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Angband/65
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(46 matches)
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MileStoneEqual: 0.0.3 (alpha2)
StatusEqual: Open
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Summary
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Type
MileStone
Component
Priority
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Component
Priority
Severity
Status
Resolution
15739
2009-03-25 01:57
2009-05-11 00:15
Advanced shop support.
paulblay
Tasks
0.0.3 (alpha2)
8
5 - Medium
Open
None
16616
2009-05-08 17:25
2009-05-08 17:25
Make eating corpses do stuff
paulblay
Tasks
0.0.3 (alpha2)
7
5 - Medium
Open
None
16081
2009-04-10 17:03
2009-05-07 04:32
Synchronize (and tidy up?) content of spell.txt
paulblay
paulblay
Tasks
0.0.3 (alpha2)
7
5 - Medium
Open
None
16871
2009-05-21 19:05
2009-05-21 19:05
More stuff to check in defines.h
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
16870
2009-05-21 18:50
2009-05-21 18:50
Support "Staff of the Magi" etc.
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
16771
2009-05-16 21:26
2009-05-16 21:26
Support E: line in ego items data file
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
16661
2009-05-10 20:03
2009-05-10 20:03
Update do_cmd_change_name
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
16626
2009-05-08 23:23
2009-05-08 23:23
Randart generation - apply different abilities
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
16530
2009-05-04 19:45
2009-05-04 19:45
Unable to stock rods in shops.
paulblay
Bugs
0.0.3 (alpha2)
6
5 - Medium
Open
None
16372
2009-04-25 06:23
2009-04-25 06:23
Gladiator (Special) weapon support.
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
16220
2009-04-17 21:32
2009-04-17 21:32
Investigate equivalent of rarity and depth for ego items in /64
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
16145
2009-04-14 23:03
2009-04-14 23:03
Support Angband/64 options where necessary
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
15776
2009-03-27 05:31
2009-04-03 23:52
'something special' vs 'pile o stuff'
paulblay
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
15729
2009-03-24 20:28
2009-04-04 01:17
Support or convert Angband/64 object flags
paulblay
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
15686
2009-03-22 16:51
2009-03-22 16:51
Implement dual-handed weapon wield
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
15685
2009-03-22 16:47
2009-03-29 23:34
Add Angband/64 ego armour and artifacts
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
15683
2009-03-22 16:42
2009-04-02 01:47
Support vampiric weapons
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
15655
2009-03-21 17:45
2009-03-25 02:33
Check item abilities and qualities in detail
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
15654
2009-03-21 17:44
2009-03-22 02:48
Check monster strengths and data in detail.
paulblay
Tasks
0.0.3 (alpha2)
6
5 - Medium
Open
None
16780
2009-05-17 17:45
2009-05-17 17:45
Implement TMD_REFLECT (for SPELL_MAGIC_REFLECTION)
paulblay
Tasks
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
16764
2009-05-16 19:24
2009-05-16 19:24
Implement get_rod_charge() function
paulblay
Tasks
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
16763
2009-05-16 19:22
2009-05-16 19:22
Implement ident_trap() function
paulblay
Tasks
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
16684
2009-05-11 23:44
2009-05-11 23:44
object_flags_known appears to return incorrect information
paulblay
Bugs
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
16678
2009-05-11 20:36
2009-05-11 20:36
Shops don't have enough space.
paulblay
Bugs
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
16643
2009-05-09 01:59
2009-05-09 02:13
Bug? Debug command 'g' creates no rings
paulblay
Bugs
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
16533
2009-05-04 21:31
2009-05-04 21:31
Consider implementing 'required item' system with chance.
paulblay
Tasks
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
16371
2009-04-25 05:56
2009-04-27 00:16
Check if High Priests can wield extra rings
paulblay
Tasks
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
16351
2009-04-24 18:28
2009-04-26 22:21
Druedain should have speed, not infravision
paulblay
Bugs
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
16316
2009-04-22 18:10
2009-04-22 18:10
Implement COULD2H
paulblay
Tasks
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
15689
2009-03-22 16:58
2009-05-17 17:46
Support Angband/64 style traps
paulblay
Tasks
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
15651
2009-03-21 16:44
2009-03-22 02:02
Reproduce Angband/64 spell system
paulblay
Tasks
0.0.3 (alpha2)
5 - Medium
5 - Medium
Open
None
16869
2009-05-21 18:48
2009-05-21 18:48
Check x-spell.c for things that need to be changed for Angband/65
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
16843
2009-05-20 01:12
2009-05-20 17:21
Things to check from calc_bonuses function in Angband/64
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
16677
2009-05-11 19:34
2009-05-11 19:34
Quickstart facility possibly doesn't work.
paulblay
Bugs
0.0.3 (alpha2)
4
5 - Medium
Open
None
16666
2009-05-10 23:51
2009-05-10 23:51
Remove LITE1 and LITE2, replace with BIGLITE
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
16645
2009-05-09 05:39
2009-05-09 05:39
Bonuses to 'shot speed' being generated on non-missile weapons
paulblay
Bugs
0.0.3 (alpha2)
4
5 - Medium
Open
None
16607
2009-05-07 22:06
2009-05-07 22:06
Support /64 style 'brands'.
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
16459
2009-04-30 00:43
2009-04-30 00:43
Consider combining staff / wand / rod activation
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
16421
2009-04-27 21:58
2009-04-27 21:58
The /64 timed effect 'sliding'.
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
16221
2009-04-17 21:37
2009-04-17 21:37
Weight adjustment in /64 vs Vanilla
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
16193
2009-04-16 18:04
2009-04-16 18:04
wiz_display_item is very out of date
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
15727
2009-03-24 20:23
2009-03-24 20:23
Convert 'locale/chance' object data to Vanilla form
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
15724
2009-03-24 20:14
2009-03-24 20:14
Check use of 'extra' vs 'rarity' in W: line
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
15679
2009-03-22 02:47
2009-03-29 23:36
Make monsters drop corpses.
paulblay
Tasks
0.0.3 (alpha2)
4
5 - Medium
Open
None
16328
2009-04-23 01:55
2009-04-23 01:55
boost_social does not affect point based character rolling
paulblay
Bugs
0.0.3 (alpha2)
3
5 - Medium
Open
None
15953
2009-04-04 01:28
2009-04-04 01:28
Check D: line necessity
paulblay
Tasks
0.0.3 (alpha2)
3
5 - Medium
Open
None