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Project Description

xmantaray is a multi-core 3D framework. It includes a 3D engine, a raytracer, and an infinite monkey theorem genetic algorithm graphics searcher. There is minimal lua support and lots of code for generating 3D graphics. Quake levels are also supported.

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2011-06-30 07:12 Back to release list
0.4

The raytracer and 3d engine are now separate executables. Linux windowing features have been fixed.
There is Lua scripting with several net propagation algorithms for going multi-core. Separate tarballs have been made for fast liblua linking and for having no bloated code. All the code has been properly refactored for fast OO dispatching. There are also image interfaces for displaying xpm files; this way, you can make a 2D game. The Linux version redraws the window whereas the Mac OS X version has deliberate redraw.

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