Random segfault and unit_virtual_destroy() [unit.c::1671]: assertion '!unit_transported(punit)' failed
Is this a client-side or server crash? I'm assuming client one, as the other output you list here is from the client.
Reply To cazfi
Is this a client-side or server crash? I'm assuming client one, as the other output you list here is from the client.
It is client side crash.
I played a huge game map, with 16 AIs, for over 3000 turns.
I set tech advancements that require 10 times the bulbs, this inflated tech upkeep too.
Recently I'm getting some random segfaults while the AI is moving, they can't be reproduced (that is, if I reload the game and clock end turn, doesn't segfault again) and these warnings:
1: in unit_virtual_destroy() [unit.c::1671]: assertion '!unit_transported(punit)' failed. 1: Please report this message at https://osdn.net/projects/freeciv/ticket/ *** BUG *** In pixman_region32_init_rect: Invalid rectangle passed Set a breakpoint on '_pixman_log_error' to debug
The version is 3.0.0-beta2 with gui-gtk-3.22 client.
I will attach the savefile.