| Rev. | Time | Author |
|---|---|---|
| r12 | 2009-05-27 20:43:58 | paulblay |
|
Splash screen (news.txt) now displays correctly. news.txt now in UTF-16 not UTF-8. |
||
| r11 | 2009-05-27 17:03:12 | paulblay |
|
Dependence on shlwapi.h removed on advice received ;-) |
||
| r10 | 2009-05-27 04:11:17 | paulblay |
|
No particular reason for this commit - except that the code seems to break very easily so I don't want to lose whatever progress I may have made. |
||
| r9 | 2009-05-26 23:14:22 | paulblay |
|
Now runs as far as the start of init_angband() |
||
| r8 | 2009-05-26 19:40:09 | paulblay |
|
Changed my_strcpy to _tcscpy_s |
||
| r7 | 2009-05-26 05:34:38 | paulblay |
|
Replaced my_strcat with _tcscat_s. |
||
| r6 | 2009-05-26 04:39:23 | paulblay |
|
Started to debug main-win.c and replaced string_make with _tcsdup |
||
| r5 | 2009-05-26 02:21:55 | paulblay |
|
All source files now have the BOM (Bit Order Mark) stripped. This should make them easier to open with some programs (especially on Linux). Note that the game compiles, but will not run! I broke quite a lot getting it this far. ^ ^; |
||
| r4 | 2009-05-26 01:12:19 | paulblay |
|
Testing slight file format change (stripped BOM from UTF-8 source file attack.c) |
||
| r3 | 2009-05-26 00:28:24 | paulblay |
|
(empty log message) |
||
| r2 | 2009-05-26 00:27:05 | paulblay |
|
(empty log message) |
||
| r1 | 2009-05-26 00:26:10 | paulblay |
|
(empty log message) |
||