Forums: 不具合情報 (Thread #15670)

不具合情報はこちらにお願いします (2007-07-31 05:32 by takka #30990)

不具合情報はこちらにお願いします

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ターボモード&その他 (2007-08-01 20:36 by mansbdvf2 #31025)

ターボモードでスリープは出来ない系でしょうか。
gpSPメニュー画面でスリープモードにするとフリーズしないのですが、ゲーム画面でしようとするとフリーズして消えるようになってます。

FF6A
音がずれてきた状態で、メンバー編制すると、BAD JUNPします。
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RE: ターボモード&その他 (2007-08-02 10:58 by takka #31035)

実行していたROMのサイズが16MBより大きくないでしょうか?
確認お願いします。

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BIOS (2007-08-04 02:29 by Anonymous #31075)

不正なBIOSとでて無視されません;;
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RE: BIOS (2007-08-04 02:52 by takka #31077)

BIOSが読込めてもMD5の値が違う場合は、警告文が表示されます。
しかし、ファイル名/サイズが違う場合は警告と共に終了します。
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RE: BIOS (2007-08-04 06:31 by Anonymous #31081)

ありがとうございました。
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RE: 不具合情報はこちらにお願いします (2007-08-02 23:07 by Anonymous #31048)

ROMのサイズは6Mあたりです。
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RE: 不具合情報はこちらにお願いします (2007-08-03 03:17 by takka #31055)

3.1 test 3にてスリープ時の動作を改良してみましたので、試してみて下さい
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RE: 不具合情報はこちらにお願いします (2007-08-03 14:51 by mansbdvf2 #31065)

ターボモードのスリープモードについてですが、ゲーム画面でスリープモードに入ると自動的にgpSPメニュー画面にくるようになっていて、フリーズはしませんでした。
有難う御座います。
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KHCOMのムービー (2007-08-05 17:50 by Anonymous #31089)

3.1のTESTになってからキングダムハーツチェインオブメモリーズの最初のムービーが止まってしまうようです。3.0までは大丈夫でした。
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RE: KHCOMのムービー (2007-08-05 18:47 by Anonymous #31092)

今までも止まってたし
ステートセーブ⇒ステートロードでムービーを進ませれる
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RE: KHCOMのムービー (2007-08-05 21:22 by takka #31096)

トラッキングのバグに追加しました
バグ情報は直接追加してもらってもOKです
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RE: (2007-08-05 22:48 by Anonymous #31102)

ポケモン系を始めようとすると画面が真っ白になります。しかし、ロードステートからなら始めることができます。
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RE: (2007-08-05 23:29 by takka #31105)

具体的なゲーム名を教えて下さい
手持ちのエメラルドでは普通にプレイできました
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RE: 不具合情報はこちらにお願い (2007-08-06 13:02 by Anonymous #31126)

ルビーとエメラルドです。
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THE TOWER SP (2007-08-08 15:39 by Anonymous #31174)

THE TOWER SPにおいてソフトをプレーするとgpsp自体はフリーズしないのですがソフトの動作がストップする(メニュー画面等は問題ないがプレーはできなくなる)不具合があるようです
特に時間早送り状態にするとかなりの頻度で半フリーズ状態になってしまいます
初期のgpsp kaiではこのような症状は起こらなかったはずです

ソフト容量:8MB
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RE: THE TOWER SP (2007-08-13 04:43 by Anonymous #31305)

追記
最新版(test9)では、フリーズ時にBad Jumpと表示され、強制的にXMBに戻るようになりました
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3.1test5にて (2007-08-10 01:05 by Anonymous #31213)

一回なにかゲームをロードした後に、他のゲームを
ロードしようとするとすぐに画面が青くなり、フリーズする
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RE: 3.1test5にて (2007-08-10 01:21 by takka #31215)

こちらでは確認できなかったのですが、他の方はどうでしょうか?
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gpSP kai3.1 test5動作報告 (2007-08-10 01:16 by Anonymous #31214)

・任意のROMをロード後、ZIP圧縮されたROMをロードするとブルースクリーンになる。
・サウンドの一部が常にずれる
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RE: gpSP kai3.1 test5動作報告 (2007-08-10 03:42 by takka #31216)

確認しました
対応します
(サウンドについては調整中ですので、時間がかかると思います)
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gpSP kai3.1 test6の不具合 (2007-08-10 14:00 by Anonymous #31224)

リズム天国で音がだんだんとずれてきます。
以前のバージョンでは問題なくプレイ出来ていたのですが…
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RE: gpSP kai3.1 test6の不具合 (2007-08-10 14:05 by takka #31225)

音ズレに関しては現在修正中です
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3.1 test6について (2007-08-10 19:31 by Anonymous #31232)

全体的に時々ですが音ずれの発生を確認しました。
あとKHやエグゼ6やゼルダ(ふしぎのぼうし)において一部の音が出ていない気がします。いずれにせよ手持ちで試した結果なので上のような現象が発生するソフトがもっとあると考えられます。
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RE: 3.1 test6について (2007-08-11 14:51 by takka #31243)

test 7にて全体的な音ズレは修正できたと思います
出ない音は具体的にどんな音でしょうか?
(例:剣の音、ベースの音など)
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RE: 3.1 test6について (2007-08-11 23:34 by Anonymous #31256)

gbc_sound_wave_updateがmemory.cとsound.cで
別のものになってしまっているため、WAV RAMが更新
されません。

それと、全く別の話ですが、MAX_FILEが小さすぎる
のでファイル名がちょっと長いとメニューに戻ると
落ちます。
具体的にどこが問題かまでは見てません。
適当に値を増やしたら大丈夫でした。
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RE: 3.1 test6について (2007-08-12 00:38 by takka #31258)

ありがとうございます
調整してみます
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RE: 3.1 test6について (2007-08-11 15:13 by Anonymous #31244)

主音は出ているのでベースの音だと思うのですが確信はないです。
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不具合報告 (2007-08-11 19:30 by Anonymous #31254)

画面がちらつくようになっていました

あと、上で報告されている「KHやエグゼ6やゼルダ(ふしぎのぼうし)において
一部の音が出ていない」をゼルダ不思議の帽子のハイラルの町のBGMで確認しました。
どうやら、VisualBoyAdvanceでいうチャンネル3が出ていないようです。
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test7にて (2007-08-12 12:57 by Anonymous #31267)

不具合情報です。
「キャッスルヴァニア暁の~」にて以前は無かったノイズ音がでました。
定期的に「ボツッ」という音が入ります。

また、スパロボJやマジカルバケーションでも一部の音域
が切り取られたような感じがします。
マジカルバケーションのは「かなり高域の部分」が無くなっていることが以前(test4)との比較で確認できました。

あと、若干描画パフォーマンスが落ちたようです。
上記キャッスルヴァニア内で、以前フレームスキップが掛からなかった場所(test4にて)で
今回はスレスキが掛かります。主に「表示するものが多い」時です。
やたらと文句が多いですが、お目通しお願いします。
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RE: test7にて (2007-08-12 13:05 by takka #31268)

定期的なノイズと音の出ていない問題は、test8にて修正しました

重くなったのはサウンドのノイズを減らすために、バッファの制御を詳細に行っているためだと思います

これもtest8にて調整していますので、試してみて下さい
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3.1 test8について (2007-08-12 13:39 by Anonymous #31269)

フレームスキップの値が勝手に9になってしまいます。変更しても設定が保存されず新しく読み込むと9に戻ってしまいます。
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RE: 3.1 test8について (2007-08-12 19:39 by Anonymous #31286)

3.1test7,8,9にてテニスの王子様GG/SSでボールバウンド時に今までになかった大きいノイズが時々なります。間違えてバグ情報に書き込んでしまいました。すいません
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発見した不具合を報告します (2007-08-12 13:51 by Anonymous #31270)

まずは他の方も言われている

フレームスキップが9になってしまう

HOMEボタンで戻る際にフリーズしてしまうことがある
ターボモード中はHOMEボタンを押しても効果が無く
ターボ解除やメニューを開くとHOMEのメニューが出る

また、時々ですがステートロードやセーブの際赤い画面が表示されました

test7,8両方で発生しました
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RE: 発見した不具合を報告します (2007-08-12 18:12 by takka #31282)

test4からGAMEごとの設定ファイルが変更になっています
新しい設定ファイルのサイズは136byteです
古い設定を削除すれば設定が保存されるようになると思います

ターボモードや高負荷時にHOME/サスペンドが効かないのは、現在調査中です

ステートセーブはtest 9にて修正しました
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RE: 発見した不具合を報告します (2007-08-12 19:26 by Anonymous #31285)

もの凄いお早い対応ありがとうございます
早速試してみましたがターボモード以外は修正されていました
ありがとうございます
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RE: 不具合報告 (2007-08-12 18:33 by Anonymous #31284)

オーディオ出力をいいえにしても反映されない
BGMにもよるがメトロイドフュージョンやゼロミッションでサウンドの一部がよく割れる
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RE:不具合情報はこちらにお願いします (2007-08-14 17:39 by Anonymous #31341)

test10を使用したんですが、回るメイドインワリオで最初からかなりノイズがはいります。
あと、アナログパットの設定を全部「なし」にしたのですが、傾きセンサができませんでした。
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RE:不具合情報はこちらにお願いします (2007-08-14 17:46 by takka #31342)

すいません、まわる~は回転センサーなのでまだ対応していませんでした

また、サウンドのノイズについてはサウンドバッファを増やすことで改善されると思います

FPSを表示したときの左から3番目の数値が、バッファの状況です
これが0になるとノイズがでますので、0にならないようサウンドバッファや、フレームスキップを調整してみて下さい
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RE 不具合情報はこちらにお願いします (2007-08-14 22:20 by Anonymous #31348)

マリオVSドンキーコングのクエスト?に出たときHOMEを押しても何も反応しないのですが、直せますでしょうか?
あと、違うゲームでもたまになります。
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RE: RE 不具合情報はこちらにお願いします (2007-08-15 18:33 by takka #31369)

負荷が多くなるとHOMEキーやサスペンドが効かなくなるようです
調整してみます
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マリオ&ルイージRPGで (2007-08-16 01:48 by Anonymous #31381)

どのバージョンからなったか分かりませんが、
いつのまにか戦闘画面入らないバグが復活しています。
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RE: マリオ&ルイージRPGで (2007-08-17 16:33 by Anonymous #31406)

自分も同様です。
使用しているのはtest10です。
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RE: マリオ&ルイージRPGで (2007-08-17 17:09 by takka #31407)

test5から不具合がでているようです
現在原因調査中です
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test10を使っています (2007-08-18 09:33 by Anonymous #31420)

ステートセーブ/ステートロードを行うと、
少しの間ターボ状態になるという現象が発生します。
この時にプチプチ音や音割れも出たりします。
稀にフリーズしたりもするみたいです。
前バージョン(3.0)では発生しません。

ちなみにCFW3.52 M33-2にて正規BIOSで使用しています。
一応、不正のものも試しましたが結果は同じでした。
結構気になるので出来れば修正お願いします。
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RE: test10を使っています (2007-08-18 22:33 by takka #31431)

test11にて修正しました
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RE:RE: test10を使っています (2007-08-19 18:58 by Anonymous #31480)

どうもありがとうございました。
早速導入してみます。
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RE: 不具合発生しました (2007-08-18 12:17 by Anonymous #31424)

test10を使っているんですが、オリエンタルブループレイ時に突然bad jumpの画面になったり、突然アドバンスを起動させたときの画面になったりします。

あと、サウンドも少し変なところがありました。

それではお願いします。
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RE: test11にて (2007-08-19 00:34 by Anonymous #31434)

今までのセーブデータがロードできなくなっていました。さらに、セーブステートなどもできなくなっていました。

FW:3.52M33-2
ROM:ポケットモンスターエメラルド・ロックマンエグゼ3・ヒカルの碁、その他


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RE: test11にて (2007-08-19 11:03 by takka #31460)

test 12にて修正しました
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kai3.1 test11不具合報告 (2007-08-19 01:02 by Anonymous #31435)

・星のカービィ 夢の泉デラックス・星のカービィ 鏡の大迷宮
・マリオカート アドバンス・MOTHER1+2 etc...
 一定の間隔でプチノイズが入る
・メイドインワリオ
 「ワリカセ」のプチゲーム「よけろ!」で障害物が出てこない
・ユグドラユニオン
 部分的に音ズレ
 一定の間隔でプチノイズ
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RE: kai3.1 test11不具合報告 (2007-08-19 11:05 by takka #31461)

プチノイズはサウンドバッファかフレームスキップを増やすことで対応できないでしょうか?
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RE: kai3.1 test11不具合報告 (2007-08-19 11:25 by Anonymous #31463)

サウンドバッファを上げても下げても
フレームスキップを増やしても症状は変わりませんでした。
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test111 (2007-08-19 05:50 by Anonymous #31454)

FW3.51M33-6で使用。
通常の物、ステートともにセーブもロードも出来ないです。
ポケモンファイアレッド、遊戯王インターナショナル、サモンナイト等で確認。
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test1_11 (2007-08-19 10:14 by Anonymous #31457)

FW3.52M33-2で使用
今までのゲームのセーブデータが読み込めなくなりました。一応test10に戻したら直りました。
メタルスラッグ、FF6Aで確認。
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RE: test1_11 (2007-08-19 11:06 by takka #31462)

test12にて修正しました
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test12 (2007-08-19 12:35 by Anonymous #31466)

test12 ではカセットが読み込めません;;
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RE: test12 (2007-08-19 12:45 by takka #31468)

test11以前ではどうだったのでしょうか?
ROMの置いた場所や、サイズ、圧縮しているかどうか?
もう少し情報を下さい
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test12 (2007-08-19 12:59 by Anonymous #31469)

test11では起動したんですが、test12を何回ダウンロードしても名前がtest11になっています。
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RE: test12 (2007-08-19 13:02 by takka #31470)

すいません、test12の修正ミスで表示はtest11のままになってしまっています
test12はEBOOT.PBPのサイズが1,384,029byteです
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test13 (2007-08-20 15:44 by Anonymous #31510)

オリエンタルブルーでまだ音ズレがあります。

修正お願いします。
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test13について (2007-08-20 20:16 by Anonymous #31537)

ロムの起動中に音量の上げ下げができない不具合を修正欲しいです。
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RE: test13について (2007-08-22 16:24 by takka #31624)

test 14にて修正しました
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test14 (2007-08-22 17:08 by Anonymous #31626)

test14でヨッシーの万有引力をすると、何もボタンを押していなくても傾きセンサーが常に横に傾いてしまいます。
あと、マリオゴルフGBAツアーでショットを打つときかなり低速になってしまいます。
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RE: test14 (2007-08-22 17:13 by takka #31627)

ヨッシーの万有引力では、初めの設定を行ってますか?
左右の設定の時にアナログパッドを、それぞれ左右に最大に移動してAボタンを押してみて下さい

マリオゴルフの不具合は原因不明です。
HBLANKの割込み処理かDMA転送、周りではないかと思うのですが…
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test14. (2007-08-22 17:25 by Anonymous #31629)

できました。
ありがとうございます。

あと、test14ではWLをONにして起動のときにタイミングを合わせれば、通信ができるということなんでしょうか?
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RE: test14. (2007-08-22 17:32 by takka #31630)

まだ通信機能は実装していません
WLANの初期設定だけ行っています
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RE: Test15. (2007-08-22 23:56 by Anonymous #31639)

ヨッシーの万有引力では、初めの設定を行う画面にはアナログパッドを動かしても画面が傾かないので、設定OKかどうか確認できません。でもゲームに入ったら最初の石を動かせます。(敵を倒せました)

メイドインワリオではアナログパッドを効きません。
以上
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RE: Test15. (2007-08-23 00:15 by takka #31641)

ヨッシーの万有引力は問題ないと思います。
斜めの画面を水平にする位置で、センサーの調整を行っているようです。

メインドインワリオはセンサーが違っているので、今のところ実装していません
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gpSP kai3.1 test15 動作報告 (2007-08-23 00:51 by Anonymous #31644)

・gpSP kai
 ステートセーブの設定に表示されるスクリーンショットが正常に表示されない
・メイドインワリオ
 プチゲーム「よけろ!」の不具合が直っていました
・マリオカート アドバンス
 グランプリでコース開始前の~カップの表示が異常
・マザー1+2
 ・マザー1 マップの表示が異常
 ・マザー2 戦闘画面の背景にウィンドウの跡が残る
     ウィンドウ枠の端に何かある
・ポケモンエメラルド・ルビサファ
 タイトル画面に入る際のタイトルが光る所が異常
・リズム天国
 「バイキン博士」でパイプ、フラスコ等の表示が異常
・スーパーマリオアドバンスシリーズ
 背景が正常に表示されない
・ユグドラユニオン
 起動直後STINGロゴ背景が白になっている

ここでは関係無い話ですが、アイコンの修正を前回と同じメールで送ったのですが見られたのでしょうか?
 
 

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RE: gpSP kai3.1 test15 動作報告 (2007-08-23 01:04 by Anonymous #31646)

追記
ステートセーブのスクリーンショットは
test14以前に作成した物だと表示が変になるようです
test15で作成したものは正常に表示されました。

訂正
×見られたのでしょうか?
○見られたでしょうか?
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RE: gpSP kai3.1 test15 動作報告 (2007-08-23 01:19 by takka #31647)

パレット周りを変更したため、3.1test10以前のステートセーブだと表示がおかしくなります
ロードし、再度セーブすれば直ります

画面表示の不具合は修正済みなのでtest16をお待ち下さい

アイコンは確かに届いています。ありがとうございました
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test15にて (2007-08-23 01:01 by Anonymous #31645)

ステートセーブ時の加速が修正された代わりに、
test11と同じくステートロード時に加速してしまいます。

修正を宜しくお願いします。
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RE: test15にて (2007-08-26 22:53 by Anonymous #31724)

投稿者です。
test17にて修正を確認しました。
どうもすみませんでした。
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test15 (2007-08-24 07:50 by Anonymous #31680)

ロックマンエグゼ6の最初の起動のcapconの文字が
崩れています。しかしそれ以外は動作は問題無しです。
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RE: test15 (2007-08-26 03:21 by takka #31705)

test16で直っていると思うのですがどうでしょうか?
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3.1のtest13です。 (2007-08-24 20:34 by Anonymous #31688)

スパロボOGにて音ズレがありましたが、test15では改善されたのでしょうか?
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test16 (2007-08-26 11:11 by Anonymous #31711)

ステートセーブ・ロード後に変な音が鳴ります、
あとステートセーブ後に少しバーの表示が残ります。
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RE: test16 (2007-08-26 12:33 by takka #31712)

test17で修正済みです
リリースをお待ち下さい
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RE: test16版不具合報告 (2007-08-26 17:36 by Anonymous #31716)

スーパーマリオアドバンス4でスリープモードを使用すると、画面が真っ白になり、嫌な音が鳴り続けたままゲームが停止します(セレクト+L+Rが解除操作なのですがそれも無効です)。
一応、「ゲームのロード」操作で復帰させることは出来ますがロムに当てられた本来の復帰操作が出来ません。
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RE: test16版不具合報告 (2007-08-26 18:18 by takka #31717)

スーパーマリオアドバンス4以外でも、スリープモードはまだ実装されていません
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test17 (2007-08-26 19:13 by Anonymous #31720)

test17で「シレン・モンスターズ ネットサル」というゲームで、キャラクターやモンスターのが少し崩れます。
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test17で (2007-08-26 22:38 by Anonymous #31723)

test17で、リズム天国の画面切り替え時に、短いブーというノイズが入るようになりました。
その前はtest17を使っていましたが、それでは問題ありませんでした。
ご報告させていただきます。

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RE: test17で (2007-08-26 23:01 by Anonymous #31725)

書き方に間違いがありました。
リズム天国での画面切り替え時のノイズですが、

test13 ノイズなし
test14 ノイズなし
test15 ノイズなし ※1
test16 ノイズあり
test17 ノイズあり ※2

となっており、ノイズが入るのはtest16からでした。
またオーディオバッファの設定とは関係ありませんでした。

※1 test15では画面切り替え時にちょっともたつく?
※2 test17ではフレームスキップが9になりました。

以上、ご報告させていただきます。
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RE: test17で (2007-08-27 01:24 by takka #31727)

test10にてスプライトのソートをフレームスキップ時に行わないようにしていたのですが、
test15で元に戻したのが原因だと思います
(互換性に影響があるかもしれなかったので)

スプライトのソートは結構重い処理なので、その分遅くなり、ノイズが発生したと思われます
(ドンキーコング3のスタート画面やマリオゴルフが遅いのはこのためだと思われます)

test18では元に戻します。詳細なレポートありがとうございました。
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test17、MOTHER3 (2007-08-27 12:24 by Anonymous #31738)

MOTHER3をtest17で起動するとタイトルロゴ、SOUND PLAYERの再生用のバーなどで画面の一番左側に薄い縦線が一本入ります。
test4では縦線が出ないことを確認しました。
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test17、MOTHER3-2 (2007-08-27 13:08 by Anonymous #31742)

上記に関して画面拡大時だけのの問題であり、SHINING FORCEなどでも起こる事を確認しました。
特定のスプライトだけの問題のようです。
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RE: test17、MOTHER3-2 (2007-08-27 15:12 by takka #31744)

拡大時の横幅のパラメータの設定ミスだと思われます
次のリリース時に修正します
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RE: 不具合情報はこちらにお願いします (2007-08-28 00:28 by (del#30540) #31760)

スーパーロボット大戦D、test17の組み合わせですが、サウンドオフを選択しても、不定期にブツっと音が入ってしまいます。
タイミングはわかりませんが、BGMが変わるタイミングなどで多いような気がします^^;
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RE: 不具合情報はこちらにお願いします (2007-08-29 02:55 by takka #31790)

調査してみます
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マリオパーティアドバンス (2007-08-28 07:08 by Anonymous #31762)

タイトル画面で表示がおかしくなります。
test16,17で発生しました。
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RE: マリオパーティアドバンス (2007-08-31 19:36 by takka #31907)

調査してみます
(返答が遅くなり申し訳ありません)
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トルネコの大冒険3 (2007-08-28 16:21 by Anonymous #31774)

test17でトルネコの大冒険3が起動直後にbad junpになりました
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RE: トルネコの大冒険3 (2007-08-29 02:20 by takka #31786)

こちらでは正常に起動します
BIOSは正規のものでしょうか?
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RE: トルネコの大冒険3 (2007-08-29 06:26 by Anonymous #31792)

正規の物を使用しています
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RE: トルネコの大冒険3 (2007-08-29 12:13 by takka #31810)

同じようにBadJumpがでる方は居ませんか?
情報お待ちしています
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RE: トルネコの大冒険3 (2007-09-10 13:58 by Anonymous #32159)

32MBのROMですので圧縮されてたりしませんでしょうか?
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RE: トルネコの大冒険3 (2007-09-13 23:27 by Anonymous #32265)

圧縮はしていません
gpSP v0.9では動作していました
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RE: トルネコの大冒険3 (2013-08-26 23:44 by Anonymous #70084)

[Follow up Message #32159]

> 32MBのROMですので圧縮されてたりしませんでしょうか?
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Test17. (2007-08-28 20:50 by Anonymous #31779)

TEST17ではキングダムハーツチェインオブメモリーズはまた最初の動画でハングアップという状況になりました。TEST16まではOKのようです。
黄金の太陽2失われ時代ではスピードが遅いようで、音ずれや雑音があることです。改善するようお願いします
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RE: Test17. (2007-08-29 02:25 by takka #31788)

出来る限り対応します。
黄金の太陽2はオープニングでループしませんか?
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RE: Test17. (2007-08-29 09:43 by Anonymous #31803)

黄金の太陽2はループしません.昔自分でダウンロードしたやつは確かにループしています。ご大作を使ったら、たくさん使えないゲーム(天外魔境など)も遊べるようになったため、残る遊べないゲームは自分ではいろいろ考えたら、ゲームROM自身の問題ではないかと思い、Chinaのホームページを探してダウンロードし直したら、OKになりました。スーパーマリオー4と黄金の太陽2は私が確認したやつです。
下記は黄金の太陽2のダウンロードできるところです。
http://down.tgbus.com/soft/7465.htm
私はTWからです。日本語が分かるので、Takkaのご大作に応援します!!
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RE: Test17. (2007-08-30 14:20 by takka #31842)

ROM/BIOSのダウンロードは違法ですので、行わないで下さい
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サモンナイト クラフトソード物語2 (2007-08-28 23:06 by Anonymous #31782)

キャラクター選択後の画面で拡大3:2かフルに引き伸ばして表示すると、一番左1列の1ドット分が削られて一番右列の1ドット分のほうに回り込んで表示される。

戦闘開始直後にゲームが固まってしまう。
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RE: サモンナイト クラフトソード物語2 (2007-08-29 02:26 by takka #31789)

確認してみます
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RE: 全てのゲームにおいて (2007-08-31 19:24 by Anonymous #31903)

題のとうりなのですが、ゲームプレイ中にたまに勝手に方向キーを押していることになってしまうことがあります。例えば、ステートセーブを押そうとしたのに、勝手に動いてなかなかカーソルを合わせられなくなったり、移動中入力していない方向に動いてしまったり・・・・などです。
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RE: 全てのゲームにおいて (2007-08-31 19:27 by takka #31905)

アナログスティックの接触不良などが原因だと思います。
アナログスティックの設定を切るか、感度を下げてみて下さい
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RE:全てのゲームにおいて2 (2007-08-31 19:25 by Anonymous #31904)

連レスすみません。↑はtest16からおきています
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RE:全てのゲームにおいて2 (2007-08-31 19:28 by takka #31906)

test15以前では発生しないのでしょうか?
そうだとすれば、アナログスティックでなく、他に原因がありそうです
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ポケモンピンボール (2007-09-01 00:07 by Anonymous #31915)

ポケットモンスター ピンボール ルビー&サファイアで、
テーブル選択時に選択されていない方が真っ黒(本来は薄暗くなる)になる。
スロット回転時にパネルが上下にはみ出る。
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Re:パワプロクンポケット6,7 (2007-09-01 10:56 by Anonymous #31923)

パワポケ6、7でブツッっていう雑音が2秒に一回の割合でなります。できれば修正お願いします。
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Re:パワプロクンポケット6,7 (2007-09-01 17:20 by takka #31928)

確認してみます
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RE: 不具合情報 (2007-09-01 17:04 by Anonymous #31927)

新約聖剣伝説で主人公の名前を決定してゲームを開始しようとすると、エラーメッセージが出て
強制的にPSPのメニューに戻されてしまいます。
男性主人公・女性主人公共に共通の現象です。

エラーメッセージはほんの1、2秒しか表示されないので補足が難しいのですが、
「bad jump 6010000 (8009ac2) (0)」と表示されました。
使用しているエミュレーターはこちらのtest17版です。
まるでゲームにならなくなっているので、修正可能であればお願いいたします。
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RE: 不具合情報 (2007-09-01 17:20 by takka #31929)

確認してみます
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test17にて・・・ (2007-09-02 19:08 by Anonymous #31956)

test17にてバグ(というかbat jump)を発見しましたのでご報告です。
bat jumpになったのは「遊戯王EX2006」です。
NewGameより1回セーブデータを作ってから、タイトルでNewGameを選びデータを初期化して、デッキを選択しようとするとbat jumpになります。
その後gpSPを再起動してContinueするとちゃんと選択したデッキになっているのですが、対戦画面で自分のデッキ名がちゃんと表示されません。
また、bat jumpには関係なくゲームをロードしてメニュー画面で放置しておくとだんだん音ズレしてきます。
修正可能であれば、よろしくお願いします。
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RE: test17にて・・・ (2007-09-05 23:35 by Anonymous #32031)

さらにbatjump出ました。
このソフトはわりかしバグが多いみたいです。
今までに出て無かったってことはみなさんやらないんですかね~

本題。
デュエル中にgpSPのメニューを開きPSPをスリープにします。
スリープから起動させ、メニューを抜けてドローフェイズでカードをドローするとちゃんと表示されず。
そのまま続けてまた自分のターンのドローフェイズでカードをドローするとまたちゃんと表示されずにbatjumpになりました。
さらにgpSPのリセットをするとブー音、ステートをロードしてもブー音となかなか大変なことになってます。
修正可能であればよろしくお願いします。
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エラー (2007-09-02 19:28 by Anonymous #31957)

ファイヤーエムブレム 聖魔の光石で、
敵から「ストーン」という技を、戦闘アニメOFFで受けたときにエラーが出ます。
修正をお願いします。
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RE: エラー (2007-09-03 13:10 by Anonymous #31976)

勿論TEST17です
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初投稿です。 (2007-09-07 13:55 by Anonymous #32075)

いつもお世話になっております。

不具合なのかどうか、もしかしたら個人的な問題なのかもしれないのですが、一応書き込ませていただきます。

使用しているPSPはTA-082(ブルー)です。

test17を使用していたのですが、ほとんどのソフト(他で動作確認のとれているものも含め)が一瞬ブルースクリーンになったあとにブラックアウトして、XMBに戻ってしまいます。(ブルースクリーンにはエラーメッセージが表示されていますが、切り替わるのが速くて読み取れませんでした…。)

色々と試してはみたのですが、結局起動しないので、
改めてtest17を入れなおしてみたのですが、今度は起動すらしなくなってしまいました。
XMBから起動、フェードアウトせず、突然ブラックアウトで、電源を切るしかできない状態になってしまいます。
ちなみに、ここでRボタンを押しっぱなしにするとリカバリーメニューが表示されます。

自分のやりかたが何か間違っているんでしょうか?

お手数おかけしますが、調査の方、お願いしていただけると嬉しいです。

これからのバージョンアップも期待しております。
頑張ってください!!

それでは。
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RE: 初投稿です。 (2007-09-07 14:02 by takka #32076)

詳しくはわからないのですが、
Flash1をフォーマットしてみたらどうでしょうか?
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RE: 初投稿です。 (2007-09-07 16:15 by Anonymous #32079)

早急な対応ありがとうございます。

flash1をCFWのリカバリーメニューからフォーマットしてみたのですが、なにも変化がありませんでした。

仕方なく、メモリースティックをフォーマット、flash1の初期化、本体の設定の初期化を行ってから、gpspのみを入れて起動してみたところ、無事起動しました。

自分は8GBのメモリースティックを使っているのですが…もしかしたらそれが関係しているのでは…?
なんて、初心者ながらに思ってしまいました。(7.5GBほど使用していた時に起動しなくなったため…。)

お忙しいところ、本当にありがとうございました。

あ、書き忘れていたので一応ご報告までに…CFWは3.52M33-4です。
これからのバージョンアップの参考になれば幸いです。

ありがとうございました。
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RE: 初投稿です。 (2007-09-08 21:33 by Anonymous #32104)

今更横槍ですが、CFWを使っているのにメモステ8GBのを使用されているんですか?
CFWのPSPでメモステを使用すると4GB以上の自作ソフト・アプリ等は認識されなくなるんですよ。
結構有名なことなんですが・・・
まぁ解決されたので良かったですね。
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TEST17にて (2007-09-08 06:01 by Anonymous #32090)

スーパーマリオアドバンス4をプレイしていて時間が立つと急にBIOS画面になってしまいます。

その後プレイしてもBAD JUMPなどは出ませんが、また時間が立つとBIOS画面になっちゃいます。
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Test17ですが... (2007-09-11 14:48 by Anonymous #32197)

既出だったらすみません。
「みんなでぷよぷよ」「ロックマン&フォルテ」
自分のPSPではこの2タイトルが動きません。
特に後者はGBAロゴが出るという珍現象を伴います。
PSPのFWはCFW3.52M33-4で、カーネルは1.50、MSは1GBです。
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RE: Test17ですが... (2007-09-11 16:48 by Anonymous #32198)

問題のROMを入れ直すか、
MSをフォーマットしてみたらどうでしょう
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RE:RE: Test17ですが... (2007-09-19 16:45 by Anonymous #32390)

ぷよぷよは動くようになりました(フォルテは無理です)
スーパーマリオアドバンスの3と4がまともに動きません。
3はセーブデータ選択画面の後、フリーズ。
4はタイトル画面の後、XMBに回帰してしまうのですが、上の方で不具合報告した方と違って、こちらではbudjump画面が出ます。
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RE:RE: Test17ですが... (2007-09-19 18:29 by takka #32393)

文面から判断してtest18でしょうか?
いきなり全部は無理ですが、順番にバグをつぶしていきますので、しばらくお待ち下さい。
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ミッキーのマジカルクエストシリーズ (2007-09-12 23:57 by Anonymous #32240)

PARTY GAME
1P GAME ができません。
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RE: ミッキーのマジカルクエストシリーズ (2007-09-13 00:18 by Anonymous #32241)

シリーズ⇒×
1⇒×
2⇒?(ない)
3⇒○
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TEST17の不具合 (2007-09-13 23:23 by Anonymous #32264)

メイドインワリオ、リズム天国で画面切り替え時に「ブー」という音がでるみたいです。後、テニスの王子様GG/SSにて試合中に画面が動く時にTEST4に比べてほんのすこしですが少しカクカクしました。
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test18 の不具合 (2007-09-19 13:59 by Anonymous #32385)

1:キーの設定から□ボタンにステートセーブもしくはステートロードに割当てをした後、ゲーム画面でSave/Load Stateを×ボタンでキャンセルするとフリーズ。

2:キーの設定から□ボタンにステートロードを割当てて○ボタンで実行をするとSave Stateが実行されてしまう。

環境はCFW3.52 M33-4+日本語BIOS
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RE: test18 の不具合 (2007-09-19 14:02 by Anonymous #32386)

書き忘れましたが、現在のところ確認した全てのゲームでそうなります。
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RE: test18 の不具合 (2007-09-19 16:07 by takka #32389)

了解しました、修正します。
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3.1 test 18 for user mode (2007-09-20 22:23 by Anonymous #32416)

拡大表示時に左端の1ドットが右端に表示されてしまいます
新型PSPで確認しました
旧型は今使用できる状態でないので分かりません
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RE: 3.1 test 18 for user mode (2007-09-23 14:34 by takka #32440)

ゲーム名を教えてもらえないでしょうか?
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はじめまして (2007-11-25 18:13 by Anonymous #33545)

海外版ソフトGrand Theft Auto Advanceなのですが、タイトル画面→名前決定までは出るのですがそれ以降画面が真っ暗になりフリーズするようです。調査していただけるとありがたいです。
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3.2 test8.6 (2007-12-18 18:11 by Anonymous #34077)

画面表示 拡大なし3:2
画面のフィルタリング いいえ
この設定で動作させるとゲーム画面中央1ラインが欠けてしまいます
FF4~6で確認済みです
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gpSPで (2008-09-07 00:07 by Anonymous #38717)

日本語版のKingdom Hearts Chain of Memoriesをいれてみたんですが最初の動画でバグったようになって
完全に止まってしまいます
解決法を調査していただけませんか???
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GPSPでPSP内のファイルがなくなってしまった (2010-08-24 02:14 by Anonymous #52603)

FF5をやっていてセーブをしようとしたら前のセーブデータがなくなっていて
何回セーブボタンを押してもセーブデータがありません。と表示されて
一旦GPSPを終了してPCでPSPの中を見てみると
「CFG」「CHT」「 ROM「 SAV」「SS」のフォルダがリムーバブルディスクの直下にあって
それ以外のフィルダがなくなってしまいました。
しかしリムーバブルディスクの容量を確認してみたところ、この不具合がおきたときと殆ど変わらない容量でした。
ちなみ自分は4Gのメモリを使っていてそのうち3.5G使っています
だけど「CFG」「CHT」「 ROM「 SAV」「SS」のフォルダの容量を確認しても100メガ程度しかなく他のフォルダが見つかりません
隠しフォルダも確認してみましたが見つかりません。
何か解決策は無いでしょうか?
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gpsp kai (2011-09-21 19:28 by Anonymous #59693)

ロックマンゼロ2と3を入れてみたら、画面上にバクが発生してしまいます。
どうしたらバクが発生しなくなりますか?(他のゲームは特に異常はありません)
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gpsp kai test3,4 built 92 不具合 (2011-09-21 19:31 by Anonymous #59694)

ロックマンゼロ2と3を入れてみたら、画面上にバクが発生してしまいます。
どうしたらバクが発生しなくなりますか?(他のゲームは特に異常はありません)
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RE: 不具合情報はこちらにお願いします (2012-11-25 17:56 by Anonymous #66415)

ポケモンゴールデンサンでハナダジムで謎の男の話しかけるとbut jumpていうエラーが出ます
どうしたらいいですか?
バージョンは1.04です
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