LGeneral is a turn-based strategy engine heavily
inspired by Panzer General. Move your units each
turn and attack your enemies in order to capture
strategic objectives to win a battle. LGeneral
uses the SDL library for graphics and sounds.
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.
This release features minor gameplay enhancements.
Aircraft close to an airfield are automatically
supplied at the beginning of a turn. If the mouse
is on a hex tile within the moving range of the
selected unit, the distance to the unit is shown.
The message time has been increased to 1.5
seconds.