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Project Description

Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose game of Civilization. By default, the game is an improved Civ II, but this can be customized; modpacks for near-100% compatibility with Civ I and Civ II are included. Multiuser gameplay is real-time: in each turn, all human players move concurrently. The game is designed to remain fairly playable even on poor network connections. Freeciv can also be played on standalone machines, and its AI players are a good challenge for beginners. The source code comes with the server, two X clients, and non-X clients for MS Windows and Amiga. Freeciv is released under the GNU General Public License. It is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there.

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Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2001-01-30 15:12
1.10.0

any UI and playability improvements. Playability improvements include worklists, to "program" what your cities build, and the Settlers/Engineers "Connect" feature, whereby they can be commanded to build a road from one place to another without step-by-step intervention. Also, there are some minor Graphics improvements. The authors have added Barbarians to harass you, taught the AI to use its Diplomats/Spies aggressively, and improved the AI in other, subtle ways. They continue to make Freeciv more configurable, as well as more compatible with Civ II rules. The Internationalization effort continues, and some Localizations are now quite complete. They've also added many more nations to choose from.
Tags: Stable

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