Project Description

The Net::Clacks system implements a fast client/server based interprocess messaging. For handling a high number of clients, you can run multiple servers in a master/slave configuration. A slave can also run itself as master for it's own slaves, so a tree-like setup is possible.

Clacks has two ways to handle data. One is (near) real time messaging, the other is storing in memory (as a replacement for memcached).

Clacks has also a DEBUG feature, that forwards all messages to a requesting client.

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2022-03-28
18:00
Net::Clacks
2021-07-23
16:42
Net::Clacks
2020-06-19
05:16
Net::Clacks
[Hg] commits were pushed to 'Net-Clacks' (current: f382a3e57f28093adc095fb07f6d310f1e8de3f9)
Major bugfix should prevent hangs when Net::Clacks::Client is DESTROYed
2020-03-03
20:59
Net::Clacks
[Hg] New repository 'Net-Clacks' has been created
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