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; |
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; Bytestream module. |
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; This implement a kind of bytecode based scripting system with simple compact commands. |
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; This is not definitely not as fast as pure assembler, but it's much more compact |
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; |
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#include "params.h" |
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|
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.zero |
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|
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_gCurrentStream |
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_gCurrentStreamInt .dsb 2 |
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_gCurrentStreamStop .dsb 1 |
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_gDelayStream .dsb 2 |
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|
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_gStreamItemPtr .dsb 2 |
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|
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.text |
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|
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_ByteStreamCallbacks |
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.word _ByteStreamCommandEnd |
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.word _ByteStreamCommandRECTANGLE |
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.word _ByteStreamCommandFILL_RECTANGLE |
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.word _ByteStreamCommandTEXT |
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.word _ByteStreamCommandBUBBLE |
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.word _ByteStreamCommandWait |
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.word _ByteStreamCommandBITMAP |
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.word _ByteStreamCommandFADE_BUFFER |
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.word _ByteStreamCommandJUMP |
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.word _ByteStreamCommandJUMP_IF_TRUE |
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.word _ByteStreamCommandJUMP_IF_FALSE |
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.word _ByteStreamCommandINFO_MESSAGE |
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.word _ByteStreamCommandFULLSCREEN_ITEM |
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.word _ByteStreamCommandStopBreakpoint |
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|
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|
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; Fetch the value in _gCurrentStream, increment the pointer, return the value in X |
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_ByteStreamGetNextByte |
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.( |
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ldy #0 |
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lda (_gCurrentStream),y |
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tax |
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inc _gCurrentStream+0 |
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bne skip |
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inc _gCurrentStream+1 |
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skip |
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rts |
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.) |
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|
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|
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; A=Item ID |
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; Return a pointer on the item in _gStreamItemPtr |
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_ByteStreamComputeItemPtr |
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// Item ID |
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sta _gStreamItemPtr+0 |
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lda #0 |
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sta _gStreamItemPtr+1 |
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|
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// x2 |
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asl _gStreamItemPtr+0 |
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rol _gStreamItemPtr+1 |
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|
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// x4 |
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lda _gStreamItemPtr+0 |
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asl |
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sta tmp0+0 |
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lda _gStreamItemPtr+1 |
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rol |
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sta tmp0+1 |
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|
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// x6 |
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clc |
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lda _gStreamItemPtr+0 |
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adc tmp0+0 |
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sta _gStreamItemPtr+0 |
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lda _gStreamItemPtr+1 |
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adc tmp0+1 |
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sta _gStreamItemPtr+1 |
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|
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// Item pointer |
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clc |
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lda _gStreamItemPtr+0 |
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adc #<_gItems |
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sta _gStreamItemPtr+0 |
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lda _gStreamItemPtr+1 |
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adc #>_gItems |
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sta _gStreamItemPtr+1 |
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|
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rts |
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|
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|
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_ByteStreamCommandStopBreakpoint |
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jmp _ByteStreamCommandStopBreakpoint |
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rts |
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|
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|
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_ByteStreamCommandEnd |
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lda #0 |
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sta _gCurrentStream+0 |
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sta _gCurrentStream+1 |
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sta _gDelayStream |
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|
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lda #1 |
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sta _gCurrentStreamStop |
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rts |
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|
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|
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_ByteStreamCommandWait |
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; In theory the delay could be 8 or 16 bits based on the value, but the code does not use that at the moment |
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jsr _ByteStreamGetNextByte |
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stx _gDelayStream+0 |
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|
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lda #1 |
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sta _gCurrentStreamStop |
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rts |
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|
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|
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_ByteStreamCommandFADE_BUFFER |
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jmp _BlitBufferToHiresWindow |
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|
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|
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_ByteStreamCommandJUMP |
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//gCurrentStreamInt = (unsigned int*) *gCurrentStreamInt++; |
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ldy #0 |
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lda (_gCurrentStream),y |
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tax ; Temporary so we don't change the stream pointer while using it |
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iny |
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lda (_gCurrentStream),y |
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stx _gCurrentStream+0 |
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sta _gCurrentStream+1 |
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rts |
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|
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|
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|
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_ByteStreamCommandJUMP_IF_TRUE |
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lda #OPCODE_BEQ |
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bne common |
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_ByteStreamCommandJUMP_IF_FALSE |
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lda #OPCODE_BNE |
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common |
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.( |
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sta conditionCheck+0 |
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ldy #2 |
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lda (_gCurrentStream),y |
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bne checkItemFlag |
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|
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checkItemLocation // OPERATOR_CHECK_ITEM_LOCATION 0 |
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; check = (gItems[itemId].location == locationId); |
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iny |
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lda (_gCurrentStream),y // item ID |
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jsr _ByteStreamComputeItemPtr |
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iny |
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lda (_gCurrentStream),y // location id |
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ldy #2 |
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cmp (_gStreamItemPtr),y // gItems->location (+2) |
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jmp conditionCheck |
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|
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checkItemFlag // OPERATOR_CHECK_ITEM_FLAG 1 |
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; check = (gItems[itemId].flags & flagId); |
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iny |
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lda (_gCurrentStream),y // item ID |
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jsr _ByteStreamComputeItemPtr |
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iny |
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lda (_gCurrentStream),y // flag ID |
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ldy #4 |
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cmp (_gStreamItemPtr),y // gItems->flags (+4) |
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;jmp conditionCheck |
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|
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conditionCheck |
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bne _ByteStreamCommandJUMP // BNE/BEQ depending of the command |
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|
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+_ByteStreamMoveBy5 ; Continue (jump not taken) |
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clc |
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lda _gCurrentStream+0 |
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adc #5 |
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sta _gCurrentStream+0 |
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lda _gCurrentStream+1 |
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adc #0 |
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sta _gCurrentStream+1 |
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rts |
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.) |
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|
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|
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_ByteStreamCommandFetchRectangleData |
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.( |
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; Fetch x/y/width/height/pattern parameters |
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ldy #0 |
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loop |
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lda (_gCurrentStream),y |
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sta _gDrawPosX,y |
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iny |
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cpy #5 |
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bne loop |
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; Increment the pointer |
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jmp _ByteStreamMoveBy5 |
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.) |
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|
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|
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_ByteStreamCommandRECTANGLE |
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jsr _ByteStreamCommandFetchRectangleData |
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jmp _DrawFilledRectangle |
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|
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|
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_ByteStreamCommandFILL_RECTANGLE |
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jsr _ByteStreamCommandFetchRectangleData |
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jmp _DrawFilledRectangle |
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|
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|
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_ByteStreamCommandTEXT |
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; Fetch x/y/pattern |
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ldy #0 |
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lda (_gCurrentStream),y |
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sta _gDrawPosX |
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|
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iny |
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lda (_gCurrentStream),y |
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sta _gDrawPosY |
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|
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iny |
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lda (_gCurrentStream),y |
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sta _gDrawPattern |
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|
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; Store the current pointer |
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clc |
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lda _gCurrentStream+0 |
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adc #3 |
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sta _gDrawExtraData+0 |
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lda _gCurrentStream+1 |
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adc #0 |
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sta _gDrawExtraData+1 |
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|
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; Print the string (modifies the ExtraData pointer to point to the next string) |
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jsr _PrintFancyFont |
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|
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; Update the pointer |
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lda _gDrawExtraData+0 |
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sta _gCurrentStream+0 |
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lda _gDrawExtraData+1 |
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sta _gCurrentStream+1 |
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rts |
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|