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Project Description

EGSL is a small interpreter which can execute Lua scripts. It includes some functions for fast and easy game development. These are image manipulation functions, functions for 2D drawing, sound and music, input via mouse, keyboard, and joypad, and some helper functions. The engine is based on SDL, SDL_gfx, and SDL_mixer, and additionally on SDL_image on Haiku-OS.

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2010-08-30 00:37 Back to release list
1.2

Some functions for string manipulation were implemented as well as a random number function and functions for dates and times. These functions are more like BASIC than the similar functions that can be achieved with Lua. The newly implemented functions are rnd(), int (number), chr (code), asc (char), val (string), left (string, pos), right (string, pos), mid (string, start, length), insert (string1, string2, pos), len (string), time(), date(), uppercase (string), lowercase (string), and input (x, y, length).
Tags: Stable

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