Develop and Download Open Source Software

Browse Subversion Repository

Contents of /Nyx/branches/v4/Nyx/Project/Nyx.vcxproj

Parent Directory Parent Directory | Revision Log Revision Log


Revision 185 - (show annotations) (download)
Wed Dec 5 16:14:36 2012 UTC (11 years, 5 months ago) by thayamizu
File size: 17333 byte(s)


1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 </ItemGroup>
13 <PropertyGroup Label="Globals">
14 <ProjectGuid>{1B75596E-EBDA-47BD-A1FD-7E865274F809}</ProjectGuid>
15 <RootNamespace>NyxCore</RootNamespace>
16 <ProjectName>Nyx</ProjectName>
17 <SccProjectName>
18 </SccProjectName>
19 <SccAuxPath>
20 </SccAuxPath>
21 <SccLocalPath>
22 </SccLocalPath>
23 <SccProvider>
24 </SccProvider>
25 </PropertyGroup>
26 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
28 <ConfigurationType>StaticLibrary</ConfigurationType>
29 <CharacterSet>Unicode</CharacterSet>
30 <WholeProgramOptimization>true</WholeProgramOptimization>
31 </PropertyGroup>
32 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
33 <ConfigurationType>StaticLibrary</ConfigurationType>
34 <CharacterSet>Unicode</CharacterSet>
35 </PropertyGroup>
36 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
37 <ImportGroup Label="ExtensionSettings">
38 </ImportGroup>
39 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
40 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
41 </ImportGroup>
42 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
43 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
44 </ImportGroup>
45 <PropertyGroup Label="UserMacros" />
46 <PropertyGroup>
47 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
48 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../../Lib/Debug/</OutDir>
49 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">../Bin/Debug/</IntDir>
50 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../Bin/Release/</OutDir>
51 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../Bin/Release/</IntDir>
52 <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Nyx_MT</TargetName>
53 <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Nyx_MTd</TargetName>
54 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">D:\dev\mockpp-1.16\Incude\;$(IncludePath)</IncludePath>
55 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">D:\dev\mockpp-1.16\Lib\;$(LibraryPath)</LibraryPath>
56 </PropertyGroup>
57 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
58 <ClCompile>
59 <Optimization>Disabled</Optimization>
60 <AdditionalIncludeDirectories>../Source/;../../SDKs/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
61 <PreprocessorDefinitions>UNICODE;WIN32;DEBUG;</PreprocessorDefinitions>
62 <MinimalRebuild>true</MinimalRebuild>
63 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
64 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
65 <PrecompiledHeader>Create</PrecompiledHeader>
66 <PrecompiledHeaderFile>PCH\PCH.h</PrecompiledHeaderFile>
67 <WarningLevel>Level4</WarningLevel>
68 <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
69 <ProgramDataBaseFileName>$(IntDir)Nyx_MTd.pdb</ProgramDataBaseFileName>
70 </ClCompile>
71 <Lib>
72 <AdditionalDependencies>msimg32.lib;%(AdditionalDependencies)</AdditionalDependencies>
73 <OutputFile>$(OutDir)Nyx_MTd.lib</OutputFile>
74 <AdditionalLibraryDirectories>..\..\SDKs\SDKs\FBX;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
75 <AdditionalOptions>/VERBOSE %(AdditionalOptions)</AdditionalOptions>
76 </Lib>
77 <PostBuildEvent>
78 <Command>
79 </Command>
80 </PostBuildEvent>
81 </ItemDefinitionGroup>
82 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
83 <ClCompile>
84 <Optimization>Full</Optimization>
85 <IntrinsicFunctions>true</IntrinsicFunctions>
86 <AdditionalIncludeDirectories>..\Source;..\..\Common;..\..\SDKs\boost;..\..\SDKs\fbx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
87 <PreprocessorDefinitions>UNICODE;WIN32;RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
88 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
89 <FunctionLevelLinking>true</FunctionLevelLinking>
90 <PrecompiledHeader>Use</PrecompiledHeader>
91 <PrecompiledHeaderFile>PCH\PCH.h</PrecompiledHeaderFile>
92 <WarningLevel>Level3</WarningLevel>
93 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
94 <WholeProgramOptimization>true</WholeProgramOptimization>
95 <MinimalRebuild>false</MinimalRebuild>
96 <SmallerTypeCheck>false</SmallerTypeCheck>
97 <BasicRuntimeChecks>Default</BasicRuntimeChecks>
98 <ProgramDataBaseFileName>$(IntDir)Nyx_MT.pdb</ProgramDataBaseFileName>
99 </ClCompile>
100 <Lib>
101 <AdditionalDependencies>msimg32.lib;%(AdditionalDependencies)</AdditionalDependencies>
102 <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
103 <AdditionalLibraryDirectories>..\..\SDKs\fbx;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
104 </Lib>
105 <PostBuildEvent>
106 <Command>cppcheck --enable=all ..\Source\ 2&gt; cppcheck.log</Command>
107 </PostBuildEvent>
108 </ItemDefinitionGroup>
109 <ItemGroup>
110 <ClInclude Include="..\Source\Collision\BulletDefinition.h" />
111 <ClInclude Include="..\Source\Database\IDatabaseConnector.h" />
112 <ClInclude Include="..\Source\Database\SQLiteDefinition.h" />
113 <ClInclude Include="..\Source\Debug\Assert.h" />
114 <ClInclude Include="..\Source\Debug\DebugOutput.h" />
115 <ClInclude Include="..\Source\Debug\MemoryChecker.h" />
116 <ClInclude Include="..\Source\Graphics\Camera.h" />
117 <ClInclude Include="..\Source\Graphics\DirectXDefinition.h" />
118 <ClInclude Include="..\Source\Graphics\DX9\DXSpriteManager.h" />
119 <ClInclude Include="..\Source\Graphics\IAnimationController.h" />
120 <ClInclude Include="..\Source\Graphics\IGraphicsDevice.h" />
121 <ClInclude Include="..\Source\Graphics\IMesh.h" />
122 <ClInclude Include="..\Source\Graphics\ISprite.h" />
123 <ClInclude Include="..\Source\Graphics\ISurface.h" />
124 <ClInclude Include="..\Source\Graphics\ITexture.h" />
125 <ClInclude Include="..\Source\Graphics\ITextureFont.h" />
126 <ClInclude Include="..\Source\Graphics\GDI\DIBitmap.h" />
127 <ClInclude Include="..\Source\Graphics\GDI\Font.h" />
128 <ClInclude Include="..\Source\Graphics\GDI\Pen.h" />
129 <ClInclude Include="..\Source\Graphics\DX9\DirectGraphicsDevice.h" />
130 <ClInclude Include="..\Source\Graphics\DX9\DXSprite.h" />
131 <ClInclude Include="..\Source\Graphics\DX9\DXTextureFont.h" />
132 <ClInclude Include="..\Source\Graphics\DX9\DXTextureFontManager.h" />
133 <ClInclude Include="..\Source\Graphics\DX9\XAnimationController.h" />
134 <ClInclude Include="..\Source\Graphics\DX9\XAnimationMesh.h" />
135 <ClInclude Include="..\Source\Graphics\DX9\XMesh.h" />
136 <ClInclude Include="..\Source\Graphics\DX9\XStaticMesh.h" />
137 <ClInclude Include="..\Source\Graphics\SceneNode.h" />
138 <ClInclude Include="..\Source\GUI\CheckBox.h" />
139 <ClInclude Include="..\Source\GUI\Dispatcher.h" />
140 <ClInclude Include="..\Source\GUI\ICheckBox.h" />
141 <ClInclude Include="..\Source\GUI\IComboBox.h" />
142 <ClInclude Include="..\Source\GUI\IControl.h" />
143 <ClInclude Include="..\Source\GUI\IDispatcher.h" />
144 <ClInclude Include="..\Source\GUI\IListBox.h" />
145 <ClInclude Include="..\Source\GUI\IPushButton.h" />
146 <ClInclude Include="..\Source\GUI\IRadioButton.h" />
147 <ClInclude Include="..\Source\GUI\IWindow.h" />
148 <ClInclude Include="..\Source\GUI\ListBox.h" />
149 <ClInclude Include="..\Source\GUI\PushButton.h" />
150 <ClInclude Include="..\Source\GUI\RadioButton.h" />
151 <ClInclude Include="..\Source\GUI\Window.h" />
152 <ClInclude Include="..\Source\Input\IKeyBase.h" />
153 <ClInclude Include="..\Source\Input\Joystick.h" />
154 <ClInclude Include="..\Source\Input\Keyboard.h" />
155 <ClInclude Include="..\Source\Input\Mouse.h" />
156 <ClInclude Include="..\Source\IO\File.h" />
157 <ClInclude Include="..\Source\IO\IFile.h" />
158 <ClInclude Include="..\Source\IO\Logger.h" />
159 <ClInclude Include="..\Source\IO\PackedFile.h" />
160 <ClInclude Include="..\Source\Movie\DSMoviePlayer.h" />
161 <ClInclude Include="..\Source\Movie\IMoviePlayer.h" />
162 <ClInclude Include="..\Source\Movie\MoviePlayer.h" />
163 <ClInclude Include="..\Source\Network\ISocket.h" />
164 <ClInclude Include="..\Source\Network\TCP\TCPClientSocket.h" />
165 <ClInclude Include="..\Source\Network\TCP\TCPServerSocket.h" />
166 <ClInclude Include="..\Source\Network\UDP\UDPSocket.h" />
167 <ClInclude Include="..\Source\Object\IResourceCache.h" />
168 <ClInclude Include="..\Source\Object\IResourceHandle.h" />
169 <ClInclude Include="..\Source\Object\IResourceManager.h" />
170 <ClInclude Include="..\Source\Object\ResourceCache.h" />
171 <ClInclude Include="..\Source\Object\ResourceHandle.h" />
172 <ClInclude Include="..\Source\Object\ResourceManager.h" />
173 <ClInclude Include="..\Source\Sound\WaveReader.h" />
174 <ClInclude Include="..\Source\SQLiteDatabase.h" />
175 <ClInclude Include="..\Source\Utility\Common.h" />
176 <ClInclude Include="..\Source\Utility\Limits.h" />
177 <ClInclude Include="..\Source\Utility\Math.h" />
178 <ClInclude Include="..\Source\Utility\Random.h" />
179 <ClInclude Include="..\Source\Timer\FixedTimer.h" />
180 <ClInclude Include="..\Source\Timer\FPSTimer.h" />
181 <ClInclude Include="..\Source\Timer\ITimer.h" />
182 <ClInclude Include="..\Source\Timer\PerformanceTimer.h" />
183 <ClInclude Include="..\Source\Timer\Timer.h" />
184 <ClInclude Include="..\Source\PCH\PCH.h" />
185 <ClInclude Include="..\Source\Object\Delegate.h" />
186 <ClInclude Include="..\Source\Object\IResource.h" />
187 <ClInclude Include="..\Source\Object\NonCopyable.h" />
188 <ClInclude Include="..\Source\Primitive\Color3c.h" />
189 <ClInclude Include="..\Source\Primitive\Color3f.h" />
190 <ClInclude Include="..\Source\Primitive\Color4c.h" />
191 <ClInclude Include="..\Source\Primitive\Color4f.h" />
192 <ClInclude Include="..\Source\Primitive\Matrix33.h" />
193 <ClInclude Include="..\Source\Primitive\Matrix44.h" />
194 <ClInclude Include="..\Source\Primitive\Plane.h" />
195 <ClInclude Include="..\Source\Primitive\Point2f.h" />
196 <ClInclude Include="..\Source\Primitive\Point2i.h" />
197 <ClInclude Include="..\Source\Primitive\Point3f.h" />
198 <ClInclude Include="..\Source\Primitive\Point3i.h" />
199 <ClInclude Include="..\Source\Primitive\Quaternion.h" />
200 <ClInclude Include="..\Source\Primitive\Rect2f.h" />
201 <ClInclude Include="..\Source\Primitive\Rect2i.h" />
202 <ClInclude Include="..\Source\Primitive\Vector2.h" />
203 <ClInclude Include="..\Source\Primitive\Vector3.h" />
204 <ClInclude Include="..\Source\Primitive\Vector4.h" />
205 <ClInclude Include="..\Source\Thread\CriticalSection.h" />
206 <ClInclude Include="..\Source\Thread\LockObject.h" />
207 <ClInclude Include="..\Source\Thread\Thread.h" />
208 <ClInclude Include="..\Source\Sound\AudioBuffer.h" />
209 <ClInclude Include="..\Source\Sound\AudioManager.h" />
210 <ClInclude Include="..\Source\Sound\DirectSound3DAudioBuffer.h" />
211 <ClInclude Include="..\Source\Sound\DirectSoundAudioBuffer.h" />
212 <ClInclude Include="..\Source\Sound\DirectSoundAudioManager.h" />
213 <ClInclude Include="..\Source\Sound\DirectSoundStreamingAudioBuffer.h" />
214 <ClInclude Include="..\Source\Sound\IAudioBuffer.h" />
215 <ClInclude Include="..\Source\Sound\IAudioManager.h" />
216 <ClInclude Include="..\Source\NyxCore.h" />
217 <ClInclude Include="..\Source\Utility\Type.h" />
218 </ItemGroup>
219 <ItemGroup>
220 <ClCompile Include="..\Source\Debug\DebugOutput.cpp" />
221 <ClCompile Include="..\Source\Debug\MemoryChecker.cpp" />
222 <ClCompile Include="..\Source\Graphics\Camera.cpp" />
223 <ClCompile Include="..\Source\Graphics\DX9\DXSpriteManager.cpp" />
224 <ClCompile Include="..\Source\Graphics\ISprite.cpp" />
225 <ClCompile Include="..\Source\Graphics\ITextureFont.cpp" />
226 <ClCompile Include="..\Source\Graphics\GDI\DIBitmap.cpp" />
227 <ClCompile Include="..\Source\Graphics\GDI\Font.cpp" />
228 <ClCompile Include="..\Source\Graphics\GDI\Pen.cpp" />
229 <ClCompile Include="..\Source\Graphics\DX9\DirectGraphicsDevice.cpp" />
230 <ClCompile Include="..\Source\Graphics\DX9\DXSprite.cpp" />
231 <ClCompile Include="..\Source\Graphics\DX9\DXTextureFont.cpp" />
232 <ClCompile Include="..\Source\Graphics\DX9\DXTextureFontManager.cpp" />
233 <ClCompile Include="..\Source\Graphics\DX9\XAnimationController.cpp" />
234 <ClCompile Include="..\Source\Graphics\DX9\XAnimationMesh.cpp" />
235 <ClCompile Include="..\Source\Graphics\DX9\XMesh.cpp" />
236 <ClCompile Include="..\Source\Graphics\DX9\XStaticMesh.cpp" />
237 <ClCompile Include="..\Source\GUI\CheckBox.cpp" />
238 <ClCompile Include="..\Source\GUI\Dispatcher.cpp" />
239 <ClCompile Include="..\Source\GUI\ListBox.cpp" />
240 <ClCompile Include="..\Source\GUI\PushButton.cpp" />
241 <ClCompile Include="..\Source\GUI\RadioButton.cpp" />
242 <ClCompile Include="..\Source\GUI\Window.cpp" />
243 <ClCompile Include="..\Source\Input\Joystick.cpp" />
244 <ClCompile Include="..\Source\Input\Keyboard.cpp" />
245 <ClCompile Include="..\Source\Input\Mouse.cpp" />
246 <ClCompile Include="..\Source\IO\File.cpp" />
247 <ClCompile Include="..\Source\IO\Logger.cpp" />
248 <ClCompile Include="..\Source\IO\PackedFile.cpp" />
249 <ClCompile Include="..\Source\Movie\DSMoviePlayer.cpp" />
250 <ClCompile Include="..\Source\Movie\MoviePlayer.cpp" />
251 <ClCompile Include="..\Source\Network\TCP\TCPClientSocket.cpp" />
252 <ClCompile Include="..\Source\Network\TCP\TCPServerSocket.cpp" />
253 <ClCompile Include="..\Source\Network\UDP\UDPSocket.cpp" />
254 <ClCompile Include="..\Source\Object\ResourceCache.cpp" />
255 <ClCompile Include="..\Source\Object\ResourceHandle.cpp" />
256 <ClCompile Include="..\Source\Object\ResourceManager.cpp" />
257 <ClCompile Include="..\Source\Sound\WaveReader.cpp" />
258 <ClCompile Include="..\Source\Utility\Limits.cpp" />
259 <ClCompile Include="..\Source\Utility\Math.cpp" />
260 <ClCompile Include="..\Source\Utility\Random.cpp" />
261 <ClCompile Include="..\Source\Timer\FixedTimer.cpp" />
262 <ClCompile Include="..\Source\Timer\FPSTimer.cpp" />
263 <ClCompile Include="..\Source\Timer\PerformanceTimer.cpp" />
264 <ClCompile Include="..\Source\Timer\Timer.cpp" />
265 <ClCompile Include="..\Source\PCH\PCH.cpp">
266 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
267 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
268 </ClCompile>
269 <ClCompile Include="..\Source\Primitive\Color3c.cpp" />
270 <ClCompile Include="..\Source\Primitive\Color3f.cpp" />
271 <ClCompile Include="..\Source\Primitive\Color4c.cpp" />
272 <ClCompile Include="..\Source\Primitive\Color4f.cpp" />
273 <ClCompile Include="..\Source\Primitive\Matrix33.cpp" />
274 <ClCompile Include="..\Source\Primitive\Matrix44.cpp" />
275 <ClCompile Include="..\Source\Primitive\Plane.cpp" />
276 <ClCompile Include="..\Source\Primitive\Point2f.cpp" />
277 <ClCompile Include="..\Source\Primitive\Point2i.cpp" />
278 <ClCompile Include="..\Source\Primitive\Point3f.cpp" />
279 <ClCompile Include="..\Source\Primitive\Point3i.cpp" />
280 <ClCompile Include="..\Source\Primitive\Quarternion.cpp" />
281 <ClCompile Include="..\Source\Primitive\Rect2f.cpp" />
282 <ClCompile Include="..\Source\Primitive\Rect2i.cpp" />
283 <ClCompile Include="..\Source\Primitive\Vector2.cpp" />
284 <ClCompile Include="..\Source\Primitive\Vector3.cpp" />
285 <ClCompile Include="..\Source\Primitive\Vector4.cpp" />
286 <ClCompile Include="..\Source\Thread\CriticalSection.cpp" />
287 <ClCompile Include="..\Source\Thread\Thread.cpp" />
288 <ClCompile Include="..\Source\Sound\AudioManager.cpp" />
289 <ClCompile Include="..\Source\Sound\DirectSound3DAudioBuffer.cpp" />
290 <ClCompile Include="..\Source\Sound\DirectSoundAudioBuffer.cpp" />
291 <ClCompile Include="..\Source\Sound\DirectSoundAudioManager.cpp" />
292 <ClCompile Include="..\Source\Sound\DirectSoundStreamingAudioBuffer.cpp" />
293 </ItemGroup>
294 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
295 <ImportGroup Label="ExtensionTargets">
296 </ImportGroup>
297 </Project>

Back to OSDN">Back to OSDN
ViewVC Help
Powered by ViewVC 1.1.26