| 1 |
///<reference path="all.ts"/> |
| 2 |
///<reference path="all.ts"/> |
| 3 |
var jg; |
| 4 |
(function (jg) { |
| 5 |
(function (Angle) { |
| 6 |
Angle[Angle["Unknown"] = 0] = "Unknown"; |
| 7 |
Angle[Angle["Left"] = 1] = "Left"; |
| 8 |
Angle[Angle["Right"] = 2] = "Right"; |
| 9 |
Angle[Angle["Up"] = 3] = "Up"; |
| 10 |
Angle[Angle["Down"] = 4] = "Down"; |
| 11 |
})(jg.Angle || (jg.Angle = {})); |
| 12 |
var Angle = jg.Angle; |
| 13 |
(function (RenderTransferMode) { |
| 14 |
RenderTransferMode[RenderTransferMode["Unknown"] = 0] = "Unknown"; |
| 15 |
RenderTransferMode[RenderTransferMode["Transfer"] = 1] = "Transfer"; |
| 16 |
RenderTransferMode[RenderTransferMode["Flip"] = 2] = "Flip"; |
| 17 |
RenderTransferMode[RenderTransferMode["Direct"] = 3] = "Direct"; |
| 18 |
})(jg.RenderTransferMode || (jg.RenderTransferMode = {})); |
| 19 |
var RenderTransferMode = jg.RenderTransferMode; |
| 20 |
(function (InputEventType) { |
| 21 |
InputEventType[InputEventType["Unknown"] = 0] = "Unknown"; |
| 22 |
InputEventType[InputEventType["Keyboard"] = 1] = "Keyboard"; |
| 23 |
InputEventType[InputEventType["Point"] = 2] = "Point"; |
| 24 |
})(jg.InputEventType || (jg.InputEventType = {})); |
| 25 |
var InputEventType = jg.InputEventType; |
| 26 |
(function (InputEventAction) { |
| 27 |
InputEventAction[InputEventAction["Unknown"] = 0] = "Unknown"; |
| 28 |
InputEventAction[InputEventAction["Down"] = 1] = "Down"; |
| 29 |
InputEventAction[InputEventAction["Move"] = 2] = "Move"; |
| 30 |
InputEventAction[InputEventAction["Up"] = 3] = "Up"; |
| 31 |
})(jg.InputEventAction || (jg.InputEventAction = {})); |
| 32 |
var InputEventAction = jg.InputEventAction; |
| 33 |
(function (Keytype) { |
| 34 |
Keytype[Keytype["Unknown"] = 0] = "Unknown"; |
| 35 |
Keytype[Keytype["Left"] = 1] = "Left"; |
| 36 |
Keytype[Keytype["Right"] = 2] = "Right"; |
| 37 |
Keytype[Keytype["Up"] = 3] = "Up"; |
| 38 |
Keytype[Keytype["Down"] = 4] = "Down"; |
| 39 |
Keytype[Keytype["Enter"] = 5] = "Enter"; |
| 40 |
Keytype[Keytype["Esc"] = 6] = "Esc"; |
| 41 |
})(jg.Keytype || (jg.Keytype = {})); |
| 42 |
var Keytype = jg.Keytype; |
| 43 |
(function (ShapeStyle) { |
| 44 |
ShapeStyle[ShapeStyle["Unknown"] = 0] = "Unknown"; |
| 45 |
ShapeStyle[ShapeStyle["Stroke"] = 1] = "Stroke"; |
| 46 |
ShapeStyle[ShapeStyle["Fill"] = 2] = "Fill"; |
| 47 |
})(jg.ShapeStyle || (jg.ShapeStyle = {})); |
| 48 |
var ShapeStyle = jg.ShapeStyle; |
| 49 |
(function (ShapeType) { |
| 50 |
ShapeType[ShapeType["Unknown"] = 0] = "Unknown"; |
| 51 |
ShapeType[ShapeType["Rect"] = 1] = "Rect"; |
| 52 |
ShapeType[ShapeType["Arc"] = 2] = "Arc"; |
| 53 |
})(jg.ShapeType || (jg.ShapeType = {})); |
| 54 |
var ShapeType = jg.ShapeType; |
| 55 |
(function (EffectType) { |
| 56 |
EffectType[EffectType["None"] = 0] = "None"; |
| 57 |
EffectType[EffectType["Fade"] = 1] = "Fade"; |
| 58 |
EffectType[EffectType["Mosaic"] = 2] = "Mosaic"; |
| 59 |
EffectType[EffectType["Blur"] = 3] = "Blur"; |
| 60 |
EffectType[EffectType["SlideUp"] = 4] = "SlideUp"; |
| 61 |
EffectType[EffectType["SlideDown"] = 5] = "SlideDown"; |
| 62 |
EffectType[EffectType["SlideLeft"] = 6] = "SlideLeft"; |
| 63 |
EffectType[EffectType["SlideRight"] = 7] = "SlideRight"; |
| 64 |
EffectType[EffectType["WipeUp"] = 8] = "WipeUp"; |
| 65 |
EffectType[EffectType["WipeDown"] = 9] = "WipeDown"; |
| 66 |
EffectType[EffectType["WipeLeft"] = 10] = "WipeLeft"; |
| 67 |
EffectType[EffectType["WipeRight"] = 11] = "WipeRight"; |
| 68 |
EffectType[EffectType["WipeFadeUp"] = 12] = "WipeFadeUp"; |
| 69 |
EffectType[EffectType["WipeFadeDown"] = 13] = "WipeFadeDown"; |
| 70 |
EffectType[EffectType["WipeFadeLeft"] = 14] = "WipeFadeLeft"; |
| 71 |
EffectType[EffectType["WipeFadeRight"] = 15] = "WipeFadeRight"; |
| 72 |
EffectType[EffectType["BoxOut"] = 16] = "BoxOut"; |
| 73 |
EffectType[EffectType["BoxOut45"] = 17] = "BoxOut45"; |
| 74 |
EffectType[EffectType["BoxIn"] = 18] = "BoxIn"; |
| 75 |
EffectType[EffectType["BoxIn45"] = 19] = "BoxIn45"; |
| 76 |
EffectType[EffectType["ArcOut"] = 20] = "ArcOut"; |
| 77 |
EffectType[EffectType["ArcIn"] = 21] = "ArcIn"; |
| 78 |
})(jg.EffectType || (jg.EffectType = {})); |
| 79 |
var EffectType = jg.EffectType; |
| 80 |
})(jg || (jg = {})); |
| 81 |
///<reference path="all.ts"/> |
| 82 |
if (!window.requestAnimationFrame) { |
| 83 |
window.requestAnimationFrame = |
| 84 |
window["mozRequestAnimationFrame"] || |
| 85 |
window["webkitRequestAnimationFrame"] || |
| 86 |
window["msRequestAnimationFrame"] || |
| 87 |
(function () { |
| 88 |
var lastTime = Date.now ? Date.now() : new Date().getTime(); |
| 89 |
var frame = 1000 / 60; |
| 90 |
return function (func) { |
| 91 |
var currentTime = Date.now ? Date.now() : new Date().getTime(); |
| 92 |
var _id = setTimeout(function () { |
| 93 |
func(Date.now ? Date.now() : new Date().getTime()); |
| 94 |
}, Math.max(0, lastTime + frame - currentTime)); |
| 95 |
lastTime = currentTime; |
| 96 |
return _id; |
| 97 |
}; |
| 98 |
}()); |
| 99 |
} |
| 100 |
window.createCanvas = function (width, height) { |
| 101 |
var canvas = document.createElement("canvas"); |
| 102 |
canvas.width = width; |
| 103 |
canvas.height = height; |
| 104 |
if ("imageSmoothingEnabled" in window) { |
| 105 |
var browser = jg.JGUtil.getBrowser(); |
| 106 |
if (browser.opera) { |
| 107 |
canvas.style["imageRendering"] = "-o-crisp-edges"; |
| 108 |
} |
| 109 |
else if (browser.msie) { |
| 110 |
canvas.style["msInterpolationMode"] = "nearest-neighbor"; |
| 111 |
} |
| 112 |
else if (browser.safari) { |
| 113 |
canvas.style["imageRendering"] = "-webkit-optimize-contrast"; |
| 114 |
} |
| 115 |
var context = canvas.getContext("2d"); |
| 116 |
if (context["imageSmoothingEnabled"]) |
| 117 |
context["imageSmoothingEnabled"] = false; |
| 118 |
if (context["webkitImageSmoothingEnabled"]) |
| 119 |
context["webkitImageSmoothingEnabled"] = false; |
| 120 |
if (context["mozImageSmoothingEnabled"]) |
| 121 |
context["mozImageSmoothingEnabled"] = false; |
| 122 |
} |
| 123 |
return canvas; |
| 124 |
}; |
| 125 |
///<reference path="all.ts"/> |
| 126 |
var jg; |
| 127 |
(function (jg) { |
| 128 |
var Rectangle = (function () { |
| 129 |
function Rectangle(left, top, right, bottom) { |
| 130 |
this.left = left; |
| 131 |
this.top = top; |
| 132 |
this.right = right; |
| 133 |
this.bottom = bottom; |
| 134 |
} |
| 135 |
Rectangle.prototype.hitTest = function (point) { |
| 136 |
return (this.left <= point.x && this.right >= point.x && this.top <= point.y && this.bottom >= point.y); |
| 137 |
}; |
| 138 |
Rectangle.prototype.fit = function (point) { |
| 139 |
if (point.y < this.top) |
| 140 |
point.y = this.top; |
| 141 |
else if (point.y > this.bottom) |
| 142 |
point.y = this.bottom; |
| 143 |
if (point.x < this.left) |
| 144 |
point.x = this.left; |
| 145 |
else if (point.x > this.right) |
| 146 |
point.x = this.right; |
| 147 |
}; |
| 148 |
Rectangle.prototype.width = function () { |
| 149 |
return Math.abs(this.right - this.left); |
| 150 |
}; |
| 151 |
Rectangle.prototype.height = function () { |
| 152 |
return Math.abs(this.bottom - this.top); |
| 153 |
}; |
| 154 |
return Rectangle; |
| 155 |
})(); |
| 156 |
jg.Rectangle = Rectangle; |
| 157 |
})(jg || (jg = {})); |
| 158 |
///<reference path="all.ts"/> |
| 159 |
var jg; |
| 160 |
(function (jg) { |
| 161 |
var Easing = (function () { |
| 162 |
function Easing() { |
| 163 |
} |
| 164 |
Easing.LINEAR = function (t, b, c, d) { |
| 165 |
return c * t / d + b; |
| 166 |
}; |
| 167 |
Easing.SWING = function (t, b, c, d) { |
| 168 |
return c * (0.5 - Math.cos(((t / d) * Math.PI)) / 2) + b; |
| 169 |
}; |
| 170 |
Easing.QUAD_EASEIN = function (t, b, c, d) { |
| 171 |
return c * (t /= d) * t + b; |
| 172 |
}; |
| 173 |
Easing.QUAD_EASEOUT = function (t, b, c, d) { |
| 174 |
return -c * (t /= d) * (t - 2) + b; |
| 175 |
}; |
| 176 |
Easing.QUAD_EASEINOUT = function (t, b, c, d) { |
| 177 |
if ((t /= d / 2) < 1) { |
| 178 |
return c / 2 * t * t + b; |
| 179 |
} |
| 180 |
return -c / 2 * ((--t) * (t - 2) - 1) + b; |
| 181 |
}; |
| 182 |
Easing.CUBIC_EASEIN = function (t, b, c, d) { |
| 183 |
return c * (t /= d) * t * t + b; |
| 184 |
}; |
| 185 |
Easing.CUBIC_EASEOUT = function (t, b, c, d) { |
| 186 |
return c * ((t = t / d - 1) * t * t + 1) + b; |
| 187 |
}; |
| 188 |
Easing.CUBIC_EASEINOUT = function (t, b, c, d) { |
| 189 |
if ((t /= d / 2) < 1) { |
| 190 |
return c / 2 * t * t * t + b; |
| 191 |
} |
| 192 |
return c / 2 * ((t -= 2) * t * t + 2) + b; |
| 193 |
}; |
| 194 |
Easing.QUART_EASEIN = function (t, b, c, d) { |
| 195 |
return c * (t /= d) * t * t * t + b; |
| 196 |
}; |
| 197 |
Easing.QUART_EASEOUT = function (t, b, c, d) { |
| 198 |
return -c * ((t = t / d - 1) * t * t * t - 1) + b; |
| 199 |
}; |
| 200 |
Easing.QUART_EASEINOUT = function (t, b, c, d) { |
| 201 |
if ((t /= d / 2) < 1) { |
| 202 |
return c / 2 * t * t * t * t + b; |
| 203 |
} |
| 204 |
return -c / 2 * ((t -= 2) * t * t * t - 2) + b; |
| 205 |
}; |
| 206 |
Easing.QUINT_EASEIN = function (t, b, c, d) { |
| 207 |
return c * (t /= d) * t * t * t * t + b; |
| 208 |
}; |
| 209 |
Easing.QUINT_EASEOUT = function (t, b, c, d) { |
| 210 |
return c * ((t = t / d - 1) * t * t * t * t + 1) + b; |
| 211 |
}; |
| 212 |
Easing.QUINT_EASEINOUT = function (t, b, c, d) { |
| 213 |
if ((t /= d / 2) < 1) { |
| 214 |
return c / 2 * t * t * t * t * t + b; |
| 215 |
} |
| 216 |
return c / 2 * ((t -= 2) * t * t * t * t + 2) + b; |
| 217 |
}; |
| 218 |
Easing.SIN_EASEIN = function (t, b, c, d) { |
| 219 |
return -c * Math.cos(t / d * (Math.PI / 2)) + c + b; |
| 220 |
}; |
| 221 |
Easing.SIN_EASEOUT = function (t, b, c, d) { |
| 222 |
return c * Math.sin(t / d * (Math.PI / 2)) + b; |
| 223 |
}; |
| 224 |
Easing.SIN_EASEINOUT = function (t, b, c, d) { |
| 225 |
return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b; |
| 226 |
}; |
| 227 |
Easing.CIRC_EASEIN = function (t, b, c, d) { |
| 228 |
return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b; |
| 229 |
}; |
| 230 |
Easing.CIRC_EASEOUT = function (t, b, c, d) { |
| 231 |
return c * Math.sqrt(1 - (t = t / d - 1) * t) + b; |
| 232 |
}; |
| 233 |
Easing.CIRC_EASEINOUT = function (t, b, c, d) { |
| 234 |
if ((t /= d / 2) < 1) { |
| 235 |
return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b; |
| 236 |
} |
| 237 |
return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b; |
| 238 |
}; |
| 239 |
Easing.ELASTIC_EASEIN = function (t, b, c, d, a, p) { |
| 240 |
if (t === 0) { |
| 241 |
return b; |
| 242 |
} |
| 243 |
if ((t /= d) === 1) { |
| 244 |
return b + c; |
| 245 |
} |
| 246 |
if (!p) { |
| 247 |
p = d * 0.3; |
| 248 |
} |
| 249 |
var s; |
| 250 |
if (!a || a < Math.abs(c)) { |
| 251 |
a = c; |
| 252 |
s = p / 4; |
| 253 |
} |
| 254 |
else { |
| 255 |
s = p / (2 * Math.PI) * Math.asin(c / a); |
| 256 |
} |
| 257 |
return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b; |
| 258 |
}; |
| 259 |
Easing.ELASTIC_EASEOUT = function (t, b, c, d, a, p) { |
| 260 |
if (t === 0) { |
| 261 |
return b; |
| 262 |
} |
| 263 |
if ((t /= d) === 1) { |
| 264 |
return b + c; |
| 265 |
} |
| 266 |
if (!p) { |
| 267 |
p = d * 0.3; |
| 268 |
} |
| 269 |
var s; |
| 270 |
if (!a || a < Math.abs(c)) { |
| 271 |
a = c; |
| 272 |
s = p / 4; |
| 273 |
} |
| 274 |
else { |
| 275 |
s = p / (2 * Math.PI) * Math.asin(c / a); |
| 276 |
} |
| 277 |
return (a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b); |
| 278 |
}; |
| 279 |
Easing.ELASTIC_EASEINOUT = function (t, b, c, d, a, p) { |
| 280 |
if (t === 0) { |
| 281 |
return b; |
| 282 |
} |
| 283 |
if ((t /= d / 2) === 2) { |
| 284 |
return b + c; |
| 285 |
} |
| 286 |
if (!p) { |
| 287 |
p = d * (0.3 * 1.5); |
| 288 |
} |
| 289 |
var s; |
| 290 |
if (!a || a < Math.abs(c)) { |
| 291 |
a = c; |
| 292 |
s = p / 4; |
| 293 |
} |
| 294 |
else { |
| 295 |
s = p / (2 * Math.PI) * Math.asin(c / a); |
| 296 |
} |
| 297 |
if (t < 1) { |
| 298 |
return -0.5 * (a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b; |
| 299 |
} |
| 300 |
return a * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p) * 0.5 + c + b; |
| 301 |
}; |
| 302 |
Easing.BOUNCE_EASEOUT = function (t, b, c, d) { |
| 303 |
if ((t /= d) < (1 / 2.75)) { |
| 304 |
return c * (7.5625 * t * t) + b; |
| 305 |
} |
| 306 |
else if (t < (2 / 2.75)) { |
| 307 |
return c * (7.5625 * (t -= (1.5 / 2.75)) * t + 0.75) + b; |
| 308 |
} |
| 309 |
else if (t < (2.5 / 2.75)) { |
| 310 |
return c * (7.5625 * (t -= (2.25 / 2.75)) * t + 0.9375) + b; |
| 311 |
} |
| 312 |
else { |
| 313 |
return c * (7.5625 * (t -= (2.625 / 2.75)) * t + 0.984375) + b; |
| 314 |
} |
| 315 |
}; |
| 316 |
Easing.BOUNCE_EASEIN = function (t, b, c, d) { |
| 317 |
return c - Easing.BOUNCE_EASEOUT(d - t, 0, c, d) + b; |
| 318 |
}; |
| 319 |
Easing.BOUNCE_EASEINOUT = function (t, b, c, d) { |
| 320 |
if (t < d / 2) { |
| 321 |
return Easing.BOUNCE_EASEIN(t * 2, 0, c, d) * 0.5 + b; |
| 322 |
} |
| 323 |
else { |
| 324 |
return Easing.BOUNCE_EASEOUT(t * 2 - d, 0, c, d) * 0.5 + c * 0.5 + b; |
| 325 |
} |
| 326 |
}; |
| 327 |
Easing.BACK_EASEIN = function (t, b, c, d, s) { |
| 328 |
if (s === undefined) { |
| 329 |
s = 1.70158; |
| 330 |
} |
| 331 |
return c * (t /= d) * t * ((s + 1) * t - s) + b; |
| 332 |
}; |
| 333 |
Easing.BACK_EASEOUT = function (t, b, c, d, s) { |
| 334 |
if (s === undefined) { |
| 335 |
s = 1.70158; |
| 336 |
} |
| 337 |
return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b; |
| 338 |
}; |
| 339 |
Easing.BACK_EASEINOUT = function (t, b, c, d, s) { |
| 340 |
if (s === undefined) { |
| 341 |
s = 1.70158; |
| 342 |
} |
| 343 |
if ((t /= d / 2) < 1) { |
| 344 |
return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b; |
| 345 |
} |
| 346 |
return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b; |
| 347 |
}; |
| 348 |
Easing.EXPO_EASEIN = function (t, b, c, d) { |
| 349 |
return (t === 0) ? b : c * Math.pow(2, 10 * (t / d - 1)) + b; |
| 350 |
}; |
| 351 |
Easing.EXPO_EASEOUT = function (t, b, c, d) { |
| 352 |
return (t === d) ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b; |
| 353 |
}; |
| 354 |
Easing.EXPO_EASEINOUT = function (t, b, c, d) { |
| 355 |
if (t === 0) { |
| 356 |
return b; |
| 357 |
} |
| 358 |
if (t === d) { |
| 359 |
return b + c; |
| 360 |
} |
| 361 |
if ((t /= d / 2) < 1) { |
| 362 |
return c / 2 * Math.pow(2, 10 * (t - 1)) + b; |
| 363 |
} |
| 364 |
return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b; |
| 365 |
}; |
| 366 |
return Easing; |
| 367 |
})(); |
| 368 |
jg.Easing = Easing; |
| 369 |
})(jg || (jg = {})); |
| 370 |
///<reference path="all.ts"/> |
| 371 |
var jg; |
| 372 |
(function (jg) { |
| 373 |
jg.ENTITY_OPTIONS_DEFAULT_VALUES = { |
| 374 |
rotate: 0, |
| 375 |
translate: { x: 0, y: 0 }, |
| 376 |
transform: { m11: 1, m12: 0, m21: 0, m22: 1, dx: 0, dy: 0 }, |
| 377 |
scale: { x: 1, y: 1 }, |
| 378 |
purescale: { x: 1, y: 1 }, |
| 379 |
globalAlpha: undefined, |
| 380 |
font: undefined, |
| 381 |
fillStyle: undefined, |
| 382 |
strokeStyle: undefined, |
| 383 |
lineCap: undefined, |
| 384 |
lineJoin: undefined, |
| 385 |
lineWidth: undefined, |
| 386 |
miterLimit: undefined, |
| 387 |
shadowBlur: undefined, |
| 388 |
shadowColor: undefined, |
| 389 |
shadowOffsetX: undefined, |
| 390 |
shadowOffsetY: undefined, |
| 391 |
textAlign: undefined, |
| 392 |
textBaseline: undefined, |
| 393 |
globalCompositeOperation: undefined |
| 394 |
}; |
| 395 |
var E = (function () { |
| 396 |
function E() { |
| 397 |
this.opacity = 1; |
| 398 |
this.x = 0; |
| 399 |
this.y = 0; |
| 400 |
} |
| 401 |
E.prototype.enablePointingEvent = function () { |
| 402 |
this.pointCapture = true; |
| 403 |
if (!this.pointDown) |
| 404 |
this.pointDown = new jg.Trigger(); |
| 405 |
if (!this.pointUp) |
| 406 |
this.pointUp = new jg.Trigger(); |
| 407 |
if (!this.pointMove) |
| 408 |
this.pointMove = new jg.Trigger(); |
| 409 |
}; |
| 410 |
E.prototype.disablePointingEvent = function () { |
| 411 |
delete this.pointCapture; |
| 412 |
}; |
| 413 |
E.prototype.removeDrawOption = function (name) { |
| 414 |
if (!this.options) |
| 415 |
return; |
| 416 |
if (this.options[name] !== undefined) |
| 417 |
delete this.options[name]; |
| 418 |
var cnt = 0; |
| 419 |
for (var i in this.options) { |
| 420 |
cnt++; |
| 421 |
break; |
| 422 |
} |
| 423 |
if (!cnt) |
| 424 |
delete this.options; |
| 425 |
this.updated(); |
| 426 |
}; |
| 427 |
E.prototype.setDrawOption = function (name, value) { |
| 428 |
if (!this.options) |
| 429 |
this.options = {}; |
| 430 |
this.options[name] = value; |
| 431 |
this.updated(); |
| 432 |
}; |
| 433 |
E.prototype.getDrawOption = function (name) { |
| 434 |
if (!this.options || this.options[name] == undefined) |
| 435 |
return jg.ENTITY_OPTIONS_DEFAULT_VALUES[name]; |
| 436 |
return this.options[name]; |
| 437 |
}; |
| 438 |
E.prototype.moveTo = function (x, y) { |
| 439 |
this.x = x; |
| 440 |
this.y = y; |
| 441 |
this.updated(); |
| 442 |
}; |
| 443 |
E.prototype.moveBy = function (x, y) { |
| 444 |
this.x += x; |
| 445 |
this.y += y; |
| 446 |
this.updated(); |
| 447 |
}; |
| 448 |
E.prototype.scrollTo = function (x, y) { |
| 449 |
this.scroll = { |
| 450 |
x: x, |
| 451 |
y: y |
| 452 |
}; |
| 453 |
this.updated(); |
| 454 |
}; |
| 455 |
E.prototype.scrollBy = function (x, y) { |
| 456 |
if (!this.scroll) |
| 457 |
this.scroll = { x: 0, y: 0 }; |
| 458 |
this.scroll.x += x; |
| 459 |
this.scroll.y += y; |
| 460 |
this.updated(); |
| 461 |
}; |
| 462 |
E.prototype.activate = function () { |
| 463 |
if (this.active_queue) { |
| 464 |
var f; |
| 465 |
while (f = this.active_queue.shift()) |
| 466 |
f.call(this); |
| 467 |
delete this.active_queue; |
| 468 |
} |
| 469 |
if (this.entities) { |
| 470 |
for (var i = 0; i < this.entities.length; i++) { |
| 471 |
if (!this.entities[i].scene) { |
| 472 |
this.entities[i].scene = this.scene; |
| 473 |
this.entities[i].activate(); |
| 474 |
} |
| 475 |
} |
| 476 |
} |
| 477 |
}; |
| 478 |
E.prototype.addActiveQueue = function (f) { |
| 479 |
if (this.scene) { |
| 480 |
f.call(this); |
| 481 |
return; |
| 482 |
} |
| 483 |
if (!this.active_queue) |
| 484 |
this.active_queue = []; |
| 485 |
this.active_queue.push(f); |
| 486 |
}; |
| 487 |
E.prototype.appendTo = function (scene, layerName) { |
| 488 |
scene.append(this, layerName); |
| 489 |
}; |
| 490 |
E.prototype.remove = function () { |
| 491 |
if (this.parent) |
| 492 |
this.parent.removeChild(this); |
| 493 |
else |
| 494 |
throw "Can not remove layer. (use scene.deleteLayer)"; |
| 495 |
}; |
| 496 |
E.prototype.insert = function (entity, index) { |
| 497 |
if (!this.entities) |
| 498 |
throw "Can not call append of non-container entity"; |
| 499 |
entity.scene = this.scene; |
| 500 |
entity.parent = this; |
| 501 |
if (typeof index != "number") { |
| 502 |
for (var i = 0; i < this.entities.length; i++) { |
| 503 |
if (this.entities[i] == index) { |
| 504 |
index = i; |
| 505 |
break; |
| 506 |
} |
| 507 |
} |
| 508 |
} |
| 509 |
this.entities.splice(index, 0, entity); |
| 510 |
entity.activate(); |
| 511 |
this.updated(); |
| 512 |
}; |
| 513 |
E.prototype.append = function (entity) { |
| 514 |
if (!this.entities) |
| 515 |
throw "Can not call append of non-container entity"; |
| 516 |
entity.scene = this.scene; |
| 517 |
entity.parent = this; |
| 518 |
this.entities.push(entity); |
| 519 |
if (this.scene) |
| 520 |
entity.activate(); |
| 521 |
this.updated(); |
| 522 |
}; |
| 523 |
E.prototype.removeChild = function (entity) { |
| 524 |
if (!this.entities) |
| 525 |
throw "Can not call removeChild of non-container entity"; |
| 526 |
for (var i = 0; i < this.entities.length; i++) { |
| 527 |
if (this.entities[i] == entity) { |
| 528 |
if (entity.entities) { |
| 529 |
var childEntity; |
| 530 |
while (childEntity = entity.entities.pop()) |
| 531 |
entity.removeChild(childEntity); |
| 532 |
} |
| 533 |
this.entities.splice(i, 1); |
| 534 |
entity.destroy(); |
| 535 |
this.updated(); |
| 536 |
return true; |
| 537 |
} |
| 538 |
} |
| 539 |
return false; |
| 540 |
}; |
| 541 |
E.prototype.start = function () { |
| 542 |
if (this.started) |
| 543 |
return; |
| 544 |
this.started = true; |
| 545 |
if (this.scene) |
| 546 |
this.scene.game.update.handle(this, this.update); |
| 547 |
else |
| 548 |
this.addActiveQueue(function () { this.scene.game.update.handle(this, this.update); }); |
| 549 |
}; |
| 550 |
E.prototype.stop = function () { |
| 551 |
if (!this.started) |
| 552 |
return; |
| 553 |
this.started = false; |
| 554 |
if (this.scene) |
| 555 |
this.scene.game.update.remove(this, this.update); |
| 556 |
else |
| 557 |
this.addActiveQueue(function () { this.scene.game.update.remove(this, this.update); }); |
| 558 |
}; |
| 559 |
E.prototype.startTimer = function (wait, method) { |
| 560 |
if (this.scene) |
| 561 |
this.scene.game.addTimer(wait, this, method ? method : this.interval); |
| 562 |
else |
| 563 |
this.addActiveQueue(function () { this.scene.game.addTimer(wait, this, method ? method : this.interval); }); |
| 564 |
}; |
| 565 |
E.prototype.stopTimer = function (wait, method) { |
| 566 |
if (this.scene) |
| 567 |
this.scene.game.removeTimer(wait, this, method ? method : this.interval); |
| 568 |
else |
| 569 |
this.addActiveQueue(function () { this.scene.game.removeTimer(wait, this, method ? method : this.interval); }); |
| 570 |
}; |
| 571 |
E.prototype.updated = function () { |
| 572 |
var p = this; |
| 573 |
while (p.parent) |
| 574 |
p = p.parent; |
| 575 |
p.isUpdated = true; |
| 576 |
}; |
| 577 |
E.prototype.tl = function () { |
| 578 |
if (!this._tl) |
| 579 |
this._tl = new jg.Timeline(this); |
| 580 |
return this._tl; |
| 581 |
}; |
| 582 |
E.prototype.destroy = function () { |
| 583 |
if (this._tl) { |
| 584 |
this._tl.clear(); |
| 585 |
delete this._tl; |
| 586 |
} |
| 587 |
this.stop(); |
| 588 |
if (this.scene) { |
| 589 |
this.scene.game.removeTimerAll(this); |
| 590 |
this.scene = null; |
| 591 |
} |
| 592 |
delete this.parent; |
| 593 |
if (this.entities) { |
| 594 |
var childEntity; |
| 595 |
while (childEntity = this.entities.pop()) |
| 596 |
childEntity.destroy(); |
| 597 |
} |
| 598 |
if (this.pointDown) { |
| 599 |
this.pointDown.destroy(); |
| 600 |
delete this.pointDown; |
| 601 |
} |
| 602 |
if (this.pointUp) { |
| 603 |
this.pointUp.destroy(); |
| 604 |
delete this.pointUp; |
| 605 |
} |
| 606 |
if (this.pointMove) { |
| 607 |
this.pointMove.destroy(); |
| 608 |
delete this.pointMove; |
| 609 |
} |
| 610 |
}; |
| 611 |
E.prototype.offset = function () { |
| 612 |
var parent_offset = this.parent ? this.parent.offset() : { x: this.scroll ? this.scroll.x : 0, y: this.scroll ? this.scroll.y : 0 }; |
| 613 |
return { |
| 614 |
x: this.x + parent_offset.x, |
| 615 |
y: this.y + parent_offset.y |
| 616 |
}; |
| 617 |
}; |
| 618 |
E.prototype.rect = function () { |
| 619 |
var offset = this.offset(); |
| 620 |
return new jg.Rectangle(offset.x, offset.y, offset.x + this.width, offset.y + this.height); |
| 621 |
}; |
| 622 |
E.prototype.hitTest = function (point) { |
| 623 |
return this.rect().hitTest(point); |
| 624 |
}; |
| 625 |
E.prototype.getDistance = function (point) { |
| 626 |
var area = point; |
| 627 |
if (area.width && area.height) { |
| 628 |
return { |
| 629 |
x: Math.abs((area.x + area.width / 2) - (this.x + this.width / 2)), |
| 630 |
y: Math.abs((area.y + area.height / 2) - (this.y + this.height / 2)) |
| 631 |
}; |
| 632 |
} |
| 633 |
else { |
| 634 |
return { |
| 635 |
x: Math.abs(point.x - (this.x + this.width / 2)), |
| 636 |
y: Math.abs(point.y - (this.y + this.height / 2)) |
| 637 |
}; |
| 638 |
} |
| 639 |
}; |
| 640 |
E.prototype.getEntityByPoint = function (point, force) { |
| 641 |
if (this.entities) { |
| 642 |
for (var i = this.entities.length - 1; i >= 0; i--) { |
| 643 |
if (force || this.entities[i].pointCapture) { |
| 644 |
var p = this.entities[i].getEntityByPoint(point); |
| 645 |
if (p) |
| 646 |
return p; |
| 647 |
} |
| 648 |
} |
| 649 |
} |
| 650 |
if ((force || this.pointCapture) && this.hitTest(point)) |
| 651 |
return this; |
| 652 |
return null; |
| 653 |
}; |
| 654 |
E.prototype.createSprite = function () { |
| 655 |
var buffer = new jg.BufferedRenderer({ width: this.width, height: this.height }); |
| 656 |
var x = this.x; |
| 657 |
var y = this.y; |
| 658 |
this.x = 0; |
| 659 |
this.y = 0; |
| 660 |
buffer.renderUnit(this); |
| 661 |
this.x = x; |
| 662 |
this.y = y; |
| 663 |
return buffer.createSprite(); |
| 664 |
}; |
| 665 |
E.prototype.update = function (t) { }; |
| 666 |
E.prototype.interval = function () { }; |
| 667 |
E.prototype.draw = function (context) { }; |
| 668 |
E.prototype.show = function () { |
| 669 |
this.opacity = 1; |
| 670 |
this.updated(); |
| 671 |
}; |
| 672 |
E.prototype.hide = function () { |
| 673 |
this.opacity = 0; |
| 674 |
this.updated(); |
| 675 |
}; |
| 676 |
return E; |
| 677 |
})(); |
| 678 |
jg.E = E; |
| 679 |
})(jg || (jg = {})); |
| 680 |
(function () { |
| 681 |
var canvas = document.createElement("canvas"); |
| 682 |
var context = canvas.getContext("2d"); |
| 683 |
for (var p in jg.ENTITY_OPTIONS_DEFAULT_VALUES) |
| 684 |
if (jg.ENTITY_OPTIONS_DEFAULT_VALUES[p] === undefined) |
| 685 |
jg.ENTITY_OPTIONS_DEFAULT_VALUES[p] = context[p]; |
| 686 |
})(); |
| 687 |
var __extends = this.__extends || function (d, b) { |
| 688 |
for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; |
| 689 |
function __() { this.constructor = d; } |
| 690 |
__.prototype = b.prototype; |
| 691 |
d.prototype = new __(); |
| 692 |
}; |
| 693 |
///<reference path="all.ts"/> |
| 694 |
var jg; |
| 695 |
(function (jg) { |
| 696 |
var Shape = (function (_super) { |
| 697 |
__extends(Shape, _super); |
| 698 |
function Shape(width, height, style, color, type) { |
| 699 |
_super.call(this); |
| 700 |
this.x = 0; |
| 701 |
this.y = 0; |
| 702 |
this.width = width; |
| 703 |
this.height = height; |
| 704 |
this.style = style ? style : jg.ShapeStyle.Stroke; |
| 705 |
if (color) |
| 706 |
this.setColor(color); |
| 707 |
this.type = type ? type : jg.ShapeType.Rect; |
| 708 |
} |
| 709 |
Shape.prototype.setClip = function (value) { |
| 710 |
this.clip = value; |
| 711 |
if (this.clip) |
| 712 |
this.disableTransform = true; |
| 713 |
else |
| 714 |
delete this.disableTransform; |
| 715 |
}; |
| 716 |
Shape.prototype.setStyle = function (style) { |
| 717 |
this.style = style; |
| 718 |
this.setColor(this.getColor()); |
| 719 |
}; |
| 720 |
Shape.prototype.setLineWidth = function (width) { |
| 721 |
this.setDrawOption("lineWidth", width); |
| 722 |
}; |
| 723 |
Shape.prototype.getLineWidth = function () { |
| 724 |
return this.getDrawOption("lineWidth"); |
| 725 |
}; |
| 726 |
Shape.prototype.setColor = function (color) { |
| 727 |
if (this.style == jg.ShapeStyle.Stroke) |
| 728 |
this.setDrawOption("strokeStyle", color); |
| 729 |
else |
| 730 |
this.setDrawOption("fillStyle", color); |
| 731 |
}; |
| 732 |
Shape.prototype.getColor = function () { |
| 733 |
if (this.style == jg.ShapeStyle.Stroke) |
| 734 |
return this.getDrawOption("strokeStyle"); |
| 735 |
else |
| 736 |
return this.getDrawOption("filltyle"); |
| 737 |
}; |
| 738 |
Shape.prototype.synchronize = function (syncObj, syncFunc) { |
| 739 |
this.syncObj = syncObj; |
| 740 |
this.syncFunc = syncFunc; |
| 741 |
}; |
| 742 |
Shape.prototype.draw = function (context) { |
| 743 |
if (this.syncObj) |
| 744 |
this.syncFunc.call(this.syncObj, this); |
| 745 |
if (this.clip) { |
| 746 |
context.save(); |
| 747 |
context.translate(this.x, this.y); |
| 748 |
if (this.options) |
| 749 |
this.scene.game.renderer.useDrawOption(this, context); |
| 750 |
} |
| 751 |
context.beginPath(); |
| 752 |
switch (this.type) { |
| 753 |
case jg.ShapeType.Rect: |
| 754 |
context.rect(0, 0, this.width, this.height); |
| 755 |
break; |
| 756 |
case jg.ShapeType.Arc: |
| 757 |
var w2 = this.width / 2; |
| 758 |
context.arc(w2, w2, w2, 0, Shape.PI_200_PER, false); |
| 759 |
break; |
| 760 |
} |
| 761 |
if (this.clip) { |
| 762 |
context.restore(); |
| 763 |
context.clip(); |
| 764 |
} |
| 765 |
else if (this.style == jg.ShapeStyle.Fill) |
| 766 |
context.fill(); |
| 767 |
else |
| 768 |
context.stroke(); |
| 769 |
}; |
| 770 |
Shape.PI_200_PER = Math.PI * 2; |
| 771 |
return Shape; |
| 772 |
})(jg.E); |
| 773 |
jg.Shape = Shape; |
| 774 |
})(jg || (jg = {})); |
| 775 |
///<reference path="all.ts"/> |
| 776 |
var jg; |
| 777 |
(function (jg) { |
| 778 |
var Trigger = (function () { |
| 779 |
function Trigger() { |
| 780 |
this.handlers = []; |
| 781 |
} |
| 782 |
Trigger.prototype.handleInsert = function (index, owner, handler) { |
| 783 |
if (!handler) |
| 784 |
this.handlers.splice(index, 0, { owner: window, handler: owner }); |
| 785 |
else |
| 786 |
this.handlers.splice(index, 0, { owner: owner, handler: handler }); |
| 787 |
}; |
| 788 |
Trigger.prototype.handle = function (owner, handler) { |
| 789 |
if (!handler) |
| 790 |
this.handlers.push({ owner: window, handler: owner }); |
| 791 |
else |
| 792 |
this.handlers.push({ owner: owner, handler: handler }); |
| 793 |
}; |
| 794 |
Trigger.prototype.destroy = function () { |
| 795 |
this.handlers = []; |
| 796 |
}; |
| 797 |
Trigger.prototype.removeAll = function (owner) { |
| 798 |
var ret = []; |
| 799 |
var tmp; |
| 800 |
while (tmp = this.handlers.shift()) |
| 801 |
if (tmp.owner != owner) |
| 802 |
ret.push(tmp); |
| 803 |
this.handlers = ret; |
| 804 |
}; |
| 805 |
Trigger.prototype.removeAllByHandler = function (handler) { |
| 806 |
var ret = []; |
| 807 |
var tmp; |
| 808 |
while (tmp = this.handlers.shift()) |
| 809 |
if (tmp.handler != handler) |
| 810 |
ret.push(tmp); |
| 811 |
this.handlers = ret; |
| 812 |
}; |
| 813 |
Trigger.prototype.remove = function (owner, handler) { |
| 814 |
var ret = []; |
| 815 |
var tmp; |
| 816 |
if (!handler) { |
| 817 |
handler = owner; |
| 818 |
owner = window; |
| 819 |
} |
| 820 |
while (tmp = this.handlers.shift()) |
| 821 |
if (tmp.handler != handler || tmp.owner != owner) |
| 822 |
ret.push(tmp); |
| 823 |
this.handlers = ret; |
| 824 |
}; |
| 825 |
Trigger.prototype.fire = function (param) { |
| 826 |
if (this.handlers.length == 0) |
| 827 |
return; |
| 828 |
var handlers = this.handlers.concat(); |
| 829 |
for (var i = 0; i < handlers.length; i++) |
| 830 |
handlers[i].handler.call(handlers[i].owner, param); |
| 831 |
}; |
| 832 |
Trigger.prototype.fastFire = function (param) { |
| 833 |
for (var i = 0; i < this.handlers.length; i++) |
| 834 |
this.handlers[i].handler.call(this.handlers[i].owner, param); |
| 835 |
}; |
| 836 |
return Trigger; |
| 837 |
})(); |
| 838 |
jg.Trigger = Trigger; |
| 839 |
})(jg || (jg = {})); |
| 840 |
///<reference path="all.ts"/> |
| 841 |
var jg; |
| 842 |
(function (jg) { |
| 843 |
var SimpleSound = (function () { |
| 844 |
function SimpleSound() { |
| 845 |
} |
| 846 |
SimpleSound.play = function (sound, loop) { |
| 847 |
var _sound = new Audio(null); |
| 848 |
_sound.src = sound.src; |
| 849 |
_sound.loop = loop ? loop : false; |
| 850 |
; |
| 851 |
_sound.play(); |
| 852 |
return _sound; |
| 853 |
}; |
| 854 |
SimpleSound.hasBgm = function () { |
| 855 |
return SimpleSound.bgm !== undefined; |
| 856 |
}; |
| 857 |
SimpleSound.playBgm = function (sound, loop) { |
| 858 |
if (SimpleSound.bgm) |
| 859 |
SimpleSound.stopBgm(); |
| 860 |
sound.load(); |
| 861 |
sound.loop = loop ? loop : false; |
| 862 |
sound.play(); |
| 863 |
SimpleSound.bgm = sound; |
| 864 |
return SimpleSound.bgm; |
| 865 |
}; |
| 866 |
SimpleSound.stop = function (source) { |
| 867 |
if (!source) |
| 868 |
return; |
| 869 |
source.pause(); |
| 870 |
}; |
| 871 |
SimpleSound.stopBgm = function () { |
| 872 |
SimpleSound.stop(SimpleSound.bgm); |
| 873 |
delete SimpleSound.bgm; |
| 874 |
}; |
| 875 |
return SimpleSound; |
| 876 |
})(); |
| 877 |
jg.SimpleSound = SimpleSound; |
| 878 |
})(jg || (jg = {})); |
| 879 |
///<reference path="all.ts"/> |
| 880 |
var jg; |
| 881 |
(function (jg) { |
| 882 |
var ResourceStructure = (function () { |
| 883 |
function ResourceStructure(img, sound) { |
| 884 |
this.img = img; |
| 885 |
this.sound = sound; |
| 886 |
} |
| 887 |
ResourceStructure.prototype.isAbsolute = function (url) { |
| 888 |
var white = [".", "/"]; |
| 889 |
if (white.indexOf(url.charAt(0)) >= 0 || url.match(/^(http:|https:|data:)/)) |
| 890 |
return url; |
| 891 |
}; |
| 892 |
ResourceStructure.prototype.imageUrl = function (url) { |
| 893 |
if (this.isAbsolute(url)) |
| 894 |
return url; |
| 895 |
return this.img + url; |
| 896 |
}; |
| 897 |
ResourceStructure.prototype.soundUrl = function (url) { |
| 898 |
if (this.isAbsolute(url)) |
| 899 |
return url; |
| 900 |
return this.sound + url; |
| 901 |
}; |
| 902 |
ResourceStructure.Default = new ResourceStructure("img/", "sound/"); |
| 903 |
ResourceStructure.Plain = new ResourceStructure("", ""); |
| 904 |
return ResourceStructure; |
| 905 |
})(); |
| 906 |
jg.ResourceStructure = ResourceStructure; |
| 907 |
})(jg || (jg = {})); |
| 908 |
///<reference path="all.ts"/> |
| 909 |
var jg; |
| 910 |
(function (jg) { |
| 911 |
var ResourceLoader = (function () { |
| 912 |
function ResourceLoader(resource) { |
| 913 |
this.resource = resource; |
| 914 |
} |
| 915 |
ResourceLoader.prototype.load = function (url, identifier) { |
| 916 |
}; |
| 917 |
return ResourceLoader; |
| 918 |
})(); |
| 919 |
jg.ResourceLoader = ResourceLoader; |
| 920 |
var ImageResourceLoader = (function (_super) { |
| 921 |
__extends(ImageResourceLoader, _super); |
| 922 |
function ImageResourceLoader() { |
| 923 |
_super.apply(this, arguments); |
| 924 |
} |
| 925 |
ImageResourceLoader.prototype.load = function (url, identifier) { |
| 926 |
var image = new Image(); |
| 927 |
image.src = this.resource.structure.imageUrl(url); |
| 928 |
var caller = this; |
| 929 |
var callback = this.completed; |
| 930 |
image.onerror = function () { |
| 931 |
callback.call(caller, identifier, image, false); |
| 932 |
}; |
| 933 |
image.onload = function () { |
| 934 |
callback.call(caller, identifier, image, true); |
| 935 |
}; |
| 936 |
}; |
| 937 |
ImageResourceLoader.prototype.completed = function (name, image, is_success) { |
| 938 |
if (!is_success) |
| 939 |
console.log("error: " + name); |
| 940 |
else |
| 941 |
this.resource.images[name] = image; |
| 942 |
this.resource.requestCompleted(name); |
| 943 |
}; |
| 944 |
return ImageResourceLoader; |
| 945 |
})(ResourceLoader); |
| 946 |
jg.ImageResourceLoader = ImageResourceLoader; |
| 947 |
var ScriptResourceLoader = (function (_super) { |
| 948 |
__extends(ScriptResourceLoader, _super); |
| 949 |
function ScriptResourceLoader() { |
| 950 |
_super.apply(this, arguments); |
| 951 |
} |
| 952 |
ScriptResourceLoader.prototype.load = function (url, identifier) { |
| 953 |
var _this = this; |
| 954 |
var callback = this.completed; |
| 955 |
var waitLoader = function () { |
| 956 |
if (ScriptResourceLoader.loading) { |
| 957 |
window.setTimeout(waitLoader, 100); |
| 958 |
return; |
| 959 |
} |
| 960 |
ScriptResourceLoader.loading = true; |
| 961 |
var script = document.createElement("script"); |
| 962 |
var heads = document.getElementsByTagName("head"); |
| 963 |
if (heads.length == 0) |
| 964 |
throw "can not find head tag"; |
| 965 |
script.src = url + "?" + (new Date()).getTime(); |
| 966 |
script.onload = function () { |
| 967 |
callback.call(_this, identifier, script, true); |
| 968 |
ScriptResourceLoader.loading = false; |
| 969 |
}; |
| 970 |
script.onerror = function () { |
| 971 |
callback.call(_this, identifier, script, false); |
| 972 |
ScriptResourceLoader.loading = false; |
| 973 |
}; |
| 974 |
heads[0].appendChild(script); |
| 975 |
}; |
| 976 |
waitLoader(); |
| 977 |
}; |
| 978 |
ScriptResourceLoader.prototype.completed = function (name, script, is_success) { |
| 979 |
if (!is_success) |
| 980 |
console.log("error: " + name); |
| 981 |
else |
| 982 |
this.resource.scripts[name] = script; |
| 983 |
this.resource.requestCompleted(name); |
| 984 |
}; |
| 985 |
return ScriptResourceLoader; |
| 986 |
})(ResourceLoader); |
| 987 |
jg.ScriptResourceLoader = ScriptResourceLoader; |
| 988 |
var SoundResourceLoader = (function (_super) { |
| 989 |
__extends(SoundResourceLoader, _super); |
| 990 |
function SoundResourceLoader() { |
| 991 |
_super.apply(this, arguments); |
| 992 |
} |
| 993 |
SoundResourceLoader.prototype.load = function (url, identifier) { |
| 994 |
var _this = this; |
| 995 |
var audio = new Audio(null); |
| 996 |
audio.autoplay = false; |
| 997 |
audio.preload = "auto"; |
| 998 |
audio.src = this.resource.structure.soundUrl(url); |
| 999 |
audio.load(); |
| 1000 |
audio.addEventListener("canplaythrough", function () { |
| 1001 |
_this.completed(identifier, audio, true); |
| 1002 |
}, true); |
| 1003 |
audio.addEventListener("error", function () { |
| 1004 |
_this.completed(identifier, audio, false); |
| 1005 |
}, true); |
| 1006 |
}; |
| 1007 |
SoundResourceLoader.prototype.completed = function (name, audio, is_success) { |
| 1008 |
if (!is_success) |
| 1009 |
console.log("error: " + name); |
| 1010 |
else |
| 1011 |
this.resource.sounds[name] = audio; |
| 1012 |
this.resource.requestCompleted(name); |
| 1013 |
}; |
| 1014 |
return SoundResourceLoader; |
| 1015 |
})(ResourceLoader); |
| 1016 |
jg.SoundResourceLoader = SoundResourceLoader; |
| 1017 |
})(jg || (jg = {})); |
| 1018 |
///<reference path="all.ts"/> |
| 1019 |
var jg; |
| 1020 |
(function (jg) { |
| 1021 |
var Resource = (function () { |
| 1022 |
function Resource() { |
| 1023 |
this.requests = []; |
| 1024 |
this.loaded = new jg.Trigger(); |
| 1025 |
this.added = new jg.Trigger(); |
| 1026 |
this.clear(); |
| 1027 |
this.loaders = {}; |
| 1028 |
this.loaders["js"] = new jg.ScriptResourceLoader(this); |
| 1029 |
this.loaders["default"] = new jg.ImageResourceLoader(this); |
| 1030 |
this.loaders["mp3"] = new jg.SoundResourceLoader(this); |
| 1031 |
this.loaders["ogg"] = this.loaders["mp3"]; |
| 1032 |
this.loaders["wav"] = this.loaders["mp3"]; |
| 1033 |
this.loaders["mid"] = this.loaders["mp3"]; |
| 1034 |
this.structure = jg.ResourceStructure.Default; |
| 1035 |
} |
| 1036 |
Resource.getInstance = function () { |
| 1037 |
if (!Resource.instance) |
| 1038 |
Resource.instance = new Resource(); |
| 1039 |
return Resource.instance; |
| 1040 |
}; |
| 1041 |
Resource.prototype.clear = function () { |
| 1042 |
this.images = {}; |
| 1043 |
this.scripts = {}; |
| 1044 |
this.sounds = {}; |
| 1045 |
}; |
| 1046 |
Resource.prototype.get = function (name) { |
| 1047 |
return this.images[name]; |
| 1048 |
}; |
| 1049 |
Resource.prototype.sound = function (name) { |
| 1050 |
return this.sounds[name]; |
| 1051 |
}; |
| 1052 |
Resource.prototype.requestCompleted = function (name) { |
| 1053 |
for (var i = 0; i < this.requests.length; i++) { |
| 1054 |
if (this.requests[i] == name) { |
| 1055 |
this.requests.splice(i, 1); |
| 1056 |
break; |
| 1057 |
} |
| 1058 |
} |
| 1059 |
this.loaded.fire(this.requests.length); |
| 1060 |
}; |
| 1061 |
Resource.prototype.load = function (name, url) { |
| 1062 |
if (!url) |
| 1063 |
url = name; |
| 1064 |
this.requests.push(name); |
| 1065 |
var dot = url.split(/\./g); |
| 1066 |
var ext; |
| 1067 |
if (dot.length == 0) |
| 1068 |
ext = ""; |
| 1069 |
else |
| 1070 |
ext = dot[dot.length - 1]; |
| 1071 |
ext = ext.toLowerCase(); |
| 1072 |
var loader = this.loaders[ext] ? this.loaders[ext] : this.loaders["default"]; |
| 1073 |
loader.load(url, name); |
| 1074 |
this.added.fire({ |
| 1075 |
name: name, |
| 1076 |
url: url, |
| 1077 |
loader: loader |
| 1078 |
}); |
| 1079 |
}; |
| 1080 |
Resource.prototype.loadManual = function (name) { |
| 1081 |
this.requests.push(name); |
| 1082 |
this.added.fire({ |
| 1083 |
name: name, |
| 1084 |
url: null, |
| 1085 |
loader: null |
| 1086 |
}); |
| 1087 |
}; |
| 1088 |
Resource.prototype.completeManual = function (name) { |
| 1089 |
this.requestCompleted(name); |
| 1090 |
}; |
| 1091 |
return Resource; |
| 1092 |
})(); |
| 1093 |
jg.Resource = Resource; |
| 1094 |
})(jg || (jg = {})); |
| 1095 |
///<reference path="all.ts"/> |
| 1096 |
var jg; |
| 1097 |
(function (jg) { |
| 1098 |
var Scene = (function () { |
| 1099 |
function Scene(game) { |
| 1100 |
this.game = game; |
| 1101 |
this.layers = {}; |
| 1102 |
this.root = new jg.Layer(this); |
| 1103 |
this.layers["root"] = this.root; |
| 1104 |
this.layerCount = 1; |
| 1105 |
this.mode = []; |
| 1106 |
this.started = new jg.Trigger(); |
| 1107 |
this.ended = new jg.Trigger(); |
| 1108 |
this.showed = new jg.Trigger(); |
| 1109 |
this.hid = new jg.Trigger(); |
| 1110 |
} |
| 1111 |
Scene.prototype.currentMode = function () { |
| 1112 |
return this.mode.length == 0 ? null : this.mode[this.mode.length - 1]; |
| 1113 |
}; |
| 1114 |
Scene.prototype.getLayerArray = function () { |
| 1115 |
var ret = []; |
| 1116 |
for (var i in this.layers) |
| 1117 |
ret.push(this.layers[i]); |
| 1118 |
return ret; |
| 1119 |
}; |
| 1120 |
Scene.prototype.enablePointingEvent = function () { |
| 1121 |
this.root.enablePointingEvent(); |
| 1122 |
if (!this.pointDown) |
| 1123 |
this.pointDown = new jg.Trigger(); |
| 1124 |
if (!this.pointMove) |
| 1125 |
this.pointMove = new jg.Trigger(); |
| 1126 |
if (!this.pointUp) |
| 1127 |
this.pointUp = new jg.Trigger(); |
| 1128 |
}; |
| 1129 |
Scene.prototype.disablePointingEvent = function () { |
| 1130 |
this.root.disablePointingEvent(); |
| 1131 |
}; |
| 1132 |
Scene.prototype.changeMode = function (mode) { |
| 1133 |
var linkMode = this.currentMode(); |
| 1134 |
if (linkMode && this[linkMode + "Hide"]) |
| 1135 |
this[linkMode + "Hide"](); |
| 1136 |
this.mode.push(mode); |
| 1137 |
if (mode) { |
| 1138 |
if (this[mode + "Start"]) |
| 1139 |
this[mode + "Start"](); |
| 1140 |
if (this[mode + "Show"]) |
| 1141 |
this[mode + "Show"](); |
| 1142 |
} |
| 1143 |
}; |
| 1144 |
Scene.prototype.endCurrentMode = function (newMode) { |
| 1145 |
if (this.mode.length == 0) { |
| 1146 |
this.end(); |
| 1147 |
return; |
| 1148 |
} |
| 1149 |
var mode = this.mode.pop(); |
| 1150 |
if (mode) |
| 1151 |
if (this[mode + "End"]) |
| 1152 |
this[mode + "End"](); |
| 1153 |
var linkMode = this.currentMode(); |
| 1154 |
if (newMode !== undefined) |
| 1155 |
this.changeMode(newMode); |
| 1156 |
else if (linkMode && this[linkMode + "Show"]) |
| 1157 |
this[linkMode + "Show"](); |
| 1158 |
}; |
| 1159 |
Scene.prototype.createLayer = function (name, size) { |
| 1160 |
for (var i in this.layers) |
| 1161 |
if (!this.layers[i].hasBuffer()) |
| 1162 |
this.layers[i].createBuffer(); |
| 1163 |
if (size && size instanceof jg.Layer) { |
| 1164 |
this.layers[name] = size; |
| 1165 |
this.layers[name].scene = this; |
| 1166 |
} |
| 1167 |
else { |
| 1168 |
this.layers[name] = new jg.Layer(this); |
| 1169 |
if (size) { |
| 1170 |
this.layers[name].width = size.width; |
| 1171 |
this.layers[name].height = size.height; |
| 1172 |
} |
| 1173 |
} |
| 1174 |
this.layers[name].createBuffer(); |
| 1175 |
this.layerCount++; |
| 1176 |
return this.layers[name]; |
| 1177 |
}; |
| 1178 |
Scene.prototype.deleteLayer = function (name) { |
| 1179 |
if (name == "root") |
| 1180 |
throw "can not delete root layer"; |
| 1181 |
this.layers[name].destroy(); |
| 1182 |
delete this.layers[name]; |
| 1183 |
this.layerCount--; |
| 1184 |
if (this.layerCount == 1) |
| 1185 |
this.root.deleteBuffer(); |
| 1186 |
}; |
| 1187 |
Scene.prototype.destroy = function () { |
| 1188 |
for (var i in this.layers) |
| 1189 |
this.layers[i].destroy(); |
| 1190 |
if (this.keyDown) |
| 1191 |
this.keyDown.destroy(); |
| 1192 |
if (this.keyUp) |
| 1193 |
this.keyUp.destroy(); |
| 1194 |
if (this.pointDown) |
| 1195 |
this.pointDown.destroy(); |
| 1196 |
if (this.pointUp) |
| 1197 |
this.pointUp.destroy(); |
| 1198 |
if (this.pointMove) |
| 1199 |
this.pointMove.destroy(); |
| 1200 |
}; |
| 1201 |
Scene.prototype.end = function () { |
| 1202 |
this.game.endScene(); |
| 1203 |
}; |
| 1204 |
Scene.prototype.refresh = function () { |
| 1205 |
for (var i in this.layers) { |
| 1206 |
this.layers[i].refresh(); |
| 1207 |
this.layers[i].updated(); |
| 1208 |
} |
| 1209 |
}; |
| 1210 |
Scene.prototype.scrollTo = function (x, y, layerName) { |
| 1211 |
if (!layerName) |
| 1212 |
layerName = "root"; |
| 1213 |
this.layers[layerName].scrollTo(x, y); |
| 1214 |
}; |
| 1215 |
Scene.prototype.scrollBy = function (x, y, layerName) { |
| 1216 |
if (x == 0 && y == 0) |
| 1217 |
return; |
| 1218 |
if (!layerName) |
| 1219 |
layerName = "root"; |
| 1220 |
this.layers[layerName].scrollBy(x, y); |
| 1221 |
}; |
| 1222 |
Scene.prototype.append = function (entity, layerName) { |
| 1223 |
if (!layerName) |
| 1224 |
this.root.append(entity); |
| 1225 |
else |
| 1226 |
this.layers[layerName].append(entity); |
| 1227 |
}; |
| 1228 |
Scene.prototype.removeEntity = function (entity) { |
| 1229 |
for (var i in this.layers) |
| 1230 |
this.layers[i].removeChild(entity); |
| 1231 |
}; |
| 1232 |
return Scene; |
| 1233 |
})(); |
| 1234 |
jg.Scene = Scene; |
| 1235 |
})(jg || (jg = {})); |
| 1236 |
///<reference path="all.ts"/> |
| 1237 |
var jg; |
| 1238 |
(function (jg) { |
| 1239 |
var Sprite = (function (_super) { |
| 1240 |
__extends(Sprite, _super); |
| 1241 |
function Sprite(image, srcWidth, srcHeight) { |
| 1242 |
_super.call(this); |
| 1243 |
this.x = 0; |
| 1244 |
this.y = 0; |
| 1245 |
this.width = srcWidth ? srcWidth : image.width; |
| 1246 |
this.height = srcHeight ? srcHeight : image.height; |
| 1247 |
this.srcWidth = this.width; |
| 1248 |
this.srcHeight = this.height; |
| 1249 |
this.srcX = 0; |
| 1250 |
this.srcY = 0; |
| 1251 |
this.image = image; |
| 1252 |
} |
| 1253 |
Sprite.prototype.draw = function (context) { |
| 1254 |
context.drawImage(this.image, this.srcX, this.srcY, this.srcWidth, this.srcHeight, 0, 0, this.width, this.height); |
| 1255 |
}; |
| 1256 |
return Sprite; |
| 1257 |
})(jg.E); |
| 1258 |
jg.Sprite = Sprite; |
| 1259 |
})(jg || (jg = {})); |
| 1260 |
///<reference path="all.ts"/> |
| 1261 |
var jg; |
| 1262 |
(function (jg) { |
| 1263 |
var FrameSprite = (function (_super) { |
| 1264 |
__extends(FrameSprite, _super); |
| 1265 |
function FrameSprite(image, srcWidth, srcHeight, wait) { |
| 1266 |
_super.call(this, image, srcWidth, srcHeight); |
| 1267 |
this.sep = Math.floor(this.image.width / this.width); |
| 1268 |
var frameCnt = Math.ceil(image.width * image.height) / (srcWidth * srcHeight); |
| 1269 |
this.frame = []; |
| 1270 |
for (var i = 0; i < frameCnt; i++) |
| 1271 |
this.frame.push(i); |
| 1272 |
this.fno = 0; |
| 1273 |
this.animation = false; |
| 1274 |
this.wait = wait === undefined ? 200 : wait; |
| 1275 |
this.loop = true; |
| 1276 |
} |
| 1277 |
FrameSprite.prototype.changeFrame = function () { |
| 1278 |
this.srcX = (this.frame[this.fno] % this.sep) * this.srcWidth; |
| 1279 |
this.srcY = Math.floor(this.frame[this.fno] / this.sep) * this.srcHeight; |
| 1280 |
this.updated(); |
| 1281 |
}; |
| 1282 |
FrameSprite.prototype.animate = function (noClear) { |
| 1283 |
if (this.animation) |
| 1284 |
return true; |
| 1285 |
if (!noClear) |
| 1286 |
this.fno = 0; |
| 1287 |
this.animation = true; |
| 1288 |
this.startTimer(this.wait); |
| 1289 |
}; |
| 1290 |
FrameSprite.prototype.inanimate = function () { |
| 1291 |
if (!this.animation) |
| 1292 |
return; |
| 1293 |
this.stopTimer(this.wait); |
| 1294 |
this.animation = false; |
| 1295 |
}; |
| 1296 |
FrameSprite.prototype.interval = function () { |
| 1297 |
this.fno++; |
| 1298 |
if (this.fno >= this.frame.length) { |
| 1299 |
if (this.loop) { |
| 1300 |
this.fno = 0; |
| 1301 |
} |
| 1302 |
else { |
| 1303 |
if (this.frameEnded) { |
| 1304 |
this.inanimate(); |
| 1305 |
this.frameEnded.fire(); |
| 1306 |
return; |
| 1307 |
} |
| 1308 |
} |
| 1309 |
} |
| 1310 |
this.changeFrame(); |
| 1311 |
}; |
| 1312 |
return FrameSprite; |
| 1313 |
})(jg.Sprite); |
| 1314 |
jg.FrameSprite = FrameSprite; |
| 1315 |
})(jg || (jg = {})); |
| 1316 |
///<reference path="all.ts"/> |
| 1317 |
var jg; |
| 1318 |
(function (jg) { |
| 1319 |
var Character = (function (_super) { |
| 1320 |
__extends(Character, _super); |
| 1321 |
function Character(image, width, height, wait) { |
| 1322 |
_super.call(this, image, width, height, wait); |
| 1323 |
this.moving = false; |
| 1324 |
if (!wait) |
| 1325 |
wait = 200; |
| 1326 |
this.animeCnt = 2; |
| 1327 |
this.charaSeq = 0; |
| 1328 |
this.charaCol = 1; |
| 1329 |
this.movePixel = 64; |
| 1330 |
this.moveTime = 300; |
| 1331 |
this.animate(); |
| 1332 |
} |
| 1333 |
Character.prototype.moveLeft = function (stackNext) { |
| 1334 |
if (this.move(-this.movePixel, 0, this.moveTime)) { |
| 1335 |
this.angle(jg.Angle.Left); |
| 1336 |
return true; |
| 1337 |
} |
| 1338 |
if (stackNext && this.moveInfo.t * 2 >= this.moveInfo.f) |
| 1339 |
this.nextMove = "Left"; |
| 1340 |
return false; |
| 1341 |
}; |
| 1342 |
Character.prototype.moveRight = function (stackNext) { |
| 1343 |
if (this.move(this.movePixel, 0, this.moveTime)) { |
| 1344 |
this.angle(jg.Angle.Right); |
| 1345 |
return true; |
| 1346 |
} |
| 1347 |
if (stackNext && this.moveInfo.t * 2 >= this.moveInfo.f) |
| 1348 |
this.nextMove = "Right"; |
| 1349 |
return false; |
| 1350 |
}; |
| 1351 |
Character.prototype.moveUp = function (stackNext) { |
| 1352 |
if (this.move(0, -this.movePixel, this.moveTime)) { |
| 1353 |
this.angle(jg.Angle.Up); |
| 1354 |
return true; |
| 1355 |
} |
| 1356 |
if (stackNext && this.moveInfo.t * 2 >= this.moveInfo.f) |
| 1357 |
this.nextMove = "Up"; |
| 1358 |
return false; |
| 1359 |
}; |
| 1360 |
Character.prototype.moveDown = function (stackNext) { |
| 1361 |
if (this.move(0, this.movePixel, this.moveTime)) { |
| 1362 |
this.angle(jg.Angle.Down); |
| 1363 |
return true; |
| 1364 |
} |
| 1365 |
if (stackNext && this.moveInfo.t * 2 >= this.moveInfo.f) |
| 1366 |
this.nextMove = "Down"; |
| 1367 |
return false; |
| 1368 |
}; |
| 1369 |
Character.prototype.move = function (x, y, f) { |
| 1370 |
if (this.moving) |
| 1371 |
return false; |
| 1372 |
this.moving = true; |
| 1373 |
this.moveInfo = { |
| 1374 |
x: this.x, |
| 1375 |
y: this.y, |
| 1376 |
dx: this.x + x, |
| 1377 |
dy: this.y + y, |
| 1378 |
f: f, |
| 1379 |
t: 0 |
| 1380 |
}; |
| 1381 |
if (this.beginMove) |
| 1382 |
this.beginMove.fire(this.moveInfo); |
| 1383 |
if (this.moving) |
| 1384 |
this.start(); |
| 1385 |
return true; |
| 1386 |
}; |
| 1387 |
Character.prototype.update = function (t) { |
| 1388 |
if (this.moving) { |
| 1389 |
this.moveInfo.t += t; |
| 1390 |
if (this.moveInfo.t < this.moveInfo.f) { |
| 1391 |
this.moveTo(this.moveInfo.x + Math.round((this.moveInfo.dx - this.moveInfo.x) / this.moveInfo.f * this.moveInfo.t), this.moveInfo.y + Math.round((this.moveInfo.dy - this.moveInfo.y) / this.moveInfo.f * this.moveInfo.t)); |
| 1392 |
} |
| 1393 |
else { |
| 1394 |
this.moveTo(this.moveInfo.dx, this.moveInfo.dy); |
| 1395 |
this.endMove(); |
| 1396 |
} |
| 1397 |
} |
| 1398 |
}; |
| 1399 |
Character.prototype.endMove = function () { |
| 1400 |
this.moving = false; |
| 1401 |
this.stop(); |
| 1402 |
var e = {}; |
| 1403 |
if (this.nextMove) { |
| 1404 |
e.nextMove = this.nextMove; |
| 1405 |
delete this.nextMove; |
| 1406 |
} |
| 1407 |
if (this.moved) |
| 1408 |
this.moved.fire(e); |
| 1409 |
if (e.nextMove) |
| 1410 |
this["move" + e.nextMove](); |
| 1411 |
}; |
| 1412 |
Character.prototype.angle = function (angle) { |
| 1413 |
this.currentAngle = angle; |
| 1414 |
var rowP = Math.floor(this.charaSeq / this.charaCol) * 4; |
| 1415 |
switch (angle) { |
| 1416 |
case jg.Angle.Up: |
| 1417 |
rowP += (this.angleSeq ? this.angleSeq[jg.Angle.Up] : 3); |
| 1418 |
break; |
| 1419 |
case jg.Angle.Down: |
| 1420 |
rowP += (this.angleSeq ? this.angleSeq[jg.Angle.Down] : 0); |
| 1421 |
break; |
| 1422 |
case jg.Angle.Left: |
| 1423 |
rowP += (this.angleSeq ? this.angleSeq[jg.Angle.Left] : 1); |
| 1424 |
break; |
| 1425 |
case jg.Angle.Right: |
| 1426 |
rowP += (this.angleSeq ? this.angleSeq[jg.Angle.Right] : 2); |
| 1427 |
break; |
| 1428 |
} |
| 1429 |
var f = this.animeCnt * (this.charaSeq % this.charaCol) + this.charaCol * this.animeCnt * rowP; |
| 1430 |
this.frame = []; |
| 1431 |
if (this.animeCnt % 2 == 1) { |
| 1432 |
for (var i = 0; i < this.animeCnt; i++) |
| 1433 |
this.frame.push(i + f); |
| 1434 |
for (var i = this.animeCnt - 2; i > 0; i--) |
| 1435 |
this.frame.push(i + f); |
| 1436 |
} |
| 1437 |
else { |
| 1438 |
for (var i = 0; i < this.animeCnt; i++) |
| 1439 |
this.frame.push(i + f); |
| 1440 |
} |
| 1441 |
this.changeFrame(); |
| 1442 |
}; |
| 1443 |
return Character; |
| 1444 |
})(jg.FrameSprite); |
| 1445 |
jg.Character = Character; |
| 1446 |
})(jg || (jg = {})); |
| 1447 |
///<reference path="all.ts"/> |
| 1448 |
var jg; |
| 1449 |
(function (jg) { |
| 1450 |
var CharacterFactory = (function () { |
| 1451 |
function CharacterFactory(image, width, height) { |
| 1452 |
this.width = width; |
| 1453 |
this.height = height; |
| 1454 |
this.image = image; |
| 1455 |
this.wait = 200; |
| 1456 |
this.charaCol = 1; |
| 1457 |
this.animeCnt = 2; |
| 1458 |
this.moveTime = 300; |
| 1459 |
this.movePixel = 64; |
| 1460 |
this.angle = jg.Angle.Down; |
| 1461 |
this.createClass = jg.Character; |
| 1462 |
} |
| 1463 |
CharacterFactory.prototype.create = function (charaSeq, offset, angle) { |
| 1464 |
var c = new this.createClass(this.image, this.width, this.height, this.wait); |
| 1465 |
var black = ["width", "height", "image", "wait", "angle"]; |
| 1466 |
for (var i in this) { |
| 1467 |
if (typeof this[i] == "function") |
| 1468 |
continue; |
| 1469 |
if (black.indexOf(i) >= 0) |
| 1470 |
continue; |
| 1471 |
c[i] = this[i]; |
| 1472 |
} |
| 1473 |
c.charaSeq = charaSeq; |
| 1474 |
c.angle(angle == undefined ? this.angle : angle); |
| 1475 |
if (offset) |
| 1476 |
c.moveTo(offset.x, offset.y); |
| 1477 |
return c; |
| 1478 |
}; |
| 1479 |
return CharacterFactory; |
| 1480 |
})(); |
| 1481 |
jg.CharacterFactory = CharacterFactory; |
| 1482 |
})(jg || (jg = {})); |
| 1483 |
///<reference path="all.ts"/> |
| 1484 |
var jg; |
| 1485 |
(function (jg) { |
| 1486 |
var Label = (function (_super) { |
| 1487 |
__extends(Label, _super); |
| 1488 |
function Label(text, fontSize, fontColor, baseline) { |
| 1489 |
_super.call(this); |
| 1490 |
this.x = 0; |
| 1491 |
this.y = 0; |
| 1492 |
if (text) { |
| 1493 |
this.setText(text); |
| 1494 |
} |
| 1495 |
else { |
| 1496 |
this.setText(""); |
| 1497 |
this.width = 0; |
| 1498 |
this.height = 0; |
| 1499 |
} |
| 1500 |
this.setTextBaseline(baseline ? baseline : "top"); |
| 1501 |
this.setFontSize(fontSize ? fontSize : 14); |
| 1502 |
this.setColor(fontColor ? fontColor : "black"); |
| 1503 |
} |
| 1504 |
Label.prototype.setMaxWidth = function (maxWidth) { |
| 1505 |
this.maxWidth = maxWidth; |
| 1506 |
this.updateSize(); |
| 1507 |
}; |
| 1508 |
Label.prototype.updateSize = function () { |
| 1509 |
var canvas = window.createCanvas(10, 10); |
| 1510 |
var ctx = canvas.getContext("2d"); |
| 1511 |
ctx.font = this.getFont(); |
| 1512 |
var metrix = ctx.measureText(this.text); |
| 1513 |
this.width = metrix.width; |
| 1514 |
this.height = this.getFontSize(); |
| 1515 |
}; |
| 1516 |
Label.prototype.addShadow = function (color) { |
| 1517 |
this.setDrawOption("shadowBlur", 1); |
| 1518 |
this.setDrawOption("shadowColor", color ? color : "rgba(0,0,0,0.8)"); |
| 1519 |
this.setDrawOption("shadowOffsetX", 1); |
| 1520 |
this.setDrawOption("shadowOffsetY", 1); |
| 1521 |
}; |
| 1522 |
Label.prototype.removeShadow = function () { |
| 1523 |
this.removeDrawOption("shadowBlur"); |
| 1524 |
this.removeDrawOption("shadowColor"); |
| 1525 |
}; |
| 1526 |
Label.prototype.setText = function (text) { |
| 1527 |
this.text = text; |
| 1528 |
this.updateSize(); |
| 1529 |
this.updated(); |
| 1530 |
}; |
| 1531 |
Label.prototype.setFont = function (fontString) { |
| 1532 |
this.setDrawOption("font", fontString); |
| 1533 |
this.updateSize(); |
| 1534 |
}; |
| 1535 |
Label.prototype.getFont = function () { |
| 1536 |
return this.getDrawOption("font"); |
| 1537 |
}; |
| 1538 |
Label.prototype.setFontSize = function (size) { |
| 1539 |
var dom = document.createElement("div"); |
| 1540 |
dom.style.font = this.getFont(); |
| 1541 |
dom.style.fontSize = size + "px"; |
| 1542 |
this.setFont(dom.style.font); |
| 1543 |
}; |
| 1544 |
Label.prototype.getFontSize = function () { |
| 1545 |
var dom = document.createElement("div"); |
| 1546 |
dom.style.font = this.getFont(); |
| 1547 |
return Number(dom.style.fontSize.substr(0, dom.style.fontSize.length - 2)); |
| 1548 |
}; |
| 1549 |
Label.prototype.getFontFamily = function () { |
| 1550 |
var dom = document.createElement("div"); |
| 1551 |
dom.style.font = this.getFont(); |
| 1552 |
return dom.style.fontFamily; |
| 1553 |
}; |
| 1554 |
Label.prototype.setFontFamily = function (family) { |
| 1555 |
var dom = document.createElement("div"); |
| 1556 |
dom.style.font = this.getFont(); |
| 1557 |
dom.style.fontFamily = family; |
| 1558 |
this.setFont(dom.style.font); |
| 1559 |
}; |
| 1560 |
Label.prototype.setTextAlign = function (align) { |
| 1561 |
this.setDrawOption("textAlign", align); |
| 1562 |
}; |
| 1563 |
Label.prototype.getTextAlign = function () { |
| 1564 |
return this.getDrawOption("textAlign"); |
| 1565 |
}; |
| 1566 |
Label.prototype.setTextBaseline = function (baseline) { |
| 1567 |
this.setDrawOption("textBaseline", baseline); |
| 1568 |
}; |
| 1569 |
Label.prototype.getTextBaseline = function () { |
| 1570 |
return this.getDrawOption("textBaseline"); |
| 1571 |
}; |
| 1572 |
Label.prototype.setColor = function (color) { |
| 1573 |
this.setDrawOption("fillStyle", color); |
| 1574 |
}; |
| 1575 |
Label.prototype.getColor = function () { |
| 1576 |
return this.getDrawOption("fillStyle"); |
| 1577 |
}; |
| 1578 |
Label.prototype.synchronize = function (obj, prop, round) { |
| 1579 |
this.syncObj = obj; |
| 1580 |
this.syncProp = prop; |
| 1581 |
this.syncRound = round; |
| 1582 |
}; |
| 1583 |
Label.prototype.draw = function (context) { |
| 1584 |
if (this.syncObj) { |
| 1585 |
var val; |
| 1586 |
if (typeof this.syncObj[this.syncProp] == "function") |
| 1587 |
val = this.syncObj[this.syncProp](this); |
| 1588 |
else |
| 1589 |
val = this.syncObj[this.syncProp]; |
| 1590 |
this.text = this.syncRound ? Math.round(val) : val; |
| 1591 |
} |
| 1592 |
if (this.maxWidth) { |
| 1593 |
context.fillText(this.text, 0, 0, this.maxWidth); |
| 1594 |
} |
| 1595 |
else { |
| 1596 |
context.fillText(this.text, 0, 0); |
| 1597 |
} |
| 1598 |
}; |
| 1599 |
return Label; |
| 1600 |
})(jg.E); |
| 1601 |
jg.Label = Label; |
| 1602 |
})(jg || (jg = {})); |
| 1603 |
///<reference path="all.ts"/> |
| 1604 |
var jg; |
| 1605 |
(function (jg) { |
| 1606 |
var TextLineInfo = (function () { |
| 1607 |
function TextLineInfo(offsetY) { |
| 1608 |
this.width = 0; |
| 1609 |
this.height = 0; |
| 1610 |
this.offsetY = offsetY; |
| 1611 |
} |
| 1612 |
return TextLineInfo; |
| 1613 |
})(); |
| 1614 |
jg.TextLineInfo = TextLineInfo; |
| 1615 |
var MultilineScriptAnalyzer = (function () { |
| 1616 |
function MultilineScriptAnalyzer() { |
| 1617 |
} |
| 1618 |
MultilineScriptAnalyzer.prototype.init = function (owner, context, pos) { |
| 1619 |
this.mode = 0; |
| 1620 |
this.owner = owner; |
| 1621 |
this.context = context; |
| 1622 |
this.pos = pos; |
| 1623 |
}; |
| 1624 |
MultilineScriptAnalyzer.prototype.next = function (c) { |
| 1625 |
if (this.mode) { |
| 1626 |
if (c == " ") { |
| 1627 |
this.mode = 0; |
| 1628 |
if (this.buf == "page") |
| 1629 |
return -1; |
| 1630 |
} |
| 1631 |
else |
| 1632 |
this.buf += c; |
| 1633 |
return 1; |
| 1634 |
} |
| 1635 |
if (c == "#") { |
| 1636 |
this.mode = 1; |
| 1637 |
this.buf = ""; |
| 1638 |
return 1; |
| 1639 |
} |
| 1640 |
return 0; |
| 1641 |
}; |
| 1642 |
return MultilineScriptAnalyzer; |
| 1643 |
})(); |
| 1644 |
jg.MultilineScriptAnalyzer = MultilineScriptAnalyzer; |
| 1645 |
var MultilineText = (function (_super) { |
| 1646 |
__extends(MultilineText, _super); |
| 1647 |
function MultilineText(size, offset) { |
| 1648 |
_super.call(this); |
| 1649 |
this.scriptAnalyzer = new MultilineScriptAnalyzer(); |
| 1650 |
this.width = size.width; |
| 1651 |
this.height = size.height; |
| 1652 |
if (offset) |
| 1653 |
this.moveTo(offset.x, offset.y); |
| 1654 |
else |
| 1655 |
this.moveTo(0, 0); |
| 1656 |
this.defaultStyle = "#fff"; |
| 1657 |
this.defaultFont = "18px sans-serif"; |
| 1658 |
this.defaultBlur = 1; |
| 1659 |
this.defaultShadowColor = "rgba(0,0,0,0.8)"; |
| 1660 |
this.defaultShadowOffsetX = 1; |
| 1661 |
this.defaultShadowOffsetY = 1; |
| 1662 |
this.clip = new jg.Line({ x: 0, y: 0 }); |
| 1663 |
this.clip.addLine(this.width, 0); |
| 1664 |
this.clip.addLine(this.width, this.height); |
| 1665 |
this.clip.addLine(0, this.height); |
| 1666 |
this.clip.addLine(0, this.height); |
| 1667 |
this.clip.addLine(0, this.height); |
| 1668 |
this.clip.closePath = true; |
| 1669 |
this.clip.setClip(true); |
| 1670 |
this.entities = []; |
| 1671 |
this.entities.push(this.clip); |
| 1672 |
this.animeSpeed = 400; |
| 1673 |
this.animated = new jg.Trigger(); |
| 1674 |
} |
| 1675 |
MultilineText.prototype.setText = function (text, offset) { |
| 1676 |
var plainScript = text; |
| 1677 |
return this.setScript(plainScript, offset); |
| 1678 |
}; |
| 1679 |
MultilineText.prototype.setScript = function (script, offset) { |
| 1680 |
this.script = script.replace(/\r\n?/g, "\n"); |
| 1681 |
this.updated(); |
| 1682 |
return this.createBuffer(offset); |
| 1683 |
}; |
| 1684 |
MultilineText.prototype.getLineHeight = function (c) { |
| 1685 |
var font = c.font; |
| 1686 |
var firstPos = font.indexOf("px"); |
| 1687 |
var lastPos = font.lastIndexOf(" ", firstPos); |
| 1688 |
if (lastPos < 0) |
| 1689 |
lastPos = 0; |
| 1690 |
if (firstPos < 0) |
| 1691 |
return 16; |
| 1692 |
var fontSize = parseInt(font.substring(lastPos, firstPos)); |
| 1693 |
var line_height = Math.round(fontSize * MultilineText.LINE_HEIGHT_NORMAL); |
| 1694 |
return line_height; |
| 1695 |
}; |
| 1696 |
MultilineText.prototype.createBuffer = function (offset) { |
| 1697 |
var _this = this; |
| 1698 |
if (!this.buffer) |
| 1699 |
this.buffer = window.createCanvas(this.width, this.height); |
| 1700 |
if (offset === undefined) |
| 1701 |
offset = 0; |
| 1702 |
var script = this.script; |
| 1703 |
var len = script.length; |
| 1704 |
var pos = { x: 0, y: 0 }; |
| 1705 |
var c = this.buffer.getContext("2d"); |
| 1706 |
var s; |
| 1707 |
var m = MultilineText.BROWSER_BASELINE_MARGIN; |
| 1708 |
this.lines = []; |
| 1709 |
if (this.bufferBg) |
| 1710 |
c.putImageData(this.bufferBg, 0, 0); |
| 1711 |
else |
| 1712 |
c.clearRect(0, 0, this.width, this.height); |
| 1713 |
c.fillStyle = this.defaultStyle; |
| 1714 |
c.font = this.defaultFont; |
| 1715 |
c.textBaseline = "top"; |
| 1716 |
if (!this.disableShadow) { |
| 1717 |
c.shadowBlur = this.defaultBlur; |
| 1718 |
c.shadowColor = this.defaultShadowColor; |
| 1719 |
c.shadowOffsetX = this.defaultShadowOffsetX; |
| 1720 |
c.shadowOffsetY = this.defaultShadowOffsetY; |
| 1721 |
} |
| 1722 |
var lineHeight = this.getLineHeight(c); |
| 1723 |
var lineInfo = new TextLineInfo(0); |
| 1724 |
lineInfo.height = lineHeight; |
| 1725 |
this.lines.push(lineInfo); |
| 1726 |
var _newLine = function () { |
| 1727 |
pos.x = 0; |
| 1728 |
pos.y += lineInfo.height; |
| 1729 |
if ((pos.y + lineInfo.height) > _this.height) |
| 1730 |
return false; |
| 1731 |
lineInfo = new TextLineInfo(pos.y); |
| 1732 |
lineInfo.height = lineHeight; |
| 1733 |
_this.lines.push(lineInfo); |
| 1734 |
return true; |
| 1735 |
}; |
| 1736 |
this.scriptAnalyzer.init(this, c, pos); |
| 1737 |
while (offset < len) { |
| 1738 |
s = script.substr(offset, 1); |
| 1739 |
var script_ret = this.scriptAnalyzer.next(s); |
| 1740 |
if (script_ret) { |
| 1741 |
lineHeight = lineInfo.height; |
| 1742 |
if (script_ret < 0) { |
| 1743 |
offset -= script_ret; |
| 1744 |
break; |
| 1745 |
} |
| 1746 |
offset += script_ret; |
| 1747 |
continue; |
| 1748 |
} |
| 1749 |
if (s == "\n") { |
| 1750 |
offset++; |
| 1751 |
if (!_newLine()) |
| 1752 |
break; |
| 1753 |
continue; |
| 1754 |
} |
| 1755 |
var metric = c.measureText(s); |
| 1756 |
if ((pos.x + metric.width) > this.width) { |
| 1757 |
if (!_newLine()) |
| 1758 |
break; |
| 1759 |
} |
| 1760 |
c.fillText(s, pos.x, pos.y + m); |
| 1761 |
pos.x += metric.width; |
| 1762 |
lineInfo.width += metric.width; |
| 1763 |
offset++; |
| 1764 |
} |
| 1765 |
this.sprite = new jg.Sprite(this.buffer); |
| 1766 |
this.sprite.moveTo(0, 0); |
| 1767 |
if (this.entities.length == 1) |
| 1768 |
this.entities.push(this.sprite); |
| 1769 |
else |
| 1770 |
this.entities[1] = this.sprite; |
| 1771 |
return offset == len ? -1 : offset; |
| 1772 |
}; |
| 1773 |
MultilineText.prototype.refresh = function () { |
| 1774 |
delete this.buffer; |
| 1775 |
this.createBuffer(); |
| 1776 |
}; |
| 1777 |
MultilineText.prototype.startAnimation = function (animeSpeed) { |
| 1778 |
this.start(); |
| 1779 |
this.animeLine = 0; |
| 1780 |
this.animePos = { x: 0, y: this.lines[this.animeLine].height }; |
| 1781 |
if (animeSpeed !== undefined) |
| 1782 |
this.animeSpeed = animeSpeed; |
| 1783 |
this.hideAll(); |
| 1784 |
this.clip.p[4].y = this.animePos.y; |
| 1785 |
this.clip.p[5].y = this.animePos.y; |
| 1786 |
}; |
| 1787 |
MultilineText.prototype.update = function (t) { |
| 1788 |
this.animePos.x += this.animeSpeed / 1000 * t; |
| 1789 |
if (this.animePos.x >= this.lines[this.animeLine].width) { |
| 1790 |
this.animePos.x = 0; |
| 1791 |
this.animePos.y += this.lines[this.animeLine].height; |
| 1792 |
this.animeLine++; |
| 1793 |
if (this.animeLine < this.lines.length) { |
| 1794 |
this.clip.p[2].y = this.lines[this.animeLine].offsetY; |
| 1795 |
this.clip.p[3].y = this.clip.p[2].y; |
| 1796 |
this.clip.p[4].y = this.animePos.y; |
| 1797 |
this.clip.p[5].y = this.animePos.y; |
| 1798 |
} |
| 1799 |
} |
| 1800 |
if (this.animeLine >= this.lines.length) { |
| 1801 |
this.showAll(); |
| 1802 |
} |
| 1803 |
else { |
| 1804 |
this.clip.p[3].x = this.animePos.x; |
| 1805 |
this.clip.p[4].x = this.clip.p[3].x; |
| 1806 |
} |
| 1807 |
this.updated(); |
| 1808 |
}; |
| 1809 |
MultilineText.prototype.hideAll = function () { |
| 1810 |
this.clip.p[0] = { x: 0, y: 0 }; |
| 1811 |
this.clip.p[1] = { x: this.width, y: 0 }; |
| 1812 |
this.clip.p[2] = { x: this.width, y: 0 }; |
| 1813 |
this.clip.p[3] = { x: 0, y: 0 }; |
| 1814 |
this.clip.p[4] = { x: 0, y: 0 }; |
| 1815 |
this.clip.p[5] = { x: 0, y: 0 }; |
| 1816 |
}; |
| 1817 |
MultilineText.prototype.showAll = function () { |
| 1818 |
this.clip.p[0] = { x: 0, y: 0 }; |
| 1819 |
this.clip.p[1] = { x: this.width, y: 0 }; |
| 1820 |
this.clip.p[2] = { x: this.width, y: this.height }; |
| 1821 |
this.clip.p[3] = { x: 0, y: this.height }; |
| 1822 |
this.clip.p[4] = { x: 0, y: this.height }; |
| 1823 |
this.clip.p[5] = { x: 0, y: this.height }; |
| 1824 |
this.stop(); |
| 1825 |
this.animated.fire(); |
| 1826 |
}; |
| 1827 |
MultilineText.LINE_HEIGHT_NORMAL = 1.2; |
| 1828 |
MultilineText.BROWSER_BASELINE_MARGIN = 0; |
| 1829 |
return MultilineText; |
| 1830 |
})(jg.E); |
| 1831 |
jg.MultilineText = MultilineText; |
| 1832 |
})(jg || (jg = {})); |
| 1833 |
///<reference path="all.ts"/> |
| 1834 |
var jg; |
| 1835 |
(function (jg) { |
| 1836 |
var ChipSet = (function () { |
| 1837 |
function ChipSet(image) { |
| 1838 |
this.image = image; |
| 1839 |
} |
| 1840 |
ChipSet.prototype.count = function (tile) { |
| 1841 |
return Math.round((this.image.width * this.image.height) / (tile.tileWidth * tile.tileHeight)); |
| 1842 |
}; |
| 1843 |
ChipSet.prototype.draw = function (tile, c, x, y, chip) { |
| 1844 |
var tw = tile.tileWidth; |
| 1845 |
var th = tile.tileHeight; |
| 1846 |
var sep = Math.floor(this.image.width / tile.tileWidth); |
| 1847 |
c.drawImage(this.image, (chip % sep) * tw, Math.floor(chip / sep) * th, tw, th, x * tw, y * th, tw, th); |
| 1848 |
}; |
| 1849 |
ChipSet.prototype.getChips = function (tile) { |
| 1850 |
var len = this.count(tile); |
| 1851 |
var sprite = new jg.Sprite(this.image); |
| 1852 |
var buf = new jg.BufferedRenderer(sprite); |
| 1853 |
var ret = []; |
| 1854 |
var w = tile.tileWidth; |
| 1855 |
var h = tile.tileHeight; |
| 1856 |
var area = { |
| 1857 |
x: 0, |
| 1858 |
y: 0, |
| 1859 |
width: w, |
| 1860 |
height: h |
| 1861 |
}; |
| 1862 |
buf.renderUnit(sprite); |
| 1863 |
var sep = Math.floor(this.image.width / tile.tileWidth); |
| 1864 |
for (var i = 0; i < len; i++) { |
| 1865 |
ret.push(buf.createSprite({ |
| 1866 |
x: (i % sep) * w, |
| 1867 |
y: Math.floor(i / sep) * h, |
| 1868 |
width: w, |
| 1869 |
height: h |
| 1870 |
}, area, area)); |
| 1871 |
} |
| 1872 |
return ret; |
| 1873 |
}; |
| 1874 |
return ChipSet; |
| 1875 |
})(); |
| 1876 |
jg.ChipSet = ChipSet; |
| 1877 |
var AutoTileChipSet = (function (_super) { |
| 1878 |
__extends(AutoTileChipSet, _super); |
| 1879 |
function AutoTileChipSet() { |
| 1880 |
_super.apply(this, arguments); |
| 1881 |
} |
| 1882 |
AutoTileChipSet.prototype.map = function (tile, x, y, out_value) { |
| 1883 |
if (x < 0 || y < 0 || x >= tile.size.width || y >= tile.size.height) |
| 1884 |
return out_value !== undefined ? out_value : -1; |
| 1885 |
return tile.data[x][y]; |
| 1886 |
}; |
| 1887 |
AutoTileChipSet.prototype.count = function (tile) { |
| 1888 |
return 1; |
| 1889 |
}; |
| 1890 |
AutoTileChipSet.prototype.draw = function (tile, c, x, y, chip) { |
| 1891 |
var tw = tile.tileWidth; |
| 1892 |
var th = tile.tileHeight; |
| 1893 |
var tw2 = Math.floor(tw / 2); |
| 1894 |
var th2 = Math.floor(th / 2); |
| 1895 |
var sep = Math.floor(this.image.width / tile.tileWidth); |
| 1896 |
chip += this.chipOffset; |
| 1897 |
for (var i = 0; i < 2; i++) { |
| 1898 |
for (var j = 0; j < 2; j++) { |
| 1899 |
var tx = x + (i == 0 ? -1 : 1); |
| 1900 |
var ty = y + (j == 0 ? -1 : 1); |
| 1901 |
var v = this.map(tile, tx, y, chip); |
| 1902 |
var h = this.map(tile, x, ty, chip); |
| 1903 |
var vh = this.map(tile, tx, ty, chip); |
| 1904 |
var sel = 0; |
| 1905 |
if (h == chip) |
| 1906 |
sel++; |
| 1907 |
if (v == chip) |
| 1908 |
sel += 2; |
| 1909 |
if (sel == 3 && vh == chip) |
| 1910 |
sel++; |
| 1911 |
c.drawImage(this.image, (sel % sep) * tw + tw2 * i, Math.floor(sel / sep) * th + th2 * j, tw2, th2, x * tw + tw2 * i, y * th + th2 * j, tw2, th2); |
| 1912 |
} |
| 1913 |
} |
| 1914 |
}; |
| 1915 |
AutoTileChipSet.prototype.getChips = function (tile) { |
| 1916 |
var len = this.count(tile); |
| 1917 |
var sprite = new jg.Sprite(this.image, tile.tileWidth, tile.tileHeight); |
| 1918 |
return [sprite.createSprite()]; |
| 1919 |
}; |
| 1920 |
return AutoTileChipSet; |
| 1921 |
})(ChipSet); |
| 1922 |
jg.AutoTileChipSet = AutoTileChipSet; |
| 1923 |
var Tile = (function (_super) { |
| 1924 |
__extends(Tile, _super); |
| 1925 |
function Tile(image, tileWidth, tileHeight) { |
| 1926 |
_super.call(this); |
| 1927 |
this.tileWidth = tileWidth; |
| 1928 |
this.tileHeight = tileHeight; |
| 1929 |
this.chips = []; |
| 1930 |
this.chipMap = []; |
| 1931 |
this.chipCount = 0; |
| 1932 |
if (image) |
| 1933 |
this.addChipSet(image); |
| 1934 |
this.x = 0; |
| 1935 |
this.y = 0; |
| 1936 |
this.disableTransform = true; |
| 1937 |
} |
| 1938 |
Tile.prototype.addChipSet = function (image, opt) { |
| 1939 |
var chipset; |
| 1940 |
if (opt) { |
| 1941 |
if (opt.autoTile) { |
| 1942 |
chipset = new AutoTileChipSet(image); |
| 1943 |
} |
| 1944 |
} |
| 1945 |
if (!chipset) |
| 1946 |
chipset = new ChipSet(image); |
| 1947 |
chipset.chipOffset = this.chipCount; |
| 1948 |
this.chips.push(chipset); |
| 1949 |
var cnt = chipset.count(this); |
| 1950 |
var cnt2 = this.chipCount + cnt; |
| 1951 |
for (var i = this.chipCount; i < cnt2; i++) |
| 1952 |
this.chipMap[i] = chipset; |
| 1953 |
this.chipCount = cnt2; |
| 1954 |
}; |
| 1955 |
Tile.prototype.copyChips = function (tile) { |
| 1956 |
tile.chips = this.chips; |
| 1957 |
tile.chipCount = this.chipCount; |
| 1958 |
tile.chipMap = this.chipMap; |
| 1959 |
}; |
| 1960 |
Tile.prototype._clear = function (width, height) { |
| 1961 |
this.size = { |
| 1962 |
width: width, |
| 1963 |
height: height |
| 1964 |
}; |
| 1965 |
this.width = this.tileWidth * width; |
| 1966 |
this.height = this.tileHeight * height; |
| 1967 |
}; |
| 1968 |
Tile.prototype.clear = function (width, height, value) { |
| 1969 |
if (!width) |
| 1970 |
width = this.size.width; |
| 1971 |
if (!height) |
| 1972 |
height = this.size.height; |
| 1973 |
if (value === undefined) |
| 1974 |
value = -1; |
| 1975 |
this._clear(width, height); |
| 1976 |
this.data = []; |
| 1977 |
for (var x = 0; x < width; x++) { |
| 1978 |
this.data[x] = []; |
| 1979 |
for (var y = 0; y < height; y++) |
| 1980 |
this.data[x][y] = value; |
| 1981 |
} |
| 1982 |
this.refresh(); |
| 1983 |
}; |
| 1984 |
Tile.prototype.generate = function (data, width, height, transpose) { |
| 1985 |
if (width === true) { |
| 1986 |
transpose = true; |
| 1987 |
width = data.length; |
| 1988 |
height = data[0].length; |
| 1989 |
} |
| 1990 |
if (!width) |
| 1991 |
width = data.length; |
| 1992 |
if (!height) |
| 1993 |
height = data[0].length; |
| 1994 |
this.data = transpose ? jg.JGUtil.transpose(data) : data; |
| 1995 |
this._clear(width, height); |
| 1996 |
this.refresh(); |
| 1997 |
}; |
| 1998 |
Tile.prototype.refresh = function () { |
| 1999 |
this.canvas = window.createCanvas(this.width, this.height); |
| 2000 |
var c = this.canvas.getContext("2d"); |
| 2001 |
var chipset; |
| 2002 |
var w = this.size.width; |
| 2003 |
var h = this.size.height; |
| 2004 |
var d = this.data; |
| 2005 |
var cm = this.chipMap; |
| 2006 |
for (var x = 0; x < w; x++) |
| 2007 |
for (var y = 0; y < h; y++) |
| 2008 |
this.drawChip(x, y, false, c); |
| 2009 |
this.updated(); |
| 2010 |
}; |
| 2011 |
Tile.prototype.drawChip = function (x, y, clear, context) { |
| 2012 |
if (context === undefined) |
| 2013 |
context = this.canvas.getContext("2d"); |
| 2014 |
if (clear) |
| 2015 |
context.clearRect(x * this.tileWidth, y * this.tileHeight, this.tileWidth, this.tileHeight); |
| 2016 |
if (this.data[x][y] < 0) |
| 2017 |
return; |
| 2018 |
var cs = this.chipMap[this.data[x][y]]; |
| 2019 |
cs.draw(this, context, x, y, this.data[x][y] - cs.chipOffset); |
| 2020 |
}; |
| 2021 |
Tile.prototype.draw = function (context) { |
| 2022 |
if (!this.canvas) |
| 2023 |
return; |
| 2024 |
var parent = this.parent ? this.parent : this; |
| 2025 |
var scroll = parent.scroll ? parent.scroll : { x: 0, y: 0 }; |
| 2026 |
var src = { |
| 2027 |
x: -scroll.x, |
| 2028 |
y: -scroll.y, |
| 2029 |
width: parent.width, |
| 2030 |
height: parent.height |
| 2031 |
}; |
| 2032 |
var dist = { |
| 2033 |
x: -scroll.x, |
| 2034 |
y: -scroll.y, |
| 2035 |
width: parent.width, |
| 2036 |
height: parent.height |
| 2037 |
}; |
| 2038 |
if (src.x < 0) { |
| 2039 |
src.width += src.x; |
| 2040 |
if (src.width <= 0) |
| 2041 |
return; |
| 2042 |
dist.x -= src.x; |
| 2043 |
dist.width += src.x; |
| 2044 |
src.x = 0; |
| 2045 |
} |
| 2046 |
else if ((src.x + src.width) > this.width) { |
| 2047 |
var p = ((src.x + src.width) - this.width); |
| 2048 |
src.width -= p; |
| 2049 |
if (src.width <= 0) |
| 2050 |
return; |
| 2051 |
dist.width -= p; |
| 2052 |
} |
| 2053 |
if (src.y < 0) { |
| 2054 |
src.height += src.y; |
| 2055 |
if (src.height <= 0) |
| 2056 |
return; |
| 2057 |
dist.y -= src.y; |
| 2058 |
dist.height += src.y; |
| 2059 |
src.y = 0; |
| 2060 |
} |
| 2061 |
else if ((src.y + src.height) > this.height) { |
| 2062 |
var p = ((src.y + src.height) - this.height); |
| 2063 |
src.height -= p; |
| 2064 |
if (src.height <= 0) |
| 2065 |
return; |
| 2066 |
dist.height -= p; |
| 2067 |
} |
| 2068 |
context.drawImage(this.canvas, src.x, src.y, src.width, src.height, dist.x, dist.y, dist.width, dist.height); |
| 2069 |
}; |
| 2070 |
Tile.prototype.getChips = function () { |
| 2071 |
var ret = []; |
| 2072 |
var len = this.chips.length; |
| 2073 |
for (var i = 0; i < len; i++) |
| 2074 |
ret = ret.concat(this.chips[i].getChips(this)); |
| 2075 |
return ret; |
| 2076 |
}; |
| 2077 |
return Tile; |
| 2078 |
})(jg.E); |
| 2079 |
jg.Tile = Tile; |
| 2080 |
})(jg || (jg = {})); |
| 2081 |
///<reference path="all.ts"/> |
| 2082 |
var jg; |
| 2083 |
(function (jg) { |
| 2084 |
var Layer = (function (_super) { |
| 2085 |
__extends(Layer, _super); |
| 2086 |
function Layer(scene) { |
| 2087 |
_super.call(this); |
| 2088 |
this.entities = []; |
| 2089 |
this.x = 0; |
| 2090 |
this.y = 0; |
| 2091 |
this.scene = scene; |
| 2092 |
if (this.scene) { |
| 2093 |
this.width = this.scene.game.width; |
| 2094 |
this.height = this.scene.game.height; |
| 2095 |
} |
| 2096 |
this.isUpdated = true; |
| 2097 |
} |
| 2098 |
Layer.prototype.hasBuffer = function () { |
| 2099 |
if (this.canvas) |
| 2100 |
return true; |
| 2101 |
return false; |
| 2102 |
}; |
| 2103 |
Layer.prototype.createBuffer = function () { |
| 2104 |
this.refresh(true); |
| 2105 |
}; |
| 2106 |
Layer.prototype.refresh = function (must) { |
| 2107 |
if (must || this.hasBuffer()) { |
| 2108 |
this.canvas = window.createCanvas(this.width, this.height); |
| 2109 |
this.context = this.canvas.getContext("2d"); |
| 2110 |
this.updated(); |
| 2111 |
} |
| 2112 |
if (this.entities) { |
| 2113 |
for (var i = 0; i < this.entities.length; i++) { |
| 2114 |
if (this.entities[i]["refresh"]) |
| 2115 |
this.entities[i]["refresh"](); |
| 2116 |
} |
| 2117 |
} |
| 2118 |
}; |
| 2119 |
Layer.prototype.deleteBuffer = function () { |
| 2120 |
delete this.context; |
| 2121 |
delete this.canvas; |
| 2122 |
}; |
| 2123 |
Layer.prototype.destroy = function () { |
| 2124 |
_super.prototype.destroy.call(this); |
| 2125 |
if (this.hasBuffer()) |
| 2126 |
this.deleteBuffer(); |
| 2127 |
}; |
| 2128 |
return Layer; |
| 2129 |
})(jg.E); |
| 2130 |
jg.Layer = Layer; |
| 2131 |
})(jg || (jg = {})); |
| 2132 |
///<reference path="all.ts"/> |
| 2133 |
var jg; |
| 2134 |
(function (jg) { |
| 2135 |
var LoadingScene = (function (_super) { |
| 2136 |
__extends(LoadingScene, _super); |
| 2137 |
function LoadingScene(game, resource) { |
| 2138 |
_super.call(this, game); |
| 2139 |
this.resource = resource; |
| 2140 |
this.resource.loaded.handle(this, this.complete); |
| 2141 |
this.resource.added.handle(this, this.added); |
| 2142 |
this.requestCount = this.resource.requests.length; |
| 2143 |
this.finished = new jg.Trigger(); |
| 2144 |
this.init(); |
| 2145 |
} |
| 2146 |
LoadingScene.prototype.init = function () { |
| 2147 |
this.shape = new jg.Shape(this.game.width, 32); |
| 2148 |
this.shape.moveTo(0, this.game.height / 2 - 16); |
| 2149 |
this.shapeP = new jg.Shape(1, 32, jg.ShapeStyle.Fill); |
| 2150 |
this.shapeP.moveTo(0, this.game.height / 2 - 16); |
| 2151 |
this.append(this.shape); |
| 2152 |
this.append(this.shapeP); |
| 2153 |
}; |
| 2154 |
LoadingScene.prototype.animate = function (per) { |
| 2155 |
this.shapeP.width = this.game.width * per; |
| 2156 |
this.shapeP.updated(); |
| 2157 |
}; |
| 2158 |
LoadingScene.prototype.complete = function (cnt) { |
| 2159 |
var per = (this.requestCount - cnt) / this.requestCount; |
| 2160 |
this.animate(per); |
| 2161 |
if (per == 1) { |
| 2162 |
this.resource.loaded.remove(this, this.complete); |
| 2163 |
this.resource.added.remove(this, this.added); |
| 2164 |
this.end(); |
| 2165 |
this.finished.fire(); |
| 2166 |
} |
| 2167 |
}; |
| 2168 |
LoadingScene.prototype.added = function (e) { |
| 2169 |
this.requestCount++; |
| 2170 |
}; |
| 2171 |
return LoadingScene; |
| 2172 |
})(jg.Scene); |
| 2173 |
jg.LoadingScene = LoadingScene; |
| 2174 |
})(jg || (jg = {})); |
| 2175 |
///<reference path="all.ts"/> |
| 2176 |
var jg; |
| 2177 |
(function (jg) { |
| 2178 |
var InputEvent = (function () { |
| 2179 |
function InputEvent(type, action, param) { |
| 2180 |
this.type = type; |
| 2181 |
this.action = action; |
| 2182 |
this.param = param; |
| 2183 |
} |
| 2184 |
return InputEvent; |
| 2185 |
})(); |
| 2186 |
jg.InputEvent = InputEvent; |
| 2187 |
var InputKeyboardEvent = (function (_super) { |
| 2188 |
__extends(InputKeyboardEvent, _super); |
| 2189 |
function InputKeyboardEvent(action, key, e) { |
| 2190 |
_super.call(this, jg.InputEventType.Keyboard, action, e); |
| 2191 |
this.key = key; |
| 2192 |
} |
| 2193 |
return InputKeyboardEvent; |
| 2194 |
})(InputEvent); |
| 2195 |
jg.InputKeyboardEvent = InputKeyboardEvent; |
| 2196 |
var InputPointEvent = (function (_super) { |
| 2197 |
__extends(InputPointEvent, _super); |
| 2198 |
function InputPointEvent(action, e, point) { |
| 2199 |
_super.call(this, jg.InputEventType.Point, action, e); |
| 2200 |
this.point = point; |
| 2201 |
} |
| 2202 |
InputPointEvent.prototype.set = function (entity) { |
| 2203 |
var entityOffset = entity.offset(); |
| 2204 |
this.entity = entity; |
| 2205 |
this.x = this.point.x - entityOffset.x; |
| 2206 |
this.y = this.point.y - entityOffset.y; |
| 2207 |
}; |
| 2208 |
return InputPointEvent; |
| 2209 |
})(InputEvent); |
| 2210 |
jg.InputPointEvent = InputPointEvent; |
| 2211 |
})(jg || (jg = {})); |
| 2212 |
///<reference path="all.ts"/> |
| 2213 |
var jg; |
| 2214 |
(function (jg) { |
| 2215 |
var Renderer = (function () { |
| 2216 |
function Renderer() { |
| 2217 |
var _this = this; |
| 2218 |
this.radian = Math.PI / 180; |
| 2219 |
this.drawOptionFunctions = { |
| 2220 |
transform: function (c, entity, params) { |
| 2221 |
c.transform(params.m11, params.m12, params.m21, params.m22, params.dx, params.dy); |
| 2222 |
}, |
| 2223 |
translate: function (c, entity, params) { |
| 2224 |
c.translate(params.x, params.y); |
| 2225 |
}, |
| 2226 |
scale: function (c, entity, params) { |
| 2227 |
c.transform.apply(c, _this.getMatrix(entity.width, entity.height, params.x, params.y, 0)); |
| 2228 |
}, |
| 2229 |
purescale: function (c, entity, params) { |
| 2230 |
c.scale(params.x, params.y); |
| 2231 |
}, |
| 2232 |
rotate: function (c, entity, params) { |
| 2233 |
c.transform.apply(c, _this.getMatrix(entity.width, entity.height, 1, 1, params)); |
| 2234 |
} |
| 2235 |
}; |
| 2236 |
} |
| 2237 |
Renderer.prototype.getMatrix = function (width, height, scaleX, scaleY, angle) { |
| 2238 |
var r = angle * this.radian; |
| 2239 |
var _cos = Math.cos(r); |
| 2240 |
var _sin = Math.sin(r); |
| 2241 |
var a = _cos * scaleX; |
| 2242 |
var b = _sin * scaleX; |
| 2243 |
var c = _sin * scaleY; |
| 2244 |
var d = _cos * scaleY; |
| 2245 |
var w = width / 2; |
| 2246 |
var h = height / 2; |
| 2247 |
return [ |
| 2248 |
a, |
| 2249 |
b, |
| 2250 |
-c, |
| 2251 |
d, |
| 2252 |
(-a * w + c * h + w), |
| 2253 |
(-b * w - d * h + h) |
| 2254 |
]; |
| 2255 |
}; |
| 2256 |
Renderer.prototype.renderParent = function (parent, c) { |
| 2257 |
if (parent.orderDraw) |
| 2258 |
parent.orderDraw(parent); |
| 2259 |
c.save(); |
| 2260 |
if (parent.opacity != 1) |
| 2261 |
c.globalAlpha = parent.opacity; |
| 2262 |
if (parent.options) { |
| 2263 |
if (this.useDrawOption(parent, c)) { |
| 2264 |
c.restore(); |
| 2265 |
return; |
| 2266 |
} |
| 2267 |
} |
| 2268 |
if (parent.scroll) |
| 2269 |
c.translate(parent.scroll.x, parent.scroll.y); |
| 2270 |
for (var i = 0; i < parent.entities.length; i++) |
| 2271 |
this.renderEntity(parent.entities[i], c); |
| 2272 |
c.restore(); |
| 2273 |
}; |
| 2274 |
Renderer.prototype.renderEntity = function (entity, c) { |
| 2275 |
if (!entity.opacity) |
| 2276 |
return; |
| 2277 |
if (entity.disableTransform) { |
| 2278 |
entity.draw(c); |
| 2279 |
} |
| 2280 |
else { |
| 2281 |
c.save(); |
| 2282 |
c.translate(entity.x, entity.y); |
| 2283 |
if (entity.opacity != 1) |
| 2284 |
c.globalAlpha *= entity.opacity; |
| 2285 |
if (entity.options) { |
| 2286 |
if (this.useDrawOption(entity, c)) { |
| 2287 |
c.restore(); |
| 2288 |
return; |
| 2289 |
} |
| 2290 |
} |
| 2291 |
if (entity.filter) { |
| 2292 |
this.filterDraw(entity, c); |
| 2293 |
} |
| 2294 |
else { |
| 2295 |
entity.draw(c); |
| 2296 |
if (entity.entities) { |
| 2297 |
if (entity.scroll) |
| 2298 |
c.translate(entity.scroll.x, entity.scroll.y); |
| 2299 |
for (var i = 0; i < entity.entities.length; i++) |
| 2300 |
this.renderEntity(entity.entities[i], c); |
| 2301 |
} |
| 2302 |
} |
| 2303 |
c.restore(); |
| 2304 |
} |
| 2305 |
}; |
| 2306 |
Renderer.prototype.renderPure = function (entity, c) { |
| 2307 |
entity.draw(c); |
| 2308 |
if (entity.entities) { |
| 2309 |
for (var i = 0; i < entity.entities.length; i++) |
| 2310 |
this.renderEntity(entity.entities[i], c); |
| 2311 |
} |
| 2312 |
}; |
| 2313 |
Renderer.prototype.filterDraw = function (entity, c) { |
| 2314 |
var buffer = new jg.BufferedRenderer(entity); |
| 2315 |
buffer.filter = entity.filter; |
| 2316 |
buffer.renderPure(entity, buffer.c); |
| 2317 |
buffer.applyFilter(buffer.c, entity); |
| 2318 |
buffer.draw(c); |
| 2319 |
}; |
| 2320 |
Renderer.prototype.useDrawOption = function (entity, c) { |
| 2321 |
for (var p in entity.options) { |
| 2322 |
if (this.drawOptionFunctions[p]) |
| 2323 |
this.drawOptionFunctions[p].call(this, c, entity, entity.options[p]); |
| 2324 |
else { |
| 2325 |
c[p] = entity.options[p]; |
| 2326 |
} |
| 2327 |
} |
| 2328 |
}; |
| 2329 |
return Renderer; |
| 2330 |
})(); |
| 2331 |
jg.Renderer = Renderer; |
| 2332 |
})(jg || (jg = {})); |
| 2333 |
///<reference path="all.ts"/> |
| 2334 |
var jg; |
| 2335 |
(function (jg) { |
| 2336 |
var GameRenderer = (function (_super) { |
| 2337 |
__extends(GameRenderer, _super); |
| 2338 |
function GameRenderer(game, container, transferMode, disableBg) { |
| 2339 |
_super.call(this); |
| 2340 |
this.game = game; |
| 2341 |
this.container = container ? container : document.getElementById("jgame"); |
| 2342 |
if (!this.container) { |
| 2343 |
var div = document.createElement("div"); |
| 2344 |
div.id = "jgame"; |
| 2345 |
var bodies = document.getElementsByTagName("body"); |
| 2346 |
if (bodies.length == 0) |
| 2347 |
throw "can not initialize game engine"; |
| 2348 |
bodies[0].appendChild(div); |
| 2349 |
this.container = div; |
| 2350 |
} |
| 2351 |
this.handler = document.createElement("div"); |
| 2352 |
this.handler.style.display = "inline-block"; |
| 2353 |
this.handler.setAttribute("tabindex", "1"); |
| 2354 |
this.handler.className = "input-handler"; |
| 2355 |
this.handler.style.outline = 'none'; |
| 2356 |
this.container.appendChild(this.handler); |
| 2357 |
this.handler.focus(); |
| 2358 |
this.changeTransferMode(transferMode ? transferMode : jg.RenderTransferMode.Transfer); |
| 2359 |
if (!disableBg) { |
| 2360 |
this.bg = this.fc.getImageData(0, 0, this.game.width, this.game.height); |
| 2361 |
for (var i = 0; i < this.bg.data.length; i++) |
| 2362 |
this.bg.data[i] = 255; |
| 2363 |
} |
| 2364 |
} |
| 2365 |
GameRenderer.prototype.changeFrontCanvasSize = function (size, offset) { |
| 2366 |
this.frontCanvasSize = size; |
| 2367 |
this.frontCanvasOffset = offset; |
| 2368 |
this.refresh(); |
| 2369 |
}; |
| 2370 |
GameRenderer.prototype.changeTransferMode = function (mode) { |
| 2371 |
this.transferMode = mode; |
| 2372 |
if (this.transferMode == jg.RenderTransferMode.Flip) { |
| 2373 |
this.handler.style.position = "relative"; |
| 2374 |
this.handler.style.width = this.game.width + "px"; |
| 2375 |
this.handler.style.height = this.game.height + "px"; |
| 2376 |
} |
| 2377 |
this.refresh(); |
| 2378 |
}; |
| 2379 |
GameRenderer.prototype.changeScene = function (scene) { |
| 2380 |
this.scene = scene; |
| 2381 |
}; |
| 2382 |
GameRenderer.prototype.flip = function () { |
| 2383 |
var c = this.fc; |
| 2384 |
this.fc = this.bc; |
| 2385 |
this.bc = this.fc; |
| 2386 |
this.flipNo = this.flipNo ? 0 : 1; |
| 2387 |
this.buffer[this.flipNo].style.zIndex = "1"; |
| 2388 |
this.buffer[this.flipNo ? 0 : 1].style.zIndex = "0"; |
| 2389 |
}; |
| 2390 |
GameRenderer.prototype.render = function () { |
| 2391 |
var hasUpdate = false; |
| 2392 |
if (this.scene.layerCount == 1) { |
| 2393 |
var layer = this.scene.root; |
| 2394 |
if (!layer.isUpdated) { |
| 2395 |
} |
| 2396 |
else { |
| 2397 |
hasUpdate = true; |
| 2398 |
if (!this.disableClear) |
| 2399 |
this.bc.putImageData(this.bg, 0, 0); |
| 2400 |
this.renderParent(layer, this.bc); |
| 2401 |
layer.isUpdated = false; |
| 2402 |
} |
| 2403 |
} |
| 2404 |
else { |
| 2405 |
for (var i in this.scene.layers) { |
| 2406 |
if (this.scene.layers[i].isUpdated) { |
| 2407 |
hasUpdate = true; |
| 2408 |
break; |
| 2409 |
} |
| 2410 |
} |
| 2411 |
if (hasUpdate) { |
| 2412 |
if (!this.disableClear) |
| 2413 |
this.bc.putImageData(this.bg, 0, 0); |
| 2414 |
for (var i in this.scene.layers) { |
| 2415 |
var layer = this.scene.layers[i]; |
| 2416 |
if (layer.isUpdated) { |
| 2417 |
layer.context.clearRect(0, 0, layer.width, layer.height); |
| 2418 |
this.renderParent(layer, layer.context); |
| 2419 |
} |
| 2420 |
this.bc.drawImage(layer.canvas, layer.x, layer.y); |
| 2421 |
layer.isUpdated = false; |
| 2422 |
} |
| 2423 |
} |
| 2424 |
} |
| 2425 |
if (hasUpdate) { |
| 2426 |
if (this.filter) { |
| 2427 |
var imageData = this.bc.getImageData(0, 0, this.game.width, this.game.height); |
| 2428 |
this.filter.filter(imageData); |
| 2429 |
this.fc.putImageData(imageData, 0, 0); |
| 2430 |
} |
| 2431 |
else { |
| 2432 |
if (this.bc != this.fc) { |
| 2433 |
this.fc.drawImage(this.buffer[1], 0, 0); |
| 2434 |
} |
| 2435 |
else if (this.transferMode == jg.RenderTransferMode.Flip) { |
| 2436 |
this.flip(); |
| 2437 |
} |
| 2438 |
} |
| 2439 |
} |
| 2440 |
}; |
| 2441 |
GameRenderer.prototype.refresh = function () { |
| 2442 |
delete this.buffer; |
| 2443 |
this.buffer = []; |
| 2444 |
if (this.transferMode == jg.RenderTransferMode.Flip) { |
| 2445 |
this.handler.innerHTML = ""; |
| 2446 |
for (var i = 0; i < 2; i++) { |
| 2447 |
this.buffer[i] = window.createCanvas(this.game.width, this.game.height); |
| 2448 |
; |
| 2449 |
this.buffer[i].style.position = "absolute"; |
| 2450 |
this.buffer[i].style.zIndex = i.toString(); |
| 2451 |
this.handler.appendChild(this.buffer[i]); |
| 2452 |
} |
| 2453 |
this.fc = this.buffer[1].getContext("2d"); |
| 2454 |
this.bc = this.buffer[0].getContext("2d"); |
| 2455 |
this.flipNo = 1; |
| 2456 |
if (this.frontCanvasSize) { |
| 2457 |
jg.JGUtil.scaleCanvas(this.buffer[1], this.frontCanvasSize); |
| 2458 |
} |
| 2459 |
} |
| 2460 |
else if (this.transferMode == jg.RenderTransferMode.Transfer) { |
| 2461 |
this.handler.innerHTML = ""; |
| 2462 |
for (var i = 0; i < 2; i++) { |
| 2463 |
this.buffer[i] = window.createCanvas(this.game.width, this.game.height); |
| 2464 |
; |
| 2465 |
} |
| 2466 |
this.handler.appendChild(this.buffer[0]); |
| 2467 |
this.fc = this.buffer[0].getContext("2d"); |
| 2468 |
this.bc = this.buffer[1].getContext("2d"); |
| 2469 |
} |
| 2470 |
else { |
| 2471 |
this.handler.innerHTML = ""; |
| 2472 |
this.buffer[0] = window.createCanvas(this.game.width, this.game.height); |
| 2473 |
; |
| 2474 |
this.handler.appendChild(this.buffer[0]); |
| 2475 |
this.fc = this.buffer[0].getContext("2d"); |
| 2476 |
this.bc = this.fc; |
| 2477 |
} |
| 2478 |
if (this.frontCanvasSize) { |
| 2479 |
jg.JGUtil.scaleCanvas(this.buffer[0], this.frontCanvasSize); |
| 2480 |
if (this.frontCanvasOffset) { |
| 2481 |
this.handler.style.position = "relative"; |
| 2482 |
this.handler.style.left = this.frontCanvasOffset.x + "px"; |
| 2483 |
this.handler.style.top = this.frontCanvasOffset.y + "px"; |
| 2484 |
} |
| 2485 |
} |
| 2486 |
var bounding = this.handler.getBoundingClientRect(); |
| 2487 |
this._pageX = Math.round(window["scrollX"] || window.pageXOffset + bounding.left); |