Download List

Project Description

Adonthell is a role playing game in development that aims to combine the best features of the Final Fantasy and Ultima series with an epic plot. It is set in a detailed virtual world. With the current engine, a small demo game (Waste's Edge) is available.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from page, and the downloads themselves may not be hosted on OSDN.

2009-05-08 06:05
0.4.0 alpha 3

This release adds an NPC with a simple
schedule and a dialogue containing information about Adonthell. In addition, there are the usual bugfixes and compatibility improvements, like support for GCC 4.4 and (still highly experimental) the upcoming SDL
Tags: Development

2008-06-04 16:24

A bug with line-wrapping of UTF-8 encoded text was
fixed. A segfault in conjunction with some
combinations of freetype and SDL_ttf was fixed.
Compatibility issues with GCC version 4.3 were
fixed. Included copies of SDL_mixer and SDL_ttf
were removed.
Tags: Minor bugfixes, Stable

2008-03-13 17:13
0.4.0 alpha 2

This release uses simple 3D models to represent
game objects internally. This allows proper
collision detection and response, such as bouncing
back from or sliding along obstacles.
Tags: Major feature enhancements, Development

2007-07-27 09:07
0.4.0 alpha 1

With version 0.4, Adonthell's engine has been
completely modularized. Each module has its
interface exposed to Python and can be used as a
standalone Python module. On top of that, a first
prototype of the new mapengine has been
implemented, which allows more freedom and
interaction with the game world.
Tags: Code cleanup, Development

2005-04-21 23:31

This release adds support for TrueType fonts and a UTF-8 text format. Dutch and Italian translations have been added.
Tags: Minor feature enhancements, Stable

Project Resources