Project Description

Modern RenderWare toolchain that can be used to work with Criterion's RenderWare formats. It powers Magic.TXD. Goal is to create a middleware for game production. Supports Direct3D12 and contains optimized math functions.

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Recent Activities

2019-09-08
20:28
magic-rw
[SVN] Commit revision 66
- GCC adjustments
09:11
magic-rw
[SVN] Commit revision 65
- updated the Code::Blocks project to compile with C++20 features enabled
06:20
magic-rw
[SVN] Commit revision 64
- fixed some compilation issues (meow)
2019-04-15
01:21
magic-rw
[SVN] Commit revision 63
- removed remnants of minimal rebuild because it is not supported for latest C++ standard in Visu...
2019-04-14
22:17
magic-rw
[SVN] Commit revision 62
- updates for Visual Studio 2019 support
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