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Project Description

GGTL is a library designed to make it easier to program games in C. It provides an AI that is able to play most 2 player strategic games. Nim, Tic-Tac-Toe, Reversi (aka Othello), Connect-4, and Chess are all examples of games that can all be implemented using GGTL.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2005-04-03 21:51
1.99

This release has been rewritten from the ground up to be more flexible, more extensible, and easier to use. Extensions are provided for Reversi and Nim to make implementing these games even simpler. These provide all the game-specific callback functions the AI needs, thus you can have one of these games up and running in next to no time. Doing so incurs no penalty in flexibility, however, as you can override any provided callback functions with your own.
Tags: Stable, Major feature enhancements

2004-10-17 12:51
1.2pre3

This version detects a missing SL library at configure time
rather than build time.
Tags: Stable

2004-10-07 09:01
1.2pre2

A shared library is now produced using GNU
autotools. Some minor documentation improvements
were made. The example games are no longer
included in the release.
Tags: Stable, Major feature enhancements

2004-05-09 10:18
1.1.1

A bug in command-line parsing for the bundled games was
fixed.
Tags: Stable, Minor bugfixes

2004-03-04 23:13
1.1

Since no bugs were reported against the pre-release, this version has been released with only minor documentation updates.
Tags: Stable, Documentation

Project Resources