There are 47 types of trap in Angband/64. Traps can be placed on doors and multiple traps can be placed on the same object. Check how it's implemented and redo in Vanilla Angband style code.
TRAP_CHANCE_*** (defines.h) Need to implement code to work with the trap chance defines.
There are 47 types of trap in Angband/64. Traps can be placed on doors and multiple traps can be placed on the same object. Check how it's implemented and redo in Vanilla Angband style code.
TRAP_CHANCE_*** (defines.h) Need to implement code to work with the trap chance defines.
(defines.h) Add trap defines (starting TRAP_EXISTS).
Need to implement trap creation spells (See SPELL_CREATESIMPLETRAP, etc.)