動作×:XP 32bit GMA4500MHD (2010-01-07 02:09 by amahito #47770)
動作×
OS: WindowsXP SP3 (32bit)
CPU: Core2Duo P8400 2.26GHz
MEM: 4GB (認識2.9GB)
GPU: Intel GMA4500MHD 128MB
GPUドライバ: Mobile Intel(R) 4 Series Express Chipset Family 6.14.10.5043
Java: JDK1.6.0_17
起動、操作は可能。プレビューが一切描画されない。音声は再生可能。
OpenGL Extensions Viewer
----------------------------------------
Renderer: GDI Generic
Vendor: Microsoft Corporation
Memory: 128 MB
Version: 1.1.0
Shading language version: N/A
Max texture size: 1024 x 1024
Max texture coordinates: 0
Max vertex texture image units: 0
Max texture image units: 0
Max geometry texture units: 0
Max anisotropic filtering value: 0
Max number of light sources: 8
Max viewport size: 16384 x 16384
Max uniform vertex components: 0
Max uniform fragment components: 0
Max geometry uniform components: 0
Max varying floats: 0
Max samples: 0
Max draw buffers: 0
OpenGL driver version check (Current: 6.14.10.5043, Latest known: 1.1.0):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.
No compiled vertex array support
This may cause performance loss in some applications.
No multitexturing support
This may cause performance loss in some applications.
No secondary color support
Some applications may not render polygon highlights correctly.
No S3TC compression support
This may cause performance loss in some applications.
No texture edge clamp support
This feature adds clamping control to edge texel filtering. Some programs may not render textures correctly (black line on borders.)
No vertex program support
This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature.
No fragment program support
This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.
No OpenGL Shading Language support
This may break compatibility for applications using per pixel shading.
No Frame buffer object support
This may break compatibility for applications using render to texture functions.
Few texture units found
This may slow down some applications using fragment programs or extensive texture mapping.
Extension verification:
GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT
812 [Java2D Queue Flusher] ERROR ch.kuramo.javie.core.internal.services.ShaderRegistryImpl - [ch.kuramo.javie.core.shaders.BlendModeShaders.INTERSECTING_BLEND] link failed: Number of Fragment Texture Units exceeds HW limits.
Number of combined Texture Units exceeds HW limits.
828 [main] INFO ch.kuramo.javie.app.Initializer - loading JaviePlugin: Javie Effects [null]
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x10020) failed: error code 0
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x10021) failed: error code -1073278755
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x10022) failed: error code -1073278755
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x10023) failed: error code -1073278755
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x10024) failed: error code -1073278755
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x10025) failed: error code -1073278755
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x10026) failed: error code -1073278755
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x10027) failed: error code -1073278755
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x10028) failed: error code -1073278755
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x10029) failed: error code -1073278755
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
exception in QueueFlusher:
javax.media.opengl.GLException: wglShareLists(0x1001b, 0x1002a) failed: error code -1073278755
at com.sun.opengl.impl.windows.WindowsGLContext.create(WindowsGLContext.java:136)
at com.sun.opengl.impl.windows.WindowsGLContext.makeCurrentImpl(WindowsGLContext.java:150)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:66)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run(Unknown Source)
2515 [main] WARN ch.kuramo.javie.app.views.LayerCompositionView - no such CompositionItem found: a0beee2d-8858-4891-9a6c-7aa6f1079593
2531 [main] WARN ch.kuramo.javie.app.views.MediaPlayerView - no such MediaItem found: a0beee2d-8858-4891-9a6c-7aa6f1079593
10484 [VideoCanvas: コンポ 1] ERROR ch.kuramo.javie.app.player.VideoCanvas - error getting video frame
java.lang.InternalError: Unknown glGetError() return value: 1286
at javax.media.opengl.DebugGL.checkGLGetError(DebugGL.java:12712)
at javax.media.opengl.DebugGL.glGetString(DebugGL.java:4211)
at com.sun.opengl.impl.FunctionAvailabilityCache.initAvailableExtensions(FunctionAvailabilityCache.java:133)
at com.sun.opengl.impl.FunctionAvailabilityCache.isExtensionAvailable(FunctionAvailabilityCache.java:104)
at com.sun.opengl.impl.GLContextImpl.isExtensionAvailable(GLContextImpl.java:351)
at com.sun.opengl.impl.GLImpl.isExtensionAvailable(GLImpl.java:30493)
at com.sun.opengl.impl.GLImpl.initBufferObjectExtensionChecks(GLImpl.java:30638)
at com.sun.opengl.impl.GLImpl.checkUnpackPBODisabled(GLImpl.java:30673)
at com.sun.opengl.impl.GLImpl.glTexImage2D(GLImpl.java:21145)
at javax.media.opengl.DebugGL.glTexImage2D(DebugGL.java:9033)
at ch.kuramo.javie.core.internal.services.VideoRenderSupportImpl.createTexture(VideoRenderSupportImpl.java:118)
at ch.kuramo.javie.core.internal.VideoBufferImpl.getTexture(VideoBufferImpl.java:136)
at ch.kuramo.javie.core.internal.VideoBufferImpl.allocate(VideoBufferImpl.java:112)
at ch.kuramo.javie.core.internal.VideoBufferImpl.allocateAsTexture(VideoBufferImpl.java:99)
at ch.kuramo.javie.core.internal.VideoLayerComposerImpl.compose(VideoLayerComposerImpl.java:176)
at ch.kuramo.javie.core.internal.LayerCompositionImpl.renderVideoFrame(LayerCompositionImpl.java:159)
at ch.kuramo.javie.core.internal.CompositionItemImpl$CompositionInput$1.execute(CompositionItemImpl.java:142)
at ch.kuramo.javie.core.internal.CompositionItemImpl$CompositionInput$1.execute(CompositionItemImpl.java:1)
at ch.kuramo.javie.core.internal.services.AbstractRenderContext.saveAndExecute(AbstractRenderContext.java:110)
at ch.kuramo.javie.core.internal.services.VideoRenderContextImpl.saveAndExecute(VideoRenderContextImpl.java:129)
at ch.kuramo.javie.core.internal.services.AbstractRenderContextProxy.saveAndExecute(AbstractRenderContextProxy.java:105)
at ch.kuramo.javie.core.internal.CompositionItemImpl$CompositionInput.getVideoFrameImage(CompositionItemImpl.java:140)
at ch.kuramo.javie.app.player.VideoCanvas.run(VideoCanvas.java:493)
23593 [AudioThread: コンポ 1] INFO ch.kuramo.javie.core.internal.services.ArrayPool - new array created: byte[65536]
Exception in thread "VideoCanvas: コンポ 1" java.lang.InternalError: Unknown glGetError() return value: 1286
at javax.media.opengl.DebugGL.checkGLGetError(DebugGL.java:12712)
at javax.media.opengl.DebugGL.glFlush(DebugGL.java:2159)
at ch.kuramo.javie.app.player.VideoCanvas.run(VideoCanvas.java:514)
29609 [Finalizer] WARN ch.kuramo.javie.core.internal.VideoBufferImpl - finalizing a VideoBufferImpl object, but the object is not disposed.
Max texture size: 2048 x 2048
Max texture coordinates: 8
Max vertex texture image units: 16
Max texture image units: 16
Max geometry texture units: 0
Max anisotropic filtering value: 2
Max number of light sources: 16
Max viewport size: 2048 x 2048
Max uniform vertex components: 512
Max uniform fragment components: 512
Max geometry uniform components: 0
Max varying floats: 41
Max samples: 0
Max draw buffers: 7
OpenGL driver version check (Current: 6.14.10.5043, Latest known: 2.0.0 - Build 7.15.10.1576):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.
Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache transformed vertices.
Multitexture support
This feature accelerates complex rendering such as lightmaps or environment mapping.
Secondary color support
This feature provides an alternate method of coloring specular highlights on polygons.
S3TC compression support
This feature improves texture mapping performance in some applications by using lossy compression.
Texture edge clamp support
This feature improves texturing quality by adding clamping control to edge texel filtering.
Vertex program support
This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)
Fragment program support
This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)
Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.
Occlusion test support
This feature provides hardware accelerated culling for objects.
Point sprite support
This feature improves performance in some particle systems.
OpenGL Shading Language support
This feature enables high level shading language for shaders.
Frame buffer object support
This feature enables render to texture functionality.
Extension verification:
GL_ARB_imaging was not found, but has the entry point glBlendEquation
GL_EXT_cull_vertex was not found, but has the entry point glCullParameterdvEXT
GL_EXT_cull_vertex was not found, but has the entry point glCullParameterfvEXT
GL_ARB_color_buffer_float was not found, but is available in driver version 2.0.0 - Build 7.15.10.1688
GL_ARB_half_float_pixel was not found, but is available in driver version 2.0.0 - Build 7.15.10.1688
GL_ARB_texture_float was not found, but is available in driver version 2.0.0 - Build 7.15.10.1688