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Project Description

BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.

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2003-08-01 23:32

This release is under the LGPL. It has Cygwin/mingw32 support, a server list cache, a colorized console, automake/autoconf, and more cheat protection.
Tags: Major feature enhancements

2002-12-09 06:19

This version includes world file caching, team killers now die, there are tank labels on roaming, and there are new GUI options including a smaller display for slow systems (set opacity all the way up).
Tags: Minor feature enhancements

2002-11-02 10:28

The network code was updated, the HUD now features a new look, and many other changes were made.
Tags: Major feature enhancements

2001-05-01 13:27

bzfs performance fix, wait loop removed. Limbo flag bugfix.BSD cleanups from new ports maintainer.
Scrollback cleanup.
Minimum size now 256x192.
Various bug fixes.
Tags: Major bugfixes

2001-03-14 13:07

Quite a few improvements, bugfixes, and new features.
Tags: Minor feature enhancements

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