変愚蛮怒のメインリポジトリです
Revision | 873e672498918458a261f3a81b3907127494e7d3 (tree) |
---|---|
Time | 2003-08-27 22:54:34 |
Author | mogami <mogami@0568...> |
Commiter | mogami |
維持コストの説明文修正。
@@ -164,14 +164,13 @@ | ||
164 | 164 | コマンドで指示する事ができます。「プレイヤーを巻き込む範囲魔法を使う」 |
165 | 165 | を(ON)にすればいいのです。 |
166 | 166 | |
167 | -最後に、ペットの制御を維持するのには大きな精神力が必要となります。最初 | |
168 | -やその後の数体は「フリー」ですが、その後はMPの回復率が下がります。ペッ | |
169 | -ト達のレベルの合計が大きければ大きいほど、MPの回復率は小さくなります。 | |
170 | -そして、維持コストが100%を超えるとMPは回復せずに逆に下がり始めます。戦 | |
171 | -士や騎兵等のMPを持たない職業の場合はペットの維持コストが100%MPを超えた | |
172 | -時点でそれ以上ペットを維持する事ができなくなります。何体かのペットを即 | |
173 | -座に解放しなければならないでしょう。他の怪物を召喚するような怪物をペッ | |
174 | -トにするときはこのことを忘れないようにして下さい。 | |
167 | +最後に、ペットの制御を維持するのには大きな精神力が必要となり、ペット達 | |
168 | +のレベルの合計が大きければ大きいほど、MPの回復率は小さくなります。そし | |
169 | +て、維持コストが100%を超えるとMPは回復せずに逆に下がり始めます。戦士や | |
170 | +騎兵等のMPを持たない職業の場合はペットの維持コストが100%を超えた時点で | |
171 | +それ以上ペットを維持する事ができなくなります。何体かのペットを即座に解 | |
172 | +放しなければならないでしょう。他の怪物を召喚するような怪物をペットにす | |
173 | +るときはこのことを忘れないようにして下さい。 | |
175 | 174 | |
176 | 175 | |
177 | 176 | --- ペットの入手 --- |
@@ -181,32 +181,33 @@ an attack of amnesia. | ||
181 | 181 | ***** <Pets> |
182 | 182 | === Pets and Riding === |
183 | 183 | |
184 | -In Hengband, pets are very useful. In other variants (such as Zangband), | |
185 | -your pets are often so eager to destroy your opponents that they may | |
186 | -forget all about you, and you get trampled under their feet as they | |
187 | -charge at your foe. In Hengband, however, pets will never attack you | |
188 | -by mistake; you can walk around in safety even as your pet Great Hell | |
189 | -Wyrm breaths. Pets will also never be irritated with you; their will is | |
190 | -perfectly dominated by you, and all pets are permanently your pets. | |
191 | - | |
192 | -One might think that they can make the game much easier. It is of | |
193 | -course highly satisfying to send your pet Great Hell Wyrm into a Troll | |
184 | +In Hengband, pets are very useful. In other variants (such as | |
185 | +Zangband), your pets are often so eager to destroy your opponents that | |
186 | +they may forget all about you, and you get trampled under their feet | |
187 | +as they charge at your foe. In Hengband, however, pets will never | |
188 | +attack you by mistake; you can walk around in safety even as your pet | |
189 | +Great Hell Wyrm breaths. Pets will also never be irritated with you; | |
190 | +their will is perfectly dominated by you, and all pets are permanently | |
191 | +your pets. | |
192 | + | |
193 | +One might think that they can make the game much easier. It is of | |
194 | +course highly satisfying to send your pet Great Hell Wyrm into a Troll | |
194 | 195 | pit and wait outside listening for the howls of agony and terror, the |
195 | -sounds of guts splattering, bones crunching and so on. But one should | |
196 | +sounds of guts splattering, bones crunching and so on. But one should | |
196 | 197 | not expect to gain any experience and item drops for such a combat: |
197 | 198 | you will only gain experience and items for creatures to whom you |
198 | 199 | deliver the death blow yourself. |
199 | 200 | |
200 | -Monsters which get killed by a pet don't drop items. This feature of | |
201 | +Monsters which get killed by a pet don't drop items. This feature of | |
201 | 202 | Hengband is unique and severe, and you might complain about it because |
202 | 203 | this feature is not very realistic, but this is a well-thought-out |
203 | 204 | result of weighing game balance with reality. |
204 | 205 | |
205 | 206 | Finally, it takes a lot of mental energy to maintain your control over |
206 | -charmed monsters. The first monster or the first few are 'free', | |
207 | -but after that maintaining the control will start taxing your mana | |
208 | -regain rate. The higher the sum of the levels of your pets the less | |
209 | -mana you will be able to regain. Keep this in mind if you have a pet | |
207 | +charmed monsters, and start taxing your mana regain rate. The higher | |
208 | +the sum of the levels of your pets the less mana you will be able to | |
209 | +regain. And after the upkeep became more then 100% mana, you begin to | |
210 | +lose mana rather than regain. Keep this in mind if you have a pet | |
210 | 211 | which can summon or otherwise produce more pets... |
211 | 212 | |
212 | 213 |