Ticket #43587

Bad behavior with base move rate < min_speed & Move_Bonus effect

Open Date: 2022-01-10 12:46 Last Update: 2022-01-23 10:59

Reporter:
Owner:
Type:
Status:
Closed
Component:
MileStone:
Priority:
5 - Medium
Severity:
5 - Medium
Resolution:
Fixed
File:
1

Details

If a unit has base move rate less than class min_speed, any modified move rate below min_speed results in that base move rate. That doesn't sound right when the modification is a positive one.

For example if min_speed is 3, and base move rate 1, Move_Bonus of 1 would still result in base move rate of 1 (1 + 1 < 3, so base move rate applied)

See http://forum.freeciv.org/f/viewtopic.php?f=11&t=92128#p104746

Ticket History (3/4 Histories)

2022-01-10 12:46 Updated by: cazfi
  • New Ticket "Bad behavior with base move rate < min_speed & Move_Bonus effect" created
2022-01-10 12:56 Updated by: cazfi
  • Resolution Update from None to Accepted
Comment

Will push also to S2_6.

2022-01-23 10:59 Updated by: cazfi
  • Status Update from Open to Closed
  • Owner Update from (None) to cazfi
  • Resolution Update from Accepted to Fixed

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