| Rev. | Time | Author |
|---|---|---|
| r72 | 2009-06-15 00:59:22 | paulblay |
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One more __T( fix. Still working on numpad problem - not fixed yet. |
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| r71 | 2009-06-14 23:07:24 | paulblay |
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A few more __T('s fixed. Still working on numpad problem. Need to see how keymap_act is set? (Probably in files.c) |
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| r70 | 2009-06-14 19:46:48 | paulblay |
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Some __T( stuff, also one file was in the wrong encoding format. |
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| r69 | 2009-06-14 19:24:36 | paulblay |
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Just made some notes in the code while checking out the numpad problem. |
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| r68 | 2009-06-14 15:46:48 | paulblay |
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Vanilla Changeset 1442 |
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| r67 | 2009-06-14 06:39:13 | paulblay |
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Changeset 1441 from Vanilla. |
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| r66 | 2009-06-14 04:49:33 | paulblay |
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Removed a bunch of (unsigned char) that I think were inappropriate after the change to _TCHAR. |
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| r65 | 2009-06-14 04:37:17 | paulblay |
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Removed some debug code (that bit seems to be OK). |
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| r64 | 2009-06-14 04:35:14 | paulblay |
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Now the diagonal numpad keys and '5' work correctly with numlock off ('7' '9' '1' and '3'). The others still don't seem to work though ('8', '4', '6', '2'). |
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| r63 | 2009-06-14 03:02:50 | paulblay |
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I'm going to call this "sort of progress" because the numpad '7' now moves the @. In the wrong direction. Anyway now it's doing something maybe we can find the remaining typo / logic error. |
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| r62 | 2009-06-14 02:41:02 | paulblay |
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Tweaked hexsym variable and related functions as there was mixed char / _TCHAR usage. It didn't make any difference to #17291 (Key catching is somewhat broken.) though. |
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| r61 | 2009-06-14 01:58:54 | paulblay |
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savefile_name has [5] not [4] to allow for a null end to the string. Doing otherwise causes a compiler warning. (Hopefully this change won't be a problem) |
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| r60 | 2009-06-14 01:57:20 | csartanis |
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Fixed crash on death. |
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| r59 | 2009-06-14 01:51:24 | csartanis |
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Making progress getting savefiles working. Fixed the header check so it gets further now. |
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| r58 | 2009-06-13 23:28:09 | paulblay |
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Now up to date with Vanilla Changeset 1440. |
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| r57 | 2009-06-13 23:12:45 | paulblay |
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Fixes minor display glitch (from over-enthusiastic application of L" ) |
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| r56 | 2009-06-13 19:41:21 | paulblay |
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Some more __T( stuff. |
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| r55 | 2009-06-13 14:01:12 | csartanis |
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Remove old item-action call. (leftover from a vanilla merge probably) |
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| r54 | 2009-06-13 03:51:47 | paulblay |
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This closes Ticket #17284 Crash when character dies (file_write related?) |
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| r53 | 2009-06-13 02:13:47 | paulblay |
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Various changes that should be improvements relating to file_write. Still doesn't work, though. |
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| r52 | 2009-06-13 01:58:42 | paulblay |
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Still not fixed, but I've pushed the point where it breaks a little further back. (See from line 271 in savefile.c) |
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| r51 | 2009-06-13 00:47:39 | paulblay |
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Checking the 'file_write' stuff. It seems likely that SAVEFILE_HEAD_SIZE is set incorrectly. |
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| r50 | 2009-06-12 22:00:47 | paulblay |
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Fixed a buffer overrun (there was a sizeof where a _countof should have been). |
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| r49 | 2009-06-12 21:40:58 | paulblay |
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This commit fixes a bug that caused a crash when the player hit a monster. |
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| r48 | 2009-06-12 21:31:12 | paulblay |
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This commit fixes assert failure apparently caused by failing to take account of null character of string. |
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| r47 | 2009-06-12 21:26:20 | paulblay |
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This closes Ticket #17282 Endless loop on creating a new character. |
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| r46 | 2009-06-12 21:02:59 | paulblay |
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This commit reverses an earlier experimental change in the hopes that this would fix Ticket #17282 Endless loop on creating a new character. It didn't. |
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| r45 | 2009-06-12 20:27:24 | paulblay |
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This commit fixes crash caused by the 'fake key value' used to handle mouse clicks. (Now #define MOUSEY 256, previously hard coded as '\xFF') |
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| r44 | 2009-06-12 19:18:30 | paulblay |
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This closes Ticket #17006 Game crash during initialization of monster array. Fix found by artanis. |
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| r43 | 2009-06-12 17:33:34 | paulblay |
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More work on __T |
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