))) != 1) 
-    {
-    for $xi (@$x) 
-      {
-      $xi = $xi * $dd + $car;
-      $xi -= ($car = int($xi * $RBASE)) * $MBASE;	# see USE_MUL
-      }
-    push(@$x, $car); $car = 0;
-    for $yi (@$y) 
-      {
-      $yi = $yi * $dd + $car;
-      $yi -= ($car = int($yi * $RBASE)) * $MBASE;	# see USE_MUL
-      }
-    }
-  else 
-    {
-    push(@$x, 0);
-    }
-  @q = (); ($v2,$v1) = @$y[-2,-1];
-  $v2 = 0 unless $v2;
-  while ($#$x > $#$y) 
-    {
-    ($u2,$u1,$u0) = @$x[-3..-1];
-    $u2 = 0 unless $u2;
-    #warn "oups v1 is 0, u0: $u0 $y->[-2] $y->[-1] l ",scalar @$y,"\n"
-    # if $v1 == 0;
-    $q = (($u0 == $v1) ? $MAX_VAL : int(($u0*$MBASE+$u1)/$v1));
-    --$q while ($v2*$q > ($u0*$MBASE+$u1-$q*$v1)*$MBASE+$u2);
-    if ($q)
-      {
-      ($car, $bar) = (0,0);
-      for ($yi = 0, $xi = $#$x-$#$y-1; $yi <= $#$y; ++$yi,++$xi) 
-        {
-        $prd = $q * $y->[$yi] + $car;
-        $prd -= ($car = int($prd * $RBASE)) * $MBASE;	# see USE_MUL
-	$x->[$xi] += $MBASE if ($bar = (($x->[$xi] -= $prd + $bar) < 0));
-	}
-      if ($x->[-1] < $car + $bar) 
-        {
-        $car = 0; --$q;
-	for ($yi = 0, $xi = $#$x-$#$y-1; $yi <= $#$y; ++$yi,++$xi) 
-          {
-	  $x->[$xi] -= $MBASE
-	   if ($car = (($x->[$xi] += $y->[$yi] + $car) >= $MBASE));
-	  }
-	}   
-      }
-    pop(@$x);
-    unshift(@q, $q);
-    }
-  if (wantarray) 
-    {
-    @d = ();
-    if ($dd != 1)  
-      {
-      $car = 0; 
-      for $xi (reverse @$x) 
-        {
-        $prd = $car * $MBASE + $xi;
-        $car = $prd - ($tmp = int($prd / $dd)) * $dd; # see USE_MUL
-        unshift(@d, $tmp);
-        }
-      }
-    else 
-      {
-      @d = @$x;
-      }
-    @$x = @q;
-    my $d = \@d; 
-    __strip_zeros($x);
-    __strip_zeros($d);
-    return ($x,$d);
-    }
-  @$x = @q;
-  __strip_zeros($x);
-  $x;
-  }
-
-sub _div_use_div
-  {
-  # ref to array, ref to array, modify first array and return remainder if 
-  # in list context
-  my ($c,$x,$yorg) = @_;
-
-  # the general div algorithmn here is about O(N*N) and thus quite slow, so
-  # we first check for some special cases and use shortcuts to handle them.
-
-  # This works, because we store the numbers in a chunked format where each
-  # element contains 5..7 digits (depending on system).
-
-  # if both numbers have only one element:
-  if (@$x == 1 && @$yorg == 1)
-    {
-    # shortcut, $yorg and $x are two small numbers
-    if (wantarray)
-      {
-      my $r = [ $x->[0] % $yorg->[0] ];
-      $x->[0] = int($x->[0] / $yorg->[0]);
-      return ($x,$r); 
-      }
-    else
-      {
-      $x->[0] = int($x->[0] / $yorg->[0]);
-      return $x; 
-      }
-    }
-  # if x has more than one, but y has only one element:
-  if (@$yorg == 1)
-    {
-    my $rem;
-    $rem = _mod($c,[ @$x ],$yorg) if wantarray;
-
-    # shortcut, $y is < $BASE
-    my $j = scalar @$x; my $r = 0; 
-    my $y = $yorg->[0]; my $b;
-    while ($j-- > 0)
-      {
-      $b = $r * $MBASE + $x->[$j];
-      $x->[$j] = int($b/$y);
-      $r = $b % $y;
-      }
-    pop @$x if @$x > 1 && $x->[-1] == 0;	# splice up a leading zero 
-    return ($x,$rem) if wantarray;
-    return $x;
-    }
-  # now x and y have more than one element
-
-  # check whether y has more elements than x, if yet, the result will be 0
-  if (@$yorg > @$x)
-    {
-    my $rem;
-    $rem = [@$x] if wantarray;			# make copy
-    splice (@$x,1);				# keep ref to original array
-    $x->[0] = 0;				# set to 0
-    return ($x,$rem) if wantarray;		# including remainder?
-    return $x;					# only x, which is [0] now
-    }
-  # check whether the numbers have the same number of elements, in that case
-  # the result will fit into one element and can be computed efficiently
-  if (@$yorg == @$x)
-    {
-    my $rem;
-    # if $yorg has more digits than $x (it's leading element is longer than
-    # the one from $x), the result will also be 0:
-    if (length(int($yorg->[-1])) > length(int($x->[-1])))
-      {
-      $rem = [@$x] if wantarray;		# make copy
-      splice (@$x,1);				# keep ref to org array
-      $x->[0] = 0;				# set to 0
-      return ($x,$rem) if wantarray;		# including remainder?
-      return $x;
-      }
-    # now calculate $x / $yorg
-
-    if (length(int($yorg->[-1])) == length(int($x->[-1])))
-      {
-      # same length, so make full compare
-
-      my $a = 0; my $j = scalar @$x - 1;
-      # manual way (abort if unequal, good for early ne)
-      while ($j >= 0)
-        {
-        last if ($a = $x->[$j] - $yorg->[$j]); $j--;
-        }
-      # $a contains the result of the compare between X and Y
-      # a < 0: x < y, a == 0: x == y, a > 0: x > y
-      if ($a <= 0)
-        {
-        $rem = [ 0 ];			# a = 0 => x == y => rem 0
-        $rem = [@$x] if $a != 0;	# a < 0 => x < y => rem = x
-        splice(@$x,1);			# keep single element
-        $x->[0] = 0;			# if $a < 0
-        $x->[0] = 1 if $a == 0; 	# $x == $y
-        return ($x,$rem) if wantarray;	# including remainder?
-        return $x;
-        }
-      # $x >= $y, so proceed normally
-
-      }
-    }
-
-  # all other cases:
-
-  my $y = [ @$yorg ];				# always make copy to preserve
- 
-  my ($car,$bar,$prd,$dd,$xi,$yi, @ q,$v2,$v1, @ d,$tmp,$q,$u2,$u1,$u0);
-
-  $car = $bar = $prd = 0;
-  if (($dd = int($MBASE/($y->[-1]+1))) != 1) 
-    {
-    for $xi (@$x) 
-      {
-      $xi = $xi * $dd + $car;
-      $xi -= ($car = int($xi / $MBASE)) * $MBASE;
-      }
-    push(@$x, $car); $car = 0;
-    for $yi (@$y) 
-      {
-      $yi = $yi * $dd + $car;
-      $yi -= ($car = int($yi / $MBASE)) * $MBASE;
-      }
-    }
-  else 
-    {
-    push(@$x, 0);
-    }
-
-  # @q will accumulate the final result, $q contains the current computed
-  # part of the final result
-
-  @q = (); ($v2,$v1) = @$y[-2,-1];
-  $v2 = 0 unless $v2;
-  while ($#$x > $#$y) 
-    {
-    ($u2,$u1,$u0) = @$x[-3..-1];
-    $u2 = 0 unless $u2;
-    #warn "oups v1 is 0, u0: $u0 $y->[-2] $y->[-1] l ",scalar @$y,"\n"
-    # if $v1 == 0;
-    $q = (($u0 == $v1) ? $MAX_VAL : int(($u0*$MBASE+$u1)/$v1));
-    --$q while ($v2*$q > ($u0*$MBASE+$u1-$q*$v1)*$MBASE+$u2);
-    if ($q)
-      {
-      ($car, $bar) = (0,0);
-      for ($yi = 0, $xi = $#$x-$#$y-1; $yi <= $#$y; ++$yi,++$xi) 
-        {
-        $prd = $q * $y->[$yi] + $car;
-        $prd -= ($car = int($prd / $MBASE)) * $MBASE;
-	$x->[$xi] += $MBASE if ($bar = (($x->[$xi] -= $prd + $bar) < 0));
-	}
-      if ($x->[-1] < $car + $bar) 
-        {
-        $car = 0; --$q;
-	for ($yi = 0, $xi = $#$x-$#$y-1; $yi <= $#$y; ++$yi,++$xi) 
-          {
-	  $x->[$xi] -= $MBASE
-	   if ($car = (($x->[$xi] += $y->[$yi] + $car) >= $MBASE));
-	  }
-	}   
-      }
-    pop(@$x); unshift(@q, $q);
-    }
-  if (wantarray) 
-    {
-    @d = ();
-    if ($dd != 1)  
-      {
-      $car = 0; 
-      for $xi (reverse @$x) 
-        {
-        $prd = $car * $MBASE + $xi;
-        $car = $prd - ($tmp = int($prd / $dd)) * $dd;
-        unshift(@d, $tmp);
-        }
-      }
-    else 
-      {
-      @d = @$x;
-      }
-    @$x = @q;
-    my $d = \@d; 
-    __strip_zeros($x);
-    __strip_zeros($d);
-    return ($x,$d);
-    }
-  @$x = @q;
-  __strip_zeros($x);
-  $x;
-  }
-
-##############################################################################
-# testing
-
-sub _acmp
-  {
-  # internal absolute post-normalized compare (ignore signs)
-  # ref to array, ref to array, return <0, 0, >0
-  # arrays must have at least one entry; this is not checked for
-  my ($c,$cx,$cy) = @_;
- 
-  # shortcut for short numbers 
-  return (($cx->[0] <=> $cy->[0]) <=> 0) 
-   if scalar @$cx == scalar @$cy && scalar @$cx == 1;
-
-  # fast comp based on number of array elements (aka pseudo-length)
-  my $lxy = (scalar @$cx - scalar @$cy)
-  # or length of first element if same number of elements (aka difference 0)
-    ||
-  # need int() here because sometimes the last element is '00018' vs '18'
-   (length(int($cx->[-1])) - length(int($cy->[-1])));
-  return -1 if $lxy < 0;				# already differs, ret
-  return 1 if $lxy > 0;					# ditto
-
-  # manual way (abort if unequal, good for early ne)
-  my $a; my $j = scalar @$cx;
-  while (--$j >= 0)
-    {
-    last if ($a = $cx->[$j] - $cy->[$j]);
-    }
-  $a <=> 0;
-  }
-
-sub _len
-  {
-  # compute number of digits
-
-  # int() because add/sub sometimes leaves strings (like '00005') instead of
-  # '5' in this place, thus causing length() to report wrong length
-  my $cx = $_[1];
-
-  (@$cx-1)*$BASE_LEN+length(int($cx->[-1]));
-  }
-
-sub _digit
-  {
-  # return the nth digit, negative values count backward
-  # zero is rightmost, so _digit(123,0) will give 3
-  my ($c,$x,$n) = @_;
-
-  my $len = _len('',$x);
-
-  $n = $len+$n if $n < 0;		# -1 last, -2 second-to-last
-  $n = abs($n);				# if negative was too big
-  $len--; $n = $len if $n > $len;	# n to big?
-  
-  my $elem = int($n / $BASE_LEN);	# which array element
-  my $digit = $n % $BASE_LEN;		# which digit in this element
-  $elem = '0' x $BASE_LEN . @$x[$elem];	# get element padded with 0's
-  substr($elem,-$digit-1,1);
-  }
-
-sub _zeros
-  {
-  # return amount of trailing zeros in decimal
-  # check each array elem in _m for having 0 at end as long as elem == 0
-  # Upon finding a elem != 0, stop
-  my $x = $_[1];
-
-  return 0 if scalar @$x == 1 && $x->[0] == 0;
-
-  my $zeros = 0; my $elem;
-  foreach my $e (@$x)
-    {
-    if ($e != 0)
-      {
-      $elem = "$e";				# preserve x
-      $elem =~ s/.*?(0*$)/$1/;			# strip anything not zero
-      $zeros *= $BASE_LEN;			# elems * 5
-      $zeros += length($elem);			# count trailing zeros
-      last;					# early out
-      }
-    $zeros ++;					# real else branch: 50% slower!
-    }
-  $zeros;
-  }
-
-##############################################################################
-# _is_* routines
-
-sub _is_zero
-  {
-  # return true if arg is zero 
-  (((scalar @{$_[1]} == 1) && ($_[1]->[0] == 0))) <=> 0;
-  }
-
-sub _is_even
-  {
-  # return true if arg is even
-  (!($_[1]->[0] & 1)) <=> 0; 
-  }
-
-sub _is_odd
-  {
-  # return true if arg is even
-  (($_[1]->[0] & 1)) <=> 0; 
-  }
-
-sub _is_one
-  {
-  # return true if arg is one
-  (scalar @{$_[1]} == 1) && ($_[1]->[0] == 1) <=> 0; 
-  }
-
-sub _is_two
-  {
-  # return true if arg is two 
-  (scalar @{$_[1]} == 1) && ($_[1]->[0] == 2) <=> 0; 
-  }
-
-sub _is_ten
-  {
-  # return true if arg is ten 
-  (scalar @{$_[1]} == 1) && ($_[1]->[0] == 10) <=> 0; 
-  }
-
-sub __strip_zeros
-  {
-  # internal normalization function that strips leading zeros from the array
-  # args: ref to array
-  my $s = shift;
- 
-  my $cnt = scalar @$s; # get count of parts
-  my $i = $cnt-1;
-  push @$s,0 if $i < 0;		# div might return empty results, so fix it
-
-  return $s if @$s == 1;		# early out
-
-  #print "strip: cnt $cnt i $i\n";
-  # '0', '3', '4', '0', '0',
-  #  0    1    2    3    4
-  # cnt = 5, i = 4
-  # i = 4
-  # i = 3
-  # => fcnt = cnt - i (5-2 => 3, cnt => 5-1 = 4, throw away from 4th pos)
-  # >= 1: skip first part (this can be zero)
-  while ($i > 0) { last if $s->[$i] != 0; $i--; }
-  $i++; splice @$s,$i if ($i < $cnt); # $i cant be 0
-  $s;                                                                    
-  }                                                                             
-
-###############################################################################
-# check routine to test internal state for corruptions
-
-sub _check
-  {
-  # used by the test suite
-  my $x = $_[1];
-
-  return "$x is not a reference" if !ref($x);
-
-  # are all parts are valid?
-  my $i = 0; my $j = scalar @$x; my ($e,$try);
-  while ($i < $j)
-    {
-    $e = $x->[$i]; $e = 'undef' unless defined $e;
-    $try = '=~ /^[\+]?[0-9]+\$/; '."($x, $e)";
-    last if $e !~ /^[+]?[0-9]+$/;
-    $try = '=~ /^[\+]?[0-9]+\$/; '."($x, $e) (stringify)";
-    last if "$e" !~ /^[+]?[0-9]+$/;
-    $try = '=~ /^[\+]?[0-9]+\$/; '."($x, $e) (cat-stringify)";
-    last if '' . "$e" !~ /^[+]?[0-9]+$/;
-    $try = ' < 0 || >= $BASE; '."($x, $e)";
-    last if $e <0 || $e >= $BASE;
-    # this test is disabled, since new/bnorm and certain ops (like early out
-    # in add/sub) are allowed/expected to leave '00000' in some elements
-    #$try = '=~ /^00+/; '."($x, $e)";
-    #last if $e =~ /^00+/;
-    $i++;
-    }
-  return "Illegal part '$e' at pos $i (tested: $try)" if $i < $j;
-  0;
-  }
-
-
-###############################################################################
-
-sub _mod
-  {
-  # if possible, use mod shortcut
-  my ($c,$x,$yo) = @_;
-
-  # slow way since $y to big
-  if (scalar @$yo > 1)
-    {
-    my ($xo,$rem) = _div($c,$x,$yo);
-    return $rem;
-    }
-
-  my $y = $yo->[0];
-  # both are single element arrays
-  if (scalar @$x == 1)
-    {
-    $x->[0] %= $y;
-    return $x;
-    }
-
-  # @y is a single element, but @x has more than one element
-  my $b = $BASE % $y;
-  if ($b == 0)
-    {
-    # when BASE % Y == 0 then (B * BASE) % Y == 0
-    # (B * BASE) % $y + A % Y => A % Y
-    # so need to consider only last element: O(1)
-    $x->[0] %= $y;
-    }
-  elsif ($b == 1)
-    {
-    # else need to go through all elements: O(N), but loop is a bit simplified
-    my $r = 0;
-    foreach (@$x)
-      {
-      $r = ($r + $_) % $y;		# not much faster, but heh...
-      #$r += $_ % $y; $r %= $y;
-      }
-    $r = 0 if $r == $y;
-    $x->[0] = $r;
-    }
-  else
-    {
-    # else need to go through all elements: O(N)
-    my $r = 0; my $bm = 1;
-    foreach (@$x)
-      {
-      $r = ($_ * $bm + $r) % $y;
-      $bm = ($bm * $b) % $y;
-
-      #$r += ($_ % $y) * $bm;
-      #$bm *= $b;
-      #$bm %= $y;
-      #$r %= $y;
-      }
-    $r = 0 if $r == $y;
-    $x->[0] = $r;
-    }
-  splice (@$x,1);		# keep one element of $x
-  $x;
-  }
-
-##############################################################################
-# shifts
-
-sub _rsft
-  {
-  my ($c,$x,$y,$n) = @_;
-
-  if ($n != 10)
-    {
-    $n = _new($c,$n); return _div($c,$x, _pow($c,$n,$y));
-    }
-
-  # shortcut (faster) for shifting by 10)
-  # multiples of $BASE_LEN
-  my $dst = 0;				# destination
-  my $src = _num($c,$y);		# as normal int
-  my $xlen = (@$x-1)*$BASE_LEN+length(int($x->[-1]));  # len of x in digits
-  if ($src >= $xlen or ($src == $xlen and ! defined $x->[1]))
-    {
-    # 12345 67890 shifted right by more than 10 digits => 0
-    splice (@$x,1);                    # leave only one element
-    $x->[0] = 0;                       # set to zero
-    return $x;
-    }
-  my $rem = $src % $BASE_LEN;		# remainder to shift
-  $src = int($src / $BASE_LEN);		# source
-  if ($rem == 0)
-    {
-    splice (@$x,0,$src);		# even faster, 38.4 => 39.3
-    }
-  else
-    {
-    my $len = scalar @$x - $src;	# elems to go
-    my $vd; my $z = '0'x $BASE_LEN;
-    $x->[scalar @$x] = 0;		# avoid || 0 test inside loop
-    while ($dst < $len)
-      {
-      $vd = $z.$x->[$src];
-      $vd = substr($vd,-$BASE_LEN,$BASE_LEN-$rem);
-      $src++;
-      $vd = substr($z.$x->[$src],-$rem,$rem) . $vd;
-      $vd = substr($vd,-$BASE_LEN,$BASE_LEN) if length($vd) > $BASE_LEN;
-      $x->[$dst] = int($vd);
-      $dst++;
-      }
-    splice (@$x,$dst) if $dst > 0;		# kill left-over array elems
-    pop @$x if $x->[-1] == 0 && @$x > 1;	# kill last element if 0
-    } # else rem == 0
-  $x;
-  }
-
-sub _lsft
-  {
-  my ($c,$x,$y,$n) = @_;
-
-  if ($n != 10)
-    {
-    $n = _new($c,$n); return _mul($c,$x, _pow($c,$n,$y));
-    }
-
-  # shortcut (faster) for shifting by 10) since we are in base 10eX
-  # multiples of $BASE_LEN:
-  my $src = scalar @$x;			# source
-  my $len = _num($c,$y);		# shift-len as normal int
-  my $rem = $len % $BASE_LEN;		# remainder to shift
-  my $dst = $src + int($len/$BASE_LEN);	# destination
-  my $vd;				# further speedup
-  $x->[$src] = 0;			# avoid first ||0 for speed
-  my $z = '0' x $BASE_LEN;
-  while ($src >= 0)
-    {
-    $vd = $x->[$src]; $vd = $z.$vd;
-    $vd = substr($vd,-$BASE_LEN+$rem,$BASE_LEN-$rem);
-    $vd .= $src > 0 ? substr($z.$x->[$src-1],-$BASE_LEN,$rem) : '0' x $rem;
-    $vd = substr($vd,-$BASE_LEN,$BASE_LEN) if length($vd) > $BASE_LEN;
-    $x->[$dst] = int($vd);
-    $dst--; $src--;
-    }
-  # set lowest parts to 0
-  while ($dst >= 0) { $x->[$dst--] = 0; }
-  # fix spurios last zero element
-  splice @$x,-1 if $x->[-1] == 0;
-  $x;
-  }
-
-sub _pow
-  {
-  # power of $x to $y
-  # ref to array, ref to array, return ref to array
-  my ($c,$cx,$cy) = @_;
-
-  if (scalar @$cy == 1 && $cy->[0] == 0)
-    {
-    splice (@$cx,1); $cx->[0] = 1;		# y == 0 => x => 1
-    return $cx;
-    }
-  if ((scalar @$cx == 1 && $cx->[0] == 1) ||	#    x == 1
-      (scalar @$cy == 1 && $cy->[0] == 1))	# or y == 1
-    {
-    return $cx;
-    }
-  if (scalar @$cx == 1 && $cx->[0] == 0)
-    {
-    splice (@$cx,1); $cx->[0] = 0;		# 0 ** y => 0 (if not y <= 0)
-    return $cx;
-    }
-
-  my $pow2 = _one();
-
-  my $y_bin = _as_bin($c,$cy); $y_bin =~ s/^0b//;
-  my $len = length($y_bin);
-  while (--$len > 0)
-    {
-    _mul($c,$pow2,$cx) if substr($y_bin,$len,1) eq '1';		# is odd?
-    _mul($c,$cx,$cx);
-    }
-
-  _mul($c,$cx,$pow2);
-  $cx;
-  }
-
-sub _fac
-  {
-  # factorial of $x
-  # ref to array, return ref to array
-  my ($c,$cx) = @_;
-
-  if ((@$cx == 1) && ($cx->[0] <= 2))
-    {
-    $cx->[0] ||= 1;		# 0 => 1, 1 => 1, 2 => 2
-    return $cx;
-    }
-
-  # go forward until $base is exceeded
-  # limit is either $x steps (steps == 100 means a result always too high) or
-  # $base.
-  my $steps = 100; $steps = $cx->[0] if @$cx == 1;
-  my $r = 2; my $cf = 3; my $step = 2; my $last = $r;
-  while ($r*$cf < $BASE && $step < $steps)
-    {
-    $last = $r; $r *= $cf++; $step++;
-    }
-  if ((@$cx == 1) && $step == $cx->[0])
-    {
-    # completely done, so keep reference to $x and return
-    $cx->[0] = $r;
-    return $cx;
-    }
-  
-  # now we must do the left over steps
-  my $n;					# steps still to do
-  if (scalar @$cx == 1)
-    {
-    $n = $cx->[0];
-    }
-  else
-    {
-    $n = _copy($c,$cx);
-    }
-
-  $cx->[0] = $last; splice (@$cx,1);		# keep ref to $x
-  my $zero_elements = 0;
-
-  # do left-over steps fit into a scalar?
-  if (ref $n eq 'ARRAY')
-    {
-    # No, so use slower inc() & cmp()
-    $step = [$step];
-    while (_acmp($step,$n) <= 0)
-      {
-      # as soon as the last element of $cx is 0, we split it up and remember
-      # how many zeors we got so far. The reason is that n! will accumulate
-      # zeros at the end rather fast.
-      if ($cx->[0] == 0)
-        {
-        $zero_elements ++; shift @$cx;
-        }
-      _mul($c,$cx,$step); _inc($c,$step);
-      }
-    }
-  else
-    {
-    # Yes, so we can speed it up slightly
-    while ($step <= $n)
-      {
-      # When the last element of $cx is 0, we split it up and remember
-      # how many we got so far. The reason is that n! will accumulate
-      # zeros at the end rather fast.
-      if ($cx->[0] == 0)
-        {
-        $zero_elements ++; shift @$cx;
-        }
-      _mul($c,$cx,[$step]); $step++;
-      }
-    }
-  # multiply in the zeros again
-  while ($zero_elements-- > 0)
-    {
-    unshift @$cx, 0; 
-    }
-  $cx;			# return result
-  }
-
-#############################################################################
-
-sub _log_int
-  {
-  # calculate integer log of $x to base $base
-  # ref to array, ref to array - return ref to array
-  my ($c,$x,$base) = @_;
-
-  # X == 0 => NaN
-  return if (scalar @$x == 1 && $x->[0] == 0);
-  # BASE 0 or 1 => NaN
-  return if (scalar @$base == 1 && $base->[0] < 2);
-  my $cmp = _acmp($c,$x,$base); # X == BASE => 1
-  if ($cmp == 0)
-    {
-    splice (@$x,1); $x->[0] = 1;
-    return ($x,1)
-    }
-  # X < BASE
-  if ($cmp < 0)
-    {
-    splice (@$x,1); $x->[0] = 0;
-    return ($x,undef);
-    }
-
-  # this trial multiplication is very fast, even for large counts (like for
-  # 2 ** 1024, since this still requires only 1024 very fast steps
-  # (multiplication of a large number by a very small number is very fast))
-  my $x_org = _copy($c,$x);		# preserve x
-  splice(@$x,1); $x->[0] = 1;		# keep ref to $x
-
-  my $trial = _copy($c,$base);
-
-  # XXX TODO this only works if $base has only one element
-  if (scalar @$base == 1)
-    {
-    # compute int ( length_in_base_10(X) / ( log(base) / log(10) ) )
-    my $len = _len($c,$x_org);
-    my $res = int($len / (log($base->[0]) / log(10))) || 1; # avoid $res == 0
-
-    $x->[0] = $res;
-    $trial = _pow ($c, _copy($c, $base), $x);
-    my $a = _acmp($x,$trial,$x_org);
-    return ($x,1) if $a == 0;
-    # we now know that $res is too small
-    if ($res < 0)
-      {
-      _mul($c,$trial,$base); _add($c, $x, [1]);
-      }
-    else
-      {
-      # or too big
-      _div($c,$trial,$base); _sub($c, $x, [1]);
-      }
-    # did we now get the right result?
-    $a = _acmp($x,$trial,$x_org);
-    return ($x,1) if $a == 0;		# yes, exactly
-    # still too big
-    if ($a > 0)
-      {
-      _div($c,$trial,$base); _sub($c, $x, [1]);
-      }
-    } 
-  
-  # simple loop that increments $x by two in each step, possible overstepping
-  # the real result by one
-
-  my $a;
-  my $base_mul = _mul($c, _copy($c,$base), $base);
-
-  while (($a = _acmp($c,$trial,$x_org)) < 0)
-    {
-    _mul($c,$trial,$base_mul); _add($c, $x, [2]);
-    }
-
-  my $exact = 1;
-  if ($a > 0)
-    {
-    # overstepped the result
-    _dec($c, $x);
-    _div($c,$trial,$base);
-    $a = _acmp($c,$trial,$x_org);
-    if ($a > 0)
-      {
-      _dec($c, $x);
-      }
-    $exact = 0 if $a != 0;
-    }
-  
-  ($x,$exact);				# return result
-  }
-
-# for debugging:
-  use constant DEBUG => 0;
-  my $steps = 0;
-  sub steps { $steps };
-
-sub _sqrt
-  {
-  # square-root of $x in place
-  # Compute a guess of the result (by rule of thumb), then improve it via
-  # Newton's method.
-  my ($c,$x) = @_;
-
-  if (scalar @$x == 1)
-    {
-    # fit's into one Perl scalar, so result can be computed directly
-    $x->[0] = int(sqrt($x->[0]));
-    return $x;
-    } 
-  my $y = _copy($c,$x);
-  # hopefully _len/2 is < $BASE, the -1 is to always undershot the guess
-  # since our guess will "grow"
-  my $l = int((_len($c,$x)-1) / 2);	
-
-  my $lastelem = $x->[-1];					# for guess
-  my $elems = scalar @$x - 1;
-  # not enough digits, but could have more?
-  if ((length($lastelem) <= 3) && ($elems > 1))
-    {
-    # right-align with zero pad
-    my $len = length($lastelem) & 1;
-    print "$lastelem => " if DEBUG;
-    $lastelem .= substr($x->[-2] . '0' x $BASE_LEN,0,$BASE_LEN);
-    # former odd => make odd again, or former even to even again
-    $lastelem = $lastelem / 10 if (length($lastelem) & 1) != $len;
-    print "$lastelem\n" if DEBUG;
-    }
-
-  # construct $x (instead of _lsft($c,$x,$l,10)
-  my $r = $l % $BASE_LEN;	# 10000 00000 00000 00000 ($BASE_LEN=5)
-  $l = int($l / $BASE_LEN);
-  print "l =  $l " if DEBUG;
-
-  splice @$x,$l;		# keep ref($x), but modify it
-
-  # we make the first part of the guess not '1000...0' but int(sqrt($lastelem))
-  # that gives us:
-  # 14400 00000 => sqrt(14400) => guess first digits to be 120
-  # 144000 000000 => sqrt(144000) => guess 379
-
-  print "$lastelem (elems $elems) => " if DEBUG;
-  $lastelem = $lastelem / 10 if ($elems & 1 == 1);		# odd or even?
-  my $g = sqrt($lastelem); $g =~ s/\.//;			# 2.345 => 2345
-  $r -= 1 if $elems & 1 == 0;					# 70 => 7
-
-  # padd with zeros if result is too short
-  $x->[$l--] = int(substr($g . '0' x $r,0,$r+1));
-  print "now ",$x->[-1] if DEBUG;
-  print " would have been ", int('1' . '0' x $r),"\n" if DEBUG;
-
-  # If @$x > 1, we could compute the second elem of the guess, too, to create
-  # an even better guess. Not implemented yet. Does it improve performance?
-  $x->[$l--] = 0 while ($l >= 0);	# all other digits of guess are zero
-
-  print "start x= ",_str($c,$x),"\n" if DEBUG;
-  my $two = _two();
-  my $last = _zero();
-  my $lastlast = _zero();
-  $steps = 0 if DEBUG;
-  while (_acmp($c,$last,$x) != 0 && _acmp($c,$lastlast,$x) != 0)
-    {
-    $steps++ if DEBUG;
-    $lastlast = _copy($c,$last);
-    $last = _copy($c,$x);
-    _add($c,$x, _div($c,_copy($c,$y),$x));
-    _div($c,$x, $two );
-    print " x= ",_str($c,$x),"\n" if DEBUG;
-    }
-  print "\nsteps in sqrt: $steps, " if DEBUG;
-  _dec($c,$x) if _acmp($c,$y,_mul($c,_copy($c,$x),$x)) < 0;	# overshot? 
-  print " final ",$x->[-1],"\n" if DEBUG;
-  $x;
-  }
-
-sub _root
-  {
-  # take n'th root of $x in place (n >= 3)
-  my ($c,$x,$n) = @_;
- 
-  if (scalar @$x == 1)
-    {
-    if (scalar @$n > 1)
-      {
-      # result will always be smaller than 2 so trunc to 1 at once
-      $x->[0] = 1;
-      }
-    else
-      {
-      # fit's into one Perl scalar, so result can be computed directly
-      # cannot use int() here, because it rounds wrongly (try 
-      # (81 ** 3) ** (1/3) to see what I mean)
-      #$x->[0] = int( $x->[0] ** (1 / $n->[0]) );
-      # round to 8 digits, then truncate result to integer
-      $x->[0] = int ( sprintf ("%.8f", $x->[0] ** (1 / $n->[0]) ) );
-      }
-    return $x;
-    } 
-
-  # we know now that X is more than one element long
-
-  # if $n is a power of two, we can repeatedly take sqrt($X) and find the
-  # proper result, because sqrt(sqrt($x)) == root($x,4)
-  my $b = _as_bin($c,$n);
-  if ($b =~ /0b1(0+)$/)
-    {
-    my $count = CORE::length($1);	# 0b100 => len('00') => 2
-    my $cnt = $count;			# counter for loop
-    unshift (@$x, 0);			# add one element, together with one
-					# more below in the loop this makes 2
-    while ($cnt-- > 0)
-      {
-      # 'inflate' $X by adding one element, basically computing
-      # $x * $BASE * $BASE. This gives us more $BASE_LEN digits for result
-      # since len(sqrt($X)) approx == len($x) / 2.
-      unshift (@$x, 0);
-      # calculate sqrt($x), $x is now one element to big, again. In the next
-      # round we make that two, again.
-      _sqrt($c,$x);
-      }
-    # $x is now one element to big, so truncate result by removing it
-    splice (@$x,0,1);
-    } 
-  else
-    {
-    # trial computation by starting with 2,4,8,16 etc until we overstep
-    my $step;
-    my $trial = _two();
-
-    # while still to do more than X steps
-    do
-      {
-      $step = _two();
-      while (_acmp($c, _pow($c, _copy($c, $trial), $n), $x) < 0)
-        {
-        _mul ($c, $step, [2]);
-        _add ($c, $trial, $step);
-        }
-
-      # hit exactly?
-      if (_acmp($c, _pow($c, _copy($c, $trial), $n), $x) == 0)
-        {
-        @$x = @$trial;			# make copy while preserving ref to $x
-        return $x;
-        }
-      # overstepped, so go back on step
-      _sub($c, $trial, $step);
-      } while (scalar @$step > 1 || $step->[0] > 128);
-
-    # reset step to 2
-    $step = _two();
-    # add two, because $trial cannot be exactly the result (otherwise we would
-    # alrady have found it)
-    _add($c, $trial, $step);
- 
-    # and now add more and more (2,4,6,8,10 etc)
-    while (_acmp($c, _pow($c, _copy($c, $trial), $n), $x) < 0)
-      {
-      _add ($c, $trial, $step);
-      }
-
-    # hit not exactly? (overstepped)
-    if (_acmp($c, _pow($c, _copy($c, $trial), $n), $x) > 0)
-      {
-      _dec($c,$trial);
-      }
-
-    # hit not exactly? (overstepped)
-    # 80 too small, 81 slightly too big, 82 too big
-    if (_acmp($c, _pow($c, _copy($c, $trial), $n), $x) > 0)
-      {
-      _dec ($c, $trial); 
-      }
-
-    @$x = @$trial;			# make copy while preserving ref to $x
-    return $x;
-    }
-  $x; 
-  }
-
-##############################################################################
-# binary stuff
-
-sub _and
-  {
-  my ($c,$x,$y) = @_;
-
-  # the shortcut makes equal, large numbers _really_ fast, and makes only a
-  # very small performance drop for small numbers (e.g. something with less
-  # than 32 bit) Since we optimize for large numbers, this is enabled.
-  return $x if _acmp($c,$x,$y) == 0;		# shortcut
-  
-  my $m = _one(); my ($xr,$yr);
-  my $mask = $AND_MASK;
-
-  my $x1 = $x;
-  my $y1 = _copy($c,$y);			# make copy
-  $x = _zero();
-  my ($b,$xrr,$yrr);
-  use integer;
-  while (!_is_zero($c,$x1) && !_is_zero($c,$y1))
-    {
-    ($x1, $xr) = _div($c,$x1,$mask);
-    ($y1, $yr) = _div($c,$y1,$mask);
-
-    # make ints() from $xr, $yr
-    # this is when the AND_BITS are greater than $BASE and is slower for
-    # small (<256 bits) numbers, but faster for large numbers. Disabled
-    # due to KISS principle
-
-#    $b = 1; $xrr = 0; foreach (@$xr) { $xrr += $_ * $b; $b *= $BASE; }
-#    $b = 1; $yrr = 0; foreach (@$yr) { $yrr += $_ * $b; $b *= $BASE; }
-#    _add($c,$x, _mul($c, _new( $c, ($xrr & $yrr) ), $m) );
-    
-    # 0+ due to '&' doesn't work in strings
-    _add($c,$x, _mul($c, [ 0+$xr->[0] & 0+$yr->[0] ], $m) );
-    _mul($c,$m,$mask);
-    }
-  $x;
-  }
-
-sub _xor
-  {
-  my ($c,$x,$y) = @_;
-
-  return _zero() if _acmp($c,$x,$y) == 0;	# shortcut (see -and)
-
-  my $m = _one(); my ($xr,$yr);
-  my $mask = $XOR_MASK;
-
-  my $x1 = $x;
-  my $y1 = _copy($c,$y);			# make copy
-  $x = _zero();
-  my ($b,$xrr,$yrr);
-  use integer;
-  while (!_is_zero($c,$x1) && !_is_zero($c,$y1))
-    {
-    ($x1, $xr) = _div($c,$x1,$mask);
-    ($y1, $yr) = _div($c,$y1,$mask);
-    # make ints() from $xr, $yr (see _and())
-    #$b = 1; $xrr = 0; foreach (@$xr) { $xrr += $_ * $b; $b *= $BASE; }
-    #$b = 1; $yrr = 0; foreach (@$yr) { $yrr += $_ * $b; $b *= $BASE; }
-    #_add($c,$x, _mul($c, _new( $c, ($xrr ^ $yrr) ), $m) );
-
-    # 0+ due to '^' doesn't work in strings
-    _add($c,$x, _mul($c, [ 0+$xr->[0] ^ 0+$yr->[0] ], $m) );
-    _mul($c,$m,$mask);
-    }
-  # the loop stops when the shorter of the two numbers is exhausted
-  # the remainder of the longer one will survive bit-by-bit, so we simple
-  # multiply-add it in
-  _add($c,$x, _mul($c, $x1, $m) ) if !_is_zero($c,$x1);
-  _add($c,$x, _mul($c, $y1, $m) ) if !_is_zero($c,$y1);
-  
-  $x;
-  }
-
-sub _or
-  {
-  my ($c,$x,$y) = @_;
-
-  return $x if _acmp($c,$x,$y) == 0;		# shortcut (see _and)
-
-  my $m = _one(); my ($xr,$yr);
-  my $mask = $OR_MASK;
-
-  my $x1 = $x;
-  my $y1 = _copy($c,$y);			# make copy
-  $x = _zero();
-  my ($b,$xrr,$yrr);
-  use integer;
-  while (!_is_zero($c,$x1) && !_is_zero($c,$y1))
-    {
-    ($x1, $xr) = _div($c,$x1,$mask);
-    ($y1, $yr) = _div($c,$y1,$mask);
-    # make ints() from $xr, $yr (see _and())
-#    $b = 1; $xrr = 0; foreach (@$xr) { $xrr += $_ * $b; $b *= $BASE; }
-#    $b = 1; $yrr = 0; foreach (@$yr) { $yrr += $_ * $b; $b *= $BASE; }
-#    _add($c,$x, _mul($c, _new( $c, ($xrr | $yrr) ), $m) );
-    
-    # 0+ due to '|' doesn't work in strings
-    _add($c,$x, _mul($c, [ 0+$xr->[0] | 0+$yr->[0] ], $m) );
-    _mul($c,$m,$mask);
-    }
-  # the loop stops when the shorter of the two numbers is exhausted
-  # the remainder of the longer one will survive bit-by-bit, so we simple
-  # multiply-add it in
-  _add($c,$x, _mul($c, $x1, $m) ) if !_is_zero($c,$x1);
-  _add($c,$x, _mul($c, $y1, $m) ) if !_is_zero($c,$y1);
-  
-  $x;
-  }
-
-sub _as_hex
-  {
-  # convert a decimal number to hex (ref to array, return ref to string)
-  my ($c,$x) = @_;
-
-  # fit's into one element (handle also 0x0 case)
-  return sprintf("0x%x",$x->[0]) if @$x == 1;
-
-  my $x1 = _copy($c,$x);
-
-  my $es = '';
-  my ($xr, $h, $x10000);
-  if ($] >= 5.006)
-    {
-    $x10000 = [ 0x10000 ]; $h = 'h4';
-    }
-  else
-    {
-    $x10000 = [ 0x1000 ]; $h = 'h3';
-    }
-  while (@$x1 != 1 || $x1->[0] != 0)		# _is_zero()
-    {
-    ($x1, $xr) = _div($c,$x1,$x10000);
-    $es .= unpack($h,pack('v',$xr->[0]));	# XXX TODO: why pack('v',...)?
-    }
-  $es = reverse $es;
-  $es =~ s/^[0]+//;   # strip leading zeros
-  '0x' . $es;					# return result prepended with 0x
-  }
-
-sub _as_bin
-  {
-  # convert a decimal number to bin (ref to array, return ref to string)
-  my ($c,$x) = @_;
-
-  # fit's into one element (and Perl recent enough), handle also 0b0 case
-  # handle zero case for older Perls
-  if ($] <= 5.005 && @$x == 1 && $x->[0] == 0)
-    {
-    my $t = '0b0'; return $t;
-    }
-  if (@$x == 1 && $] >= 5.006)
-    {
-    my $t = sprintf("0b%b",$x->[0]);
-    return $t;
-    }
-  my $x1 = _copy($c,$x);
-
-  my $es = '';
-  my ($xr, $b, $x10000);
-  if ($] >= 5.006)
-    {
-    $x10000 = [ 0x10000 ]; $b = 'b16';
-    }
-  else
-    {
-    $x10000 = [ 0x1000 ]; $b = 'b12';
-    }
-  while (!(@$x1 == 1 && $x1->[0] == 0))		# _is_zero()
-    {
-    ($x1, $xr) = _div($c,$x1,$x10000);
-    $es .= unpack($b,pack('v',$xr->[0]));	# XXX TODO: why pack('v',...)?
-    # $es .= unpack($b,$xr->[0]);
-    }
-  $es = reverse $es;
-  $es =~ s/^[0]+//;   # strip leading zeros
-  '0b' . $es;					# return result prepended with 0b
-  }
-
-sub _from_hex
-  {
-  # convert a hex number to decimal (ref to string, return ref to array)
-  my ($c,$hs) = @_;
-
-  my $m = _new($c, 0x10000000);			# 28 bit at a time (<32 bit!)
-  my $d = 7;					# 7 digits at a time
-  if ($] <= 5.006)
-    {
-    # for older Perls, play safe
-    $m = [ 0x10000 ];				# 16 bit at a time (<32 bit!)
-    $d = 4;					# 4 digits at a time
-    }
-
-  my $mul = _one();
-  my $x = _zero();
-
-  my $len = int( (length($hs)-2)/$d );		# $d digit parts, w/o the '0x'
-  my $val; my $i = -$d;
-  while ($len >= 0)
-    {
-    $val = substr($hs,$i,$d);			# get hex digits
-    $val =~ s/^[+-]?0x// if $len == 0;		# for last part only because
-    $val = hex($val);				# hex does not like wrong chars
-    $i -= $d; $len --;
-    my $adder = [ $val ];
-    # if the resulting number was to big to fit into one element, create a
-    # two-element version (bug found by Mark Lakata - Thanx!)
-    if (CORE::length($val) > $BASE_LEN)
-      {
-      $adder = _new($c,$val);
-      }
-    _add ($c, $x, _mul ($c, $adder, $mul ) ) if $val != 0;
-    _mul ($c, $mul, $m ) if $len >= 0; 		# skip last mul
-    }
-  $x;
-  }
-
-sub _from_bin
-  {
-  # convert a hex number to decimal (ref to string, return ref to array)
-  my ($c,$bs) = @_;
-
-  # instead of converting X (8) bit at a time, it is faster to "convert" the
-  # number to hex, and then call _from_hex.
-
-  my $hs = $bs;
-  $hs =~ s/^[+-]?0b//;					# remove sign and 0b
-  my $l = length($hs);					# bits
-  $hs = '0' x (8-($l % 8)) . $hs if ($l % 8) != 0;	# padd left side w/ 0
-  my $h = '0x' . unpack('H*', pack ('B*', $hs));	# repack as hex
-  
-  $c->_from_hex($h);
-  }
-
-##############################################################################
-# special modulus functions
-
-sub _modinv
-  {
-  # modular inverse
-  my ($c,$x,$y) = @_;
-
-  my $u = _zero($c); my $u1 = _one($c);
-  my $a = _copy($c,$y); my $b = _copy($c,$x);
-
-  # Euclid's Algorithm for bgcd(), only that we calc bgcd() ($a) and the
-  # result ($u) at the same time. See comments in BigInt for why this works.
-  my $q;
-  ($a, $q, $b) = ($b, _div($c,$a,$b));		# step 1
-  my $sign = 1;
-  while (!_is_zero($c,$b))
-    {
-    my $t = _add($c, 				# step 2:
-       _mul($c,_copy($c,$u1), $q) ,		#  t =  u1 * q
-       $u );					#     + u
-    $u = $u1;					#  u = u1, u1 = t
-    $u1 = $t;
-    $sign = -$sign;
-    ($a, $q, $b) = ($b, _div($c,$a,$b));	# step 1
-    }
-
-  # if the gcd is not 1, then return NaN
-  return (undef,undef) unless _is_one($c,$a);
- 
-  ($u1, $sign == 1 ? '+' : '-');
-  }
-
-sub _modpow
-  {
-  # modulus of power ($x ** $y) % $z
-  my ($c,$num,$exp,$mod) = @_;
-
-  # in the trivial case,
-  if (_is_one($c,$mod))
-    {
-    splice @$num,0,1; $num->[0] = 0;
-    return $num;
-    }
-  if ((scalar @$num == 1) && (($num->[0] == 0) || ($num->[0] == 1)))
-    {
-    $num->[0] = 1;
-    return $num;
-    }
-
-#  $num = _mod($c,$num,$mod);	# this does not make it faster
-
-  my $acc = _copy($c,$num); my $t = _one();
-
-  my $expbin = _as_bin($c,$exp); $expbin =~ s/^0b//;
-  my $len = length($expbin);
-  while (--$len >= 0)
-    {
-    if ( substr($expbin,$len,1) eq '1')			# is_odd
-      {
-      _mul($c,$t,$acc);
-      $t = _mod($c,$t,$mod);
-      }
-    _mul($c,$acc,$acc);
-    $acc = _mod($c,$acc,$mod);
-    }
-  @$num = @$t;
-  $num;
-  }
-
-sub _gcd
-  {
-  # greatest common divisor
-  my ($c,$x,$y) = @_;
-
-  while ( (scalar @$y != 1) || ($y->[0] != 0) )		# while ($y != 0)
-    {
-    my $t = _copy($c,$y);
-    $y = _mod($c, $x, $y);
-    $x = $t;
-    }
-  $x;
-  }
-
-##############################################################################
-##############################################################################
-
-1;
-__END__
-
-=head1 NAME
-
-Math::BigInt::Calc - Pure Perl module to support Math::BigInt
-
-=head1 SYNOPSIS
-
-Provides support for big integer calculations. Not intended to be used by other
-modules. Other modules which sport the same functions can also be used to support
-Math::BigInt, like Math::BigInt::GMP or Math::BigInt::Pari.
-
-=head1 DESCRIPTION
-
-In order to allow for multiple big integer libraries, Math::BigInt was
-rewritten to use library modules for core math routines. Any module which
-follows the same API as this can be used instead by using the following:
-
-	use Math::BigInt lib => 'libname';
-
-'libname' is either the long name ('Math::BigInt::Pari'), or only the short
-version like 'Pari'.
-
-=head1 STORAGE
-
-=head1 METHODS
-
-The following functions MUST be defined in order to support the use by
-Math::BigInt v1.70 or later:
-
-	api_version()	return API version, minimum 1 for v1.70
-	_new(string)	return ref to new object from ref to decimal string
-	_zero()		return a new object with value 0
-	_one()		return a new object with value 1
-	_two()		return a new object with value 2
-	_ten()		return a new object with value 10
-
-	_str(obj)	return ref to a string representing the object
-	_num(obj)	returns a Perl integer/floating point number
-			NOTE: because of Perl numeric notation defaults,
-			the _num'ified obj may lose accuracy due to 
-			machine-dependend floating point size limitations
-                    
-	_add(obj,obj)	Simple addition of two objects
-	_mul(obj,obj)	Multiplication of two objects
-	_div(obj,obj)	Division of the 1st object by the 2nd
-			In list context, returns (result,remainder).
-			NOTE: this is integer math, so no
-			fractional part will be returned.
-			The second operand will be not be 0, so no need to
-			check for that.
-	_sub(obj,obj)	Simple subtraction of 1 object from another
-			a third, optional parameter indicates that the params
-			are swapped. In this case, the first param needs to
-			be preserved, while you can destroy the second.
-			sub (x,y,1) => return x - y and keep x intact!
-	_dec(obj)	decrement object by one (input is garant. to be > 0)
-	_inc(obj)	increment object by one
-
-
-	_acmp(obj,obj)	<=> operator for objects (return -1, 0 or 1)
-
-	_len(obj)	returns count of the decimal digits of the object
-	_digit(obj,n)	returns the n'th decimal digit of object
-
-	_is_one(obj)	return true if argument is 1
-	_is_two(obj)	return true if argument is 2
-	_is_ten(obj)	return true if argument is 10
-	_is_zero(obj)	return true if argument is 0
-	_is_even(obj)	return true if argument is even (0,2,4,6..)
-	_is_odd(obj)	return true if argument is odd (1,3,5,7..)
-
-	_copy		return a ref to a true copy of the object
-
-	_check(obj)	check whether internal representation is still intact
-			return 0 for ok, otherwise error message as string
-
-	_from_hex(str)	return ref to new object from ref to hexadecimal string
-	_from_bin(str)	return ref to new object from ref to binary string
-	
-	_as_hex(str)	return string containing the value as
-			unsigned hex string, with the '0x' prepended.
-			Leading zeros must be stripped.
-	_as_bin(str)	Like as_hex, only as binary string containing only
-			zeros and ones. Leading zeros must be stripped and a
-			'0b' must be prepended.
-	
-	_rsft(obj,N,B)	shift object in base B by N 'digits' right
-	_lsft(obj,N,B)	shift object in base B by N 'digits' left
-	
-	_xor(obj1,obj2)	XOR (bit-wise) object 1 with object 2
-			Note: XOR, AND and OR pad with zeros if size mismatches
-	_and(obj1,obj2)	AND (bit-wise) object 1 with object 2
-	_or(obj1,obj2)	OR (bit-wise) object 1 with object 2
-
-	_mod(obj,obj)	Return remainder of div of the 1st by the 2nd object
-	_sqrt(obj)	return the square root of object (truncated to int)
-	_root(obj)	return the n'th (n >= 3) root of obj (truncated to int)
-	_fac(obj)	return factorial of object 1 (1*2*3*4..)
-	_pow(obj,obj)	return object 1 to the power of object 2
-			return undef for NaN
-	_zeros(obj)	return number of trailing decimal zeros
-	_modinv		return inverse modulus
-	_modpow		return modulus of power ($x ** $y) % $z
-	_log_int(X,N)	calculate integer log() of X in base N
-			X >= 0, N >= 0 (return undef for NaN)
-			returns (RESULT, EXACT) where EXACT is:
-			 1     : result is exactly RESULT
-			 0     : result was truncated to RESULT
-			 undef : unknown whether result is exactly RESULT
-        _gcd(obj,obj)	return Greatest Common Divisor of two objects
-
-The following functions are optional, and can be defined if the underlying lib
-has a fast way to do them. If undefined, Math::BigInt will use pure Perl (hence
-slow) fallback routines to emulate these:
-	
-	_signed_or
-	_signed_and
-	_signed_xor
-
-
-Input strings come in as unsigned but with prefix (i.e. as '123', '0xabc'
-or '0b1101').
-
-So the library needs only to deal with unsigned big integers. Testing of input
-parameter validity is done by the caller, so you need not worry about
-underflow (f.i. in C<_sub()>, C<_dec()>) nor about division by zero or similar
-cases.
-
-The first parameter can be modified, that includes the possibility that you
-return a reference to a completely different object instead. Although keeping
-the reference and just changing it's contents is prefered over creating and
-returning a different reference.
-
-Return values are always references to objects, strings, or true/false for
-comparisation routines.
-
-=head1 WRAP YOUR OWN
-
-If you want to port your own favourite c-lib for big numbers to the
-Math::BigInt interface, you can take any of the already existing modules as
-a rough guideline. You should really wrap up the latest BigInt and BigFloat
-testsuites with your module, and replace in them any of the following:
-
-	use Math::BigInt;
-
-by this:
-
-	use Math::BigInt lib => 'yourlib';
-
-This way you ensure that your library really works 100% within Math::BigInt.
-
-=head1 LICENSE
- 
-This program is free software; you may redistribute it and/or modify it under
-the same terms as Perl itself. 
-
-=head1 AUTHORS
-
-Original math code by Mark Biggar, rewritten by Tels L<http://bloodgate.com/>
-in late 2000.
-Seperated from BigInt and shaped API with the help of John Peacock.
-
-Fixed, speed-up, streamlined and enhanced by Tels 2001 - 2005.
-
-=head1 SEE ALSO
-
-L<Math::BigInt>, L<Math::BigFloat>, L<Math::BigInt::BitVect>,
-L<Math::BigInt::GMP>, L<Math::BigInt::FastCalc> and L<Math::BigInt::Pari>.
-
-=cut
Index: affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/CalcEmu.pm
diff -u affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/CalcEmu.pm:1.1.1.1 affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/CalcEmu.pm:removed
--- affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/CalcEmu.pm:1.1.1.1	Tue Oct 25 04:14:40 2005
+++ affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/CalcEmu.pm	Tue Oct 25 04:20:51 2005
@@ -1,329 +0,0 @@
-package Math::BigInt::CalcEmu;
-
-use 5.005;
-use strict;
-# use warnings;	# dont use warnings for older Perls
-use vars qw/$VERSION/;
-
-$VERSION = '0.05';
-
-package Math::BigInt;
-
-# See SYNOPSIS below.
-
-my $CALC_EMU;
-
-BEGIN
-  {
-  $CALC_EMU = Math::BigInt->config()->{'lib'};
-  # register us with MBI to get notified of future lib changes
-  Math::BigInt::_register_callback( __PACKAGE__, sub { $CALC_EMU = $_[0]; } );
-  }
-
-sub __emu_band
-  {
-  my ($self,$x,$y,$sx,$sy, @ r) = @_;
-
-  return $x->bzero(@r) if $y->is_zero() || $x->is_zero();
-  
-  my $sign = 0;					# sign of result
-  $sign = 1 if $sx == -1 && $sy == -1;
-
-  my ($bx,$by);
-
-  if ($sx == -1)				# if x is negative
-    {
-    # two's complement: inc and flip all "bits" in $bx
-    $bx = $x->binc()->as_hex();			# -1 => 0, -2 => 1, -3 => 2 etc
-    $bx =~ s/-?0x//;
-    $bx =~ tr/0123456789abcdef/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  else
-    {
-    $bx = $x->as_hex();				# get binary representation
-    $bx =~ s/-?0x//;
-    $bx =~ tr/fedcba9876543210/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  if ($sy == -1)				# if y is negative
-    {
-    # two's complement: inc and flip all "bits" in $by
-    $by = $y->copy()->binc()->as_hex();		# -1 => 0, -2 => 1, -3 => 2 etc
-    $by =~ s/-?0x//;
-    $by =~ tr/0123456789abcdef/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  else
-    {
-    $by = $y->as_hex();				# get binary representation
-    $by =~ s/-?0x//;
-    $by =~ tr/fedcba9876543210/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  # now we have bit-strings from X and Y, reverse them for padding
-  $bx = reverse $bx;
-  $by = reverse $by;
-
-  # padd the shorter string
-  my $xx = "\x00"; $xx = "\x0f" if $sx == -1;
-  my $yy = "\x00"; $yy = "\x0f" if $sy == -1;
-  my $diff = CORE::length($bx) - CORE::length($by);
-  if ($diff > 0)
-    {
-    # if $yy eq "\x00", we can cut $bx, otherwise we need to padd $by
-    $by .= $yy x $diff;
-    }
-  elsif ($diff < 0)
-    {
-    # if $xx eq "\x00", we can cut $by, otherwise we need to padd $bx
-    $bx .= $xx x abs($diff);
-    }
-  
-  # and the strings together
-  my $r = $bx & $by;
-
-  # and reverse the result again
-  $bx = reverse $r;
-
-  # One of $x or $y was negative, so need to flip bits in the result.
-  # In both cases (one or two of them negative, or both positive) we need
-  # to get the characters back.
-  if ($sign == 1)
-    {
-    $bx =~ tr/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/0123456789abcdef/;
-    }
-  else
-    {
-    $bx =~ tr/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/fedcba9876543210/;
-    }
-
-  # leading zeros will be stripped by _from_hex()
-  $bx = '0x' . $bx;
-  $x->{value} = $CALC_EMU->_from_hex( $bx );
-
-  # calculate sign of result
-  $x->{sign} = '+';
-  $x->{sign} = '-' if $sign == 1 && !$x->is_zero();
-
-  $x->bdec() if $sign == 1;
-
-  $x->round(@r);
-  }
-
-sub __emu_bior
-  {
-  my ($self,$x,$y,$sx,$sy, @ r) = @_;
-
-  return $x->round(@r) if $y->is_zero();
-
-  my $sign = 0;					# sign of result
-  $sign = 1 if ($sx == -1) || ($sy == -1);
-
-  my ($bx,$by);
-
-  if ($sx == -1)				# if x is negative
-    {
-    # two's complement: inc and flip all "bits" in $bx
-    $bx = $x->binc()->as_hex();			# -1 => 0, -2 => 1, -3 => 2 etc
-    $bx =~ s/-?0x//;
-    $bx =~ tr/0123456789abcdef/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  else
-    {
-    $bx = $x->as_hex();				# get binary representation
-    $bx =~ s/-?0x//;
-    $bx =~ tr/fedcba9876543210/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  if ($sy == -1)				# if y is negative
-    {
-    # two's complement: inc and flip all "bits" in $by
-    $by = $y->copy()->binc()->as_hex();		# -1 => 0, -2 => 1, -3 => 2 etc
-    $by =~ s/-?0x//;
-    $by =~ tr/0123456789abcdef/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  else
-    {
-    $by = $y->as_hex();				# get binary representation
-    $by =~ s/-?0x//;
-    $by =~ tr/fedcba9876543210/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  # now we have bit-strings from X and Y, reverse them for padding
-  $bx = reverse $bx;
-  $by = reverse $by;
-
-  # padd the shorter string
-  my $xx = "\x00"; $xx = "\x0f" if $sx == -1;
-  my $yy = "\x00"; $yy = "\x0f" if $sy == -1;
-  my $diff = CORE::length($bx) - CORE::length($by);
-  if ($diff > 0)
-    {
-    $by .= $yy x $diff;
-    }
-  elsif ($diff < 0)
-    {
-    $bx .= $xx x abs($diff);
-    }
-
-  # or the strings together
-  my $r = $bx | $by;
-
-  # and reverse the result again
-  $bx = reverse $r;
-
-  # one of $x or $y was negative, so need to flip bits in the result
-  # in both cases (one or two of them negative, or both positive) we need
-  # to get the characters back.
-  if ($sign == 1)
-    {
-    $bx =~ tr/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/0123456789abcdef/;
-    }
-  else
-    {
-    $bx =~ tr/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/fedcba9876543210/;
-    }
-
-  # leading zeros will be stripped by _from_hex()
-  $bx = '0x' . $bx;
-  $x->{value} = $CALC_EMU->_from_hex( $bx );
-
-  # calculate sign of result
-  $x->{sign} = '+';
-  $x->{sign} = '-' if $sign == 1 && !$x->is_zero();
-
-  # if one of X or Y was negative, we need to decrement result
-  $x->bdec() if $sign == 1;
-
-  $x->round(@r);
-  }
-
-sub __emu_bxor
-  {
-  my ($self,$x,$y,$sx,$sy, @ r) = @_;
-
-  return $x->round(@r) if $y->is_zero();
-
-  my $sign = 0;					# sign of result
-  $sign = 1 if $x->{sign} ne $y->{sign};
-
-  my ($bx,$by);
-
-  if ($sx == -1)				# if x is negative
-    {
-    # two's complement: inc and flip all "bits" in $bx
-    $bx = $x->binc()->as_hex();			# -1 => 0, -2 => 1, -3 => 2 etc
-    $bx =~ s/-?0x//;
-    $bx =~ tr/0123456789abcdef/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  else
-    {
-    $bx = $x->as_hex();				# get binary representation
-    $bx =~ s/-?0x//;
-    $bx =~ tr/fedcba9876543210/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  if ($sy == -1)				# if y is negative
-    {
-    # two's complement: inc and flip all "bits" in $by
-    $by = $y->copy()->binc()->as_hex();		# -1 => 0, -2 => 1, -3 => 2 etc
-    $by =~ s/-?0x//;
-    $by =~ tr/0123456789abcdef/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  else
-    {
-    $by = $y->as_hex();				# get binary representation
-    $by =~ s/-?0x//;
-    $by =~ tr/fedcba9876543210/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/;
-    }
-  # now we have bit-strings from X and Y, reverse them for padding
-  $bx = reverse $bx;
-  $by = reverse $by;
-
-  # padd the shorter string
-  my $xx = "\x00"; $xx = "\x0f" if $sx == -1;
-  my $yy = "\x00"; $yy = "\x0f" if $sy == -1;
-  my $diff = CORE::length($bx) - CORE::length($by);
-  if ($diff > 0)
-    {
-    $by .= $yy x $diff;
-    }
-  elsif ($diff < 0)
-    {
-    $bx .= $xx x abs($diff);
-    }
-
-  # xor the strings together
-  my $r = $bx ^ $by;
-
-  # and reverse the result again
-  $bx = reverse $r;
-
-  # one of $x or $y was negative, so need to flip bits in the result
-  # in both cases (one or two of them negative, or both positive) we need
-  # to get the characters back.
-  if ($sign == 1)
-    {
-    $bx =~ tr/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/0123456789abcdef/;
-    }
-  else
-    {
-    $bx =~ tr/\x0f\x0e\x0d\x0c\x0b\x0a\x09\x08\x07\x06\x05\x04\x03\x02\x01\x00/fedcba9876543210/;
-    }
-
-  # leading zeros will be stripped by _from_hex()
-  $bx = '0x' . $bx;
-  $x->{value} = $CALC_EMU->_from_hex( $bx );
-
-  # calculate sign of result
-  $x->{sign} = '+';
-  $x->{sign} = '-' if $sx != $sy && !$x->is_zero();
-
-  $x->bdec() if $sign == 1;
-
-  $x->round(@r);
-  }
-
-##############################################################################
-##############################################################################
-
-1;
-__END__
-
-=head1 NAME
-
-Math::BigInt::CalcEmu - Emulate low-level math with BigInt code
-
-=head1 SYNOPSIS
-
-	use Math::BigInt::CalcEmu;
-
-=head1 DESCRIPTION
-
-Contains routines that emulate low-level math functions in BigInt, e.g.
-optional routines the low-level math package does not provide on it's own.
-
-Will be loaded on demand and called automatically by BigInt.
-
-Stuff here is really low-priority to optimize, since it is far better to
-implement the operation in the low-level math libary directly, possible even
-using a call to the native lib.
-
-=head1 METHODS
-
-=head2 __emu_bxor
-
-=head2 __emu_band
-
-=head2 __emu_bior
-
-=head1 LICENSE
- 
-This program is free software; you may redistribute it and/or modify it under
-the same terms as Perl itself. 
-
-=head1 AUTHORS
-
-(c) Tels http://bloodgate.com 2003, 2004 - based on BigInt code by
-Tels from 2001-2003.
-
-=head1 SEE ALSO
-
-L<Math::BigInt>, L<Math::BigFloat>, L<Math::BigInt::BitVect>,
-L<Math::BigInt::GMP> and L<Math::BigInt::Pari>.
-
-=cut
Index: affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/Trace.pm
diff -u affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/Trace.pm:1.1.1.1 affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/Trace.pm:removed
--- affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/Trace.pm:1.1.1.1	Tue Oct 25 04:14:40 2005
+++ affelio_farm/admin/skelton/affelio/extlib/Math/BigInt/Trace.pm	Tue Oct 25 04:20:51 2005
@@ -1,47 +0,0 @@
-#!/usr/bin/perl -w
-
-package Math::BigInt::Trace;
-
-require 5.005_02;
-use strict;
-
-use Exporter;
-use Math::BigInt;
-use vars qw($VERSION @ISA $PACKAGE @EXPORT_OK
-            $accuracy $precision $round_mode $div_scale);
-
- @ ISA = qw(Exporter Math::BigInt);
-
-$VERSION = 0.01;
-
-use overload;	# inherit overload from BigInt
-
-# Globals
-$accuracy = $precision = undef;
-$round_mode = 'even';
-$div_scale = 40;
-
-sub new
-{
-        my $proto  = shift;
-        my $class  = ref($proto) || $proto;
-
-        my $value       = shift;
-	my $a = $accuracy; $a = $_[0] if defined $_[0];
-	my $p = $precision; $p = $_[1] if defined $_[1];
-        my $self = Math::BigInt->new($value,$a,$p,$round_mode);
-	bless $self,$class;
-	print "MBI new '$value' => '$self' (",ref($self),")";
-        return $self;
-}
-
-sub import
-  {
-  print "MBI import ",join(' ', @ _);
-  my $self = shift;
-  Math::BigInt::import($self, @ _);		# need it for subclasses
-#  $self->export_to_level(1,$self, @ _);		# need this ?
-  @_ = ();
-  }
-
-1;


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