RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.
Separation of the GUI and the core has begun. More
sample robots were added, and the existing sample
robots were improved. Code cleanup was done. Bugs
were fixed. Platform support and team support were
added. The documentation was updated. The
RealTimeBattle Security Infrastructure was
introduced. A Tournament Pack and Diagram Pack
were added.
Changes include a completely new and working
installation and configuration system, fixes for
all critical known bugs, and improvements to the
documentation. A new Extended Edition was also
released, with many extra robots and arenas and
support for robot teamworks.
This release adds the ability to send a robot its position with the new message 'Coordinates', enabled by the new option 'Send robot coordinates'. A Spanish translation has been added.
A Galician translation, a new shape of wall (arc), three new arena commands: arc, poly_curve, and angle_unit, and two new arenas using arcs: Flower.arena and Pool.arena.