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Project Description

GD10 is a light weight WYSIWYG Game/Scene designer and is capable of creating stand alone Levels and Visualisations. [ In Development ]

System Requirements

System requirement is not defined
GD10
(GD10 -- Build [ 236 - 88 ])

Released at 2019-08-26 03:44
GD10 (GD10 -- Build [ 236 - 88 ]) (1 files Hide)

Release Notes

Gamedirector 10 ( GD10 )

This will be the new version of Gamedirector ( Prototype )

Date 25-08-19 -- 236-88

Internal

New Sound System: - WIP

This release has been mainly internal we have altered the way the sound system works. Entities and Objects now refer to a Stock list of sounds which can be added to.

This means that objects that refer to the same sound now reference to the stock list so saving and having to make a separate sound object which is very wasteful. Also any alterations to a sound can now be applied across multiple Entities.

Will start to add Help Files to Explain this and all other operations of the Editor.

Thanks Terry

Changelog

Gamedirector 10 ( GD10 )

This will be the new version of Gamedirector ( Prototype )

Date 25-08-19 -- 236-88

Internal

New Sound System: - WIP

This release has been mainly internal we have altered the way the sound system works. Entities and Objects now refer to a Stock list of sounds which can be added to.

This means that objects that refer to the same sound now reference to the stock list so saving and having to make a separate sound object which is very wasteful. Also any alterations to a sound can now be applied across multiple Entities.

Will start to add Help Files to Explain this and all other operations of the Editor.

Thanks

Terry