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Project Description

BuGLe combines a graphical OpenGL debugger with a
selection of filters on the OpenGL command stream.
The debugger allows viewing of state, textures,
framebuffers, and shaders, while the filters allow
for logging, error checking, free camera control,
video capture, and more.

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2009-03-12 08:55 Back to release list
0.0.20090311

This release is packed with new debugger features, including a buffer viewer, info log viewer, and the option to stop on shader compile/link failure. It also generally improves portability and cross-compilation support, adds a target for OpenGL ES 1.1 on Windows, and has a lot of bugfixes.
Tags: Minor feature enhancements

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