Rev. | Time | Author | Message |
---|---|---|---|
r42 | 2013-02-17 08:17:48 | ![]() |
本家#482 Consolidate all map initializers under INIT_MAP.... |
r41 | 2009-11-07 20:45:25 | ![]() |
本家#481 in sp_lev.c, split maze grid and solid filling l... |
r40 | 2009-11-07 20:41:35 | ![]() |
本家#480 Change covetous monster behavior -- when pursuin... |
r39 | 2009-11-07 19:23:28 | ![]() |
本家#479 Improve lev_comp error messages, and make sure t... |
r38 | 2009-09-23 03:05:37 | ![]() |
本家#478 Don't define special levels with MAZE anymore; j... |
r37 | 2009-09-23 02:44:49 | ![]() |
本家#477 MAZEWALK now takes an extra optional boolean par... |
r36 | 2009-09-23 02:42:57 | ![]() |
本家#476 The circular bigroom may have a river. |
r35 | 2009-09-23 02:41:16 | ![]() |
本家#475 rivers in gehennom should be lava, not water |
r34 | 2009-09-23 02:40:13 | ![]() |
本家#474 Fix infinite-loop bug (the values in the WHILE a... |
r33 | 2009-09-23 01:17:17 | ![]() |
本家#473 RANDLINE now takes an optional thickness value. |
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