Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.
Space Hulk mission 3 is fixed. The assault cannon auto fire rules
have been fixed. There are new graphics for the assault cannon,
sergeant+sword, and chain fist.
Miscellaneous bugfixes were made. AI0 is now a little more aggressive, can deploy marines in Space Hulk mission 2, and performs faster, and a close combat crash was fixed. A new mission was included.
In this version, blip conversion is now quicker when you
have no choice, dialogs have better widgets, there is an
attempted fix for the 'invisible stealer' bug, there are
some tooltip and minimap tweaks, there is the ability to
set volume from menu/CLI, it now expands ~ to $HOME
in config file pathnames (POSIX platforms), you can
now play against a very stupid stealer AI, and there are
LOS checking fixes.
Blip conversion works a little differently and is more similar to SH rules. There is now an FPS clock (press backspace). There are tooltips everywhere (incorporating another borrowed font). sulkrc can now be saved from the main menu. There are many major feature changes since the last freshmeat announcement.