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16: Repository summary

wwww


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Rev. Time Author Message
f07ad38 2020-01-12 10:39:47 sparky4 master updated copyright. i am not dead just busy. i am working ...
48cfa5a 2020-01-12 10:37:23 sparky4 updated copyright. i am not dead just busy. i am working ...
579be86 2020-01-12 10:35:15 sparky4 updated copyright. i am not dead just busy. i am working ...
758fba1 2019-05-09 06:20:03 sparky4 cannot do more
4d26636 2019-05-09 06:19:20 sparky4 cannot do more
69116cf 2019-05-09 03:47:18 sparky4 got bcexmm to compile again. i got alot of work todo with...
a132cdf 2019-05-09 01:42:56 sparky4 fixed the issue with compiling in dos in 1.9 and 2.0. onl...
54460b8 2019-05-09 01:33:01 sparky4 fixed the issue with compiling in dos in 1.9 and 2.0. onl...
d6bf855 2019-05-08 21:17:35 Jiří Malák correct minor syntax mistake
dfc6540 2019-05-04 07:18:21 sparky4 inconsistancy with wmake on 1.9 and 2.0 on both linux and...

Branches

Name Rev. Time Author Message
master f07ad38 2020-01-12 10:39:47 sparky4 updated copyright. i am not...

README.md

彼岸花 Project 01 話の地球 //Higanbana Project 01 ~ Story of Chikyuu

Open watcom to compile the code of project 16

Directory Structure!

16.exe = actual planned game executable! / = root of project where executables are at 16/ = experimental branch and example codes 16/modex16/ = pngwen's code archived~ src/ = source of project~ doc/ = documentation of the project~ doc/faq.txt = frequently asked questions file!

To compile:

You need Open Watcom stable to compile and just run wmake

TODO

https://github.com/sparky4/16/blob/master/TODO.md

project 16 is in deep dump right now
it is leaving the pre alpha state and heading into alpha state www
which means cache manager work but... it needs much rewriting for the new file formats
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