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Project Description

Conquest is a real-time multi-player space warfare game originally written in ratfor for the vax/vms platform. It was an early predecessor to netrek. It supports OpenGL rendering and sound.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2008-05-11 15:33 Back to release list
8.3a

This version corrects a couple of serious
off-by-one errors in the server. A new star
texture is used. Texture mipmapping is supported.
A variety of compiler warnings and minor bugs were
fixed. CQI fixes and enhancements were made. A lot
of code cleanup happened. Solaris should build and
compile now (even OpenGL and sound support,
provided all the normal Conquest requirements are
there). Due to the server fixes, server operators
are strongly urged to upgrade to this release.
Tags: Development, Major bugfixes

Project Resources