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Modern RenderWare toolchain that can be used to work with Criterion's RenderWare formats. It powers Magic.TXD. Goal is to create a middleware for game production. Supports Direct3D12 and contains optimized math functions.
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[SVN] Commit revision 15
- added a proper Linux makefile to the libimagequant vendor - fixes for the libimagequant vendor
[SVN] Commit revision 14
- update to the libtiff vendor - update to the libimagequant vendor