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Modern RenderWare toolchain that can be used to work with Criterion's RenderWare formats. It powers Magic.TXD. Goal is to create a middleware for game production. Supports Direct3D12 and contains optimized math functions.

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2017-04-07
00:40
magic-rw
[SVN] Commit revision 2
- fixed a tiny bug where I forgot to return NULL
2017-04-06
05:13
magic-rw
[SVN] Commit revision 1
- migrated from CodePlex (https://rwlib.codeplex.com/)
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