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Project Description

JACL is an interpreted language for creating interactive fiction and turn-based Web games. Using a variety of Glk libraries, JACL has cross-platform support for graphics and sound in the desktop environment. JACL also includes an integrated Web server for easy testing of Web-based games.

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2002-02-15 15:03 Back to release list
1.10.15

A bug causing the 'ambiguous object reference' message to be incorrectly displayed, and a bug causing the interpreter to crash if a location was referred to in a command expecting the subject to be '*present', were fixed in this release. An attempt is now made to validate a saved-game file before loading it. A log of all transactions is now kept by the interpreter. All error messages are now logged as well as being sent to stderr. The interpreter now reloads the game file manually rather than calling exec() to restart itself. This avoids the intermittant 'hit reload' screen when the game file is modified.

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