Project Description

The Net::Clacks system implements a fast client/server based interprocess messaging. For handling a high number of clients, you can run multiple servers in a master/slave configuration. A slave can also run itself as master for it's own slaves, so a tree-like setup is possible.

Clacks has two ways to handle data. One is (near) real time messaging, the other is storing in memory (as a replacement for memcached).

Clacks has also a DEBUG feature, that forwards all messages to a requesting client.

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[Hg] New repository 'Net-Clacks' has been created
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