ClanBomber is a Bomberman-like multiplayer game that uses ClanLib, a free multi-platform C++ game SDK. It is fully playable and features computer controlled bombers, but it is recommended to play with friends (3-8 players is best).
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.
2 new Bomber graphics (Tux and BSD devil), highlighting of map tiles as option for each player (helpful for tux, snake, bsd-devil), Observer destroys walls and boxes (they become ground tiles), maps are sorted by name, configurable bomb timings (delay, countdown, speed), author and number of Bombers can be set in map editor, improvements to some maps and one new map, and a bit more human-like AI_MIC.
Bugfixes for "open" levels, AI fixes, level selection is now saved. An option for random player positions was added. New and improved levels. Various other minor Changes.
A rewritten (agressive) AI_DOK, an improved AI_MIC, support for "open" maps (levels not surrounded by walls), a new edit mode in MapEditor (F12 to toggle), configurable number of corpse parts, new bombs for spider and snake, and some new levels.