#48821: Movement animation virtual unit refcount mess Open Date: 2023-10-08 12:53 Last Update: 2023-10-08 12:58 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/48821 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48821 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2023-10-08 12:58 Updated by: cazfi * Owner Update from (None) to cazfi * Resolution Update from None to Accepted --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Bugs Status: Open [Owner assigned] Priority: 5 - Medium MileStone: 3.0.9 Component: Client common Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: We are not really using unit refcount at the moment, but movement animation still tries to adjust it. The end result of the current code is that the animations never get removed (their refcount always stays above zero) -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/48821 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48821