Vamos is an automotive simulation framework with an emphasis on thorough physical modeling and good C++ design. A real-time, first-person, 3D driving application is included.
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.
Moving suspension parts can now be rendered. A problem
with the mirror views not being drawn correctly after resizing
the window has been fixed. Rendering of 3D models has
been sped up. Minor changes were made to allow compiling
with gcc 3.4.
Cars can now be controlled by the mouse. Surfaces of the cars
are now properly culled. The frictional force from a tire is now
tangential to the road regardless of the tire's orientation.
Several other bugfixes and refinements were made.
Multiple independent rear-view mirrors can be specified in the car definition files. Support for 3D car interiors has been added. The car definition can now be reloaded while the simulation is running. The old Kyalami track has been added.
This release includes a steering wheel, gear shift,
analog or digital tachometer, speedometer, and fuel
gauge, all of which can be shown in the driver's view.
These controls and readouts are completely
configurable in the car definition file. The driver's view
can be panned right and left. Preliminary rear-view
mirror support has been added. Laguna Seca and Road
Atlanta tracks have been added.