変愚蛮怒のメインリポジトリです
Revision | 68a46327809aa9491916d159246e21a28302c6aa (tree) |
---|---|
Time | 2002-07-21 16:38:12 |
Author | habu <habu@0568...> |
Commiter | habu |
キャラクタダンプにクエストの達成・失敗の情報を出力するようにした。
@@ -4254,7 +4254,7 @@ errr make_character_dump(FILE *fff) | ||
4254 | 4254 | store_type *st_ptr; |
4255 | 4255 | char o_name[MAX_NLEN]; |
4256 | 4256 | char buf[1024]; |
4257 | - | |
4257 | + int total; | |
4258 | 4258 | |
4259 | 4259 | #ifdef JP |
4260 | 4260 | fprintf(fff, " [変愚蛮怒 %d.%d.%d キャラクタ情報]\n\n", |
@@ -4392,6 +4392,153 @@ errr make_character_dump(FILE *fff) | ||
4392 | 4392 | if (pet) fprintf(fff, "\n"); |
4393 | 4393 | } |
4394 | 4394 | |
4395 | +#ifdef JP | |
4396 | + fprintf(fff, "\n [クエスト情報] \n"); | |
4397 | +#else | |
4398 | + fprintf(fff, "\n [Quest information] \n"); | |
4399 | +#endif | |
4400 | + | |
4401 | +#ifdef JP | |
4402 | + fprintf(fff, "\n《達成したクエスト》\n"); | |
4403 | +#else | |
4404 | + fprintf(fff, "\n< Completed Quest >\n"); | |
4405 | +#endif | |
4406 | + total = 0; | |
4407 | + for (i = 1; i < max_quests; i++) | |
4408 | + { | |
4409 | + /* No info from "silent" quests */ | |
4410 | + if (quest[i].flags & QUEST_FLAG_SILENT) continue; | |
4411 | + | |
4412 | + if (quest[i].status == QUEST_STATUS_FINISHED) | |
4413 | + { | |
4414 | + int old_quest; | |
4415 | + | |
4416 | + total++; | |
4417 | + | |
4418 | + if (i < MIN_RANDOM_QUEST) | |
4419 | + { | |
4420 | + /* Set the quest number temporary */ | |
4421 | + old_quest = p_ptr->inside_quest; | |
4422 | + p_ptr->inside_quest = i; | |
4423 | + | |
4424 | + /* Get the quest */ | |
4425 | + init_flags = INIT_ASSIGN; | |
4426 | + | |
4427 | + process_dungeon_file("q_info_j.txt", 0, 0, 0, 0); | |
4428 | + | |
4429 | + /* Reset the old quest number */ | |
4430 | + p_ptr->inside_quest = old_quest; | |
4431 | + } | |
4432 | + | |
4433 | + if ((i >= MIN_RANDOM_QUEST) && quest[i].r_idx) | |
4434 | + { | |
4435 | + /* Print the quest info */ | |
4436 | + | |
4437 | + if (quest[i].complev == 0) | |
4438 | + { | |
4439 | + fprintf(fff, | |
4440 | +#ifdef JP | |
4441 | + " %s (%d階) - 不戦勝\n", | |
4442 | +#else | |
4443 | + " %s (Dungeon level: %d) - (Cancelled)\n", | |
4444 | +#endif | |
4445 | + r_name+r_info[quest[i].r_idx].name, | |
4446 | + quest[i].level); | |
4447 | + } | |
4448 | + else | |
4449 | + { | |
4450 | + fprintf(fff, | |
4451 | +#ifdef JP | |
4452 | + " %s (%d階) - レベル%d\n", | |
4453 | +#else | |
4454 | + " %s (Dungeon level: %d) - level %d\n", | |
4455 | +#endif | |
4456 | + r_name+r_info[quest[i].r_idx].name, | |
4457 | + quest[i].level, | |
4458 | + quest[i].complev); | |
4459 | + } | |
4460 | + } | |
4461 | + else | |
4462 | + { | |
4463 | + /* Print the quest info */ | |
4464 | +#ifdef JP | |
4465 | + fprintf(fff, " %s (危険度:%d階相当) - レベル%d\n", | |
4466 | +#else | |
4467 | + fprintf(fff, " %s (Danger level: %d) - level %d\n", | |
4468 | +#endif | |
4469 | + | |
4470 | + quest[i].name, quest[i].level, quest[i].complev); | |
4471 | + } | |
4472 | + } | |
4473 | + } | |
4474 | +#ifdef JP | |
4475 | + if (!total) fprintf(fff, " なし\n"); | |
4476 | +#else | |
4477 | + if (!total) fprintf(fff, " Nothing.\n"); | |
4478 | +#endif | |
4479 | + | |
4480 | +#ifdef JP | |
4481 | + fprintf(fff, "\n《失敗したクエスト》\n"); | |
4482 | +#else | |
4483 | + fprintf(fff, "\n< Failed Quest >\n"); | |
4484 | +#endif | |
4485 | + total = 0; | |
4486 | + for (i = 1; i < max_quests; i++) | |
4487 | + { | |
4488 | + /* No info from "silent" quests */ | |
4489 | + if (quest[i].flags & QUEST_FLAG_SILENT) continue; | |
4490 | + | |
4491 | + if ((quest[i].status == QUEST_STATUS_FAILED_DONE) || (quest[i].status == QUEST_STATUS_FAILED)) | |
4492 | + { | |
4493 | + int old_quest; | |
4494 | + | |
4495 | + total++; | |
4496 | + | |
4497 | + if (i < MIN_RANDOM_QUEST) | |
4498 | + { | |
4499 | + /* Set the quest number temporary */ | |
4500 | + old_quest = p_ptr->inside_quest; | |
4501 | + p_ptr->inside_quest = i; | |
4502 | + | |
4503 | + /* Get the quest text */ | |
4504 | + init_flags = INIT_ASSIGN; | |
4505 | + | |
4506 | + process_dungeon_file("q_info_j.txt", 0, 0, 0, 0); | |
4507 | + | |
4508 | + /* Reset the old quest number */ | |
4509 | + p_ptr->inside_quest = old_quest; | |
4510 | + } | |
4511 | + | |
4512 | + if ((i >= MIN_RANDOM_QUEST) && quest[i].r_idx) | |
4513 | + { | |
4514 | + /* Print the quest info */ | |
4515 | +#ifdef JP | |
4516 | + fprintf(fff, " %s (%d階) - レベル%d\n", | |
4517 | +#else | |
4518 | + fprintf(fff, " %s (Dungeon level: %d) - level %d\n", | |
4519 | +#endif | |
4520 | + | |
4521 | + r_name+r_info[quest[i].r_idx].name, quest[i].level, quest[i].complev); | |
4522 | + } | |
4523 | + else | |
4524 | + { | |
4525 | + /* Print the quest info */ | |
4526 | +#ifdef JP | |
4527 | + fprintf(fff, " %s (危険度:%d階相当) - レベル%d\n", | |
4528 | +#else | |
4529 | + fprintf(fff, " %s (Danger level: %d) - level %d\n", | |
4530 | +#endif | |
4531 | + | |
4532 | + quest[i].name, quest[i].level, quest[i].complev); | |
4533 | + } | |
4534 | + } | |
4535 | + } | |
4536 | +#ifdef JP | |
4537 | + if (!total) fprintf(fff, " なし\n"); | |
4538 | +#else | |
4539 | + if (!total) fprintf(fff, " Nothing.\n"); | |
4540 | +#endif | |
4541 | + | |
4395 | 4542 | if (p_ptr->is_dead && !p_ptr->total_winner) |
4396 | 4543 | { |
4397 | 4544 | #ifdef JP |