変愚蛮怒のメインリポジトリです
Revision | 9a60db6a868c2eb879b9517d54fc9b591a3d3285 (tree) |
---|---|
Time | 2019-06-08 20:00:08 |
Author | deskull <deskull@user...> |
Commiter | deskull |
[Refactor] #37353 TRAVEL 定義を player-move.h へ移動.
@@ -1,4 +1,5 @@ | ||
1 | 1 | #pragma once |
2 | + | |
2 | 3 | /* cmd2.c */ |
3 | 4 | extern bool cmd_limit_cast(player_type *creature_ptr); |
4 | 5 | extern bool cmd_limit_arena(player_type *creature_ptr); |
@@ -25,9 +26,6 @@ extern void do_cmd_rest(void); | ||
25 | 26 | extern void do_cmd_fire(SPELL_IDX snipe_type); |
26 | 27 | extern void exe_fire(INVENTORY_IDX item, object_type *j_ptr, SPELL_IDX snipe_type); |
27 | 28 | extern bool do_cmd_throw(int mult, bool boomerang, OBJECT_IDX shuriken); |
28 | -#ifdef TRAVEL | |
29 | -extern void do_cmd_travel(void); | |
30 | -#endif | |
31 | 29 | extern bool easy_open_door(POSITION y, POSITION x); |
32 | 30 | extern bool do_cmd_disarm_aux(POSITION y, POSITION x, DIRECTION dir); |
33 | 31 |
@@ -128,11 +128,6 @@ | ||
128 | 128 | #define MON_INVULNER(M_PTR) ((M_PTR)->mtimed[MTIMED_INVULNER]) |
129 | 129 | |
130 | 130 | /* |
131 | - * For travel command (auto run) | |
132 | - */ | |
133 | -#define TRAVEL | |
134 | - | |
135 | -/* | |
136 | 131 | Language selection macro |
137 | 132 | */ |
138 | 133 | #ifdef JP |
@@ -1,6 +1,11 @@ | ||
1 | 1 | #pragma once |
2 | 2 | #include "floor.h" |
3 | 3 | |
4 | +/* | |
5 | + * For travel command (auto run) | |
6 | + */ | |
7 | +#define TRAVEL | |
8 | + | |
4 | 9 | extern void disturb(bool stop_search, bool flush_output); |
5 | 10 | extern void move_player(DIRECTION dir, bool do_pickup, bool break_trap); |
6 | 11 | extern void run_step(DIRECTION dir); |
@@ -11,6 +16,7 @@ extern bool trap_can_be_ignored(FEAT_IDX feat); | ||
11 | 16 | extern void search(void); |
12 | 17 | extern void carry(bool pickup); |
13 | 18 | #ifdef TRAVEL |
19 | +extern void do_cmd_travel(void); | |
14 | 20 | extern void travel_step(void); |
15 | 21 | #endif |
16 | 22 |