変愚蛮怒のメインリポジトリです
Revision | 414ae4e81498e98a473b15dccedd3d7172d1fd29 (tree) |
---|---|
Time | 2019-07-26 20:16:24 |
Author | deskull <deskull@user...> |
Commiter | deskull |
[Refactor] #39321 do_cmd_disarm_chest() を exe_disarm_chest() に改名.
@@ -1370,7 +1370,7 @@ bool easy_open_door(player_type *creature_ptr, POSITION y, POSITION x) | ||
1370 | 1370 | } |
1371 | 1371 | |
1372 | 1372 | /*! |
1373 | - * @brief 箱のトラップを解除するコマンドのメインルーチン / | |
1373 | + * @brief 箱のトラップを解除する実行処理 / | |
1374 | 1374 | * Perform the basic "disarm" command |
1375 | 1375 | * @param y 解除を行うマスのY座標 |
1376 | 1376 | * @param x 解除を行うマスのX座標 |
@@ -1383,7 +1383,7 @@ bool easy_open_door(player_type *creature_ptr, POSITION y, POSITION x) | ||
1383 | 1383 | * Returns TRUE if repeated commands may continue |
1384 | 1384 | * </pre> |
1385 | 1385 | */ |
1386 | -static bool do_cmd_disarm_chest(player_type *creature_ptr, POSITION y, POSITION x, OBJECT_IDX o_idx) | |
1386 | +static bool exe_disarm_chest(player_type *creature_ptr, POSITION y, POSITION x, OBJECT_IDX o_idx) | |
1387 | 1387 | { |
1388 | 1388 | int i, j; |
1389 | 1389 | bool more = FALSE; |
@@ -1619,7 +1619,7 @@ void do_cmd_disarm(player_type *creature_ptr) | ||
1619 | 1619 | /* Disarm chest */ |
1620 | 1620 | else if (o_idx) |
1621 | 1621 | { |
1622 | - more = do_cmd_disarm_chest(creature_ptr, y, x, o_idx); | |
1622 | + more = exe_disarm_chest(creature_ptr, y, x, o_idx); | |
1623 | 1623 | } |
1624 | 1624 | |
1625 | 1625 | /* Disarm trap */ |