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using System; |
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using System.Collections; |
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using System.ComponentModel; |
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using System.Drawing; |
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using System.Data; |
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using System.Windows.Forms; |
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|
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namespace nft.controls |
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{ |
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/// <summary> |
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/// ProgressMonitorPane の概要の説明です。 |
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/// </summary> |
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public class ProgressMonitorPane : System.Windows.Forms.UserControl |
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{ |
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private System.Windows.Forms.ProgressBar progress_l1; |
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private System.Windows.Forms.Label status_l1; |
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private System.Windows.Forms.ProgressBar progress_l2; |
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private System.Windows.Forms.Label status_l2; |
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/// <summary> |
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/// 必要なデザイナ変数です。 |
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/// </summary> |
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private System.ComponentModel.Container components = null; |
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|
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public ProgressMonitorPane() |
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{ |
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// この呼び出しは、Windows.Forms フォーム デザイナで必要です。 |
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InitializeComponent(); |
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|
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// TODO: InitializeComponent 呼び出しの後に初期化処理を追加します。 |
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|
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} |
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|
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/// <summary> |
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/// 使用されているリソースに後処理を実行します。 |
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/// </summary> |
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protected override void Dispose( bool disposing ) |
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{ |
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if( disposing ) |
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{ |
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if(components != null) |
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{ |
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components.Dispose(); |
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} |
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} |
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base.Dispose( disposing ); |
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} |
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|
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public void updateMessage( int level, int percentage, string msg ) |
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{ |
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if(level==1) |
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{ |
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progress_l1.Value=percentage; |
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if(msg!=null) |
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status_l1.Text = msg; |
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} |
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else |
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{ |
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progress_l2.Value=percentage; |
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if(msg!=null) |
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status_l2.Text = msg; |
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} |
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Application.DoEvents(); |
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} |
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|
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#region コンポーネント デザイナで生成されたコード |
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/// <summary> |
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/// デザイナ サポートに必要なメソッドです。このメソッドの内容を |
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/// コード エディタで変更しないでください。 |
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/// </summary> |
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private void InitializeComponent() |
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{ |
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this.progress_l1 = new System.Windows.Forms.ProgressBar(); |
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this.status_l1 = new System.Windows.Forms.Label(); |
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this.progress_l2 = new System.Windows.Forms.ProgressBar(); |
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this.status_l2 = new System.Windows.Forms.Label(); |
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this.SuspendLayout(); |
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// |
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// progress_l1 |
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// |
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this.progress_l1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) |
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| System.Windows.Forms.AnchorStyles.Right))); |
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this.progress_l1.Location = new System.Drawing.Point(8, 14); |
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this.progress_l1.Name = "progress_l1"; |
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this.progress_l1.Size = new System.Drawing.Size(216, 10); |
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this.progress_l1.TabIndex = 4; |
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// |
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// status_l1 |
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// |
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this.status_l1.AutoSize = true; |
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this.status_l1.Location = new System.Drawing.Point(0, -2); |
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this.status_l1.Name = "status_l1"; |
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this.status_l1.Size = new System.Drawing.Size(0, 15); |
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this.status_l1.TabIndex = 3; |
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this.status_l1.TextAlign = System.Drawing.ContentAlignment.BottomLeft; |
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// |
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// progress_l2 |
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// |
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this.progress_l2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) |
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| System.Windows.Forms.AnchorStyles.Right))); |
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this.progress_l2.Location = new System.Drawing.Point(8, 42); |
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this.progress_l2.Name = "progress_l2"; |
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this.progress_l2.Size = new System.Drawing.Size(216, 10); |
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this.progress_l2.TabIndex = 6; |
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// |
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// status_l2 |
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// |
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this.status_l2.AutoSize = true; |
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this.status_l2.Location = new System.Drawing.Point(0, 26); |
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this.status_l2.Name = "status_l2"; |
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this.status_l2.Size = new System.Drawing.Size(0, 15); |
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this.status_l2.TabIndex = 5; |
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this.status_l2.TextAlign = System.Drawing.ContentAlignment.BottomLeft; |
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// |
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// ProgressMonitorPane |
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// |
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this.Controls.Add(this.progress_l2); |
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this.Controls.Add(this.status_l2); |
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this.Controls.Add(this.progress_l1); |
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this.Controls.Add(this.status_l1); |
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this.Name = "ProgressMonitorPane"; |
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this.Size = new System.Drawing.Size(232, 56); |
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this.ResumeLayout(false); |
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|
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} |
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#endregion |
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} |
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} |