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#ifndef GRID_TYPES_H |
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#define GRID_TYPES_H |
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|
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/*! |
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\file |
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\brief グリッド型の定義 |
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|
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\author Satofumi KAMIMURA |
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|
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$Id$ |
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*/ |
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|
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namespace beego { |
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/*! |
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\brief 角度クラス |
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*/ |
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class Angle { |
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double radian; |
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|
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friend Angle deg(const double degree); |
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friend Angle rad(const double radian); |
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|
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public: |
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Angle(void); |
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Angle(const Angle& rhs); |
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Angle& operator = (const Angle& rhs); |
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~Angle(void); |
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|
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double to_rad(void) const; |
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double to_deg(void) const; |
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}; |
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|
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/*! |
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\brief 2次元位置 |
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*/ |
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template<class T> class Grid { |
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public: |
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T x; |
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T y; |
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|
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Grid(void) : x(0), y(0) { |
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} |
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|
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Grid(const Grid& rhs) : x(rhs.x), y(rhs.y) { |
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} |
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|
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Grid& operator = (const Grid& rhs) { |
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this->x = rhs.x; |
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this->y = rhs.y; |
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|
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return *this; |
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} |
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|
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Grid(const T x, const T y) : x(x), y(y) { |
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} |
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|
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~Grid(void) { |
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} |
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}; |
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|
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|
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/*! |
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\brief 2次元の位置、向き |
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*/ |
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template<class T> class Position { |
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public: |
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T x; |
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T y; |
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Angle angle; |
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|
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Position(void) : x(0), y(0) { |
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} |
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|
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Position(const int x, const int y, const Angle angle) |
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: x(x), y(y), angle(angle) { |
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} |
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|
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Position(const Position& rhs) : x(rhs.x), y(rhs.y), angle(rhs.angle) { |
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} |
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|
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Position& operator = (const Position& rhs) { |
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this->x = rhs.x; |
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this->y = rhs.y; |
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this->angle = rhs.angle; |
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|
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return *this; |
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} |
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|
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~Position(void) { |
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} |
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}; |
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|
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|
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/*! |
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\brief 3次元位置 |
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*/ |
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template<class T> class Grid3D { |
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public: |
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T x; |
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T y; |
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T z; |
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|
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Grid3D(void) : x(0), y(0), z(0) { |
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} |
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Grid3D(const Grid3D& rhs) : x(rhs.x), y(rhs.y), z(rhs.z) { |
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} |
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Grid3D& operator = (const Grid3D& rhs) { |
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this->x = rhs.x; |
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this->y = rhs.y; |
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this->z = rhs.z; |
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return *this; |
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} |
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|
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~Grid3D(void) { |
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} |
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}; |
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|
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/*! |
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\brief degree 角度の変換 |
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\param degree [i] degree 角度 |
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\return Angle 角度 |
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*/ |
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extern Angle deg(const double degree); |
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|
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/*! |
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\brief radian 角度の変換 |
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\param radian [i] radian 角度 |
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\return Angle 角度 |
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*/ |
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extern Angle rad(const double radian); |
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|
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|
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/*! |
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\brief 2次元位置、向きの代入 |
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*/ |
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template<class T> void set_Position(Position<T>* obj, T x, T y, |
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const Angle& angle) { |
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obj->x = x; |
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obj->y = y; |
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obj->angle = angle; |
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} |
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|
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|
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/*! |
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\brief 2次元位置の代入 |
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*/ |
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template<class T> void set_Grid(Grid<T>* obj, T x, T y) { |
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obj->x = x; |
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obj->y = y; |
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} |
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|
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|
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/*! |
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\brief 3次元位置の代入 |
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*/ |
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template<class T> void set_Grid3D(Grid3D<T>* obj, T x, T y, T z) { |
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obj->x = x; |
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obj->y = y; |
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obj->z = z; |
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} |
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}; |
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|
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#endif /* !GRID_TYPES_H */ |