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revision 107 by tsugehara, Sun Jul 7 10:19:34 2013 UTC revision 108 by tsugehara, Thu Jul 11 08:19:32 2013 UTC
# Line 3155  var jg; Line 3155  var jg;
3155                  } else {                  } else {
3156                      if (e.action == jg.InputEventAction.Down)                      if (e.action == jg.InputEventAction.Down)
3157                          this.setPointingEntity(e); else if (!this.dragParam)                          this.setPointingEntity(e); else if (!this.dragParam)
3158                          return; else                          continue; else
3159                          (e).set(this.dragParam.entity);                          (e).set(this.dragParam.entity);
3160    
3161                      if ((e).entity && (e).entity[n])                      if ((e).entity && (e).entity[n])

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