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Project Description

BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2003-08-01 23:32
1.7g2

This release is under the LGPL. It has Cygwin/mingw32 support, a server list cache, a colorized console, automake/autoconf, and more cheat protection.
Tags: Major feature enhancements

2002-12-09 06:19
1.7g0

This version includes world file caching, team killers now die, there are tank labels on roaming, and there are new GUI options including a smaller display for slow systems (set opacity all the way up).
Tags: Minor feature enhancements

2002-11-02 10:28
1.7e6

The network code was updated, the HUD now features a new look, and many other changes were made.
Tags: Major feature enhancements

2001-05-01 13:27
1.7e2

bzfs performance fix, wait loop removed. Limbo flag bugfix.BSD cleanups from new ports maintainer.
Scrollback cleanup.
Minimum size now 256x192.
Various bug fixes.
Tags: Major bugfixes

2001-03-14 13:07
1.7e1

Quite a few improvements, bugfixes, and new features.
Tags: Minor feature enhancements

Project Resources