Download List

Project Description

Conquest is a real-time multi-player space warfare game originally written in ratfor for the vax/vms platform. It was an early predecessor to netrek. It supports OpenGL rendering and sound.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2007-09-04 01:25
8.3

This version is a major upgrade from 8.2. It adds full sound support via SDL and SDL_Mixer, magfactors (zoom in/out on LR/SR scan), and several fixes and improvements to the GL client. TCP Wrappers is now optionally supported in conquestd and conqmetad.
Tags: Major feature enhancements

2007-07-17 00:26
8.2c

This version corrects some minor problems with 8.2b, and adds tcpwrappers support to conquestd and conqmetad.
Tags: Development, Minor bugfixes

2007-06-05 08:29
8.2b

This version adds the ability to zoom in and out in short-range and long-range scan modes. A great number of bugs and other issues in the GL client were fixed.
Tags: Development, Major bugfixes

2006-11-28 02:25
8.2a

The OpenGL client, conquestgl, now fully supports sound via libSDL for effects and optional music.
Tags: Development, Major feature enhancements

2006-09-02 06:21
8.2

This version features major updates to the GL client, conquestgl, and several server improvements and bugfixes.
Tags: Major feature enhancements

Project Resources