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Project Description

Vavoom is a DOOM source port incorporating Doom, Heretic, Hexen, and a little bit of Quake. It runs on DOS, Windows, and Linux and includes many advanced features like OpenGL and Direct3D support, translucency, freelook, jumping, a client/server architecture with in-game joining, a Quake-style console, a powerful language to describe game logic (Vavoom C), and much more.
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2005-04-07 13:56

This version supports most of the Boom level editing features along with many other line specials. A new OpenGL driver for Linux that should fix problems with the mouse was implemented. Saving of a cooperative game was also implemented, and bugfixes and improvements were made.
Tags: Major feature enhancements

2005-02-01 19:52

Several bugs have been fixed.
Tags: Major bugfixes

2005-01-17 20:01

This version comes with fully playable Strife (there might be some bugs here and there), support for high-resolution textures, extended ACS scripts (there still are some functions that are not yet implemented), and several other bugfixes and improvements.
Tags: Major feature enhancements

2003-12-27 03:16

Tags: Initial freshmeat announcement

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