#45153: Ruleset control if city shrinks when conquered Open Date: 2022-07-19 10:02 Last Update: 2024-05-18 11:29 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/45153 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45153 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2024-05-18 11:29 Updated by: cazfi Comment: Reply To cazfi Probably as an effect, for flexible rules (e.g. shrink except in case of size 1) Or make separate non-shrinking conquer action. --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: S3_2 d3f Component: General Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Make it possible for the ruleset to disable the behavior that city size shrinks by one when it's conquered. The main consequence would be that size 1 cities could be conquered instead of getting destroyed in the process. Probably as an effect, for flexible rules (e.g. shrink except in case of size 1) -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/45153 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=45153