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Project Description

Arianne is a multiplayer online engine to develop turn based and real time games. It provides a simple way of creating games using Python for a game's description. Marauroa, its server, uses Java, MySQL, UDP, and Python for hosting dozens of players.

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2004-07-13 18:54

Out of sync logic was added for the pyarianne
Tags: Minor feature enhancements

2004-07-05 14:45

Classes of ingame objects were added, and the
configure script was improved.
Tags: Major feature enhancements

2004-06-04 22:26

This release improves the autoconf and automake support, adds compressed RPMap messages to save more bandwidth, and adds some extra functions for the pyarianne module.
Tags: Minor feature enhancements

2004-05-25 22:23

Python support was added, allowing you to code new clients using Python. Autoconf tool support was also improved. The build script needs improving, though, because it doesn't check for SWIG and Python.
Tags: Major feature enhancements

2004-05-19 20:12

This release adds an Out of Sync message to request synchronization with server. It has been synced with changes on the server side.
Tags: Minor feature enhancements

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