Download List

Project Description

LGeneral is a turn-based strategy engine heavily inspired by Panzer General. Move your units each turn and attack your enemies in order to capture strategic objectives to win a battle. LGeneral uses the SDL library for graphics and sounds.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2011-08-16 23:44
1.2.2

The converter lgc-pg has been enhanced and its was documentation improved to allow easier conversion of custom PG campaigns. A buffer overflow in generating unit names and a corruption in the movement mask when transporter did not use fuel were fixed. Last but not least, several Gentoo build patches have been applied. There are now more than 40 additional converted PG scenarios available on the homepage.

2011-06-13 19:31
1.2.1

Instead of hardcoded standard screen resolutions, all supported resolutions are now queried and can be selected from a list.

2010-09-29 23:01
1.2

The major feature of this release is a prestige-based purchase option as in Panzer General with just slight differences. Further improvements are easier use of the converter, beautifications, gameplay tweaking, and fixes for minor gameplay, compilation, and memory issues.

2007-09-27 23:42
1.2beta-13

This release contains a few minor enhancements. Most notably, a segmentation fault has been fixed that happened when a unit with a transporter tried to move to an unreachable position (due to fuel shortage).
Tags: Minor feature enhancements

2006-06-01 21:56
1.2beta-12

This release fixes a bug in 'make uninstall' and, more importantly, ending a turn will no longer freeze if NumLock, CapsLock, or ScrollLock are on. This release will compile under MinGW.
Tags: Minor feature enhancements

Project Resources