Pluk is an object-oriented programming language.
It utilizes powerful static typing techniques. It
was designed to fix some frustrations that people
were having with C++, Java, and C#.
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Early code using OpenGL was written. Signatures
were added to the syntax, which are a sort of
interface which expects that every class matching
the fingerprint automatically implements the
interface. Many feature enhancements and bugfixes
were made. More OpenGL/GTK+/plukdoc code was
implemented.