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jband: List of commits


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Rev. Time Author
r72 2009-06-15 00:59:22 paulblay

One more __T( fix. Still working on numpad problem - not fixed yet.

r71 2009-06-14 23:07:24 paulblay

A few more __T('s fixed. Still working on numpad problem. Need to see how keymap_act is set? (Probably in files.c)

r70 2009-06-14 19:46:48 paulblay

Some __T( stuff, also one file was in the wrong encoding format.

r69 2009-06-14 19:24:36 paulblay

Just made some notes in the code while checking out the numpad problem.

r68 2009-06-14 15:46:48 paulblay

Vanilla Changeset 1442

r67 2009-06-14 06:39:13 paulblay

Changeset 1441 from Vanilla.

r66 2009-06-14 04:49:33 paulblay

Removed a bunch of (unsigned char) that I think were inappropriate after the change to _TCHAR.

r65 2009-06-14 04:37:17 paulblay

Removed some debug code (that bit seems to be OK).

r64 2009-06-14 04:35:14 paulblay

Now the diagonal numpad keys and '5' work correctly with numlock off ('7' '9' '1' and '3'). The others still don't seem to work though ('8', '4', '6', '2').

r63 2009-06-14 03:02:50 paulblay

I'm going to call this "sort of progress" because the numpad '7' now moves the @. In the wrong direction. Anyway now it's doing something maybe we can find the remaining typo / logic error.

r62 2009-06-14 02:41:02 paulblay

Tweaked hexsym variable and related functions as there was mixed char / _TCHAR usage. It didn't make any difference to #17291 (Key catching is somewhat broken.) though.

r61 2009-06-14 01:58:54 paulblay

savefile_name has [5] not [4] to allow for a null end to the string. Doing otherwise causes a compiler warning. (Hopefully this change won't be a problem)

r60 2009-06-14 01:57:20 csartanis

Fixed crash on death.

r59 2009-06-14 01:51:24 csartanis

Making progress getting savefiles working. Fixed the header check so it gets further now.

r58 2009-06-13 23:28:09 paulblay

Now up to date with Vanilla Changeset 1440.

r57 2009-06-13 23:12:45 paulblay

Fixes minor display glitch (from over-enthusiastic application of L" )

r56 2009-06-13 19:41:21 paulblay

Some more __T( stuff.

r55 2009-06-13 14:01:12 csartanis

Remove old item-action call. (leftover from a vanilla merge probably)

r54 2009-06-13 03:51:47 paulblay

This closes Ticket #17284 Crash when character dies (file_write related?)

r53 2009-06-13 02:13:47 paulblay

Various changes that should be improvements relating to file_write. Still doesn't work, though.

r52 2009-06-13 01:58:42 paulblay

Still not fixed, but I've pushed the point where it breaks a little further back. (See from line 271 in savefile.c)

r51 2009-06-13 00:47:39 paulblay

Checking the 'file_write' stuff. It seems likely that SAVEFILE_HEAD_SIZE is set incorrectly.

r50 2009-06-12 22:00:47 paulblay

Fixed a buffer overrun (there was a sizeof where a _countof should have been).

r49 2009-06-12 21:40:58 paulblay

This commit fixes a bug that caused a crash when the player hit a monster.

r48 2009-06-12 21:31:12 paulblay

This commit fixes assert failure apparently caused by failing to take account of null character of string.

r47 2009-06-12 21:26:20 paulblay

This closes Ticket #17282 Endless loop on creating a new character.

r46 2009-06-12 21:02:59 paulblay

This commit reverses an earlier experimental change in the hopes that this would fix Ticket #17282 Endless loop on creating a new character. It didn't.

r45 2009-06-12 20:27:24 paulblay

This commit fixes crash caused by the 'fake key value' used to handle mouse clicks. (Now #define MOUSEY 256, previously hard coded as '\xFF')

r44 2009-06-12 19:18:30 paulblay

This closes Ticket #17006 Game crash during initialization of monster array. Fix found by artanis.

r43 2009-06-12 17:33:34 paulblay

More work on __T

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